]> git.tdb.fi Git - gldbg.git/blobdiff - enum.spec
Add a flavor system to allow addition of other OpenGL versions
[gldbg.git] / enum.spec
diff --git a/enum.spec b/enum.spec
deleted file mode 100644 (file)
index 3ad4cfa..0000000
--- a/enum.spec
+++ /dev/null
@@ -1,7473 +0,0 @@
-# This is the OpenGL and OpenGL ES enumerant registry.
-#
-# It is an extremely important file. Do not mess with it unless
-# you know what you're doing and have permission to do so.
-#
-###############################################################################
-#
-# Before modifying this file, read the following:
-#
-#   ONLY the Khronos API Registrar (Jon Leech, jon 'at' alumni.caltech.edu)
-#   may allocate new enumerants outside the 'experimental' range described
-#   below. Any modifications to this file not performed by the Registrar
-#   are incompatible with the OpenGL API. The master copy of the registry,
-#   showing up-to-date enumerant allocations, is maintained in the
-#   OpenGL registry at
-#
-#      http://www.opengl.org/registry/
-#
-#   The following guidelines are thus only for reference purposes
-#   (unless you're the Registrar)
-#
-#   Enumerant values for extensions CANNOT be chosen arbitrarily, since
-#   the enumerant value space is shared by all GL implementations. It is
-#   therefore imperative that the procedures described in this file be
-#   followed carefully when allocating extension enum values.
-#
-# - Use tabs, not spaces.
-#
-# - When adding enum values for a new extension, use existing extensions
-#   as a guide.
-#
-# - When a vendor has committed to releasing a new extension and needs to
-#   allocate enum values for that extension, the vendor may request that the
-#   ARB allocate a previously unallocated block of 16 enum values, in the
-#   range 0x8000-0xFFFF, for the vendor's exclusive use.
-#
-# - The vendor that introduces an extension will allocate enum values for
-#   it as if it is a single-vendor extension, even if it is a multi-vendor
-#   (EXT) extension.
-#
-# - The file enum.spec is primarily a reference. The file enumext.spec
-#   contains enumerants for all OpenGL 1.2 and OpenGL extensions in a form
-#   used to generate <GL/glext.h>.
-#
-# - If a vendor hasn't yet released an extension, just add a comment to
-#   enum.spec that contains the name of the extension and the range of enum
-#   values used by the extension. When the vendor releases the extension,
-#   put the actual enum assignments in enum.spec and enumext.spec.
-#
-# - Allocate all of the enum values for an extension in a single contiguous
-#   block.
-#
-# - If an extension is experimental, allocate temporary enum values in the
-#   range 0x6000-0x8000 during development work.  When the vendor commits to
-#   releasing the extension, allocate permanent enum values (see below).
-#   There are two reasons for this policy:
-#
-#   1. It is desirable to keep extension enum values tightly packed and to
-#      make all of the enum values for an extension be contiguous.  This is
-#      possible only if permanent enum values for a new extension are not
-#      allocated until the extension spec is stable and the number of new
-#      enum values needed by the extension has therefore stopped changing.
-#
-#   2. OpenGL ARB policy is that a vendor may allocate a new block of 16
-#      extension enum values only if it has committed to releasing an
-#      extension that will use values in that block.
-#
-# - To allocate a new block of permanent enum values for an extension, do the
-#   following:
-#
-#   1. Start at the top of enum.spec and choose the first future_use
-#      range that is not allocated to another vendor and is large enough
-#      to contain the new block. This will almost certainly be the
-#      'Any_vendor_future_use' range near the end of enum.spec. This
-#      process helps keep allocated enum values tightly packed into
-#      the start of the 0x8000-0xFFFF range.
-#
-#   2. Allocate a block of enum values at the start of this range.  If
-#      the enum definitions are going into enumfuture.spec, add a comment
-#      to enum.spec that contains the name of the extension and the range
-#      of values in the new block. Use existing extensions as a guide.
-#
-#   3. Add the size of the block you just allocated to the start of the
-#      chosen future_use range.  If you have allocated the entire range,
-#      eliminate its future_use entry.
-#
-#   4. Note that there are historical enum allocations above 0xFFFF, but
-#      no new allocations will be made there in the forseeable future.
-#
-###############################################################################
-
-Extensions define:
-       VERSION_1_1                                     = 1
-       VERSION_1_2                                     = 1
-       VERSION_1_3                                     = 1
-       VERSION_1_4                                     = 1
-       VERSION_1_5                                     = 1
-       VERSION_2_0                                     = 1
-       VERSION_2_1                                     = 1
-       VERSION_3_0                                     = 1
-       VERSION_3_1                                     = 1
-       VERSION_3_2                                     = 1
-       ARB_imaging                                     = 1
-       EXT_abgr                                        = 1
-       EXT_blend_color                                 = 1
-       EXT_blend_logic_op                              = 1
-       EXT_blend_minmax                                = 1
-       EXT_blend_subtract                              = 1
-       EXT_cmyka                                       = 1
-       EXT_convolution                                 = 1
-       EXT_copy_texture                                = 1
-       EXT_histogram                                   = 1
-       EXT_packed_pixels                               = 1
-       EXT_point_parameters                            = 1
-       EXT_polygon_offset                              = 1
-       EXT_rescale_normal                              = 1
-       EXT_shared_texture_palette                      = 1
-       EXT_subtexture                                  = 1
-       EXT_texture                                     = 1
-       EXT_texture3D                                   = 1
-       EXT_texture_object                              = 1
-       EXT_vertex_array                                = 1
-       SGIS_detail_texture                             = 1
-       SGIS_fog_function                               = 1
-       SGIS_generate_mipmap                            = 1
-       SGIS_multisample                                = 1
-       SGIS_pixel_texture                              = 1
-       SGIS_point_line_texgen                          = 1
-       SGIS_point_parameters                           = 1
-       SGIS_sharpen_texture                            = 1
-       SGIS_texture4D                                  = 1
-       SGIS_texture_border_clamp                       = 1
-       SGIS_texture_edge_clamp                         = 1
-       SGIS_texture_filter4                            = 1
-       SGIS_texture_lod                                = 1
-       SGIS_texture_select                             = 1
-       SGIX_async                                      = 1
-       SGIX_async_histogram                            = 1
-       SGIX_async_pixel                                = 1
-       SGIX_blend_alpha_minmax                         = 1
-       SGIX_calligraphic_fragment                      = 1
-       SGIX_clipmap                                    = 1
-       SGIX_convolution_accuracy                       = 1
-       SGIX_depth_texture                              = 1
-       SGIX_flush_raster                               = 1
-       SGIX_fog_offset                                 = 1
-       SGIX_fragment_lighting                          = 1
-       SGIX_framezoom                                  = 1
-       SGIX_icc_texture                                = 1
-       SGIX_impact_pixel_texture                       = 1
-       SGIX_instruments                                = 1
-       SGIX_interlace                                  = 1
-       SGIX_ir_instrument1                             = 1
-       SGIX_list_priority                              = 1
-       SGIX_pixel_texture                              = 1
-       SGIX_pixel_tiles                                = 1
-       SGIX_polynomial_ffd                             = 1
-       SGIX_reference_plane                            = 1
-       SGIX_resample                                   = 1
-       SGIX_scalebias_hint                             = 1
-       SGIX_shadow                                     = 1
-       SGIX_shadow_ambient                             = 1
-       SGIX_sprite                                     = 1
-       SGIX_subsample                                  = 1
-       SGIX_tag_sample_buffer                          = 1
-       SGIX_texture_add_env                            = 1
-       SGIX_texture_coordinate_clamp                   = 1
-       SGIX_texture_lod_bias                           = 1
-       SGIX_texture_multi_buffer                       = 1
-       SGIX_texture_scale_bias                         = 1
-       SGIX_vertex_preclip                             = 1
-       SGIX_ycrcb                                      = 1
-       SGI_color_matrix                                = 1
-       SGI_color_table                                 = 1
-       SGI_texture_color_table                         = 1
-
-###############################################################################
-
-AttribMask enum:
-       CURRENT_BIT                                     = 0x00000001
-       POINT_BIT                                       = 0x00000002
-       LINE_BIT                                        = 0x00000004
-       POLYGON_BIT                                     = 0x00000008
-       POLYGON_STIPPLE_BIT                             = 0x00000010
-       PIXEL_MODE_BIT                                  = 0x00000020
-       LIGHTING_BIT                                    = 0x00000040
-       FOG_BIT                                         = 0x00000080
-       DEPTH_BUFFER_BIT                                = 0x00000100
-       ACCUM_BUFFER_BIT                                = 0x00000200
-       STENCIL_BUFFER_BIT                              = 0x00000400
-       VIEWPORT_BIT                                    = 0x00000800
-       TRANSFORM_BIT                                   = 0x00001000
-       ENABLE_BIT                                      = 0x00002000
-       COLOR_BUFFER_BIT                                = 0x00004000
-       HINT_BIT                                        = 0x00008000
-       EVAL_BIT                                        = 0x00010000
-       LIST_BIT                                        = 0x00020000
-       TEXTURE_BIT                                     = 0x00040000
-       SCISSOR_BIT                                     = 0x00080000
-       ALL_ATTRIB_BITS                                 = 0xFFFFFFFF
-#??? ALL_ATTRIB_BITS mask value changed to all-1s in OpenGL 1.3 - this affects covgl.
-#      use ARB_multisample MULTISAMPLE_BIT_ARB
-#      use EXT_multisample MULTISAMPLE_BIT_EXT
-#      use 3DFX_multisample MULTISAMPLE_BIT_3DFX
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       MULTISAMPLE_BIT                                 = 0x20000000
-
-ARB_multisample enum:
-       MULTISAMPLE_BIT_ARB                             = 0x20000000
-
-EXT_multisample enum:
-       MULTISAMPLE_BIT_EXT                             = 0x20000000
-
-3DFX_multisample enum:
-       MULTISAMPLE_BIT_3DFX                            = 0x20000000
-
-###############################################################################
-
-ClearBufferMask enum:
-       use AttribMask COLOR_BUFFER_BIT
-       use AttribMask ACCUM_BUFFER_BIT
-       use AttribMask STENCIL_BUFFER_BIT
-       use AttribMask DEPTH_BUFFER_BIT
-
-###############################################################################
-
-ClientAttribMask enum:
-       CLIENT_PIXEL_STORE_BIT                          = 0x00000001
-       CLIENT_VERTEX_ARRAY_BIT                         = 0x00000002
-       CLIENT_ALL_ATTRIB_BITS                          = 0xFFFFFFFF
-
-###############################################################################
-
-# There's no obvious better place to put non-attribute-group mask bits
-VERSION_3_0 enum:
-       use ARB_map_buffer_range            MAP_READ_BIT
-       use ARB_map_buffer_range            MAP_WRITE_BIT
-       use ARB_map_buffer_range            MAP_INVALIDATE_RANGE_BIT
-       use ARB_map_buffer_range            MAP_INVALIDATE_BUFFER_BIT
-       use ARB_map_buffer_range            MAP_FLUSH_EXPLICIT_BIT
-       use ARB_map_buffer_range            MAP_UNSYNCHRONIZED_BIT
-
-ARB_map_buffer_range enum:
-       MAP_READ_BIT                                    = 0x0001    # VERSION_3_0 / ARB_mbr
-       MAP_WRITE_BIT                                   = 0x0002    # VERSION_3_0 / ARB_mbr
-       MAP_INVALIDATE_RANGE_BIT                        = 0x0004    # VERSION_3_0 / ARB_mbr
-       MAP_INVALIDATE_BUFFER_BIT                       = 0x0008    # VERSION_3_0 / ARB_mbr
-       MAP_FLUSH_EXPLICIT_BIT                          = 0x0010    # VERSION_3_0 / ARB_mbr
-       MAP_UNSYNCHRONIZED_BIT                          = 0x0020    # VERSION_3_0 / ARB_mbr
-
-###############################################################################
-
-VERSION_3_0 enum:
-       CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT             = 0x0001    # VERSION_3_0
-
-###############################################################################
-
-Boolean enum:
-       FALSE                                           = 0
-       TRUE                                            = 1
-
-###############################################################################
-
-BeginMode enum:
-       POINTS                                          = 0x0000
-       LINES                                           = 0x0001
-       LINE_LOOP                                       = 0x0002
-       LINE_STRIP                                      = 0x0003
-       TRIANGLES                                       = 0x0004
-       TRIANGLE_STRIP                                  = 0x0005
-       TRIANGLE_FAN                                    = 0x0006
-       QUADS                                           = 0x0007
-       QUAD_STRIP                                      = 0x0008
-       POLYGON                                         = 0x0009
-
-VERSION_3_2 enum:
-       LINES_ADJACENCY                                 = 0x000A
-       LINE_STRIP_ADJACENCY                            = 0x000B
-       TRIANGLES_ADJACENCY                             = 0x000C
-       TRIANGLE_STRIP_ADJACENCY                        = 0x000D
-
-ARB_geometry_shader4 enum: (additional; see below)
-       LINES_ADJACENCY_ARB                             = 0x000A
-       LINE_STRIP_ADJACENCY_ARB                        = 0x000B
-       TRIANGLES_ADJACENCY_ARB                         = 0x000C
-       TRIANGLE_STRIP_ADJACENCY_ARB                    = 0x000D
-
-NV_geometry_program4 enum: (additional; see below)
-       LINES_ADJACENCY_EXT                             = 0x000A
-       LINE_STRIP_ADJACENCY_EXT                        = 0x000B
-       TRIANGLES_ADJACENCY_EXT                         = 0x000C
-       TRIANGLE_STRIP_ADJACENCY_EXT                    = 0x000D
-
-# BeginMode_future_use: 0x000E
-
-###############################################################################
-
-AccumOp enum:
-       ACCUM                                           = 0x0100
-       LOAD                                            = 0x0101
-       RETURN                                          = 0x0102
-       MULT                                            = 0x0103
-       ADD                                             = 0x0104
-
-###############################################################################
-
-AlphaFunction enum:
-       NEVER                                           = 0x0200
-       LESS                                            = 0x0201
-       EQUAL                                           = 0x0202
-       LEQUAL                                          = 0x0203
-       GREATER                                         = 0x0204
-       NOTEQUAL                                        = 0x0205
-       GEQUAL                                          = 0x0206
-       ALWAYS                                          = 0x0207
-
-###############################################################################
-
-BlendingFactorDest enum:
-       ZERO                                            = 0
-       ONE                                             = 1
-       SRC_COLOR                                       = 0x0300
-       ONE_MINUS_SRC_COLOR                             = 0x0301
-       SRC_ALPHA                                       = 0x0302
-       ONE_MINUS_SRC_ALPHA                             = 0x0303
-       DST_ALPHA                                       = 0x0304
-       ONE_MINUS_DST_ALPHA                             = 0x0305
-       use EXT_blend_color CONSTANT_COLOR_EXT
-       use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
-       use EXT_blend_color CONSTANT_ALPHA_EXT
-       use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendingFactorSrc enum:
-       use BlendingFactorDest ZERO
-       use BlendingFactorDest ONE
-       DST_COLOR                                       = 0x0306
-       ONE_MINUS_DST_COLOR                             = 0x0307
-       SRC_ALPHA_SATURATE                              = 0x0308
-       use BlendingFactorDest SRC_ALPHA
-       use BlendingFactorDest ONE_MINUS_SRC_ALPHA
-       use BlendingFactorDest DST_ALPHA
-       use BlendingFactorDest ONE_MINUS_DST_ALPHA
-       use EXT_blend_color CONSTANT_COLOR_EXT
-       use EXT_blend_color ONE_MINUS_CONSTANT_COLOR_EXT
-       use EXT_blend_color CONSTANT_ALPHA_EXT
-       use EXT_blend_color ONE_MINUS_CONSTANT_ALPHA_EXT
-
-###############################################################################
-
-BlendEquationModeEXT enum:
-       use GetPName LOGIC_OP
-       use EXT_blend_minmax FUNC_ADD_EXT
-       use EXT_blend_minmax MIN_EXT
-       use EXT_blend_minmax MAX_EXT
-       use EXT_blend_subtract FUNC_SUBTRACT_EXT
-       use EXT_blend_subtract FUNC_REVERSE_SUBTRACT_EXT
-       use SGIX_blend_alpha_minmax ALPHA_MIN_SGIX
-       use SGIX_blend_alpha_minmax ALPHA_MAX_SGIX
-
-###############################################################################
-
-ColorMaterialFace enum:
-       use DrawBufferMode FRONT
-       use DrawBufferMode BACK
-       use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-ColorMaterialParameter enum:
-       use LightParameter AMBIENT
-       use LightParameter DIFFUSE
-       use LightParameter SPECULAR
-       use MaterialParameter EMISSION
-       use MaterialParameter AMBIENT_AND_DIFFUSE
-
-###############################################################################
-
-ColorPointerType enum:
-       use DataType BYTE
-       use DataType UNSIGNED_BYTE
-       use DataType SHORT
-       use DataType UNSIGNED_SHORT
-       use DataType INT
-       use DataType UNSIGNED_INT
-       use DataType FLOAT
-       use DataType DOUBLE
-
-###############################################################################
-
-ColorTableParameterPNameSGI enum:
-       use SGI_color_table COLOR_TABLE_SCALE_SGI
-       use SGI_color_table COLOR_TABLE_BIAS_SGI
-
-###############################################################################
-
-ColorTableTargetSGI enum:
-       use SGI_color_table COLOR_TABLE_SGI
-       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
-       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
-       use SGI_color_table PROXY_COLOR_TABLE_SGI
-       use SGI_color_table PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
-       use SGI_color_table PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
-       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-       use SGI_texture_color_table PROXY_TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ConvolutionBorderModeEXT enum:
-       use EXT_convolution REDUCE_EXT
-
-###############################################################################
-
-ConvolutionParameterEXT enum:
-       use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
-       use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
-       use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
-
-###############################################################################
-
-ConvolutionTargetEXT enum:
-       use EXT_convolution CONVOLUTION_1D_EXT
-       use EXT_convolution CONVOLUTION_2D_EXT
-
-###############################################################################
-
-CullFaceMode enum:
-       use DrawBufferMode FRONT
-       use DrawBufferMode BACK
-       use DrawBufferMode FRONT_AND_BACK
-
-###############################################################################
