/* $Id$
This file is part of gldbg
-Copyright © 2010 Mikko Rasa, Mikkosoft Productions
+Copyright © 2011 Mikko Rasa, Mikkosoft Productions
Distributed under the GPL
*/
-#include <msp/io/print.h>
+#include <stdexcept>
+#include <cstdio>
+#include <cstdlib>
#include "enums.h"
#include "gldbg.h"
#include "inspector.h"
+#include "strformat.h"
using namespace std;
-using namespace Msp;
Inspector::Inspector(GlDbg &dbg)
{
const GlState &glstate = state;
if(args=="vertex")
{
- IO::print("Current vertex attributes:\n");
+ printf("Current vertex attributes:\n");
const Vector4 &color = glstate.get_color();
- IO::print(" Color: [%05.3f, %05.3f, %05.3f, %05.3f]\n", color.r, color.g, color.b, color.a);
+ printf(" Color: [%05.3f, %05.3f, %05.3f, %05.3f]\n", color.r, color.g, color.b, color.a);
for(unsigned i=0; i<8; ++i)
{
const Vector4 &texcoord = glstate.get_texcoord(i);
- IO::print(" TexCoord%d: [%05.3f, %05.3f, %05.3f, %05.3f]\n", i, texcoord.s, texcoord.t, texcoord.p, texcoord.q);
+ printf(" TexCoord%d: [%05.3f, %05.3f, %05.3f, %05.3f]\n", i, texcoord.s, texcoord.t, texcoord.p, texcoord.q);
}
const Vector3 &normal = glstate.get_normal();
- IO::print(" Normal: [%05.3f, %05.3f, %05.3f]\n", normal.x, normal.y, normal.z);
+ printf(" Normal: [%05.3f, %05.3f, %05.3f]\n", normal.x, normal.y, normal.z);
}
else if(args=="bind")
{
- IO::print("Current bindings:\n");
+ printf("Current bindings:\n");
for(unsigned i=0; i<8; ++i)
{
- IO::print(" Texture unit %d:\n", i);
+ printf(" Texture unit %d:\n", i);
const TexUnitState &unit = glstate.get_texture_unit(i);
- IO::print(" GL_TEXTURE_2D: %s\n", unit.describe_binding(GL_TEXTURE_2D));
- IO::print(" GL_TEXTURE_3D: %s\n", unit.describe_binding(GL_TEXTURE_3D));
+ string descr = unit.describe_binding(GL_TEXTURE_2D);
+ printf(" GL_TEXTURE_2D: %s\n", descr.c_str());
+ descr = unit.describe_binding(GL_TEXTURE_3D);
+ printf(" GL_TEXTURE_3D: %s\n", descr.c_str());
}
- IO::print(" Buffers:\n");
+ printf(" Buffers:\n");
const BufferState *buf = glstate.get_current_buffer(GL_ARRAY_BUFFER);
- IO::print(" GL_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
+ printf(" GL_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
buf = glstate.get_current_buffer(GL_ELEMENT_ARRAY_BUFFER);
- IO::print(" GL_ELEMENT_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
+ printf(" GL_ELEMENT_ARRAY_BUFFER: %d\n", (buf ? buf->id : 0));
}
else
- throw InvalidParameterValue("Invalid or missing argument");
+ throw runtime_error("Invalid or missing argument");
}
void Inspector::cmd_texture(const string &args)
if(args.empty())
{
const map<unsigned, TextureState> &textures = state.get_textures();
- IO::print("%d texture objects:\n", textures.size());
+ printf("%d texture objects:\n", textures.size());
for(map<unsigned, TextureState>::const_iterator i = textures.begin(); i!=textures.end(); ++i)
{
const TextureState &tex = i->second;
- IO::print(" %d: %s, %d images\n", i->first, tex.describe(), tex.images.size());
+ string descr = tex.describe();
+ printf(" %d: %s, %d images\n", i->first, descr.c_str(), tex.images.size());
}
}
else
{
- unsigned id = lexical_cast<unsigned>(args);
+ char *end = 0;
+ unsigned id = strtoul(args.c_str(), &end, 0);
+ if(end && *end)
+ throw runtime_error("Invalid texture id");
+
const TextureState &tex = state.get_texture(id);
- IO::print("Texture object %d\n", id);
- IO::print(" Target: %s\n", describe_enum(tex.target, "TextureTarget"));
- IO::print(" Images:\n");
+ printf("Texture object %d\n", id);
+ printf(" Target: %s\n", describe_enum(tex.target, "TextureTarget"));
+ printf(" Images:\n");
for(unsigned i=0; i<tex.images.size(); ++i)
{
- const TexImageState &img = tex.images[i];
- IO::print(" Level %2d: %s\n", i, img.describe());
+ string descr = tex.images[i].describe();
+ printf(" Level %2d: %s\n", i, descr.c_str());
}
- IO::print(" Min. filter: %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
- IO::print(" Mag. filter: %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
- IO::print(" Wrap modes: S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
+ printf(" Min. filter: %s\n", describe_enum(tex.min_filter, "TextureMinFilter"));
+ printf(" Mag. filter: %s\n", describe_enum(tex.mag_filter, "TextureMagFilter"));
+ printf(" Wrap modes: S=%s / T=%s / R=%s\n", describe_enum(tex.wrap_s, "TextureWrapMode"),
describe_enum(tex.wrap_t, "TextureWrapMode"), describe_enum(tex.wrap_r, "TextureWrapMode"));
