]> git.tdb.fi Git - libs/demoscene.git/blobdiff - data/fade.glsl
Load FadeOverlay's shader from builtin resources
[libs/demoscene.git] / data / fade.glsl
diff --git a/data/fade.glsl b/data/fade.glsl
new file mode 100644 (file)
index 0000000..4680ef0
--- /dev/null
@@ -0,0 +1,10 @@
+import postprocess;
+
+uniform vec4 color;
+
+#pragma MSP stage(fragment)
+void main()
+{
+       vec4 tex_sample = texture(source, texcoord);
+       frag_color = mix(tex_sample, color, color.a);
+}