-
-DepthFunction enum:
-       use AlphaFunction NEVER
-       use AlphaFunction LESS
-       use AlphaFunction EQUAL
-       use AlphaFunction LEQUAL
-       use AlphaFunction GREATER
-       use AlphaFunction NOTEQUAL
-       use AlphaFunction GEQUAL
-       use AlphaFunction ALWAYS
-
-###############################################################################
-
-DrawBufferMode enum:
-       NONE                                            = 0
-       FRONT_LEFT                                      = 0x0400
-       FRONT_RIGHT                                     = 0x0401
-       BACK_LEFT                                       = 0x0402
-       BACK_RIGHT                                      = 0x0403
-       FRONT                                           = 0x0404
-       BACK                                            = 0x0405
-       LEFT                                            = 0x0406
-       RIGHT                                           = 0x0407
-       FRONT_AND_BACK                                  = 0x0408
-       AUX0                                            = 0x0409
-       AUX1                                            = 0x040A
-       AUX2                                            = 0x040B
-       AUX3                                            = 0x040C
-
-# Aliases DrawBufferMode enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-#      NONE_OES                                        = 0
-
-###############################################################################
-
-EnableCap enum:
-       use GetPName FOG
-       use GetPName LIGHTING
-       use GetPName TEXTURE_1D
-       use GetPName TEXTURE_2D
-       use GetPName LINE_STIPPLE
-       use GetPName POLYGON_STIPPLE
-       use GetPName CULL_FACE
-       use GetPName ALPHA_TEST
-       use GetPName BLEND
-       use GetPName INDEX_LOGIC_OP
-       use GetPName COLOR_LOGIC_OP
-       use GetPName DITHER
-       use GetPName STENCIL_TEST
-       use GetPName DEPTH_TEST
-       use GetPName CLIP_PLANE0
-       use GetPName CLIP_PLANE1
-       use GetPName CLIP_PLANE2
-       use GetPName CLIP_PLANE3
-       use GetPName CLIP_PLANE4
-       use GetPName CLIP_PLANE5
-       use GetPName LIGHT0
-       use GetPName LIGHT1
-       use GetPName LIGHT2
-       use GetPName LIGHT3
-       use GetPName LIGHT4
-       use GetPName LIGHT5
-       use GetPName LIGHT6
-       use GetPName LIGHT7
-       use GetPName TEXTURE_GEN_S
-       use GetPName TEXTURE_GEN_T
-       use GetPName TEXTURE_GEN_R
-       use GetPName TEXTURE_GEN_Q
-       use GetPName MAP1_VERTEX_3
-       use GetPName MAP1_VERTEX_4
-       use GetPName MAP1_COLOR_4
-       use GetPName MAP1_INDEX
-       use GetPName MAP1_NORMAL
-       use GetPName MAP1_TEXTURE_COORD_1
-       use GetPName MAP1_TEXTURE_COORD_2
-       use GetPName MAP1_TEXTURE_COORD_3
-       use GetPName MAP1_TEXTURE_COORD_4
-       use GetPName MAP2_VERTEX_3
-       use GetPName MAP2_VERTEX_4
-       use GetPName MAP2_COLOR_4
-       use GetPName MAP2_INDEX
-       use GetPName MAP2_NORMAL
-       use GetPName MAP2_TEXTURE_COORD_1
-       use GetPName MAP2_TEXTURE_COORD_2
-       use GetPName MAP2_TEXTURE_COORD_3
-       use GetPName MAP2_TEXTURE_COORD_4
-       use GetPName POINT_SMOOTH
-       use GetPName LINE_SMOOTH
-       use GetPName POLYGON_SMOOTH
-       use GetPName SCISSOR_TEST
-       use GetPName COLOR_MATERIAL
-       use GetPName NORMALIZE
-       use GetPName AUTO_NORMAL
-       use GetPName POLYGON_OFFSET_POINT
-       use GetPName POLYGON_OFFSET_LINE
-       use GetPName POLYGON_OFFSET_FILL
-       use GetPName VERTEX_ARRAY
-       use GetPName NORMAL_ARRAY
-       use GetPName COLOR_ARRAY
-       use GetPName INDEX_ARRAY
-       use GetPName TEXTURE_COORD_ARRAY
-       use GetPName EDGE_FLAG_ARRAY
-       use EXT_convolution CONVOLUTION_1D_EXT
-       use EXT_convolution CONVOLUTION_2D_EXT
-       use EXT_convolution SEPARABLE_2D_EXT
-       use EXT_histogram HISTOGRAM_EXT
-       use EXT_histogram MINMAX_EXT
-       use EXT_rescale_normal RESCALE_NORMAL_EXT
-       use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
-       use EXT_texture3D TEXTURE_3D_EXT
-       use SGIS_multisample MULTISAMPLE_SGIS
-       use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
-       use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
-       use SGIS_multisample SAMPLE_MASK_SGIS
-       use SGIS_texture4D TEXTURE_4D_SGIS
-       use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
-       use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
-       use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
-       use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
-       use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
-       use SGIX_fog_offset FOG_OFFSET_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
-       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
-       use SGIX_framezoom FRAMEZOOM_SGIX
-       use SGIX_interlace INTERLACE_SGIX
-       use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
-       use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
-       use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
-       use SGIX_reference_plane REFERENCE_PLANE_SGIX
-       use SGIX_sprite SPRITE_SGIX
-       use SGI_color_table COLOR_TABLE_SGI
-       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
-       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
-       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-ErrorCode enum:
-       NO_ERROR                                        = 0
-       INVALID_ENUM                                    = 0x0500
-       INVALID_VALUE                                   = 0x0501
-       INVALID_OPERATION                               = 0x0502
-       STACK_OVERFLOW                                  = 0x0503
-       STACK_UNDERFLOW                                 = 0x0504
-       OUT_OF_MEMORY                                   = 0x0505
-       use EXT_histogram TABLE_TOO_LARGE_EXT
-       use EXT_texture TEXTURE_TOO_LARGE_EXT
-
-# Additional error codes
-
-VERSION_3_0 enum:
-#      use ARB_framebuffer_object          INVALID_FRAMEBUFFER_OPERATION
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       INVALID_FRAMEBUFFER_OPERATION                   = 0x0506    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum:
-       INVALID_FRAMEBUFFER_OPERATION_EXT               = 0x0506
-
-# Aliases EXT_fbo enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       INVALID_FRAMEBUFFER_OPERATION_OES               = 0x0506
-
-###############################################################################
-
-FeedbackType enum:
-       2D                                              = 0x0600
-       3D                                              = 0x0601
-       3D_COLOR                                        = 0x0602
-       3D_COLOR_TEXTURE                                = 0x0603
-       4D_COLOR_TEXTURE                                = 0x0604
-
-###############################################################################
-
-FeedBackToken enum:
-       PASS_THROUGH_TOKEN                              = 0x0700
-       POINT_TOKEN                                     = 0x0701
-       LINE_TOKEN                                      = 0x0702
-       POLYGON_TOKEN                                   = 0x0703
-       BITMAP_TOKEN                                    = 0x0704
-       DRAW_PIXEL_TOKEN                                = 0x0705
-       COPY_PIXEL_TOKEN                                = 0x0706
-       LINE_RESET_TOKEN                                = 0x0707
-
-###############################################################################
-
-FfdMaskSGIX enum:
-       TEXTURE_DEFORMATION_BIT_SGIX                    = 0x00000001
-       GEOMETRY_DEFORMATION_BIT_SGIX                   = 0x00000002
-
-###############################################################################
-
-FfdTargetSGIX enum:
-       use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
-       use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-FogMode enum:
-       use TextureMagFilter LINEAR
-       EXP                                             = 0x0800
-       EXP2                                            = 0x0801
-       use SGIS_fog_function FOG_FUNC_SGIS
-
-###############################################################################
-
-FogParameter enum:
-       use GetPName FOG_COLOR
-       use GetPName FOG_DENSITY
-       use GetPName FOG_END
-       use GetPName FOG_INDEX
-       use GetPName FOG_MODE
-       use GetPName FOG_START
-       use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
-###############################################################################
-
-FragmentLightModelParameterSGIX enum:
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
-
-###############################################################################
-
-FrontFaceDirection enum:
-       CW                                              = 0x0900
-       CCW                                             = 0x0901
-
-###############################################################################
-
-GetColorTableParameterPNameSGI enum:
-       use SGI_color_table COLOR_TABLE_SCALE_SGI
-       use SGI_color_table COLOR_TABLE_BIAS_SGI
-       use SGI_color_table COLOR_TABLE_FORMAT_SGI
-       use SGI_color_table COLOR_TABLE_WIDTH_SGI
-       use SGI_color_table COLOR_TABLE_RED_SIZE_SGI
-       use SGI_color_table COLOR_TABLE_GREEN_SIZE_SGI
-       use SGI_color_table COLOR_TABLE_BLUE_SIZE_SGI
-       use SGI_color_table COLOR_TABLE_ALPHA_SIZE_SGI
-       use SGI_color_table COLOR_TABLE_LUMINANCE_SIZE_SGI
-       use SGI_color_table COLOR_TABLE_INTENSITY_SIZE_SGI
-
-###############################################################################
-
-GetConvolutionParameter enum:
-       use EXT_convolution CONVOLUTION_BORDER_MODE_EXT
-       use EXT_convolution CONVOLUTION_FILTER_SCALE_EXT
-       use EXT_convolution CONVOLUTION_FILTER_BIAS_EXT
-       use EXT_convolution CONVOLUTION_FORMAT_EXT
-       use EXT_convolution CONVOLUTION_WIDTH_EXT
-       use EXT_convolution CONVOLUTION_HEIGHT_EXT
-       use EXT_convolution MAX_CONVOLUTION_WIDTH_EXT
-       use EXT_convolution MAX_CONVOLUTION_HEIGHT_EXT
-
-###############################################################################
-
-GetHistogramParameterPNameEXT enum:
-       use EXT_histogram HISTOGRAM_WIDTH_EXT
-       use EXT_histogram HISTOGRAM_FORMAT_EXT
-       use EXT_histogram HISTOGRAM_RED_SIZE_EXT
-       use EXT_histogram HISTOGRAM_GREEN_SIZE_EXT
-       use EXT_histogram HISTOGRAM_BLUE_SIZE_EXT
-       use EXT_histogram HISTOGRAM_ALPHA_SIZE_EXT
-       use EXT_histogram HISTOGRAM_LUMINANCE_SIZE_EXT
-       use EXT_histogram HISTOGRAM_SINK_EXT
-
-###############################################################################
-
-GetMapQuery enum:
-       COEFF                                           = 0x0A00
-       ORDER                                           = 0x0A01
-       DOMAIN                                          = 0x0A02
-
-###############################################################################
-
-GetMinmaxParameterPNameEXT enum:
-       use EXT_histogram MINMAX_FORMAT_EXT
-       use EXT_histogram MINMAX_SINK_EXT
-
-###############################################################################
-
-GetPixelMap enum:
-       PIXEL_MAP_I_TO_I                                = 0x0C70
-       PIXEL_MAP_S_TO_S                                = 0x0C71
-       PIXEL_MAP_I_TO_R                                = 0x0C72
-       PIXEL_MAP_I_TO_G                                = 0x0C73
-       PIXEL_MAP_I_TO_B                                = 0x0C74
-       PIXEL_MAP_I_TO_A                                = 0x0C75
-       PIXEL_MAP_R_TO_R                                = 0x0C76
-       PIXEL_MAP_G_TO_G                                = 0x0C77
-       PIXEL_MAP_B_TO_B                                = 0x0C78
-       PIXEL_MAP_A_TO_A                                = 0x0C79
-
-###############################################################################
-
-GetPointervPName enum:
-       VERTEX_ARRAY_POINTER                            = 0x808E
-       NORMAL_ARRAY_POINTER                            = 0x808F
-       COLOR_ARRAY_POINTER                             = 0x8090
-       INDEX_ARRAY_POINTER                             = 0x8091
-       TEXTURE_COORD_ARRAY_POINTER                     = 0x8092
-       EDGE_FLAG_ARRAY_POINTER                         = 0x8093
-       FEEDBACK_BUFFER_POINTER                         = 0x0DF0
-       SELECTION_BUFFER_POINTER                        = 0x0DF3
-       use SGIX_instruments INSTRUMENT_BUFFER_POINTER_SGIX
-
-###############################################################################
-
-# the columns after the comment symbol (#) indicate: number of params, type
-# (F - float, D - double, I - integer) for the returned values
-GetPName enum:
-       CURRENT_COLOR                                   = 0x0B00 # 4 F
-       CURRENT_INDEX                                   = 0x0B01 # 1 F
-       CURRENT_NORMAL                                  = 0x0B02 # 3 F
-       CURRENT_TEXTURE_COORDS                          = 0x0B03 # 4 F
-       CURRENT_RASTER_COLOR                            = 0x0B04 # 4 F
-       CURRENT_RASTER_INDEX                            = 0x0B05 # 1 F
-       CURRENT_RASTER_TEXTURE_COORDS                   = 0x0B06 # 4 F
-       CURRENT_RASTER_POSITION                         = 0x0B07 # 4 F
-       CURRENT_RASTER_POSITION_VALID                   = 0x0B08 # 1 I
-       CURRENT_RASTER_DISTANCE                         = 0x0B09 # 1 F
-
-       POINT_SMOOTH                                    = 0x0B10 # 1 I
-       POINT_SIZE                                      = 0x0B11 # 1 F
-       POINT_SIZE_RANGE                                = 0x0B12 # 2 F
-       POINT_SIZE_GRANULARITY                          = 0x0B13 # 1 F
-
-       LINE_SMOOTH                                     = 0x0B20 # 1 I
-       LINE_WIDTH                                      = 0x0B21 # 1 F
-       LINE_WIDTH_RANGE                                = 0x0B22 # 2 F
-       LINE_WIDTH_GRANULARITY                          = 0x0B23 # 1 F
-       LINE_STIPPLE                                    = 0x0B24 # 1 I
-       LINE_STIPPLE_PATTERN                            = 0x0B25 # 1 I
-       LINE_STIPPLE_REPEAT                             = 0x0B26 # 1 I
-       use VERSION_1_2 SMOOTH_POINT_SIZE_RANGE
-       use VERSION_1_2 SMOOTH_POINT_SIZE_GRANULARITY
-       use VERSION_1_2 SMOOTH_LINE_WIDTH_RANGE
-       use VERSION_1_2 SMOOTH_LINE_WIDTH_GRANULARITY
-       use VERSION_1_2 ALIASED_POINT_SIZE_RANGE
-       use VERSION_1_2 ALIASED_LINE_WIDTH_RANGE
-
-       LIST_MODE                                       = 0x0B30 # 1 I
-       MAX_LIST_NESTING                                = 0x0B31 # 1 I
-       LIST_BASE                                       = 0x0B32 # 1 I
-       LIST_INDEX                                      = 0x0B33 # 1 I
-
-       POLYGON_MODE                                    = 0x0B40 # 2 I
-       POLYGON_SMOOTH                                  = 0x0B41 # 1 I
-       POLYGON_STIPPLE                                 = 0x0B42 # 1 I
-       EDGE_FLAG                                       = 0x0B43 # 1 I
-       CULL_FACE                                       = 0x0B44 # 1 I
-       CULL_FACE_MODE                                  = 0x0B45 # 1 I
-       FRONT_FACE                                      = 0x0B46 # 1 I
-
-       LIGHTING                                        = 0x0B50 # 1 I
-       LIGHT_MODEL_LOCAL_VIEWER                        = 0x0B51 # 1 I
-       LIGHT_MODEL_TWO_SIDE                            = 0x0B52 # 1 I
-       LIGHT_MODEL_AMBIENT                             = 0x0B53 # 4 F
-       SHADE_MODEL                                     = 0x0B54 # 1 I
-       COLOR_MATERIAL_FACE                             = 0x0B55 # 1 I
-       COLOR_MATERIAL_PARAMETER                        = 0x0B56 # 1 I
-       COLOR_MATERIAL                                  = 0x0B57 # 1 I
-
-       FOG                                             = 0x0B60 # 1 I
-       FOG_INDEX                                       = 0x0B61 # 1 I
-       FOG_DENSITY                                     = 0x0B62 # 1 F
-       FOG_START                                       = 0x0B63 # 1 F
-       FOG_END                                         = 0x0B64 # 1 F
-       FOG_MODE                                        = 0x0B65 # 1 I
-       FOG_COLOR                                       = 0x0B66 # 4 F
-
-       DEPTH_RANGE                                     = 0x0B70 # 2 F
-       DEPTH_TEST                                      = 0x0B71 # 1 I
-       DEPTH_WRITEMASK                                 = 0x0B72 # 1 I
-       DEPTH_CLEAR_VALUE                               = 0x0B73 # 1 F
-       DEPTH_FUNC                                      = 0x0B74 # 1 I
-
-       ACCUM_CLEAR_VALUE                               = 0x0B80 # 4 F
-
-       STENCIL_TEST                                    = 0x0B90 # 1 I
-       STENCIL_CLEAR_VALUE                             = 0x0B91 # 1 I
-       STENCIL_FUNC                                    = 0x0B92 # 1 I
-       STENCIL_VALUE_MASK                              = 0x0B93 # 1 I
-       STENCIL_FAIL                                    = 0x0B94 # 1 I
-       STENCIL_PASS_DEPTH_FAIL                         = 0x0B95 # 1 I
-       STENCIL_PASS_DEPTH_PASS                         = 0x0B96 # 1 I
-       STENCIL_REF                                     = 0x0B97 # 1 I
-       STENCIL_WRITEMASK                               = 0x0B98 # 1 I
-
-       MATRIX_MODE                                     = 0x0BA0 # 1 I
-       NORMALIZE                                       = 0x0BA1 # 1 I
-       VIEWPORT                                        = 0x0BA2 # 4 I
-       MODELVIEW_STACK_DEPTH                           = 0x0BA3 # 1 I
-       PROJECTION_STACK_DEPTH                          = 0x0BA4 # 1 I
-       TEXTURE_STACK_DEPTH                             = 0x0BA5 # 1 I
-       MODELVIEW_MATRIX                                = 0x0BA6 # 16 F
-       PROJECTION_MATRIX                               = 0x0BA7 # 16 F
-       TEXTURE_MATRIX                                  = 0x0BA8 # 16 F
-
-       ATTRIB_STACK_DEPTH                              = 0x0BB0 # 1 I
-       CLIENT_ATTRIB_STACK_DEPTH                       = 0x0BB1 # 1 I
-
-       ALPHA_TEST                                      = 0x0BC0 # 1 I
-       ALPHA_TEST_FUNC                                 = 0x0BC1 # 1 I
-       ALPHA_TEST_REF                                  = 0x0BC2 # 1 F
-
-       DITHER                                          = 0x0BD0 # 1 I
-
-       BLEND_DST                                       = 0x0BE0 # 1 I
-       BLEND_SRC                                       = 0x0BE1 # 1 I
-       BLEND                                           = 0x0BE2 # 1 I
-
-       LOGIC_OP_MODE                                   = 0x0BF0 # 1 I
-       INDEX_LOGIC_OP                                  = 0x0BF1 # 1 I
-       LOGIC_OP                                        = 0x0BF1 # 1 I
-       COLOR_LOGIC_OP                                  = 0x0BF2 # 1 I
-
-       AUX_BUFFERS                                     = 0x0C00 # 1 I
-       DRAW_BUFFER                                     = 0x0C01 # 1 I
-       READ_BUFFER                                     = 0x0C02 # 1 I
-
-       SCISSOR_BOX                                     = 0x0C10 # 4 I
-       SCISSOR_TEST                                    = 0x0C11 # 1 I
-
-       INDEX_CLEAR_VALUE                               = 0x0C20 # 1 I
-       INDEX_WRITEMASK                                 = 0x0C21 # 1 I
-       COLOR_CLEAR_VALUE                               = 0x0C22 # 4 F
-       COLOR_WRITEMASK                                 = 0x0C23 # 4 I
-
-       INDEX_MODE                                      = 0x0C30 # 1 I
-       RGBA_MODE                                       = 0x0C31 # 1 I
-       DOUBLEBUFFER                                    = 0x0C32 # 1 I
-       STEREO                                          = 0x0C33 # 1 I
-
-       RENDER_MODE                                     = 0x0C40 # 1 I
-
-       PERSPECTIVE_CORRECTION_HINT                     = 0x0C50 # 1 I
-       POINT_SMOOTH_HINT                               = 0x0C51 # 1 I
-       LINE_SMOOTH_HINT                                = 0x0C52 # 1 I
-       POLYGON_SMOOTH_HINT                             = 0x0C53 # 1 I
-       FOG_HINT                                        = 0x0C54 # 1 I
-
-       TEXTURE_GEN_S                                   = 0x0C60 # 1 I
-       TEXTURE_GEN_T                                   = 0x0C61 # 1 I
-       TEXTURE_GEN_R                                   = 0x0C62 # 1 I
-       TEXTURE_GEN_Q                                   = 0x0C63 # 1 I
-
-       PIXEL_MAP_I_TO_I_SIZE                           = 0x0CB0 # 1 I
-       PIXEL_MAP_S_TO_S_SIZE                           = 0x0CB1 # 1 I
-       PIXEL_MAP_I_TO_R_SIZE                           = 0x0CB2 # 1 I
-       PIXEL_MAP_I_TO_G_SIZE                           = 0x0CB3 # 1 I
