#include "stage.h"
using namespace std;
-using namespace Msp;
+
+namespace Msp {
+namespace DemoScene {
Demo::Demo(Graphics::Window &window, Graphics::GLContext &gl_ctx, DataFile::Collection &r):
resources(r),
{
player.tick(d*Time::sec);
}
+
+} // namespace DemoScene
+} // namespace Msp