]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/hitpoints.h
Use the setup generator to create setup structs
[libs/game.git] / examples / bassteroids / source / hitpoints.h
index f6000d7abab3c6dc54782d4fc2c413817c8263e8..49fb920d2d1aa5a50919d53f7b06c8e63d04d8ca 100644 (file)
@@ -2,16 +2,7 @@
 #define HITPOINTS_H_
 
 #include <msp/game/component.h>
-
-struct HitPointsSetup
-{
-       /*class Loader: public Msp::DataFile::ObjectLoader<HitPointsSetup>
-       {
-       };*/
-
-       unsigned max_hits = 1;
-       unsigned vulnerable_to = ~0U;
-};
+#include "setups.h"
 
 struct HitPointsData
 {