-       PIXEL_MAP_I_TO_B_SIZE                           = 0x0CB4 # 1 I
-       PIXEL_MAP_I_TO_A_SIZE                           = 0x0CB5 # 1 I
-       PIXEL_MAP_R_TO_R_SIZE                           = 0x0CB6 # 1 I
-       PIXEL_MAP_G_TO_G_SIZE                           = 0x0CB7 # 1 I
-       PIXEL_MAP_B_TO_B_SIZE                           = 0x0CB8 # 1 I
-       PIXEL_MAP_A_TO_A_SIZE                           = 0x0CB9 # 1 I
-
-       UNPACK_SWAP_BYTES                               = 0x0CF0 # 1 I
-       UNPACK_LSB_FIRST                                = 0x0CF1 # 1 I
-       UNPACK_ROW_LENGTH                               = 0x0CF2 # 1 I
-       UNPACK_SKIP_ROWS                                = 0x0CF3 # 1 I
-       UNPACK_SKIP_PIXELS                              = 0x0CF4 # 1 I
-       UNPACK_ALIGNMENT                                = 0x0CF5 # 1 I
-
-       PACK_SWAP_BYTES                                 = 0x0D00 # 1 I
-       PACK_LSB_FIRST                                  = 0x0D01 # 1 I
-       PACK_ROW_LENGTH                                 = 0x0D02 # 1 I
-       PACK_SKIP_ROWS                                  = 0x0D03 # 1 I
-       PACK_SKIP_PIXELS                                = 0x0D04 # 1 I
-       PACK_ALIGNMENT                                  = 0x0D05 # 1 I
-
-       MAP_COLOR                                       = 0x0D10 # 1 I
-       MAP_STENCIL                                     = 0x0D11 # 1 I
-       INDEX_SHIFT                                     = 0x0D12 # 1 I
-       INDEX_OFFSET                                    = 0x0D13 # 1 I
-       RED_SCALE                                       = 0x0D14 # 1 F
-       RED_BIAS                                        = 0x0D15 # 1 F
-       ZOOM_X                                          = 0x0D16 # 1 F
-       ZOOM_Y                                          = 0x0D17 # 1 F
-       GREEN_SCALE                                     = 0x0D18 # 1 F
-       GREEN_BIAS                                      = 0x0D19 # 1 F
-       BLUE_SCALE                                      = 0x0D1A # 1 F
-       BLUE_BIAS                                       = 0x0D1B # 1 F
-       ALPHA_SCALE                                     = 0x0D1C # 1 F
-       ALPHA_BIAS                                      = 0x0D1D # 1 F
-       DEPTH_SCALE                                     = 0x0D1E # 1 F
-       DEPTH_BIAS                                      = 0x0D1F # 1 F
-
-       MAX_EVAL_ORDER                                  = 0x0D30 # 1 I
-       MAX_LIGHTS                                      = 0x0D31 # 1 I
-
-# VERSION_3_0 enum: (aliases)
-       MAX_CLIP_DISTANCES                              = 0x0D32    # VERSION_3_0   # alias GL_MAX_CLIP_PLANES
-
-       MAX_CLIP_PLANES                                 = 0x0D32 # 1 I
-       MAX_TEXTURE_SIZE                                = 0x0D33 # 1 I
-       MAX_PIXEL_MAP_TABLE                             = 0x0D34 # 1 I
-       MAX_ATTRIB_STACK_DEPTH                          = 0x0D35 # 1 I
-       MAX_MODELVIEW_STACK_DEPTH                       = 0x0D36 # 1 I
-       MAX_NAME_STACK_DEPTH                            = 0x0D37 # 1 I
-       MAX_PROJECTION_STACK_DEPTH                      = 0x0D38 # 1 I
-       MAX_TEXTURE_STACK_DEPTH                         = 0x0D39 # 1 I
-       MAX_VIEWPORT_DIMS                               = 0x0D3A # 2 F
-       MAX_CLIENT_ATTRIB_STACK_DEPTH                   = 0x0D3B # 1 I
-
-       SUBPIXEL_BITS                                   = 0x0D50 # 1 I
-       INDEX_BITS                                      = 0x0D51 # 1 I
-       RED_BITS                                        = 0x0D52 # 1 I
-       GREEN_BITS                                      = 0x0D53 # 1 I
-       BLUE_BITS                                       = 0x0D54 # 1 I
-       ALPHA_BITS                                      = 0x0D55 # 1 I
-       DEPTH_BITS                                      = 0x0D56 # 1 I
-       STENCIL_BITS                                    = 0x0D57 # 1 I
-       ACCUM_RED_BITS                                  = 0x0D58 # 1 I
-       ACCUM_GREEN_BITS                                = 0x0D59 # 1 I
-       ACCUM_BLUE_BITS                                 = 0x0D5A # 1 I
-       ACCUM_ALPHA_BITS                                = 0x0D5B # 1 I
-
-       NAME_STACK_DEPTH                                = 0x0D70 # 1 I
-
-       AUTO_NORMAL                                     = 0x0D80 # 1 I
-
-       MAP1_COLOR_4                                    = 0x0D90 # 1 I
-       MAP1_INDEX                                      = 0x0D91 # 1 I
-       MAP1_NORMAL                                     = 0x0D92 # 1 I
-       MAP1_TEXTURE_COORD_1                            = 0x0D93 # 1 I
-       MAP1_TEXTURE_COORD_2                            = 0x0D94 # 1 I
-       MAP1_TEXTURE_COORD_3                            = 0x0D95 # 1 I
-       MAP1_TEXTURE_COORD_4                            = 0x0D96 # 1 I
-       MAP1_VERTEX_3                                   = 0x0D97 # 1 I
-       MAP1_VERTEX_4                                   = 0x0D98 # 1 I
-
-       MAP2_COLOR_4                                    = 0x0DB0 # 1 I
-       MAP2_INDEX                                      = 0x0DB1 # 1 I
-       MAP2_NORMAL                                     = 0x0DB2 # 1 I
-       MAP2_TEXTURE_COORD_1                            = 0x0DB3 # 1 I
-       MAP2_TEXTURE_COORD_2                            = 0x0DB4 # 1 I
-       MAP2_TEXTURE_COORD_3                            = 0x0DB5 # 1 I
-       MAP2_TEXTURE_COORD_4                            = 0x0DB6 # 1 I
-       MAP2_VERTEX_3                                   = 0x0DB7 # 1 I
-       MAP2_VERTEX_4                                   = 0x0DB8 # 1 I
-
-       MAP1_GRID_DOMAIN                                = 0x0DD0 # 2 F
-       MAP1_GRID_SEGMENTS                              = 0x0DD1 # 1 I
-       MAP2_GRID_DOMAIN                                = 0x0DD2 # 4 F
-       MAP2_GRID_SEGMENTS                              = 0x0DD3 # 2 I
-
-       TEXTURE_1D                                      = 0x0DE0 # 1 I
-       TEXTURE_2D                                      = 0x0DE1 # 1 I
-
-       FEEDBACK_BUFFER_SIZE                            = 0x0DF1 # 1 I
-       FEEDBACK_BUFFER_TYPE                            = 0x0DF2 # 1 I
-
-       SELECTION_BUFFER_SIZE                           = 0x0DF4 # 1 I
-
-       POLYGON_OFFSET_UNITS                            = 0x2A00 # 1 F
-       POLYGON_OFFSET_POINT                            = 0x2A01 # 1 I
-       POLYGON_OFFSET_LINE                             = 0x2A02 # 1 I
-       POLYGON_OFFSET_FILL                             = 0x8037 # 1 I
-       POLYGON_OFFSET_FACTOR                           = 0x8038 # 1 F
-
-       TEXTURE_BINDING_1D                              = 0x8068 # 1 I
-       TEXTURE_BINDING_2D                              = 0x8069 # 1 I
-       TEXTURE_BINDING_3D                              = 0x806A # 1 I
-
-       VERTEX_ARRAY                                    = 0x8074 # 1 I
-       NORMAL_ARRAY                                    = 0x8075 # 1 I
-       COLOR_ARRAY                                     = 0x8076 # 1 I
-       INDEX_ARRAY                                     = 0x8077 # 1 I
-       TEXTURE_COORD_ARRAY                             = 0x8078 # 1 I
-       EDGE_FLAG_ARRAY                                 = 0x8079 # 1 I
-
-       VERTEX_ARRAY_SIZE                               = 0x807A # 1 I
-       VERTEX_ARRAY_TYPE                               = 0x807B # 1 I
-       VERTEX_ARRAY_STRIDE                             = 0x807C # 1 I
-
-       NORMAL_ARRAY_TYPE                               = 0x807E # 1 I
-       NORMAL_ARRAY_STRIDE                             = 0x807F # 1 I
-
-       COLOR_ARRAY_SIZE                                = 0x8081 # 1 I
-       COLOR_ARRAY_TYPE                                = 0x8082 # 1 I
-       COLOR_ARRAY_STRIDE                              = 0x8083 # 1 I
-
-       INDEX_ARRAY_TYPE                                = 0x8085 # 1 I
-       INDEX_ARRAY_STRIDE                              = 0x8086 # 1 I
-
-       TEXTURE_COORD_ARRAY_SIZE                        = 0x8088 # 1 I
-       TEXTURE_COORD_ARRAY_TYPE                        = 0x8089 # 1 I
-       TEXTURE_COORD_ARRAY_STRIDE                      = 0x808A # 1 I
-
-       EDGE_FLAG_ARRAY_STRIDE                          = 0x808C # 1 I
-
-       use ClipPlaneName CLIP_PLANE0
-       use ClipPlaneName CLIP_PLANE1
-       use ClipPlaneName CLIP_PLANE2
-       use ClipPlaneName CLIP_PLANE3
-       use ClipPlaneName CLIP_PLANE4
-       use ClipPlaneName CLIP_PLANE5
-
-       use LightName LIGHT0
-       use LightName LIGHT1
-       use LightName LIGHT2
-       use LightName LIGHT3
-       use LightName LIGHT4
-       use LightName LIGHT5
-       use LightName LIGHT6
-       use LightName LIGHT7
-
-#      use ARB_transpose_matrix            TRANSPOSE_MODELVIEW_MATRIX_ARB
-#      use ARB_transpose_matrix            TRANSPOSE_PROJECTION_MATRIX_ARB
-#      use ARB_transpose_matrix            TRANSPOSE_TEXTURE_MATRIX_ARB
-#      use ARB_transpose_matrix            TRANSPOSE_COLOR_MATRIX_ARB
-
-       use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
-       use EXT_blend_color BLEND_COLOR_EXT
-
-       use EXT_blend_minmax BLEND_EQUATION_EXT
-
-       use EXT_cmyka PACK_CMYK_HINT_EXT
-       use EXT_cmyka UNPACK_CMYK_HINT_EXT
-
-       use EXT_convolution CONVOLUTION_1D_EXT
-       use EXT_convolution CONVOLUTION_2D_EXT
-       use EXT_convolution SEPARABLE_2D_EXT
-       use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
-
-       use EXT_histogram HISTOGRAM_EXT
-       use EXT_histogram MINMAX_EXT
-
-       use EXT_polygon_offset POLYGON_OFFSET_BIAS_EXT
-
-       use EXT_rescale_normal RESCALE_NORMAL_EXT
-
-       use EXT_shared_texture_palette SHARED_TEXTURE_PALETTE_EXT
-
-       use EXT_texture_object TEXTURE_3D_BINDING_EXT
-
-       use EXT_texture3D PACK_SKIP_IMAGES_EXT
-       use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
-       use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
-       use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
-       use EXT_texture3D TEXTURE_3D_EXT
-       use EXT_texture3D MAX_3D_TEXTURE_SIZE_EXT
-
-       use EXT_vertex_array VERTEX_ARRAY_COUNT_EXT
-       use EXT_vertex_array NORMAL_ARRAY_COUNT_EXT
-       use EXT_vertex_array COLOR_ARRAY_COUNT_EXT
-       use EXT_vertex_array INDEX_ARRAY_COUNT_EXT
-       use EXT_vertex_array TEXTURE_COORD_ARRAY_COUNT_EXT
-       use EXT_vertex_array EDGE_FLAG_ARRAY_COUNT_EXT
-
-       use SGIS_detail_texture DETAIL_TEXTURE_2D_BINDING_SGIS
-
-       use SGIS_fog_function FOG_FUNC_POINTS_SGIS
-       use SGIS_fog_function MAX_FOG_FUNC_POINTS_SGIS
-
-       use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
-
-       use SGIS_multisample MULTISAMPLE_SGIS
-       use SGIS_multisample SAMPLE_ALPHA_TO_MASK_SGIS
-       use SGIS_multisample SAMPLE_ALPHA_TO_ONE_SGIS
-       use SGIS_multisample SAMPLE_MASK_SGIS
-       use SGIS_multisample SAMPLE_BUFFERS_SGIS
-       use SGIS_multisample SAMPLES_SGIS
-       use SGIS_multisample SAMPLE_MASK_VALUE_SGIS
-       use SGIS_multisample SAMPLE_MASK_INVERT_SGIS
-       use SGIS_multisample SAMPLE_PATTERN_SGIS
-
-       use SGIS_pixel_texture PIXEL_TEXTURE_SGIS
-
-       use SGIS_point_parameters POINT_SIZE_MIN_SGIS
-       use SGIS_point_parameters POINT_SIZE_MAX_SGIS
-       use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
-       use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
-       use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
-       use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
-       use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
-       use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
-       use SGIS_texture4D TEXTURE_4D_SGIS
-       use SGIS_texture4D MAX_4D_TEXTURE_SIZE_SGIS
-       use SGIS_texture4D TEXTURE_4D_BINDING_SGIS
-
-       use SGIX_async ASYNC_MARKER_SGIX
-
-       use SGIX_async_histogram ASYNC_HISTOGRAM_SGIX
-       use SGIX_async_histogram MAX_ASYNC_HISTOGRAM_SGIX
-
-       use SGIX_async_pixel ASYNC_TEX_IMAGE_SGIX
-       use SGIX_async_pixel ASYNC_DRAW_PIXELS_SGIX
-       use SGIX_async_pixel ASYNC_READ_PIXELS_SGIX
-       use SGIX_async_pixel MAX_ASYNC_TEX_IMAGE_SGIX
-       use SGIX_async_pixel MAX_ASYNC_DRAW_PIXELS_SGIX
-       use SGIX_async_pixel MAX_ASYNC_READ_PIXELS_SGIX
-
-       use SGIX_calligraphic_fragment CALLIGRAPHIC_FRAGMENT_SGIX
-
-       use SGIX_clipmap MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
-       use SGIX_clipmap MAX_CLIPMAP_DEPTH_SGIX
-
-       use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
-
-       use SGIX_fog_offset FOG_OFFSET_SGIX
-       use SGIX_fog_offset FOG_OFFSET_VALUE_SGIX
-
-       use SGIX_fragment_lighting FRAGMENT_LIGHTING_SGIX
-       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_SGIX
-       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_FACE_SGIX
-       use SGIX_fragment_lighting FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
-       use SGIX_fragment_lighting MAX_FRAGMENT_LIGHTS_SGIX
-       use SGIX_fragment_lighting MAX_ACTIVE_LIGHTS_SGIX
-       use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
-
-       use SGIX_framezoom FRAMEZOOM_SGIX
-       use SGIX_framezoom FRAMEZOOM_FACTOR_SGIX
-       use SGIX_framezoom MAX_FRAMEZOOM_FACTOR_SGIX
-
-       use SGIX_instruments INSTRUMENT_MEASUREMENTS_SGIX
-
-       use SGIX_interlace INTERLACE_SGIX
-
-       use SGIX_ir_instrument1 IR_INSTRUMENT1_SGIX
-
-       use SGIX_pixel_texture PIXEL_TEX_GEN_SGIX
-       use SGIX_pixel_texture PIXEL_TEX_GEN_MODE_SGIX
-
-       use SGIX_pixel_tiles PIXEL_TILE_BEST_ALIGNMENT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_CACHE_INCREMENT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
-
-       use SGIX_polynomial_ffd DEFORMATIONS_MASK_SGIX
-
-       use SGIX_reference_plane REFERENCE_PLANE_EQUATION_SGIX
-       use SGIX_reference_plane REFERENCE_PLANE_SGIX
-
-       use SGIX_sprite SPRITE_SGIX
-       use SGIX_sprite SPRITE_MODE_SGIX
-       use SGIX_sprite SPRITE_AXIS_SGIX
-       use SGIX_sprite SPRITE_TRANSLATION_SGIX
-
-       use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
-       use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
-       use SGIX_resample PACK_RESAMPLE_SGIX
-       use SGIX_resample UNPACK_RESAMPLE_SGIX
-
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
-
-       use SGIX_vertex_preclip VERTEX_PRECLIP_SGIX
-       use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
-       use SGI_color_matrix COLOR_MATRIX_SGI
-       use SGI_color_matrix COLOR_MATRIX_STACK_DEPTH_SGI
-       use SGI_color_matrix MAX_COLOR_MATRIX_STACK_DEPTH_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
-       use SGI_color_table COLOR_TABLE_SGI
-       use SGI_color_table POST_CONVOLUTION_COLOR_TABLE_SGI
-       use SGI_color_table POST_COLOR_MATRIX_COLOR_TABLE_SGI
-
-       use SGI_texture_color_table TEXTURE_COLOR_TABLE_SGI
-
-###############################################################################
-
-GetTextureParameter enum:
-       use TextureParameterName TEXTURE_MAG_FILTER
-       use TextureParameterName TEXTURE_MIN_FILTER
-       use TextureParameterName TEXTURE_WRAP_S
-       use TextureParameterName TEXTURE_WRAP_T
-       TEXTURE_WIDTH                                   = 0x1000
-       TEXTURE_HEIGHT                                  = 0x1001
-       TEXTURE_INTERNAL_FORMAT                         = 0x1003
-       TEXTURE_COMPONENTS                              = 0x1003
-       TEXTURE_BORDER_COLOR                            = 0x1004
-       TEXTURE_BORDER                                  = 0x1005
-       TEXTURE_RED_SIZE                                = 0x805C
-       TEXTURE_GREEN_SIZE                              = 0x805D
-       TEXTURE_BLUE_SIZE                               = 0x805E
-       TEXTURE_ALPHA_SIZE                              = 0x805F
-       TEXTURE_LUMINANCE_SIZE                          = 0x8060
-       TEXTURE_INTENSITY_SIZE                          = 0x8061
-       TEXTURE_PRIORITY                                = 0x8066
-       TEXTURE_RESIDENT                                = 0x8067
-       use EXT_texture3D TEXTURE_DEPTH_EXT
-       use EXT_texture3D TEXTURE_WRAP_R_EXT
-       use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
-       use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
-       use SGIS_detail_texture DETAIL_TEXTURE_FUNC_POINTS_SGIS
-       use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
-       use SGIS_sharpen_texture SHARPEN_TEXTURE_FUNC_POINTS_SGIS
-       use SGIS_texture_filter4 TEXTURE_FILTER4_SIZE_SGIS
-       use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
-       use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
-       use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
-       use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
-       use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
-       use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
-       use SGIS_texture4D TEXTURE_4DSIZE_SGIS
-       use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
-       use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
-       use SGIX_shadow TEXTURE_COMPARE_SGIX
-       use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
-       use SGIX_shadow TEXTURE_LEQUAL_R_SGIX
-       use SGIX_shadow TEXTURE_GEQUAL_R_SGIX
-       use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-HintMode enum:
-       DONT_CARE                                       = 0x1100
-       FASTEST                                         = 0x1101
-       NICEST                                          = 0x1102
-
-###############################################################################
-
-HintTarget enum:
-       use GetPName PERSPECTIVE_CORRECTION_HINT
-       use GetPName POINT_SMOOTH_HINT
-       use GetPName LINE_SMOOTH_HINT
-       use GetPName POLYGON_SMOOTH_HINT
-       use GetPName FOG_HINT
-       use EXT_cmyka PACK_CMYK_HINT_EXT
-       use EXT_cmyka UNPACK_CMYK_HINT_EXT
-       use SGIS_generate_mipmap GENERATE_MIPMAP_HINT_SGIS
-       use SGIX_convolution_accuracy CONVOLUTION_HINT_SGIX
-       use SGIX_texture_multi_buffer TEXTURE_MULTI_BUFFER_HINT_SGIX
-       use SGIX_vertex_preclip VERTEX_PRECLIP_HINT_SGIX
-
-###############################################################################
-
-HistogramTargetEXT enum:
-       use EXT_histogram HISTOGRAM_EXT
-       use EXT_histogram PROXY_HISTOGRAM_EXT
-
-###############################################################################
-
-IndexPointerType enum:
-       use DataType SHORT
-       use DataType INT
-       use DataType FLOAT
-       use DataType DOUBLE
-
-###############################################################################
-
-LightEnvModeSGIX enum:
-       use StencilOp REPLACE
-       use TextureEnvMode MODULATE
-       use AccumOp ADD
-
-###############################################################################
-
-LightEnvParameterSGIX enum:
-       use SGIX_fragment_lighting LIGHT_ENV_MODE_SGIX
-
-###############################################################################
-
-LightModelColorControl enum:
-       use VERSION_1_2 SINGLE_COLOR
-       use VERSION_1_2 SEPARATE_SPECULAR_COLOR
-
-###############################################################################
-
-LightModelParameter enum:
-       use GetPName LIGHT_MODEL_AMBIENT
-       use GetPName LIGHT_MODEL_LOCAL_VIEWER
-       use GetPName LIGHT_MODEL_TWO_SIDE
-       use VERSION_1_2 LIGHT_MODEL_COLOR_CONTROL
-
-###############################################################################
-
-LightParameter enum:
-       AMBIENT                                         = 0x1200
-       DIFFUSE                                         = 0x1201
-       SPECULAR                                        = 0x1202
-       POSITION                                        = 0x1203
-       SPOT_DIRECTION                                  = 0x1204
-       SPOT_EXPONENT                                   = 0x1205
-       SPOT_CUTOFF                                     = 0x1206
-       CONSTANT_ATTENUATION                            = 0x1207
-       LINEAR_ATTENUATION                              = 0x1208
-       QUADRATIC_ATTENUATION                           = 0x1209
-
-###############################################################################
-
-ListMode enum:
-       COMPILE                                         = 0x1300
-       COMPILE_AND_EXECUTE                             = 0x1301
-
-###############################################################################
-
-DataType enum:
-       BYTE                                            = 0x1400
-       UNSIGNED_BYTE                                   = 0x1401
-       SHORT                                           = 0x1402
-       UNSIGNED_SHORT                                  = 0x1403
-       INT                                             = 0x1404
-       UNSIGNED_INT                                    = 0x1405
-       FLOAT                                           = 0x1406
-       2_BYTES                                         = 0x1407