- IO::print(" Compare mode: %s\n", describe_enum(tex.compare_mode, ""));
- IO::print(" Compare func: %s\n", describe_enum(tex.compare_func, "DepthFunction"));
- IO::print(" Generate mipmap: %s\n", tex.generate_mipmap);
+ printf(" Compare mode: %s\n", describe_enum(tex.compare_mode, ""));
+ printf(" Compare func: %s\n", describe_enum(tex.compare_func, "DepthFunction"));
+ printf(" Generate mipmap: %s\n", (tex.generate_mipmap ? "true" : "false"));
}
}
if(args.empty())
{
const GlState::BufferMap &buffers = state.get_buffers();
- IO::print("%d buffers:\n", buffers.size());
+ printf("%d buffers:\n", buffers.size());
for(GlState::BufferMap::const_iterator i=buffers.begin(); i!=buffers.end(); ++i)
- IO::print(" %d: %s\n", i->first, i->second.describe());
+ {
+ string descr = i->second.describe();
+ printf(" %d: %s\n", i->first, descr.c_str());
+ }
}
else
{
- unsigned id = lexical_cast<unsigned>(args);
+ char *end = 0;
+ unsigned id = strtoul(args.c_str(), &end, 0);
+ if(end && *end)
+ throw runtime_error("Invalid buffer id");
+
const BufferState &buf = state.get_buffer(id);
- IO::print("Buffer %d:\n", id);
- IO::print(" Size: %d bytes\n", buf.size);
- IO::print(" Usage: %s\n", describe_enum(buf.usage, ""));
+ printf("Buffer %d:\n", id);
+ printf(" Size: %d bytes\n", buf.size);
+ printf(" Usage: %s\n", describe_enum(buf.usage, ""));
if(buf.content.arrays.size()==1 && buf.content.arrays.front().kind==GL_ELEMENT_ARRAY_BUFFER)
{
const BufferContent::Array &array = buf.content.arrays.front();
- IO::print(" Arrays:\n");
- IO::print(" 0: Element indices, 1 %s\n", describe_enum(array.type, "DataType"));
+ printf(" Arrays:\n");
+ printf(" 0: Element indices, 1 %s\n", describe_enum(array.type, "DataType"));
- IO::print(" Data:\n");
+ printf(" Data:\n");
unsigned width = 1+buf.content.stride*2;
- string fmt = format(" %%%du", width);
+ char fmt[6];
+ snprintf(fmt, sizeof(fmt), " %%%du", width);
unsigned n_elems = buf.size/buf.content.stride;
string line;
const char *ptr = buf.data;
line = " ";
if(array.type==GL_UNSIGNED_BYTE)
- line += format(fmt, *(reinterpret_cast<const unsigned char *>(ptr)+i));
+ line += strformat(fmt, *(reinterpret_cast<const unsigned char *>(ptr)+i));
else if(array.type==GL_UNSIGNED_SHORT)
- line += format(fmt, *(reinterpret_cast<const unsigned short *>(ptr)+i));
+ line += strformat(fmt, *(reinterpret_cast<const unsigned short *>(ptr)+i));
else if(array.type==GL_UNSIGNED_INT)
- line += format(fmt, *(reinterpret_cast<const unsigned *>(ptr)+i));
+ line += strformat(fmt, *(reinterpret_cast<const unsigned *>(ptr)+i));
if(line.size()+1+width>79)
{
- IO::print("%s\n", line);
+ printf("%s\n", line.c_str());
line.clear();
}
}
if(!line.empty())
- IO::print("%s\n", line);
+ printf("%s\n", line.c_str());
}
else if(buf.content.stride)
{
- IO::print(" Stride: %d bytes\n", buf.content.stride);
+ printf(" Stride: %d bytes\n", buf.content.stride);
- IO::print(" Arrays:\n");
+ printf(" Arrays:\n");
const vector<BufferContent::Array> &arrays = buf.content.arrays;
for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
{
if(i->kind)
- IO::print(" %2d: %s, %d %s\n", i->offset,
+ printf(" %2d: %s, %d %s\n", i->offset,
describe_enum(i->kind, ""), i->size, describe_enum(i->type, "DataType"));
else
- IO::print(" %2d: Attrib %d, %d %s\n", i->offset,
+ printf(" %2d: Attrib %d, %d %s\n", i->offset,
i->index, i->size, describe_enum(i->type, "DataType"));
}
- IO::print(" Data:\n");
+ printf(" Data:\n");
string header;
for(vector<BufferContent::Array>::const_iterator i=arrays.begin(); i!=arrays.end(); ++i)
{
else if(!i->kind)
{
if(i->size==1)
- label = format("A %d", i->index);
+ label = strformat("A %d", i->index);
else
- label = format("Attrib %d", i->index);
+ label = strformat("Attrib %d", i->index);
}
unsigned width = i->size;
header += label;
header.append((width-label.size()+1)/2, ' ');
}
- IO::print(" %s\n", header);
+ printf(" %s\n", header.c_str());
unsigned n_verts = buf.size/buf.content.stride;
for(unsigned i=0; i<n_verts; ++i)
for(unsigned k=0; k<j->size; ++k)
{
if(j->type==GL_FLOAT)
- line += format(" %5.2f", *(reinterpret_cast<const float *>(base)+k));
+ line += strformat(" %5.2f", *(reinterpret_cast<const float *>(base)+k));
else if(j->type==GL_UNSIGNED_BYTE)
- line += format(" %3u", *(reinterpret_cast<const unsigned char *>(base)+k));
+ line += strformat(" %3u", *(reinterpret_cast<const unsigned char *>(base)+k));
}
}
- IO::print("%3d:%s\n", i, line);
+ printf("%3d:%s\n", i, line.c_str());
}
}
}