]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/physics.cpp
Adjust system dependencies to resolve scheduling ambiguities
[libs/game.git] / examples / bassteroids / source / physics.cpp
index 158b745ca83f6e0af19597e7fc7e4df9876e8365..5ce35283d7c8d923a993c7ede413f85e4d909d4b 100644 (file)
@@ -12,7 +12,7 @@ Physics::Physics(Game::Stage &s):
        observer(stage.get_event_bus())
 {
        declare_dependency<Game::Transform>(UPDATE);
-       declare_dependency<RigidBody>(UPDATE);
+       declare_dependency<RigidBody>(CHAINED_UPDATE);
        declare_dependency<Collider>(READ_OLD);
 
        observer.observe<Game::Events::EntityCreated>([this](auto &e){ entity_added(e); });