-       3_BYTES                                         = 0x1408
-       4_BYTES                                         = 0x1409
-       DOUBLE                                          = 0x140A
-       DOUBLE_EXT                                      = 0x140A
-
-# OES_byte_coordinates: (OpenGL ES only)
-#      use DataType BYTE
-
-OES_element_index_uint enum: (OpenGL ES only)
-#      use DataType UNSIGNED_INT
-
-OES_texture_float enum: (OpenGL ES only; additional; see below)
-#      use DataType FLOAT
-
-VERSION_3_0 enum:
-#      use ARB_half_float_vertex           HALF_FLOAT
-
-ARB_half_float_vertex enum: (note: no ARB suffixes)
-       HALF_FLOAT                                      = 0x140B    # VERSION_3_0 / ARB_half_float_vertex
-
-ARB_half_float_pixel enum:
-       HALF_FLOAT_ARB                                  = 0x140B
-
-NV_half_float enum:
-       HALF_FLOAT_NV                                   = 0x140B
-
-APPLE_float_pixels enum: (additional; see below)
-       HALF_APPLE                                      = 0x140B
-
-OES_fixed_point enum: (OpenGL ES only)
-       FIXED_OES                                       = 0x140C
-
-# Leave a gap to preserve even/odd int/uint token values
-# ARB_future_use: 0x140D
-
-# Future NV extension (Khronos bug 5172)
-       INT64_NV                                        = 0x140E
-       UNSIGNED_INT64_NV                               = 0x140F
-
-###############################################################################
-
-ListNameType enum:
-       use DataType BYTE
-       use DataType UNSIGNED_BYTE
-       use DataType SHORT
-       use DataType UNSIGNED_SHORT
-       use DataType INT
-       use DataType UNSIGNED_INT
-       use DataType FLOAT
-       use DataType 2_BYTES
-       use DataType 3_BYTES
-       use DataType 4_BYTES
-
-###############################################################################
-
-ListParameterName enum:
-       use SGIX_list_priority LIST_PRIORITY_SGIX
-
-###############################################################################
-
-LogicOp enum:
-       CLEAR                                           = 0x1500
-       AND                                             = 0x1501
-       AND_REVERSE                                     = 0x1502
-       COPY                                            = 0x1503
-       AND_INVERTED                                    = 0x1504
-       NOOP                                            = 0x1505
-       XOR                                             = 0x1506
-       OR                                              = 0x1507
-       NOR                                             = 0x1508
-       EQUIV                                           = 0x1509
-       INVERT                                          = 0x150A
-       OR_REVERSE                                      = 0x150B
-       COPY_INVERTED                                   = 0x150C
-       OR_INVERTED                                     = 0x150D
-       NAND                                            = 0x150E
-       SET                                             = 0x150F
-
-###############################################################################
-
-MapTarget enum:
-       use GetPName MAP1_COLOR_4
-       use GetPName MAP1_INDEX
-       use GetPName MAP1_NORMAL
-       use GetPName MAP1_TEXTURE_COORD_1
-       use GetPName MAP1_TEXTURE_COORD_2
-       use GetPName MAP1_TEXTURE_COORD_3
-       use GetPName MAP1_TEXTURE_COORD_4
-       use GetPName MAP1_VERTEX_3
-       use GetPName MAP1_VERTEX_4
-       use GetPName MAP2_COLOR_4
-       use GetPName MAP2_INDEX
-       use GetPName MAP2_NORMAL
-       use GetPName MAP2_TEXTURE_COORD_1
-       use GetPName MAP2_TEXTURE_COORD_2
-       use GetPName MAP2_TEXTURE_COORD_3
-       use GetPName MAP2_TEXTURE_COORD_4
-       use GetPName MAP2_VERTEX_3
-       use GetPName MAP2_VERTEX_4
-       use SGIX_polynomial_ffd GEOMETRY_DEFORMATION_SGIX
-       use SGIX_polynomial_ffd TEXTURE_DEFORMATION_SGIX
-
-###############################################################################
-
-MaterialFace enum:
-       use DrawBufferMode FRONT
-       use DrawBufferMode BACK
-       use DrawBufferMode FRONT_AND_BACK
-
-
-###############################################################################
-
-MaterialParameter enum:
-       EMISSION                                        = 0x1600
-       SHININESS                                       = 0x1601
-       AMBIENT_AND_DIFFUSE                             = 0x1602
-       COLOR_INDEXES                                   = 0x1603
-       use LightParameter AMBIENT
-       use LightParameter DIFFUSE
-       use LightParameter SPECULAR
-
-###############################################################################
-
-MatrixMode enum:
-       MODELVIEW                                       = 0x1700
-       PROJECTION                                      = 0x1701
-       TEXTURE                                         = 0x1702
-
-###############################################################################
-
-MeshMode1 enum:
-       use PolygonMode POINT
-       use PolygonMode LINE
-
-###############################################################################
-
-MeshMode2 enum:
-       use PolygonMode POINT
-       use PolygonMode LINE
-       use PolygonMode FILL
-
-###############################################################################
-
-MinmaxTargetEXT enum:
-       use EXT_histogram MINMAX_EXT
-
-###############################################################################
-
-NormalPointerType enum:
-       use DataType BYTE
-       use DataType SHORT
-       use DataType INT
-       use DataType FLOAT
-       use DataType DOUBLE
-
-###############################################################################
-
-PixelCopyType enum:
-       COLOR                                           = 0x1800
-       DEPTH                                           = 0x1801
-       STENCIL                                         = 0x1802
-
-EXT_discard_framebuffer enum: (OpenGL ES only)
-       COLOR_EXT                                       = 0x1800
-       DEPTH_EXT                                       = 0x1801
-       STENCIL_EXT                                     = 0x1802
-
-###############################################################################
-
-PixelFormat enum:
-       COLOR_INDEX                                     = 0x1900
-       STENCIL_INDEX                                   = 0x1901
-       DEPTH_COMPONENT                                 = 0x1902
-       RED                                             = 0x1903
-       GREEN                                           = 0x1904
-       BLUE                                            = 0x1905
-       ALPHA                                           = 0x1906
-       RGB                                             = 0x1907
-       RGBA                                            = 0x1908
-       LUMINANCE                                       = 0x1909
-       LUMINANCE_ALPHA                                 = 0x190A
-       use EXT_abgr ABGR_EXT
-       use EXT_cmyka CMYK_EXT
-       use EXT_cmyka CMYKA_EXT
-       use SGIX_icc_texture R5_G6_B5_ICC_SGIX
-       use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
-       use SGIX_icc_texture ALPHA16_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE16_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
-       use SGIX_ycrcb YCRCB_422_SGIX
-       use SGIX_ycrcb YCRCB_444_SGIX
-
-OES_depth_texture enum: (OpenGL ES only)
-#      use DataType UNSIGNED_SHORT
-#      use DataType UNSIGNED_INT
-#      use PixelFormat DEPTH_COMPONENT
-
-###############################################################################
-
-PixelMap enum:
-       use GetPixelMap PIXEL_MAP_I_TO_I
-       use GetPixelMap PIXEL_MAP_S_TO_S
-       use GetPixelMap PIXEL_MAP_I_TO_R
-       use GetPixelMap PIXEL_MAP_I_TO_G
-       use GetPixelMap PIXEL_MAP_I_TO_B
-       use GetPixelMap PIXEL_MAP_I_TO_A
-       use GetPixelMap PIXEL_MAP_R_TO_R
-       use GetPixelMap PIXEL_MAP_G_TO_G
-       use GetPixelMap PIXEL_MAP_B_TO_B
-       use GetPixelMap PIXEL_MAP_A_TO_A
-
-###############################################################################
-
-PixelStoreParameter enum:
-       use GetPName UNPACK_SWAP_BYTES
-       use GetPName UNPACK_LSB_FIRST
-       use GetPName UNPACK_ROW_LENGTH
-       use GetPName UNPACK_SKIP_ROWS
-       use GetPName UNPACK_SKIP_PIXELS
-       use GetPName UNPACK_ALIGNMENT
-       use GetPName PACK_SWAP_BYTES
-       use GetPName PACK_LSB_FIRST
-       use GetPName PACK_ROW_LENGTH
-       use GetPName PACK_SKIP_ROWS
-       use GetPName PACK_SKIP_PIXELS
-       use GetPName PACK_ALIGNMENT
-       use EXT_texture3D PACK_SKIP_IMAGES_EXT
-       use EXT_texture3D PACK_IMAGE_HEIGHT_EXT
-       use EXT_texture3D UNPACK_SKIP_IMAGES_EXT
-       use EXT_texture3D UNPACK_IMAGE_HEIGHT_EXT
-       use SGIS_texture4D PACK_SKIP_VOLUMES_SGIS
-       use SGIS_texture4D PACK_IMAGE_DEPTH_SGIS
-       use SGIS_texture4D UNPACK_SKIP_VOLUMES_SGIS
-       use SGIS_texture4D UNPACK_IMAGE_DEPTH_SGIS
-       use SGIX_pixel_tiles PIXEL_TILE_WIDTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_HEIGHT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_WIDTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_HEIGHT_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_GRID_DEPTH_SGIX
-       use SGIX_pixel_tiles PIXEL_TILE_CACHE_SIZE_SGIX
-       use SGIX_subsample PACK_SUBSAMPLE_RATE_SGIX
-       use SGIX_subsample UNPACK_SUBSAMPLE_RATE_SGIX
-       use SGIX_resample PACK_RESAMPLE_SGIX
-       use SGIX_resample UNPACK_RESAMPLE_SGIX
-
-###############################################################################
-
-PixelStoreResampleMode enum:
-       use SGIX_resample RESAMPLE_REPLICATE_SGIX
-       use SGIX_resample RESAMPLE_ZERO_FILL_SGIX
-       use SGIX_resample RESAMPLE_DECIMATE_SGIX
-
-###############################################################################
-
-PixelStoreSubsampleRate enum:
-       use SGIX_subsample PIXEL_SUBSAMPLE_4444_SGIX
-       use SGIX_subsample PIXEL_SUBSAMPLE_2424_SGIX
-       use SGIX_subsample PIXEL_SUBSAMPLE_4242_SGIX
-
-###############################################################################
-
-PixelTexGenMode enum:
-       use DrawBufferMode NONE
-       use PixelFormat RGB
-       use PixelFormat RGBA
-       use PixelFormat LUMINANCE
-       use PixelFormat LUMINANCE_ALPHA
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_MS_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_ALPHA_LS_SGIX
-
-###############################################################################
-
-PixelTexGenParameterNameSGIS enum:
-       use SGIS_pixel_texture PIXEL_FRAGMENT_RGB_SOURCE_SGIS
-       use SGIS_pixel_texture PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
-
-###############################################################################
-
-PixelTransferParameter enum:
-       use GetPName MAP_COLOR
-       use GetPName MAP_STENCIL
-       use GetPName INDEX_SHIFT
-       use GetPName INDEX_OFFSET
-       use GetPName RED_SCALE
-       use GetPName RED_BIAS
-       use GetPName GREEN_SCALE
-       use GetPName GREEN_BIAS
-       use GetPName BLUE_SCALE
-       use GetPName BLUE_BIAS
-       use GetPName ALPHA_SCALE
-       use GetPName ALPHA_BIAS
-       use GetPName DEPTH_SCALE
-       use GetPName DEPTH_BIAS
-       use EXT_convolution POST_CONVOLUTION_RED_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_GREEN_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_BLUE_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_ALPHA_SCALE_EXT
-       use EXT_convolution POST_CONVOLUTION_RED_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_GREEN_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_BLUE_BIAS_EXT
-       use EXT_convolution POST_CONVOLUTION_ALPHA_BIAS_EXT
-       use SGI_color_matrix POST_COLOR_MATRIX_RED_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_SCALE_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_RED_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_GREEN_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_BLUE_BIAS_SGI
-       use SGI_color_matrix POST_COLOR_MATRIX_ALPHA_BIAS_SGI
-
-###############################################################################
-
-PixelType enum:
-       BITMAP                                          = 0x1A00
-       use DataType BYTE
-       use DataType UNSIGNED_BYTE
-       use DataType SHORT
-       use DataType UNSIGNED_SHORT
-       use DataType INT
-       use DataType UNSIGNED_INT
-       use DataType FLOAT
-       use EXT_packed_pixels UNSIGNED_BYTE_3_3_2_EXT
-       use EXT_packed_pixels UNSIGNED_SHORT_4_4_4_4_EXT
-       use EXT_packed_pixels UNSIGNED_SHORT_5_5_5_1_EXT
-       use EXT_packed_pixels UNSIGNED_INT_8_8_8_8_EXT
-       use EXT_packed_pixels UNSIGNED_INT_10_10_10_2_EXT
-
-###############################################################################
-
-PointParameterNameSGIS enum:
-       use SGIS_point_parameters POINT_SIZE_MIN_SGIS
-       use SGIS_point_parameters POINT_SIZE_MAX_SGIS
-       use SGIS_point_parameters POINT_FADE_THRESHOLD_SIZE_SGIS
-       use SGIS_point_parameters DISTANCE_ATTENUATION_SGIS
-
-###############################################################################
-
-PolygonMode enum:
-       POINT                                           = 0x1B00
-       LINE                                            = 0x1B01
-       FILL                                            = 0x1B02
-
-###############################################################################
-
-ReadBufferMode enum:
-       use DrawBufferMode FRONT_LEFT
-       use DrawBufferMode FRONT_RIGHT
-       use DrawBufferMode BACK_LEFT
-       use DrawBufferMode BACK_RIGHT
-       use DrawBufferMode FRONT
-       use DrawBufferMode BACK
-       use DrawBufferMode LEFT
-       use DrawBufferMode RIGHT
-       use DrawBufferMode AUX0
-       use DrawBufferMode AUX1
-       use DrawBufferMode AUX2
-       use DrawBufferMode AUX3
-
-###############################################################################
-
-RenderingMode enum:
-       RENDER                                          = 0x1C00
-       FEEDBACK                                        = 0x1C01
-       SELECT                                          = 0x1C02
-
-###############################################################################
-
-SamplePatternSGIS enum:
-       use SGIS_multisample 1PASS_SGIS
-       use SGIS_multisample 2PASS_0_SGIS
-       use SGIS_multisample 2PASS_1_SGIS
-       use SGIS_multisample 4PASS_0_SGIS
-       use SGIS_multisample 4PASS_1_SGIS
-       use SGIS_multisample 4PASS_2_SGIS
-       use SGIS_multisample 4PASS_3_SGIS
-
-###############################################################################
-
-SeparableTargetEXT enum:
-       use EXT_convolution SEPARABLE_2D_EXT
-
-###############################################################################
-
-ShadingModel enum:
-       FLAT                                            = 0x1D00
-       SMOOTH                                          = 0x1D01
-
-###############################################################################
-
-StencilFunction enum:
-       use AlphaFunction NEVER
-       use AlphaFunction LESS
-       use AlphaFunction EQUAL
-       use AlphaFunction LEQUAL
-       use AlphaFunction GREATER
-       use AlphaFunction NOTEQUAL
-       use AlphaFunction GEQUAL
-       use AlphaFunction ALWAYS
-
-###############################################################################
-
-StencilOp enum:
-       use BlendingFactorDest ZERO
-       KEEP                                            = 0x1E00
-       REPLACE                                         = 0x1E01
-       INCR                                            = 0x1E02
-       DECR                                            = 0x1E03
-       use LogicOp INVERT
-
-###############################################################################
-
-StringName enum:
-       VENDOR                                          = 0x1F00
-       RENDERER                                        = 0x1F01
-       VERSION                                         = 0x1F02
-       EXTENSIONS                                      = 0x1F03
-
-###############################################################################
-
-TexCoordPointerType enum:
-       use DataType SHORT
-       use DataType INT
-       use DataType FLOAT
-       use DataType DOUBLE
-
-###############################################################################
-
-TextureCoordName enum:
-       S                                               = 0x2000
-       T                                               = 0x2001
-       R                                               = 0x2002
-       Q                                               = 0x2003
-
-###############################################################################
-
-TextureEnvMode enum:
-       MODULATE                                        = 0x2100
-       DECAL                                           = 0x2101
-       use GetPName BLEND
-       use EXT_texture REPLACE_EXT
-       use AccumOp ADD
-       use SGIX_texture_add_env TEXTURE_ENV_BIAS_SGIX
-
-###############################################################################
-
-TextureEnvParameter enum:
-       TEXTURE_ENV_MODE                                = 0x2200
-       TEXTURE_ENV_COLOR                               = 0x2201
-
-###############################################################################
-
-TextureEnvTarget enum:
-       TEXTURE_ENV                                     = 0x2300
-
-###############################################################################
-
-TextureFilterFuncSGIS enum:
-       use SGIS_texture_filter4 FILTER4_SGIS
-
-###############################################################################
-
-TextureGenMode enum:
-       EYE_LINEAR                                      = 0x2400
-       OBJECT_LINEAR                                   = 0x2401
-       SPHERE_MAP                                      = 0x2402
-       use SGIS_point_line_texgen EYE_DISTANCE_TO_POINT_SGIS
-       use SGIS_point_line_texgen OBJECT_DISTANCE_TO_POINT_SGIS
-       use SGIS_point_line_texgen EYE_DISTANCE_TO_LINE_SGIS
-       use SGIS_point_line_texgen OBJECT_DISTANCE_TO_LINE_SGIS
-
-###############################################################################
-
-TextureGenParameter enum:
-       TEXTURE_GEN_MODE                                = 0x2500
-       OBJECT_PLANE                                    = 0x2501
-       EYE_PLANE                                       = 0x2502
-       use SGIS_point_line_texgen EYE_POINT_SGIS
-       use SGIS_point_line_texgen OBJECT_POINT_SGIS
-       use SGIS_point_line_texgen EYE_LINE_SGIS
-       use SGIS_point_line_texgen OBJECT_LINE_SGIS
-
-# Aliases TextureGenParameter enum above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
-       TEXTURE_GEN_MODE                                = 0x2500
-
-###############################################################################
-
-TextureMagFilter enum:
-       NEAREST                                         = 0x2600
-       LINEAR                                          = 0x2601
-       use SGIS_detail_texture LINEAR_DETAIL_SGIS
-       use SGIS_detail_texture LINEAR_DETAIL_ALPHA_SGIS
-       use SGIS_detail_texture LINEAR_DETAIL_COLOR_SGIS
-       use SGIS_sharpen_texture LINEAR_SHARPEN_SGIS
-       use SGIS_sharpen_texture LINEAR_SHARPEN_ALPHA_SGIS
-       use SGIS_sharpen_texture LINEAR_SHARPEN_COLOR_SGIS
-       use SGIS_texture_filter4 FILTER4_SGIS
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureMinFilter enum:
-       use TextureMagFilter NEAREST
-       use TextureMagFilter LINEAR
-       NEAREST_MIPMAP_NEAREST                          = 0x2700
-       LINEAR_MIPMAP_NEAREST                           = 0x2701
-       NEAREST_MIPMAP_LINEAR                           = 0x2702
-       LINEAR_MIPMAP_LINEAR                            = 0x2703
-       use SGIS_texture_filter4 FILTER4_SGIS
-       use SGIX_clipmap LINEAR_CLIPMAP_LINEAR_SGIX
-       use SGIX_clipmap NEAREST_CLIPMAP_NEAREST_SGIX
-       use SGIX_clipmap NEAREST_CLIPMAP_LINEAR_SGIX
-       use SGIX_clipmap LINEAR_CLIPMAP_NEAREST_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_CEILING_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_ROUND_SGIX
-       use SGIX_impact_pixel_texture PIXEL_TEX_GEN_Q_FLOOR_SGIX
-
-###############################################################################
-
-TextureParameterName enum:
-       TEXTURE_MAG_FILTER                              = 0x2800
-       TEXTURE_MIN_FILTER                              = 0x2801
-       TEXTURE_WRAP_S                                  = 0x2802
-       TEXTURE_WRAP_T                                  = 0x2803
-       use GetTextureParameter TEXTURE_BORDER_COLOR
-       use GetTextureParameter TEXTURE_PRIORITY
-       use EXT_texture3D TEXTURE_WRAP_R_EXT
-       use SGIS_detail_texture DETAIL_TEXTURE_LEVEL_SGIS
-       use SGIS_detail_texture DETAIL_TEXTURE_MODE_SGIS
-       use SGIS_generate_mipmap GENERATE_MIPMAP_SGIS
