#include <msp/strings/regex.h>
#include <msp/time/utils.h>
#include "demo.h"
+#include "filmgrain.h"
#include "launcher.h"
#include "launchscreen.h"
#include "vignette.h"
window.signal_close.connect(sigc::bind(sigc::mem_fun(this, &LauncherBase::exit), 0));
keyboard.signal_button_press.connect(sigc::bind_return(sigc::mem_fun(this, &LauncherBase::key_press), false));
+ GL::PipelineTemplate::register_postprocessor<FilmGrain>("film_grain");
GL::PipelineTemplate::register_postprocessor<Vignette>("vignette");
}