]> git.tdb.fi Git - libs/game.git/blobdiff - examples/bassteroids/source/collider.h
Use the setup generator to create setup structs
[libs/game.git] / examples / bassteroids / source / collider.h
index cd5cffe6cf6e753398dc46d0a9d394264cb1e872..06577032e34f060a02cdf24cb60c336eec01f210 100644 (file)
@@ -3,23 +3,7 @@
 
 #include <msp/game/component.h>
 #include <msp/linal/vector.h>
-
-enum class ColliderType
-{
-       CIRCLE,
-       BOX
-};
-
-struct ColliderSetup
-{
-       ColliderType type = ColliderType::CIRCLE;
-       union
-       {
-               float radius = 1.0f;
-               Msp::LinAl::Vector<float, 2> size;
-       };
-};
-
+#include "setups.h"
 
 class Collider: public Msp::Game::Component
 {