-       use SGIS_texture_select DUAL_TEXTURE_SELECT_SGIS
-       use SGIS_texture_select QUAD_TEXTURE_SELECT_SGIS
-       use SGIS_texture4D TEXTURE_WRAP_Q_SGIS
-       use SGIX_clipmap TEXTURE_CLIPMAP_CENTER_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_FRAME_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_OFFSET_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
-       use SGIX_clipmap TEXTURE_CLIPMAP_DEPTH_SGIX
-       use SGIX_shadow TEXTURE_COMPARE_SGIX
-       use SGIX_shadow TEXTURE_COMPARE_OPERATOR_SGIX
-       use SGIX_shadow_ambient SHADOW_AMBIENT_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_S_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_T_SGIX
-       use SGIX_texture_coordinate_clamp TEXTURE_MAX_CLAMP_R_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_S_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_T_SGIX
-       use SGIX_texture_lod_bias TEXTURE_LOD_BIAS_R_SGIX
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_BIAS_SGIX
-       use SGIX_texture_scale_bias POST_TEXTURE_FILTER_SCALE_SGIX
-
-###############################################################################
-
-TextureTarget enum:
-       use GetPName TEXTURE_1D
-       use GetPName TEXTURE_2D
-       PROXY_TEXTURE_1D                                = 0x8063
-       PROXY_TEXTURE_2D                                = 0x8064
-       use EXT_texture3D TEXTURE_3D_EXT
-       use EXT_texture3D PROXY_TEXTURE_3D_EXT
-       use SGIS_detail_texture DETAIL_TEXTURE_2D_SGIS
-       use SGIS_texture4D TEXTURE_4D_SGIS
-       use SGIS_texture4D PROXY_TEXTURE_4D_SGIS
-       use SGIS_texture_lod TEXTURE_MIN_LOD_SGIS
-       use SGIS_texture_lod TEXTURE_MAX_LOD_SGIS
-       use SGIS_texture_lod TEXTURE_BASE_LEVEL_SGIS
-       use SGIS_texture_lod TEXTURE_MAX_LEVEL_SGIS
-
-###############################################################################
-
-TextureWrapMode enum:
-       CLAMP                                           = 0x2900
-       REPEAT                                          = 0x2901
-       use SGIS_texture_border_clamp CLAMP_TO_BORDER_SGIS
-       use SGIS_texture_edge_clamp CLAMP_TO_EDGE_SGIS
-
-###############################################################################
-
-PixelInternalFormat enum:
-       R3_G3_B2                                        = 0x2A10
-       ALPHA4                                          = 0x803B
-       ALPHA8                                          = 0x803C
-       ALPHA12                                         = 0x803D
-       ALPHA16                                         = 0x803E
-       LUMINANCE4                                      = 0x803F
-       LUMINANCE8                                      = 0x8040
-       LUMINANCE12                                     = 0x8041
-       LUMINANCE16                                     = 0x8042
-       LUMINANCE4_ALPHA4                               = 0x8043
-       LUMINANCE6_ALPHA2                               = 0x8044
-       LUMINANCE8_ALPHA8                               = 0x8045
-       LUMINANCE12_ALPHA4                              = 0x8046
-       LUMINANCE12_ALPHA12                             = 0x8047
-       LUMINANCE16_ALPHA16                             = 0x8048
-       INTENSITY                                       = 0x8049
-       INTENSITY4                                      = 0x804A
-       INTENSITY8                                      = 0x804B
-       INTENSITY12                                     = 0x804C
-       INTENSITY16                                     = 0x804D
-       RGB4                                            = 0x804F
-       RGB5                                            = 0x8050
-       RGB8                                            = 0x8051
-       RGB10                                           = 0x8052
-       RGB12                                           = 0x8053
-       RGB16                                           = 0x8054
-       RGBA2                                           = 0x8055
-       RGBA4                                           = 0x8056
-       RGB5_A1                                         = 0x8057
-       RGBA8                                           = 0x8058
-       RGB10_A2                                        = 0x8059
-       RGBA12                                          = 0x805A
-       RGBA16                                          = 0x805B
-       use EXT_texture RGB2_EXT
-       use SGIS_texture_select DUAL_ALPHA4_SGIS
-       use SGIS_texture_select DUAL_ALPHA8_SGIS
-       use SGIS_texture_select DUAL_ALPHA12_SGIS
-       use SGIS_texture_select DUAL_ALPHA16_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE4_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE8_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE12_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE16_SGIS
-       use SGIS_texture_select DUAL_INTENSITY4_SGIS
-       use SGIS_texture_select DUAL_INTENSITY8_SGIS
-       use SGIS_texture_select DUAL_INTENSITY12_SGIS
-       use SGIS_texture_select DUAL_INTENSITY16_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE_ALPHA4_SGIS
-       use SGIS_texture_select DUAL_LUMINANCE_ALPHA8_SGIS
-       use SGIS_texture_select QUAD_ALPHA4_SGIS
-       use SGIS_texture_select QUAD_ALPHA8_SGIS
-       use SGIS_texture_select QUAD_LUMINANCE4_SGIS
-       use SGIS_texture_select QUAD_LUMINANCE8_SGIS
-       use SGIS_texture_select QUAD_INTENSITY4_SGIS
-       use SGIS_texture_select QUAD_INTENSITY8_SGIS
-       use SGIX_depth_texture DEPTH_COMPONENT16_SGIX
-       use SGIX_depth_texture DEPTH_COMPONENT24_SGIX
-       use SGIX_depth_texture DEPTH_COMPONENT32_SGIX
-       use SGIX_icc_texture RGB_ICC_SGIX
-       use SGIX_icc_texture RGBA_ICC_SGIX
-       use SGIX_icc_texture ALPHA_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE_ICC_SGIX
-       use SGIX_icc_texture INTENSITY_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE_ALPHA_ICC_SGIX
-       use SGIX_icc_texture R5_G6_B5_ICC_SGIX
-       use SGIX_icc_texture R5_G6_B5_A8_ICC_SGIX
-       use SGIX_icc_texture ALPHA16_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE16_ICC_SGIX
-       use SGIX_icc_texture INTENSITY16_ICC_SGIX
-       use SGIX_icc_texture LUMINANCE16_ALPHA8_ICC_SGIX
-
-# Aliases PixelInternalFormat enums above
-OES_rgb8_rgba8 enum: (OpenGL ES only)
-       RGB8                                            = 0x8051
-       RGBA8                                           = 0x8058
-
-###############################################################################
-
-InterleavedArrayFormat enum:
-       V2F                                             = 0x2A20
-       V3F                                             = 0x2A21
-       C4UB_V2F                                        = 0x2A22
-       C4UB_V3F                                        = 0x2A23
-       C3F_V3F                                         = 0x2A24
-       N3F_V3F                                         = 0x2A25
-       C4F_N3F_V3F                                     = 0x2A26
-       T2F_V3F                                         = 0x2A27
-       T4F_V4F                                         = 0x2A28
-       T2F_C4UB_V3F                                    = 0x2A29
-       T2F_C3F_V3F                                     = 0x2A2A
-       T2F_N3F_V3F                                     = 0x2A2B
-       T2F_C4F_N3F_V3F                                 = 0x2A2C
-       T4F_C4F_N3F_V4F                                 = 0x2A2D
-
-###############################################################################
-
-VertexPointerType enum:
-       use DataType SHORT
-       use DataType INT
-       use DataType FLOAT
-       use DataType DOUBLE
-
-###############################################################################
-
-# 0x3000 through 0x3FFF are reserved for clip planes
-ClipPlaneName enum:
-       CLIP_PLANE0                                     = 0x3000 # 1 I
-       CLIP_PLANE1                                     = 0x3001 # 1 I
-       CLIP_PLANE2                                     = 0x3002 # 1 I
-       CLIP_PLANE3                                     = 0x3003 # 1 I
-       CLIP_PLANE4                                     = 0x3004 # 1 I
-       CLIP_PLANE5                                     = 0x3005 # 1 I
-
-VERSION_3_0 enum: (aliases)
-       CLIP_DISTANCE0                                  = 0x3000    # VERSION_3_0   # alias GL_CLIP_PLANE0
-       CLIP_DISTANCE1                                  = 0x3001    # VERSION_3_0   # alias GL_CLIP_PLANE1
-       CLIP_DISTANCE2                                  = 0x3002    # VERSION_3_0   # alias GL_CLIP_PLANE2
-       CLIP_DISTANCE3                                  = 0x3003    # VERSION_3_0   # alias GL_CLIP_PLANE3
-       CLIP_DISTANCE4                                  = 0x3004    # VERSION_3_0   # alias GL_CLIP_PLANE4
-       CLIP_DISTANCE5                                  = 0x3005    # VERSION_3_0   # alias GL_CLIP_PLANE5
-       CLIP_DISTANCE6                                  = 0x3006    # VERSION_3_0   # alias GL_CLIP_PLANE5
-       CLIP_DISTANCE7                                  = 0x3007    # VERSION_3_0   # alias GL_CLIP_PLANE5
-
-###############################################################################
-
-# 0x4000-0x4FFF are reserved for light numbers
-LightName enum:
-       LIGHT0                                          = 0x4000 # 1 I
-       LIGHT1                                          = 0x4001 # 1 I
-       LIGHT2                                          = 0x4002 # 1 I
-       LIGHT3                                          = 0x4003 # 1 I
-       LIGHT4                                          = 0x4004 # 1 I
-       LIGHT5                                          = 0x4005 # 1 I
-       LIGHT6                                          = 0x4006 # 1 I
-       LIGHT7                                          = 0x4007 # 1 I
-       use SGIX_fragment_lighting FRAGMENT_LIGHT0_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT1_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT2_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT3_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT4_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT5_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT6_SGIX
-       use SGIX_fragment_lighting FRAGMENT_LIGHT7_SGIX
-
-###############################################################################
-
-EXT_abgr enum:
-       ABGR_EXT                                        = 0x8000
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       CONSTANT_COLOR                                  = 0x8001
-       ONE_MINUS_CONSTANT_COLOR                        = 0x8002
-       CONSTANT_ALPHA                                  = 0x8003
-       ONE_MINUS_CONSTANT_ALPHA                        = 0x8004
-       BLEND_COLOR                                     = 0x8005 # 4 F
-
-EXT_blend_color enum:
-       CONSTANT_COLOR_EXT                              = 0x8001
-       ONE_MINUS_CONSTANT_COLOR_EXT                    = 0x8002
-       CONSTANT_ALPHA_EXT                              = 0x8003
-       ONE_MINUS_CONSTANT_ALPHA_EXT                    = 0x8004
-       BLEND_COLOR_EXT                                 = 0x8005 # 4 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_minmax enum:
-       FUNC_ADD                                        = 0x8006
-       FUNC_ADD_EXT                                    = 0x8006
-       MIN                                             = 0x8007
-       MIN_EXT                                         = 0x8007
-       MAX                                             = 0x8008
-       MAX_EXT                                         = 0x8008
-       BLEND_EQUATION                                  = 0x8009 # 1 I
-       BLEND_EQUATION_EXT                              = 0x8009 # 1 I
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
-       BLEND_EQUATION_RGB                              = 0x8009    # VERSION_2_0   # alias GL_BLEND_EQUATION
-
-EXT_blend_equation_separate enum: (separate; see below)
-       BLEND_EQUATION_RGB_EXT                          = 0x8009    # alias GL_BLEND_EQUATION
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only; additional; see below)
-       BLEND_EQUATION_RGB_OES                          = 0x8009 # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-EXT_blend_subtract enum:
-       FUNC_SUBTRACT                                   = 0x800A
-       FUNC_SUBTRACT_EXT                               = 0x800A
-       FUNC_REVERSE_SUBTRACT                           = 0x800B
-       FUNC_REVERSE_SUBTRACT_EXT                       = 0x800B
-
-# Aliases EXT_blend_minmax and EXT_blend_subtract enums above
-OES_blend_subtract enum: (OpenGL ES only)
-       FUNC_ADD_OES                                    = 0x8006
-       BLEND_EQUATION_OES                              = 0x8009 # 1 I
-       FUNC_SUBTRACT_OES                               = 0x800A
-       FUNC_REVERSE_SUBTRACT_OES                       = 0x800B
-
-###############################################################################
-
-EXT_cmyka enum:
-       CMYK_EXT                                        = 0x800C
-       CMYKA_EXT                                       = 0x800D
-       PACK_CMYK_HINT_EXT                              = 0x800E # 1 I
-       UNPACK_CMYK_HINT_EXT                            = 0x800F # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       CONVOLUTION_1D                                  = 0x8010 # 1 I
-       CONVOLUTION_2D                                  = 0x8011 # 1 I
-       SEPARABLE_2D                                    = 0x8012 # 1 I
-       CONVOLUTION_BORDER_MODE                         = 0x8013
-       CONVOLUTION_FILTER_SCALE                        = 0x8014
-       CONVOLUTION_FILTER_BIAS                         = 0x8015
-       REDUCE                                          = 0x8016
-       CONVOLUTION_FORMAT                              = 0x8017
-       CONVOLUTION_WIDTH                               = 0x8018
-       CONVOLUTION_HEIGHT                              = 0x8019
-       MAX_CONVOLUTION_WIDTH                           = 0x801A
-       MAX_CONVOLUTION_HEIGHT                          = 0x801B
-       POST_CONVOLUTION_RED_SCALE                      = 0x801C # 1 F
-       POST_CONVOLUTION_GREEN_SCALE                    = 0x801D # 1 F
-       POST_CONVOLUTION_BLUE_SCALE                     = 0x801E # 1 F
-       POST_CONVOLUTION_ALPHA_SCALE                    = 0x801F # 1 F
-       POST_CONVOLUTION_RED_BIAS                       = 0x8020 # 1 F
-       POST_CONVOLUTION_GREEN_BIAS                     = 0x8021 # 1 F
-       POST_CONVOLUTION_BLUE_BIAS                      = 0x8022 # 1 F
-       POST_CONVOLUTION_ALPHA_BIAS                     = 0x8023 # 1 F
-
-EXT_convolution enum:
-       CONVOLUTION_1D_EXT                              = 0x8010 # 1 I
-       CONVOLUTION_2D_EXT                              = 0x8011 # 1 I
-       SEPARABLE_2D_EXT                                = 0x8012 # 1 I
-       CONVOLUTION_BORDER_MODE_EXT                     = 0x8013
-       CONVOLUTION_FILTER_SCALE_EXT                    = 0x8014
-       CONVOLUTION_FILTER_BIAS_EXT                     = 0x8015
-       REDUCE_EXT                                      = 0x8016
-       CONVOLUTION_FORMAT_EXT                          = 0x8017
-       CONVOLUTION_WIDTH_EXT                           = 0x8018
-       CONVOLUTION_HEIGHT_EXT                          = 0x8019
-       MAX_CONVOLUTION_WIDTH_EXT                       = 0x801A
-       MAX_CONVOLUTION_HEIGHT_EXT                      = 0x801B
-       POST_CONVOLUTION_RED_SCALE_EXT                  = 0x801C # 1 F
-       POST_CONVOLUTION_GREEN_SCALE_EXT                = 0x801D # 1 F
-       POST_CONVOLUTION_BLUE_SCALE_EXT                 = 0x801E # 1 F
-       POST_CONVOLUTION_ALPHA_SCALE_EXT                = 0x801F # 1 F
-       POST_CONVOLUTION_RED_BIAS_EXT                   = 0x8020 # 1 F
-       POST_CONVOLUTION_GREEN_BIAS_EXT                 = 0x8021 # 1 F
-       POST_CONVOLUTION_BLUE_BIAS_EXT                  = 0x8022 # 1 F
-       POST_CONVOLUTION_ALPHA_BIAS_EXT                 = 0x8023 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       HISTOGRAM                                       = 0x8024 # 1 I
-       PROXY_HISTOGRAM                                 = 0x8025
-       HISTOGRAM_WIDTH                                 = 0x8026
-       HISTOGRAM_FORMAT                                = 0x8027
-       HISTOGRAM_RED_SIZE                              = 0x8028
-       HISTOGRAM_GREEN_SIZE                            = 0x8029
-       HISTOGRAM_BLUE_SIZE                             = 0x802A
-       HISTOGRAM_ALPHA_SIZE                            = 0x802B
-       HISTOGRAM_SINK                                  = 0x802D
-       MINMAX                                          = 0x802E # 1 I
-       MINMAX_FORMAT                                   = 0x802F
-       MINMAX_SINK                                     = 0x8030
-       TABLE_TOO_LARGE                                 = 0x8031
-
-EXT_histogram enum:
-       HISTOGRAM_EXT                                   = 0x8024 # 1 I
-       PROXY_HISTOGRAM_EXT                             = 0x8025
-       HISTOGRAM_WIDTH_EXT                             = 0x8026
-       HISTOGRAM_FORMAT_EXT                            = 0x8027
-       HISTOGRAM_RED_SIZE_EXT                          = 0x8028
-       HISTOGRAM_GREEN_SIZE_EXT                        = 0x8029
-       HISTOGRAM_BLUE_SIZE_EXT                         = 0x802A
-       HISTOGRAM_ALPHA_SIZE_EXT                        = 0x802B
-       HISTOGRAM_LUMINANCE_SIZE                        = 0x802C
-       HISTOGRAM_LUMINANCE_SIZE_EXT                    = 0x802C
-       HISTOGRAM_SINK_EXT                              = 0x802D
-       MINMAX_EXT                                      = 0x802E # 1 I
-       MINMAX_FORMAT_EXT                               = 0x802F
-       MINMAX_SINK_EXT                                 = 0x8030
-       TABLE_TOO_LARGE_EXT                             = 0x8031
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       UNSIGNED_BYTE_3_3_2                             = 0x8032
-       UNSIGNED_SHORT_4_4_4_4                          = 0x8033
-       UNSIGNED_SHORT_5_5_5_1                          = 0x8034
-       UNSIGNED_INT_8_8_8_8                            = 0x8035
-       UNSIGNED_INT_10_10_10_2                         = 0x8036
-       UNSIGNED_BYTE_2_3_3_REV                         = 0x8362
-       UNSIGNED_SHORT_5_6_5                            = 0x8363
-       UNSIGNED_SHORT_5_6_5_REV                        = 0x8364
-       UNSIGNED_SHORT_4_4_4_4_REV                      = 0x8365
-       UNSIGNED_SHORT_1_5_5_5_REV                      = 0x8366
-       UNSIGNED_INT_8_8_8_8_REV                        = 0x8367
-       UNSIGNED_INT_2_10_10_10_REV                     = 0x8368
-
-EXT_packed_pixels enum:
-       UNSIGNED_BYTE_3_3_2_EXT                         = 0x8032
-       UNSIGNED_SHORT_4_4_4_4_EXT                      = 0x8033
-       UNSIGNED_SHORT_5_5_5_1_EXT                      = 0x8034
-       UNSIGNED_INT_8_8_8_8_EXT                        = 0x8035
-       UNSIGNED_INT_10_10_10_2_EXT                     = 0x8036
-       UNSIGNED_BYTE_2_3_3_REV_EXT                     = 0x8362
-       UNSIGNED_SHORT_5_6_5_EXT                        = 0x8363
-       UNSIGNED_SHORT_5_6_5_REV_EXT                    = 0x8364
-       UNSIGNED_SHORT_4_4_4_4_REV_EXT                  = 0x8365
-       UNSIGNED_SHORT_1_5_5_5_REV_EXT                  = 0x8366
-       UNSIGNED_INT_8_8_8_8_REV_EXT                    = 0x8367
-       UNSIGNED_INT_2_10_10_10_REV_EXT                 = 0x8368
-
-EXT_texture_type_2_10_10_10_REV enum: (OpenGL ES only)
-#      use EXT_packed_pixels UNSIGNED_INT_2_10_10_10_REV_EXT
-
-###############################################################################
-
-EXT_polygon_offset enum:
-       POLYGON_OFFSET_EXT                              = 0x8037
-       POLYGON_OFFSET_FACTOR_EXT                       = 0x8038
-       POLYGON_OFFSET_BIAS_EXT                         = 0x8039 # 1 F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       RESCALE_NORMAL                                  = 0x803A # 1 I
-
-EXT_rescale_normal enum:
-       RESCALE_NORMAL_EXT                              = 0x803A # 1 I
-
-###############################################################################
-
-EXT_texture enum:
-       ALPHA4_EXT                                      = 0x803B
-       ALPHA8_EXT                                      = 0x803C
-       ALPHA12_EXT                                     = 0x803D
-       ALPHA16_EXT                                     = 0x803E
-       LUMINANCE4_EXT                                  = 0x803F
-       LUMINANCE8_EXT                                  = 0x8040
-       LUMINANCE12_EXT                                 = 0x8041
-       LUMINANCE16_EXT                                 = 0x8042
-       LUMINANCE4_ALPHA4_EXT                           = 0x8043
-       LUMINANCE6_ALPHA2_EXT                           = 0x8044
-       LUMINANCE8_ALPHA8_EXT                           = 0x8045
-       LUMINANCE12_ALPHA4_EXT                          = 0x8046
