#include "launchscreen.h"
using namespace std;
-using namespace Msp;
+
+namespace Msp {
+namespace DemoScene {
LauncherBase::Options::Options(Graphics::Display &dpy, int argc, char **argv):
start_fullscreen(-1),
else if(key==Input::KEY_ESC)
exit(0);
}
+
+} // namespace DemoScene
+} // namespace Msp