--- /dev/null
+#ifndef MSP_AL_OGGDECODER_H_
+#define MSP_AL_OGGDECODER_H_
+
+#include <stdexcept>
+#include <msp/al/sounddecoder.h>
+
+namespace Msp {
+namespace AL {
+
+class ogg_error: public std::runtime_error
+{
+public:
+ ogg_error(const std::string &, int);
+ virtual ~ogg_error() throw() { }
+
+private:
+ static std::string get_message(int);
+};
+
+
+/**
+Decoder for Ogg Vorbis files. Normally you should use one of the
+SoundDecoder::open_* functions to create a decoder.
+*/
+class OggDecoder: public SoundDecoder
+{
+private:
+ struct Private;
+
+ Private *priv;
+
+public:
+ OggDecoder(IO::Seekable &);
+ ~OggDecoder();
+
+ static bool detect(const std::string &);
+
+ virtual void seek(unsigned);
+ virtual unsigned read(char *, unsigned);
+};
+
+} // namespace AL
+} // namespace Msp
+
+#endif