-       LUMINANCE12_ALPHA12_EXT                         = 0x8047
-       LUMINANCE16_ALPHA16_EXT                         = 0x8048
-       INTENSITY_EXT                                   = 0x8049
-       INTENSITY4_EXT                                  = 0x804A
-       INTENSITY8_EXT                                  = 0x804B
-       INTENSITY12_EXT                                 = 0x804C
-       INTENSITY16_EXT                                 = 0x804D
-       RGB2_EXT                                        = 0x804E
-       RGB4_EXT                                        = 0x804F
-       RGB5_EXT                                        = 0x8050
-       RGB8_EXT                                        = 0x8051
-       RGB10_EXT                                       = 0x8052
-       RGB12_EXT                                       = 0x8053
-       RGB16_EXT                                       = 0x8054
-       RGBA2_EXT                                       = 0x8055
-       RGBA4_EXT                                       = 0x8056
-       RGB5_A1_EXT                                     = 0x8057
-       RGBA8_EXT                                       = 0x8058
-       RGB10_A2_EXT                                    = 0x8059
-       RGBA12_EXT                                      = 0x805A
-       RGBA16_EXT                                      = 0x805B
-       TEXTURE_RED_SIZE_EXT                            = 0x805C
-       TEXTURE_GREEN_SIZE_EXT                          = 0x805D
-       TEXTURE_BLUE_SIZE_EXT                           = 0x805E
-       TEXTURE_ALPHA_SIZE_EXT                          = 0x805F
-       TEXTURE_LUMINANCE_SIZE_EXT                      = 0x8060
-       TEXTURE_INTENSITY_SIZE_EXT                      = 0x8061
-       REPLACE_EXT                                     = 0x8062
-       PROXY_TEXTURE_1D_EXT                            = 0x8063
-       PROXY_TEXTURE_2D_EXT                            = 0x8064
-       TEXTURE_TOO_LARGE_EXT                           = 0x8065
-
-# Aliases EXT_texture enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       RGBA4_OES                                       = 0x8056
-       RGB5_A1_OES                                     = 0x8057
-
-###############################################################################
-
-EXT_texture_object enum:
-       TEXTURE_PRIORITY_EXT                            = 0x8066
-       TEXTURE_RESIDENT_EXT                            = 0x8067
-       TEXTURE_1D_BINDING_EXT                          = 0x8068
-       TEXTURE_2D_BINDING_EXT                          = 0x8069
-       TEXTURE_3D_BINDING_EXT                          = 0x806A # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       PACK_SKIP_IMAGES                                = 0x806B # 1 I
-       PACK_IMAGE_HEIGHT                               = 0x806C # 1 F
-       UNPACK_SKIP_IMAGES                              = 0x806D # 1 I
-       UNPACK_IMAGE_HEIGHT                             = 0x806E # 1 F
-       TEXTURE_3D                                      = 0x806F # 1 I
-       PROXY_TEXTURE_3D                                = 0x8070
-       TEXTURE_DEPTH                                   = 0x8071
-       TEXTURE_WRAP_R                                  = 0x8072
-       MAX_3D_TEXTURE_SIZE                             = 0x8073 # 1 I
-
-EXT_texture3D enum:
-       PACK_SKIP_IMAGES_EXT                            = 0x806B # 1 I
-       PACK_IMAGE_HEIGHT_EXT                           = 0x806C # 1 F
-       UNPACK_SKIP_IMAGES_EXT                          = 0x806D # 1 I
-       UNPACK_IMAGE_HEIGHT_EXT                         = 0x806E # 1 F
-       TEXTURE_3D_EXT                                  = 0x806F # 1 I
-       PROXY_TEXTURE_3D_EXT                            = 0x8070
-       TEXTURE_DEPTH_EXT                               = 0x8071
-       TEXTURE_WRAP_R_EXT                              = 0x8072
-       MAX_3D_TEXTURE_SIZE_EXT                         = 0x8073 # 1 I
-
-# Aliases EXT_texture_object, EXT_texture3D enums above
-OES_texture3D enum: (OpenGL ES only)
-       TEXTURE_3D_BINDING_OES                          = 0x806A # 1 I
-       TEXTURE_3D_OES                                  = 0x806F # 1 I
-       TEXTURE_WRAP_R_OES                              = 0x8072
-       MAX_3D_TEXTURE_SIZE_OES                         = 0x8073 # 1 I
-
-###############################################################################
-
-EXT_vertex_array enum:
-       VERTEX_ARRAY_EXT                                = 0x8074
-       NORMAL_ARRAY_EXT                                = 0x8075
-       COLOR_ARRAY_EXT                                 = 0x8076
-       INDEX_ARRAY_EXT                                 = 0x8077
-       TEXTURE_COORD_ARRAY_EXT                         = 0x8078
-       EDGE_FLAG_ARRAY_EXT                             = 0x8079
-       VERTEX_ARRAY_SIZE_EXT                           = 0x807A
-       VERTEX_ARRAY_TYPE_EXT                           = 0x807B
-       VERTEX_ARRAY_STRIDE_EXT                         = 0x807C
-       VERTEX_ARRAY_COUNT_EXT                          = 0x807D # 1 I
-       NORMAL_ARRAY_TYPE_EXT                           = 0x807E
-       NORMAL_ARRAY_STRIDE_EXT                         = 0x807F
-       NORMAL_ARRAY_COUNT_EXT                          = 0x8080 # 1 I
-       COLOR_ARRAY_SIZE_EXT                            = 0x8081
-       COLOR_ARRAY_TYPE_EXT                            = 0x8082
-       COLOR_ARRAY_STRIDE_EXT                          = 0x8083
-       COLOR_ARRAY_COUNT_EXT                           = 0x8084 # 1 I
-       INDEX_ARRAY_TYPE_EXT                            = 0x8085
-       INDEX_ARRAY_STRIDE_EXT                          = 0x8086
-       INDEX_ARRAY_COUNT_EXT                           = 0x8087 # 1 I
-       TEXTURE_COORD_ARRAY_SIZE_EXT                    = 0x8088
-       TEXTURE_COORD_ARRAY_TYPE_EXT                    = 0x8089
-       TEXTURE_COORD_ARRAY_STRIDE_EXT                  = 0x808A
-       TEXTURE_COORD_ARRAY_COUNT_EXT                   = 0x808B # 1 I
-       EDGE_FLAG_ARRAY_STRIDE_EXT                      = 0x808C
-       EDGE_FLAG_ARRAY_COUNT_EXT                       = 0x808D # 1 I
-       VERTEX_ARRAY_POINTER_EXT                        = 0x808E
-       NORMAL_ARRAY_POINTER_EXT                        = 0x808F
-       COLOR_ARRAY_POINTER_EXT                         = 0x8090
-       INDEX_ARRAY_POINTER_EXT                         = 0x8091
-       TEXTURE_COORD_ARRAY_POINTER_EXT                 = 0x8092
-       EDGE_FLAG_ARRAY_POINTER_EXT                     = 0x8093
-
-###############################################################################
-
-SGIX_interlace enum:
-       INTERLACE_SGIX                                  = 0x8094 # 1 I
-
-###############################################################################
-
-SGIS_detail_texture enum:
-       DETAIL_TEXTURE_2D_SGIS                          = 0x8095
-       DETAIL_TEXTURE_2D_BINDING_SGIS                  = 0x8096 # 1 I
-       LINEAR_DETAIL_SGIS                              = 0x8097
-       LINEAR_DETAIL_ALPHA_SGIS                        = 0x8098
-       LINEAR_DETAIL_COLOR_SGIS                        = 0x8099
-       DETAIL_TEXTURE_LEVEL_SGIS                       = 0x809A
-       DETAIL_TEXTURE_MODE_SGIS                        = 0x809B
-       DETAIL_TEXTURE_FUNC_POINTS_SGIS                 = 0x809C
-
-###############################################################################
-
-# Reuses some SGIS_multisample values
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       MULTISAMPLE                                     = 0x809D
-       SAMPLE_ALPHA_TO_COVERAGE                        = 0x809E
-       SAMPLE_ALPHA_TO_ONE                             = 0x809F
-       SAMPLE_COVERAGE                                 = 0x80A0
-       SAMPLE_BUFFERS                                  = 0x80A8 # 1 I
-       SAMPLES                                         = 0x80A9 # 1 I
-       SAMPLE_COVERAGE_VALUE                           = 0x80AA # 1 F
-       SAMPLE_COVERAGE_INVERT                          = 0x80AB # 1 I
-
-ARB_multisample enum:
-       MULTISAMPLE_ARB                                 = 0x809D
-       SAMPLE_ALPHA_TO_COVERAGE_ARB                    = 0x809E
-       SAMPLE_ALPHA_TO_ONE_ARB                         = 0x809F
-       SAMPLE_COVERAGE_ARB                             = 0x80A0
-       SAMPLE_BUFFERS_ARB                              = 0x80A8 # 1 I
-       SAMPLES_ARB                                     = 0x80A9 # 1 I
-       SAMPLE_COVERAGE_VALUE_ARB                       = 0x80AA # 1 F
-       SAMPLE_COVERAGE_INVERT_ARB                      = 0x80AB # 1 I
-
-SGIS_multisample enum:
-       MULTISAMPLE_SGIS                                = 0x809D # 1 I
-       SAMPLE_ALPHA_TO_MASK_SGIS                       = 0x809E # 1 I
-       SAMPLE_ALPHA_TO_ONE_SGIS                        = 0x809F # 1 I
-       SAMPLE_MASK_SGIS                                = 0x80A0 # 1 I
-       1PASS_SGIS                                      = 0x80A1
-       2PASS_0_SGIS                                    = 0x80A2
-       2PASS_1_SGIS                                    = 0x80A3
-       4PASS_0_SGIS                                    = 0x80A4
-       4PASS_1_SGIS                                    = 0x80A5
-       4PASS_2_SGIS                                    = 0x80A6
-       4PASS_3_SGIS                                    = 0x80A7
-       SAMPLE_BUFFERS_SGIS                             = 0x80A8 # 1 I
-       SAMPLES_SGIS                                    = 0x80A9 # 1 I
-       SAMPLE_MASK_VALUE_SGIS                          = 0x80AA # 1 F
-       SAMPLE_MASK_INVERT_SGIS                         = 0x80AB # 1 I
-       SAMPLE_PATTERN_SGIS                             = 0x80AC # 1 I
-
-# Reuses SGIS_multisample values.
-EXT_multisample enum:
-       MULTISAMPLE_EXT                                 = 0x809D
-       SAMPLE_ALPHA_TO_MASK_EXT                        = 0x809E
-       SAMPLE_ALPHA_TO_ONE_EXT                         = 0x809F
-       SAMPLE_MASK_EXT                                 = 0x80A0
-       1PASS_EXT                                       = 0x80A1
-       2PASS_0_EXT                                     = 0x80A2
-       2PASS_1_EXT                                     = 0x80A3
-       4PASS_0_EXT                                     = 0x80A4
-       4PASS_1_EXT                                     = 0x80A5
-       4PASS_2_EXT                                     = 0x80A6
-       4PASS_3_EXT                                     = 0x80A7
-       SAMPLE_BUFFERS_EXT                              = 0x80A8 # 1 I
-       SAMPLES_EXT                                     = 0x80A9 # 1 I
-       SAMPLE_MASK_VALUE_EXT                           = 0x80AA # 1 F
-       SAMPLE_MASK_INVERT_EXT                          = 0x80AB # 1 I
-       SAMPLE_PATTERN_EXT                              = 0x80AC # 1 I
-       MULTISAMPLE_BIT_EXT                             = 0x20000000
-
-###############################################################################
-
-SGIS_sharpen_texture enum:
-       LINEAR_SHARPEN_SGIS                             = 0x80AD
-       LINEAR_SHARPEN_ALPHA_SGIS                       = 0x80AE
-       LINEAR_SHARPEN_COLOR_SGIS                       = 0x80AF
-       SHARPEN_TEXTURE_FUNC_POINTS_SGIS                = 0x80B0
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       COLOR_MATRIX                                    = 0x80B1 # 16 F
-       COLOR_MATRIX_STACK_DEPTH                        = 0x80B2 # 1 I
-       MAX_COLOR_MATRIX_STACK_DEPTH                    = 0x80B3 # 1 I
-       POST_COLOR_MATRIX_RED_SCALE                     = 0x80B4 # 1 F
-       POST_COLOR_MATRIX_GREEN_SCALE                   = 0x80B5 # 1 F
-       POST_COLOR_MATRIX_BLUE_SCALE                    = 0x80B6 # 1 F
-       POST_COLOR_MATRIX_ALPHA_SCALE                   = 0x80B7 # 1 F
-       POST_COLOR_MATRIX_RED_BIAS                      = 0x80B8 # 1 F
-       POST_COLOR_MATRIX_GREEN_BIAS                    = 0x80B9 # 1 F
-       POST_COLOR_MATRIX_BLUE_BIAS                     = 0x80BA # 1 F
-       POST_COLOR_MATRIX_ALPHA_BIAS                    = 0x80BB # 1 F
-
-SGI_color_matrix enum:
-       COLOR_MATRIX_SGI                                = 0x80B1 # 16 F
-       COLOR_MATRIX_STACK_DEPTH_SGI                    = 0x80B2 # 1 I
-       MAX_COLOR_MATRIX_STACK_DEPTH_SGI                = 0x80B3 # 1 I
-       POST_COLOR_MATRIX_RED_SCALE_SGI                 = 0x80B4 # 1 F
-       POST_COLOR_MATRIX_GREEN_SCALE_SGI               = 0x80B5 # 1 F
-       POST_COLOR_MATRIX_BLUE_SCALE_SGI                = 0x80B6 # 1 F
-       POST_COLOR_MATRIX_ALPHA_SCALE_SGI               = 0x80B7 # 1 F
-       POST_COLOR_MATRIX_RED_BIAS_SGI                  = 0x80B8 # 1 F
-       POST_COLOR_MATRIX_GREEN_BIAS_SGI                = 0x80B9 # 1 F
-       POST_COLOR_MATRIX_BLUE_BIAS_SGI                 = 0x80BA # 1 F
-       POST_COLOR_MATRIX_ALPHA_BIAS_SGI                = 0x80BB # 1 F
-
-###############################################################################
-
-SGI_texture_color_table enum:
-       TEXTURE_COLOR_TABLE_SGI                         = 0x80BC # 1 I
-       PROXY_TEXTURE_COLOR_TABLE_SGI                   = 0x80BD
-
-###############################################################################
-
-SGIX_texture_add_env enum:
-       TEXTURE_ENV_BIAS_SGIX                           = 0x80BE
-
-###############################################################################
-
-SGIX_shadow_ambient enum:
-       SHADOW_AMBIENT_SGIX                             = 0x80BF
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x80C0-0x80CF
-
-# 3Dlabs_future_use: 0x80C0-0x80C7
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       BLEND_DST_RGB                                   = 0x80C8
-       BLEND_SRC_RGB                                   = 0x80C9
-       BLEND_DST_ALPHA                                 = 0x80CA
-       BLEND_SRC_ALPHA                                 = 0x80CB
-
-EXT_blend_func_separate enum:
-       BLEND_DST_RGB_EXT                               = 0x80C8
-       BLEND_SRC_RGB_EXT                               = 0x80C9
-       BLEND_DST_ALPHA_EXT                             = 0x80CA
-       BLEND_SRC_ALPHA_EXT                             = 0x80CB
-
-# Aliases EXT_blend_func_separate enums above
-OES_blend_func_separate enum: (OpenGL ES only)
-       BLEND_DST_RGB_OES                               = 0x80C8
-       BLEND_SRC_RGB_OES                               = 0x80C9
-       BLEND_DST_ALPHA_OES                             = 0x80CA
-       BLEND_SRC_ALPHA_OES                             = 0x80CB
-
-EXT_422_pixels enum:
-       422_EXT                                         = 0x80CC
-       422_REV_EXT                                     = 0x80CD
-       422_AVERAGE_EXT                                 = 0x80CE
-       422_REV_AVERAGE_EXT                             = 0x80CF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       COLOR_TABLE                                     = 0x80D0 # 1 I
-       POST_CONVOLUTION_COLOR_TABLE                    = 0x80D1 # 1 I
-       POST_COLOR_MATRIX_COLOR_TABLE                   = 0x80D2 # 1 I
-       PROXY_COLOR_TABLE                               = 0x80D3
-       PROXY_POST_CONVOLUTION_COLOR_TABLE              = 0x80D4
-       PROXY_POST_COLOR_MATRIX_COLOR_TABLE             = 0x80D5
-       COLOR_TABLE_SCALE                               = 0x80D6
-       COLOR_TABLE_BIAS                                = 0x80D7
-       COLOR_TABLE_FORMAT                              = 0x80D8
-       COLOR_TABLE_WIDTH                               = 0x80D9
-       COLOR_TABLE_RED_SIZE                            = 0x80DA
-       COLOR_TABLE_GREEN_SIZE                          = 0x80DB
-       COLOR_TABLE_BLUE_SIZE                           = 0x80DC
-       COLOR_TABLE_ALPHA_SIZE                          = 0x80DD
-       COLOR_TABLE_LUMINANCE_SIZE                      = 0x80DE
-       COLOR_TABLE_INTENSITY_SIZE                      = 0x80DF
-
-SGI_color_table enum:
-       COLOR_TABLE_SGI                                 = 0x80D0 # 1 I
-       POST_CONVOLUTION_COLOR_TABLE_SGI                = 0x80D1 # 1 I
-       POST_COLOR_MATRIX_COLOR_TABLE_SGI               = 0x80D2 # 1 I
-       PROXY_COLOR_TABLE_SGI                           = 0x80D3
-       PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI          = 0x80D4
-       PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI         = 0x80D5
-       COLOR_TABLE_SCALE_SGI                           = 0x80D6
-       COLOR_TABLE_BIAS_SGI                            = 0x80D7
-       COLOR_TABLE_FORMAT_SGI                          = 0x80D8
-       COLOR_TABLE_WIDTH_SGI                           = 0x80D9
-       COLOR_TABLE_RED_SIZE_SGI                        = 0x80DA
-       COLOR_TABLE_GREEN_SIZE_SGI                      = 0x80DB
-       COLOR_TABLE_BLUE_SIZE_SGI                       = 0x80DC
-       COLOR_TABLE_ALPHA_SIZE_SGI                      = 0x80DD
-       COLOR_TABLE_LUMINANCE_SIZE_SGI                  = 0x80DE
-       COLOR_TABLE_INTENSITY_SIZE_SGI                  = 0x80DF
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       BGR                                             = 0x80E0
-       BGRA                                            = 0x80E1
-
-ARB_vertex_array_bgra enum:
-#      use VERSION_1_2                     BGRA
-
-EXT_bgra enum:
-       BGR_EXT                                         = 0x80E0
-       BGRA_EXT                                        = 0x80E1
-
-###############################################################################
-
-# Microsoft: 0x80E2-0x80E7
-
-###############################################################################
-
-VERSION_1_2 enum:
-       MAX_ELEMENTS_VERTICES                           = 0x80E8
-       MAX_ELEMENTS_INDICES                            = 0x80E9
-
-###############################################################################
-
-# Microsoft: 0x80EA-0x810F
-
-###############################################################################
-
-SGIS_texture_select enum:
-       DUAL_ALPHA4_SGIS                                = 0x8110
-       DUAL_ALPHA8_SGIS                                = 0x8111
-       DUAL_ALPHA12_SGIS                               = 0x8112
-       DUAL_ALPHA16_SGIS                               = 0x8113
-       DUAL_LUMINANCE4_SGIS                            = 0x8114
-       DUAL_LUMINANCE8_SGIS                            = 0x8115
-       DUAL_LUMINANCE12_SGIS                           = 0x8116
-       DUAL_LUMINANCE16_SGIS                           = 0x8117
-       DUAL_INTENSITY4_SGIS                            = 0x8118
-       DUAL_INTENSITY8_SGIS                            = 0x8119
-       DUAL_INTENSITY12_SGIS                           = 0x811A
-       DUAL_INTENSITY16_SGIS                           = 0x811B
-       DUAL_LUMINANCE_ALPHA4_SGIS                      = 0x811C
-       DUAL_LUMINANCE_ALPHA8_SGIS                      = 0x811D
-       QUAD_ALPHA4_SGIS                                = 0x811E
-       QUAD_ALPHA8_SGIS                                = 0x811F
-       QUAD_LUMINANCE4_SGIS                            = 0x8120
-       QUAD_LUMINANCE8_SGIS                            = 0x8121
-       QUAD_INTENSITY4_SGIS                            = 0x8122
-       QUAD_INTENSITY8_SGIS                            = 0x8123
-       DUAL_TEXTURE_SELECT_SGIS                        = 0x8124
-       QUAD_TEXTURE_SELECT_SGIS                        = 0x8125
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       POINT_SIZE_MIN                                  = 0x8126 # 1 F
-       POINT_SIZE_MAX                                  = 0x8127 # 1 F
-       POINT_FADE_THRESHOLD_SIZE                       = 0x8128 # 1 F
-       POINT_DISTANCE_ATTENUATION                      = 0x8129 # 3 F
-
-ARB_point_parameters enum:
-       POINT_SIZE_MIN_ARB                              = 0x8126 # 1 F
-       POINT_SIZE_MAX_ARB                              = 0x8127 # 1 F
-       POINT_FADE_THRESHOLD_SIZE_ARB                   = 0x8128 # 1 F
-       POINT_DISTANCE_ATTENUATION_ARB                  = 0x8129 # 3 F
-
-EXT_point_parameters enum:
-       POINT_SIZE_MIN_EXT                              = 0x8126 # 1 F
-       POINT_SIZE_MAX_EXT                              = 0x8127 # 1 F
-       POINT_FADE_THRESHOLD_SIZE_EXT                   = 0x8128 # 1 F
-       DISTANCE_ATTENUATION_EXT                        = 0x8129 # 3 F
-
-SGIS_point_parameters enum:
-       POINT_SIZE_MIN_SGIS                             = 0x8126 # 1 F
-       POINT_SIZE_MAX_SGIS                             = 0x8127 # 1 F
-       POINT_FADE_THRESHOLD_SIZE_SGIS                  = 0x8128 # 1 F
-       DISTANCE_ATTENUATION_SGIS                       = 0x8129 # 3 F
-
-###############################################################################
-
-SGIS_fog_function enum:
-       FOG_FUNC_SGIS                                   = 0x812A
-       FOG_FUNC_POINTS_SGIS                            = 0x812B # 1 I
-       MAX_FOG_FUNC_POINTS_SGIS                        = 0x812C # 1 I
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       CLAMP_TO_BORDER                                 = 0x812D
-
-ARB_texture_border_clamp enum:
-       CLAMP_TO_BORDER_ARB                             = 0x812D
-
-SGIS_texture_border_clamp enum:
-       CLAMP_TO_BORDER_SGIS                            = 0x812D
-
-###############################################################################
-
-SGIX_texture_multi_buffer enum:
-       TEXTURE_MULTI_BUFFER_HINT_SGIX                  = 0x812E
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       CLAMP_TO_EDGE                                   = 0x812F
-
-SGIS_texture_edge_clamp enum:
-       CLAMP_TO_EDGE_SGIS                              = 0x812F
-
-###############################################################################
-
-SGIS_texture4D enum:
-       PACK_SKIP_VOLUMES_SGIS                          = 0x8130 # 1 I
-       PACK_IMAGE_DEPTH_SGIS                           = 0x8131 # 1 I
-       UNPACK_SKIP_VOLUMES_SGIS                        = 0x8132 # 1 I
-       UNPACK_IMAGE_DEPTH_SGIS                         = 0x8133 # 1 I
-       TEXTURE_4D_SGIS                                 = 0x8134 # 1 I
-       PROXY_TEXTURE_4D_SGIS                           = 0x8135
-       TEXTURE_4DSIZE_SGIS                             = 0x8136
-       TEXTURE_WRAP_Q_SGIS                             = 0x8137
-       MAX_4D_TEXTURE_SIZE_SGIS                        = 0x8138 # 1 I
-       TEXTURE_4D_BINDING_SGIS                         = 0x814F # 1 I
-
-###############################################################################
-
-SGIX_pixel_texture enum:
-       PIXEL_TEX_GEN_SGIX                              = 0x8139 # 1 I
-       PIXEL_TEX_GEN_MODE_SGIX                         = 0x832B # 1 I
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       TEXTURE_MIN_LOD                                 = 0x813A
-       TEXTURE_MAX_LOD                                 = 0x813B
-       TEXTURE_BASE_LEVEL                              = 0x813C
-       TEXTURE_MAX_LEVEL                               = 0x813D
-
-SGIS_texture_lod enum:
-       TEXTURE_MIN_LOD_SGIS                            = 0x813A
-       TEXTURE_MAX_LOD_SGIS                            = 0x813B
-       TEXTURE_BASE_LEVEL_SGIS                         = 0x813C
-       TEXTURE_MAX_LEVEL_SGIS                          = 0x813D
-
-###############################################################################
-
-SGIX_pixel_tiles enum:
-       PIXEL_TILE_BEST_ALIGNMENT_SGIX                  = 0x813E # 1 I
-       PIXEL_TILE_CACHE_INCREMENT_SGIX                 = 0x813F # 1 I
-       PIXEL_TILE_WIDTH_SGIX                           = 0x8140 # 1 I
-       PIXEL_TILE_HEIGHT_SGIX                          = 0x8141 # 1 I
-       PIXEL_TILE_GRID_WIDTH_SGIX                      = 0x8142 # 1 I
-       PIXEL_TILE_GRID_HEIGHT_SGIX                     = 0x8143 # 1 I
-       PIXEL_TILE_GRID_DEPTH_SGIX                      = 0x8144 # 1 I
-       PIXEL_TILE_CACHE_SIZE_SGIX                      = 0x8145 # 1 I
-
-###############################################################################
-
-SGIS_texture_filter4 enum:
-       FILTER4_SGIS                                    = 0x8146
-       TEXTURE_FILTER4_SIZE_SGIS                       = 0x8147
-
-###############################################################################
-
-SGIX_sprite enum:
-       SPRITE_SGIX                                     = 0x8148 # 1 I
-       SPRITE_MODE_SGIX                                = 0x8149 # 1 I
-       SPRITE_AXIS_SGIX                                = 0x814A # 3 F
-       SPRITE_TRANSLATION_SGIX                         = 0x814B # 3 F
-       SPRITE_AXIAL_SGIX                               = 0x814C
-       SPRITE_OBJECT_ALIGNED_SGIX                      = 0x814D
-       SPRITE_EYE_ALIGNED_SGIX                         = 0x814E
-
-###############################################################################
-
-# SGIS_texture4D (additional; see above): 0x814F
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       CONSTANT_BORDER                                 = 0x8151
-#      WRAP_BORDER                                     = 0x8152   # Not actually used
-       REPLICATE_BORDER                                = 0x8153
-       CONVOLUTION_BORDER_COLOR                        = 0x8154
-
-HP_convolution_border_modes enum:
-       IGNORE_BORDER_HP                                = 0x8150    # Not promoted
-       CONSTANT_BORDER_HP                              = 0x8151
-       REPLICATE_BORDER_HP                             = 0x8153
-       CONVOLUTION_BORDER_COLOR_HP                     = 0x8154
-
-###############################################################################
-
-# HP: 0x8155-0x816F
-
-###############################################################################
-
-SGIX_clipmap enum:
-       LINEAR_CLIPMAP_LINEAR_SGIX                      = 0x8170
-       TEXTURE_CLIPMAP_CENTER_SGIX                     = 0x8171
-       TEXTURE_CLIPMAP_FRAME_SGIX                      = 0x8172
-       TEXTURE_CLIPMAP_OFFSET_SGIX                     = 0x8173
-       TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX              = 0x8174
-       TEXTURE_CLIPMAP_LOD_OFFSET_SGIX                 = 0x8175
-       TEXTURE_CLIPMAP_DEPTH_SGIX                      = 0x8176
-       MAX_CLIPMAP_DEPTH_SGIX                          = 0x8177 # 1 I
-       MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX                  = 0x8178 # 1 I
-       NEAREST_CLIPMAP_NEAREST_SGIX                    = 0x844D
-       NEAREST_CLIPMAP_LINEAR_SGIX                     = 0x844E
-       LINEAR_CLIPMAP_NEAREST_SGIX                     = 0x844F
-
-###############################################################################
-
-SGIX_texture_scale_bias enum:
-       POST_TEXTURE_FILTER_BIAS_SGIX                   = 0x8179
-       POST_TEXTURE_FILTER_SCALE_SGIX                  = 0x817A
-       POST_TEXTURE_FILTER_BIAS_RANGE_SGIX             = 0x817B # 2 F
-       POST_TEXTURE_FILTER_SCALE_RANGE_SGIX            = 0x817C # 2 F
-
-###############################################################################
-
-SGIX_reference_plane enum:
-       REFERENCE_PLANE_SGIX                            = 0x817D # 1 I
-       REFERENCE_PLANE_EQUATION_SGIX                   = 0x817E # 4 F
-
-###############################################################################
-
-SGIX_ir_instrument1 enum:
-       IR_INSTRUMENT1_SGIX                             = 0x817F # 1 I
-
-###############################################################################
-
-SGIX_instruments enum:
-       INSTRUMENT_BUFFER_POINTER_SGIX                  = 0x8180
-       INSTRUMENT_MEASUREMENTS_SGIX                    = 0x8181 # 1 I
-
-###############################################################################
-
-SGIX_list_priority enum:
-       LIST_PRIORITY_SGIX                              = 0x8182
-
-###############################################################################
-
-SGIX_calligraphic_fragment enum:
-       CALLIGRAPHIC_FRAGMENT_SGIX                      = 0x8183 # 1 I
-
-###############################################################################
-
-SGIX_impact_pixel_texture enum:
-       PIXEL_TEX_GEN_Q_CEILING_SGIX                    = 0x8184
-       PIXEL_TEX_GEN_Q_ROUND_SGIX                      = 0x8185
-       PIXEL_TEX_GEN_Q_FLOOR_SGIX                      = 0x8186
-       PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX                = 0x8187
-       PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX             = 0x8188
-       PIXEL_TEX_GEN_ALPHA_LS_SGIX                     = 0x8189
-       PIXEL_TEX_GEN_ALPHA_MS_SGIX                     = 0x818A
-
-###############################################################################
-
-SGIX_framezoom enum:
-       FRAMEZOOM_SGIX                                  = 0x818B # 1 I
-       FRAMEZOOM_FACTOR_SGIX                           = 0x818C # 1 I
-       MAX_FRAMEZOOM_FACTOR_SGIX                       = 0x818D # 1 I
-
-###############################################################################
-
-SGIX_texture_lod_bias enum:
-       TEXTURE_LOD_BIAS_S_SGIX                         = 0x818E
-       TEXTURE_LOD_BIAS_T_SGIX                         = 0x818F
-       TEXTURE_LOD_BIAS_R_SGIX                         = 0x8190
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       GENERATE_MIPMAP                                 = 0x8191
-       GENERATE_MIPMAP_HINT                            = 0x8192 # 1 I
-
-SGIS_generate_mipmap enum:
-       GENERATE_MIPMAP_SGIS                            = 0x8191
-       GENERATE_MIPMAP_HINT_SGIS                       = 0x8192 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_spotlight_cutoff: 0x8193
-#      SPOT_CUTOFF_DELTA_SGIX                          = 0x8193
-
-###############################################################################
-
-SGIX_polynomial_ffd enum:
-       GEOMETRY_DEFORMATION_SGIX                       = 0x8194
-       TEXTURE_DEFORMATION_SGIX                        = 0x8195
-       DEFORMATIONS_MASK_SGIX                          = 0x8196 # 1 I
-       MAX_DEFORMATION_ORDER_SGIX                      = 0x8197
-
-###############################################################################
-
-SGIX_fog_offset enum:
-       FOG_OFFSET_SGIX                                 = 0x8198 # 1 I
-       FOG_OFFSET_VALUE_SGIX                           = 0x8199 # 4 F
-
-###############################################################################
-
-SGIX_shadow enum:
-       TEXTURE_COMPARE_SGIX                            = 0x819A
-       TEXTURE_COMPARE_OPERATOR_SGIX                   = 0x819B
-       TEXTURE_LEQUAL_R_SGIX                           = 0x819C
-       TEXTURE_GEQUAL_R_SGIX                           = 0x819D
-
-###############################################################################
-
-# SGI private extension, not in enumext.spec
-# SGIX_igloo_interface: 0x819E-0x81A4
-#      IGLOO_FULLSCREEN_SGIX                           = 0x819E
-#      IGLOO_VIEWPORT_OFFSET_SGIX                      = 0x819F
-#      IGLOO_SWAPTMESH_SGIX                            = 0x81A0
-#      IGLOO_COLORNORMAL_SGIX                          = 0x81A1
-#      IGLOO_IRISGL_MODE_SGIX                          = 0x81A2
-#      IGLOO_LMC_COLOR_SGIX                            = 0x81A3
-#      IGLOO_TMESHMODE_SGIX                            = 0x81A4
-
-###############################################################################
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       DEPTH_COMPONENT16                               = 0x81A5
-       DEPTH_COMPONENT24                               = 0x81A6
-       DEPTH_COMPONENT32                               = 0x81A7
-
-ARB_depth_texture enum:
-       DEPTH_COMPONENT16_ARB                           = 0x81A5
-       DEPTH_COMPONENT24_ARB                           = 0x81A6
-       DEPTH_COMPONENT32_ARB                           = 0x81A7
-
-SGIX_depth_texture enum:
-       DEPTH_COMPONENT16_SGIX                          = 0x81A5
-       DEPTH_COMPONENT24_SGIX                          = 0x81A6
-       DEPTH_COMPONENT32_SGIX                          = 0x81A7
-
-# Aliases ARB_depth_texture enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       DEPTH_COMPONENT16_OES                           = 0x81A5
-
-# Aliases ARB_depth_texture enum above
-OES_depth24 enum: (OpenGL ES only)
-       DEPTH_COMPONENT24_OES                           = 0x81A6
-
-# Aliases ARB_depth_texture enum above
-OES_depth32 enum: (OpenGL ES only)
-       DEPTH_COMPONENT32_OES                           = 0x81A7
-
-###############################################################################
-
-EXT_compiled_vertex_array enum:
-       ARRAY_ELEMENT_LOCK_FIRST_EXT                    = 0x81A8
-       ARRAY_ELEMENT_LOCK_COUNT_EXT                    = 0x81A9
-
-###############################################################################
-
-EXT_cull_vertex enum:
-       CULL_VERTEX_EXT                                 = 0x81AA
-       CULL_VERTEX_EYE_POSITION_EXT                    = 0x81AB
-       CULL_VERTEX_OBJECT_POSITION_EXT                 = 0x81AC
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_array_formats enum:
-       IUI_V2F_EXT                                     = 0x81AD
-       IUI_V3F_EXT                                     = 0x81AE
-       IUI_N3F_V2F_EXT                                 = 0x81AF
-       IUI_N3F_V3F_EXT                                 = 0x81B0
-       T2F_IUI_V2F_EXT                                 = 0x81B1
-       T2F_IUI_V3F_EXT                                 = 0x81B2
-       T2F_IUI_N3F_V2F_EXT                             = 0x81B3
-       T2F_IUI_N3F_V3F_EXT                             = 0x81B4
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_func enum:
-       INDEX_TEST_EXT                                  = 0x81B5
-       INDEX_TEST_FUNC_EXT                             = 0x81B6
-       INDEX_TEST_REF_EXT                              = 0x81B7
-
-###############################################################################
-
-# Promoted from SGI?
-EXT_index_material enum:
-       INDEX_MATERIAL_EXT                              = 0x81B8
-       INDEX_MATERIAL_PARAMETER_EXT                    = 0x81B9
-       INDEX_MATERIAL_FACE_EXT                         = 0x81BA
-
-###############################################################################
-
-SGIX_ycrcb enum:
-       YCRCB_422_SGIX                                  = 0x81BB
-       YCRCB_444_SGIX                                  = 0x81BC
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_complex_type: 0x81BD-0x81C3
-#      COMPLEX_UNSIGNED_BYTE_SGI                       = 0x81BD
-#      COMPLEX_BYTE_SGI                                = 0x81BE
-#      COMPLEX_UNSIGNED_SHORT_SGI                      = 0x81BF
-#      COMPLEX_SHORT_SGI                               = 0x81C0
-#      COMPLEX_UNSIGNED_INT_SGI                        = 0x81C1
-#      COMPLEX_INT_SGI                                 = 0x81C2
-#      COMPLEX_FLOAT_SGI                               = 0x81C3
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGI_fft: 0x81C4-0x81CA
-#      POST_TRANSFORM_RED_SCALE_SGI                    = ????   # 1 F
-#      POST_TRANSFORM_GREEN_SCALE_SGI                  = ????   # 1 F
-#      POST_TRANSFORM_BLUE_SCALE_SGI                   = ????   # 1 F
-#      POST_TRANSFORM_ALPHA_SCALE_SGI                  = ????   # 1 F
-#      POST_TRANSFORM_RED_BIAS_SGI                     = ????   # 1 F
-#      POST_TRANSFORM_GREEN_BIAS_SGI                   = ????   # 1 F
-#      POST_TRANSFORM_BLUE_BIAS_SGI                    = ????   # 1 F
-#      POST_TRANSFORM_ALPHA_BIAS_SGI                   = ????   # 1 F
-#      PIXEL_TRANSFORM_OPERATOR_SGI                    = 0x81C4 # 1 I
-#      CONVOLUTION_SGI                                 = 0x81C5
-#      FFT_1D_SGI                                      = 0x81C6
-#      PIXEL_TRANSFORM_SGI                             = 0x81C7
-#      MAX_FFT_WIDTH_SGI                               = 0x81C8
-#      SORT_SGI                                        = 0x81C9
-#      TRANSPOSE_SGI                                   = 0x81CA
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_nurbs_eval: 0x81CB-0x81CF
-#      MAP1_VERTEX_3_NURBS_SGIX                        = 0x81CB # 1 I
-#      MAP1_VERTEX_4_NURBS_SGIX                        = 0x81CC # 1 I
-#      MAP1_INDEX_NURBS_SGIX                           = 0x81CD # 1 I
-#      MAP1_COLOR_4_NURBS_SGIX                         = 0x81CE # 1 I
-#      MAP1_NORMAL_NURBS_SGIX                          = 0x81CF # 1 I
-#      MAP1_TEXTURE_COORD_1_NURBS_SGIX                 = 0x81E0 # 1 I
-#      MAP1_TEXTURE_COORD_2_NURBS_SGIX                 = 0x81E1 # 1 I
-#      MAP1_TEXTURE_COORD_3_NURBS_SGIX                 = 0x81E2 # 1 I
-#      MAP1_TEXTURE_COORD_4_NURBS_SGIX                 = 0x81E3 # 1 I
-#      MAP2_VERTEX_3_NURBS_SGIX                        = 0x81E4 # 1 I
-#      MAP2_VERTEX_4_NURBS_SGIX                        = 0x81E5 # 1 I
-#      MAP2_INDEX_NURBS_SGIX                           = 0x81E6 # 1 I
-#      MAP2_COLOR_4_NURBS_SGIX                         = 0x81E7 # 1 I
-#      MAP2_NORMAL_NURBS_SGIX                          = 0x81E8 # 1 I
-#      MAP2_TEXTURE_COORD_1_NURBS_SGIX                 = 0x81E9 # 1 I
-#      MAP2_TEXTURE_COORD_2_NURBS_SGIX                 = 0x81EA # 1 I
-#      MAP2_TEXTURE_COORD_3_NURBS_SGIX                 = 0x81EB # 1 I
-#      MAP2_TEXTURE_COORD_4_NURBS_SGIX                 = 0x81EC # 1 I
-#      NURBS_KNOT_COUNT_SGIX                           = 0x81ED
-#      NURBS_KNOT_VECTOR_SGIX                          = 0x81EE
-
-###############################################################################
-
-# Sun: 0x81D0-0x81DF
-
-# No extension spec, not in enumext.spec
-# SUNX_surface_hint enum:
-#       SURFACE_SIZE_HINT_SUNX                         = 0x81D2
-#       LARGE_SUNX                                     = 0x81D3
-
-SUNX_general_triangle_list enum:
-        RESTART_SUN                                    = 0x0001
-        REPLACE_MIDDLE_SUN                             = 0x0002
-        REPLACE_OLDEST_SUN                             = 0x0003
-        WRAP_BORDER_SUN                                = 0x81D4
-        TRIANGLE_LIST_SUN                              = 0x81D7
-        REPLACEMENT_CODE_SUN                           = 0x81D8
-
-SUNX_constant_data enum:
-        UNPACK_CONSTANT_DATA_SUNX                      = 0x81D5
-        TEXTURE_CONSTANT_DATA_SUNX                     = 0x81D6
-
-SUN_global_alpha enum:
-        GLOBAL_ALPHA_SUN                               = 0x81D9
-        GLOBAL_ALPHA_FACTOR_SUN                        = 0x81DA
-
-###############################################################################
-
-# SGIX_nurbs_eval (additional; see above): 0x81E0-0x81EE
-
-###############################################################################
-
-SGIS_texture_color_mask enum:
-       TEXTURE_COLOR_WRITEMASK_SGIS                    = 0x81EF
-
-###############################################################################
-
-SGIS_point_line_texgen enum:
-       EYE_DISTANCE_TO_POINT_SGIS                      = 0x81F0
-       OBJECT_DISTANCE_TO_POINT_SGIS                   = 0x81F1
-       EYE_DISTANCE_TO_LINE_SGIS                       = 0x81F2
-       OBJECT_DISTANCE_TO_LINE_SGIS                    = 0x81F3
-       EYE_POINT_SGIS                                  = 0x81F4
-       OBJECT_POINT_SGIS                               = 0x81F5
-       EYE_LINE_SGIS                                   = 0x81F6
-       OBJECT_LINE_SGIS                                = 0x81F7
-
-###############################################################################
-
-VERSION_1_2 enum: (Promoted for OpenGL 1.2)
-       LIGHT_MODEL_COLOR_CONTROL                       = 0x81F8 # 1 I
-       SINGLE_COLOR                                    = 0x81F9
-       SEPARATE_SPECULAR_COLOR                         = 0x81FA
-
-EXT_separate_specular_color enum:
-       LIGHT_MODEL_COLOR_CONTROL_EXT                   = 0x81F8
-       SINGLE_COLOR_EXT                                = 0x81F9
-       SEPARATE_SPECULAR_COLOR_EXT                     = 0x81FA
-
-###############################################################################
-
-EXT_shared_texture_palette enum:
-       SHARED_TEXTURE_PALETTE_EXT                      = 0x81FB # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_scale: 0x81FC-0x81FD
-#      FOG_SCALE_SGIX                                  = 0x81FC # 1 I
-#      FOG_SCALE_VALUE_SGIX                            = 0x81FD # 1 F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_blend: 0x81FE-0x81FF
-#      FOG_BLEND_ALPHA_SGIX                            = 0x81FE # 1 I
-#      FOG_BLEND_COLOR_SGIX                            = 0x81FF # 1 I
-
-###############################################################################
-
-# ATI: 0x8200-0x820F (released by Microsoft 2002/9/16)
-ATI_text_fragment_shader enum:
-       TEXT_FRAGMENT_SHADER_ATI                        = 0x8200
-
-###############################################################################
-
-# OpenGL ARB: 0x8210-0x823F
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_RED_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
-       use ARB_framebuffer_object          FRAMEBUFFER_DEFAULT
-       use ARB_framebuffer_object          FRAMEBUFFER_UNDEFINED
-       use ARB_framebuffer_object          DEPTH_STENCIL_ATTACHMENT
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING           = 0x8210    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE           = 0x8211    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_RED_SIZE                 = 0x8212    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_GREEN_SIZE               = 0x8213    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                = 0x8214    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE               = 0x8215    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE               = 0x8216    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE             = 0x8217    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_DEFAULT                             = 0x8218    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_UNDEFINED                           = 0x8219    # VERSION_3_0 / ARB_fbo
-       DEPTH_STENCIL_ATTACHMENT                        = 0x821A    # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
-       MAJOR_VERSION                                   = 0x821B    # VERSION_3_0
-       MINOR_VERSION                                   = 0x821C    # VERSION_3_0
-       NUM_EXTENSIONS                                  = 0x821D    # VERSION_3_0
-       CONTEXT_FLAGS                                   = 0x821E    # VERSION_3_0
-
-# ARB_future_use: 0x821F-0x8221
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          INDEX
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       INDEX                                           = 0x8222    # VERSION_3_0 / ARB_fbo
-
-VERSION_3_0 enum:
-       DEPTH_BUFFER                                    = 0x8223    # VERSION_3_0
-       STENCIL_BUFFER                                  = 0x8224    # VERSION_3_0
-       COMPRESSED_RED                                  = 0x8225    # VERSION_3_0
-       COMPRESSED_RG                                   = 0x8226    # VERSION_3_0
-
-VERSION_3_0 enum:
-       use ARB_texture_rg                  RG
-       use ARB_texture_rg                  RG_INTEGER
-       use ARB_texture_rg                  R8
-       use ARB_texture_rg                  R16
-       use ARB_texture_rg                  RG8
-       use ARB_texture_rg                  RG16
-       use ARB_texture_rg                  R16F
-       use ARB_texture_rg                  R32F
-       use ARB_texture_rg                  RG16F
-       use ARB_texture_rg                  RG32F
-       use ARB_texture_rg                  R8I
-       use ARB_texture_rg                  R8UI
-       use ARB_texture_rg                  R16I
-       use ARB_texture_rg                  R16UI
-       use ARB_texture_rg                  R32I
-       use ARB_texture_rg                  R32UI
-       use ARB_texture_rg                  RG8I
-       use ARB_texture_rg                  RG8UI
-       use ARB_texture_rg                  RG16I
-       use ARB_texture_rg                  RG16UI
-       use ARB_texture_rg                  RG32I
-       use ARB_texture_rg                  RG32UI
-
-ARB_texture_rg enum: (note: no ARB suffixes)
-       RG                                              = 0x8227    # VERSION_3_0 / ARB_trg
-       RG_INTEGER                                      = 0x8228    # VERSION_3_0 / ARB_trg
-       R8                                              = 0x8229    # VERSION_3_0 / ARB_trg
-       R16                                             = 0x822A    # VERSION_3_0 / ARB_trg
-       RG8                                             = 0x822B    # VERSION_3_0 / ARB_trg
-       RG16                                            = 0x822C    # VERSION_3_0 / ARB_trg
-       R16F                                            = 0x822D    # VERSION_3_0 / ARB_trg
-       R32F                                            = 0x822E    # VERSION_3_0 / ARB_trg
-       RG16F                                           = 0x822F    # VERSION_3_0 / ARB_trg
-       RG32F                                           = 0x8230    # VERSION_3_0 / ARB_trg
-       R8I                                             = 0x8231    # VERSION_3_0 / ARB_trg
-       R8UI                                            = 0x8232    # VERSION_3_0 / ARB_trg
-       R16I                                            = 0x8233    # VERSION_3_0 / ARB_trg
-       R16UI                                           = 0x8234    # VERSION_3_0 / ARB_trg
-       R32I                                            = 0x8235    # VERSION_3_0 / ARB_trg
-       R32UI                                           = 0x8236    # VERSION_3_0 / ARB_trg
-       RG8I                                            = 0x8237    # VERSION_3_0 / ARB_trg
-       RG8UI                                           = 0x8238    # VERSION_3_0 / ARB_trg
-       RG16I                                           = 0x8239    # VERSION_3_0 / ARB_trg
-       RG16UI                                          = 0x823A    # VERSION_3_0 / ARB_trg
-       RG32I                                           = 0x823B    # VERSION_3_0 / ARB_trg
-       RG32UI                                          = 0x823C    # VERSION_3_0 / ARB_trg
-
-# ARB_future_use: 0x823D-0x823F
-
-###############################################################################
-
-# @@@ Any_vendor_future_use: 0x8240-0x82AF (released by Microsoft 2002/9/16)
-
-###############################################################################
-
-# ADD: 0x82B0-0x830F
-
-###############################################################################
-
-SGIX_depth_pass_instrument enum: 0x8310-0x8312
-       DEPTH_PASS_INSTRUMENT_SGIX                      = 0x8310
-       DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX             = 0x8311
-       DEPTH_PASS_INSTRUMENT_MAX_SGIX                  = 0x8312
-
-###############################################################################
-
-SGIX_fragments_instrument enum: 0x8313-0x8315
-       FRAGMENTS_INSTRUMENT_SGIX                       = 0x8313 # 1 I
-       FRAGMENTS_INSTRUMENT_COUNTERS_SGIX              = 0x8314 # 1 I
-       FRAGMENTS_INSTRUMENT_MAX_SGIX                   = 0x8315 # 1 I
-
-###############################################################################
-
-SGIX_convolution_accuracy enum:
-       CONVOLUTION_HINT_SGIX                           = 0x8316 # 1 I
-
-###############################################################################
-
-# SGIX_color_matrix_accuracy: 0x8317
-
-###############################################################################
-
-# 0x8318-0x8319
-SGIX_ycrcba enum:
-       YCRCB_SGIX                                      = 0x8318
-       YCRCBA_SGIX                                     = 0x8319
-
-###############################################################################
-
-# 0x831A-0x831F
-SGIX_slim enum:
-       UNPACK_COMPRESSED_SIZE_SGIX                     = 0x831A
-       PACK_MAX_COMPRESSED_SIZE_SGIX                   = 0x831B
-       PACK_COMPRESSED_SIZE_SGIX                       = 0x831C
-       SLIM8U_SGIX                                     = 0x831D
-       SLIM10U_SGIX                                    = 0x831E
-       SLIM12S_SGIX                                    = 0x831F
-
-###############################################################################
-
-SGIX_blend_alpha_minmax enum:
-       ALPHA_MIN_SGIX                                  = 0x8320
-       ALPHA_MAX_SGIX                                  = 0x8321
-
-###############################################################################
-
-SGIX_scalebias_hint enum:
-       SCALEBIAS_HINT_SGIX                             = 0x8322
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_layers: 0x8323-0x8328
-#      FOG_TYPE_SGIX                                   = 0x8323 # 1 I
-#      UNIFORM_SGIX                                    = 0x8324
-#      LAYERED_SGIX                                    = 0x8325
-#      FOG_GROUND_PLANE_SGIX                           = 0x8326 # 4 F
-#      FOG_LAYERS_POINTS_SGIX                          = 0x8327 # 1 I
-#      MAX_FOG_LAYERS_POINTS_SGIX                      = 0x8328 # 1 I
-
-###############################################################################
-
-SGIX_async enum:
-       ASYNC_MARKER_SGIX                               = 0x8329
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_phase: 0x832A
-#      PHASE_SGIX                                      = 0x832A
-
-###############################################################################
-
-# SGIX_pixel_texture (additional; see above): 0x832B
-
-###############################################################################
-
-SGIX_async_histogram enum:
-       ASYNC_HISTOGRAM_SGIX                            = 0x832C
-       MAX_ASYNC_HISTOGRAM_SGIX                        = 0x832D
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_mipmap_anisotropic: 0x832E-0x832F
-#      TEXTURE_MIPMAP_ANISOTROPY_SGIX                  = 0x832E
-#      MAX_MIPMAP_ANISOTROPY_SGIX                      = 0x832F # 1 I
-
-###############################################################################
-
-EXT_pixel_transform enum:
-       PIXEL_TRANSFORM_2D_EXT                          = 0x8330
-       PIXEL_MAG_FILTER_EXT                            = 0x8331
-       PIXEL_MIN_FILTER_EXT                            = 0x8332
-       PIXEL_CUBIC_WEIGHT_EXT                          = 0x8333
-       CUBIC_EXT                                       = 0x8334
-       AVERAGE_EXT                                     = 0x8335
-       PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT              = 0x8336
-       MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT          = 0x8337
-       PIXEL_TRANSFORM_2D_MATRIX_EXT                   = 0x8338
-
-# SUN_future_use: 0x8339-0x833F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_cube_map: 0x8340-0x8348
-#      ENV_MAP_SGIX                                    = 0x8340
-#      CUBE_MAP_SGIX                                   = 0x8341
-#      CUBE_MAP_ZP_SGIX                                = 0x8342
-#      CUBE_MAP_ZN_SGIX                                = 0x8343
-#      CUBE_MAP_XN_SGIX                                = 0x8344
-#      CUBE_MAP_XP_SGIX                                = 0x8345
-#      CUBE_MAP_YN_SGIX                                = 0x8346
-#      CUBE_MAP_YP_SGIX                                = 0x8347
-#      CUBE_MAP_BINDING_SGIX                           = 0x8348 # 1 I
-
-###############################################################################
-
-# Unfortunately, there was a collision promoting to EXT from SGIX.
-# Use fog_coord's value of 0x8452 instead of the previously
-#   assigned FRAGMENT_DEPTH_EXT -> 0x834B.
-# EXT_light_texture: 0x8349-0x8352
-EXT_light_texture enum: 0x8349-0x8352
-       FRAGMENT_MATERIAL_EXT                           = 0x8349
-       FRAGMENT_NORMAL_EXT                             = 0x834A
-       FRAGMENT_COLOR_EXT                              = 0x834C
-       ATTENUATION_EXT                                 = 0x834D
-       SHADOW_ATTENUATION_EXT                          = 0x834E
-       TEXTURE_APPLICATION_MODE_EXT                    = 0x834F # 1 I
-       TEXTURE_LIGHT_EXT                               = 0x8350 # 1 I
-       TEXTURE_MATERIAL_FACE_EXT                       = 0x8351 # 1 I
-       TEXTURE_MATERIAL_PARAMETER_EXT                  = 0x8352 # 1 I
-       use EXT_fog_coord FRAGMENT_DEPTH_EXT
-
-###############################################################################
-
-SGIS_pixel_texture enum:
-       PIXEL_TEXTURE_SGIS                              = 0x8353 # 1 I
-       PIXEL_FRAGMENT_RGB_SOURCE_SGIS                  = 0x8354 # 1 I
-       PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS                = 0x8355 # 1 I
-       PIXEL_GROUP_COLOR_SGIS                          = 0x8356 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_bits: 0x8357-0x8359
-#      COLOR_TO_TEXTURE_COORD_SGIX                     = 0x8357
-#      COLOR_BIT_PATTERN_SGIX                          = 0x8358
-#      COLOR_VALUE_SGIX                                = 0x8359
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_pixel_texture_lod: 0x835A
-#      PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX                = 0x835A
-
-###############################################################################
-
-SGIX_line_quality_hint enum:
-       LINE_QUALITY_HINT_SGIX                          = 0x835B
-
-###############################################################################
-
-SGIX_async_pixel enum:
-       ASYNC_TEX_IMAGE_SGIX                            = 0x835C
-       ASYNC_DRAW_PIXELS_SGIX                          = 0x835D
-       ASYNC_READ_PIXELS_SGIX                          = 0x835E
-       MAX_ASYNC_TEX_IMAGE_SGIX                        = 0x835F
-       MAX_ASYNC_DRAW_PIXELS_SGIX                      = 0x8360
-       MAX_ASYNC_READ_PIXELS_SGIX                      = 0x8361
-
-###############################################################################
-
-# EXT_packed_pixels (additional; see above): 0x8362-0x8368
-
-###############################################################################
-
-SGIX_texture_coordinate_clamp enum:
-       TEXTURE_MAX_CLAMP_S_SGIX                        = 0x8369
-       TEXTURE_MAX_CLAMP_T_SGIX                        = 0x836A
-       TEXTURE_MAX_CLAMP_R_SGIX                        = 0x836B
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_texture: 0x836C-0x836E
-#      FRAGMENT_FOG_SGIX                               = 0x836C
-#      TEXTURE_FOG_SGIX                                = 0x836D # 1 I
-#      FOG_PATCHY_FACTOR_SGIX                          = 0x836E
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fog_factor_to_alpha: 0x836F
-       FOG_FACTOR_TO_ALPHA_SGIX                        = 0x836F
-
-###############################################################################
-
-# HP: 0x8370-0x837F
-# NOTE: IBM is using values in this range, because of a bobble
-# when Pat Brown left at the same time as I assigned them the
-# next range and their registry became inconsistent. Unknown
-# whether HP has any conflicts as they have never reported using
-# any values in this range.
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       MIRRORED_REPEAT                                 = 0x8370
-
-ARB_texture_mirrored_repeat enum:
-       MIRRORED_REPEAT_ARB                             = 0x8370
-
-IBM_texture_mirrored_repeat enum:
-       MIRRORED_REPEAT_IBM                             = 0x8370
-
-# Aliases ARB_texture_mirrored_repeat enum above
-OES_texture_mirrored_repeat enum: (OpenGL ES only)
-       MIRRORED_REPEAT_OES                             = 0x8370
-
-###############################################################################
-
-# IBM: 0x8380-0x839F
-
-###############################################################################
-
-# S3: 0x83A0-0x83BF
-
-S3_s3tc enum:
-       RGB_S3TC                                        = 0x83A0
-       RGB4_S3TC                                       = 0x83A1
-       RGBA_S3TC                                       = 0x83A2
-       RGBA4_S3TC                                      = 0x83A3
-
-# S3_future_use: 0x83A4-0x83BF
-
-###############################################################################
-
-# Obsolete extension, never to be put in enumext.spec
-# SGIS_multitexture: 0x83C0-0x83E5
-#      SELECTED_TEXTURE_SGIS                           = 0x83C0 # 1 I
-#      SELECTED_TEXTURE_COORD_SET_SGIS                 = 0x83C1 # 1 I
-#      SELECTED_TEXTURE_TRANSFORM_SGIS                 = 0x83C2 # 1 I
-#      MAX_TEXTURES_SGIS                               = 0x83C3 # 1 I
-#      MAX_TEXTURE_COORD_SETS_SGIS                     = 0x83C4 # 1 I
-#      TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS        = 0x83C5 # 1 I
-#      TEXTURE_ENV_COORD_SET_SGIS                      = 0x83C6
-#      TEXTURE0_SGIS                                   = 0x83C7
-#      TEXTURE1_SGIS                                   = 0x83C8
-#      TEXTURE2_SGIS                                   = 0x83C9
-#      TEXTURE3_SGIS                                   = 0x83CA
-#
-# SGIS_multitexture_future_use: 0x83CB-0x83E5
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_g_instruments: 0x83E6-0x83E9
-#      BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX            = 0x83E6 # 1 I
-#      BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX          = 0x83E7 # 1 I
-#      BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX           = 0x83E8 # 1 I
-#      BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX      = 0x83E9 # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_r_instruments: 0x83EA-0x83EC
-#      BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX        = 0x83EA # 1 I
-#      BALI_DEPTH_PASS_INSTRUMENT_SGIX                 = 0x83EB # 1 I
-#      BALI_R_CHIP_COUNT_SGIX                          = 0x83EC # 1 I
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_occlusion_instrument: 0x83ED
-#      OCCLUSION_INSTRUMENT_SGIX                       = 0x83ED # 1 I
-
-###############################################################################
-
-SGIX_vertex_preclip enum:
-       VERTEX_PRECLIP_SGIX                             = 0x83EE
-       VERTEX_PRECLIP_HINT_SGIX                        = 0x83EF
-
-###############################################################################
-
-# INTEL: 0x83F0-0x83FF
-# Note that this block was reclaimed from NTP, who never shipped it,
-#   and reassigned to Intel.
-
-EXT_texture_compression_s3tc enum:
-       COMPRESSED_RGB_S3TC_DXT1_EXT                    = 0x83F0
-       COMPRESSED_RGBA_S3TC_DXT1_EXT                   = 0x83F1
-       COMPRESSED_RGBA_S3TC_DXT3_EXT                   = 0x83F2
-       COMPRESSED_RGBA_S3TC_DXT5_EXT                   = 0x83F3
-
-INTEL_parallel_arrays enum:
-       PARALLEL_ARRAYS_INTEL                           = 0x83F4
-       VERTEX_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F5
-       NORMAL_ARRAY_PARALLEL_POINTERS_INTEL            = 0x83F6
-       COLOR_ARRAY_PARALLEL_POINTERS_INTEL             = 0x83F7
-       TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL     = 0x83F8
-
-# INTEL_future_use: 0x83F9-0x83FF
-
-###############################################################################
-
-SGIX_fragment_lighting enum:
-       FRAGMENT_LIGHTING_SGIX                          = 0x8400 # 1 I
-       FRAGMENT_COLOR_MATERIAL_SGIX                    = 0x8401 # 1 I
-       FRAGMENT_COLOR_MATERIAL_FACE_SGIX               = 0x8402 # 1 I
-       FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX          = 0x8403 # 1 I
-       MAX_FRAGMENT_LIGHTS_SGIX                        = 0x8404 # 1 I
-       MAX_ACTIVE_LIGHTS_SGIX                          = 0x8405 # 1 I
-       CURRENT_RASTER_NORMAL_SGIX                      = 0x8406 # 1 I
-       LIGHT_ENV_MODE_SGIX                             = 0x8407 # 1 I
-       FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX          = 0x8408 # 1 I
-       FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX              = 0x8409 # 1 I
-       FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX               = 0x840A # 4 F
-       FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX  = 0x840B # 1 I
-       FRAGMENT_LIGHT0_SGIX                            = 0x840C # 1 I
-       FRAGMENT_LIGHT1_SGIX                            = 0x840D
-       FRAGMENT_LIGHT2_SGIX                            = 0x840E
-       FRAGMENT_LIGHT3_SGIX                            = 0x840F
-       FRAGMENT_LIGHT4_SGIX                            = 0x8410
-       FRAGMENT_LIGHT5_SGIX                            = 0x8411
-       FRAGMENT_LIGHT6_SGIX                            = 0x8412
-       FRAGMENT_LIGHT7_SGIX                            = 0x8413
-
-# SGIX_fragment_lighting_future_use: 0x8414-0x842B
-
-###############################################################################
-
-SGIX_resample enum:
-       PACK_RESAMPLE_SGIX                              = 0x842C
-       UNPACK_RESAMPLE_SGIX                            = 0x842D
-       RESAMPLE_REPLICATE_SGIX                         = 0x842E
-       RESAMPLE_ZERO_FILL_SGIX                         = 0x842F
-       RESAMPLE_DECIMATE_SGIX                          = 0x8430
-
-# SGIX_resample_future_use: 0x8431-0x8435
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_fragment_lighting_space: 0x8436-0x8449
-#      EYE_SPACE_SGIX                                  = 0x8436
-#      TANGENT_SPACE_SGIX                              = 0x8437
-#      OBJECT_SPACE_SGIX                               = 0x8438
-#      TANGENT_ARRAY_SGIX                              = 0x8439
-#      BINORMAL_ARRAY_SGIX                             = 0x843A
-#      CURRENT_TANGENT_SGIX                            = 0x843B # 3 F
-#      CURRENT_BINORMAL_SGIX                           = 0x843C # 3 F
-#      FRAGMENT_LIGHT_SPACE_SGIX                       = 0x843D # 1 I
-#      TANGENT_ARRAY_TYPE_SGIX                         = 0x843E
-#      TANGENT_ARRAY_STRIDE_SGIX                       = 0x843F
-#      TANGENT_ARRAY_COUNT_SGIX                        = 0x8440
-#      BINORMAL_ARRAY_TYPE_SGIX                        = 0x8441
-#      BINORMAL_ARRAY_STRIDE_SGIX                      = 0x8442
-#      BINORMAL_ARRAY_COUNT_SGIX                       = 0x8443
-#      TANGENT_ARRAY_POINTER_SGIX                      = 0x8444
-#      BINORMAL_ARRAY_POINTER_SGIX                     = 0x8445
-#      MAP1_TANGENT_SGIX                               = 0x8446
-#      MAP2_TANGENT_SGIX                               = 0x8447
-#      MAP1_BINORMAL_SGIX                              = 0x8448
-#      MAP2_BINORMAL_SGIX                              = 0x8449
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_bali_timer_instruments: 0x844A-0x844C
-#      BALI_GEOM_TIMER_INSTRUMENT_SGIX                 = 0x844A # 1 I
-#      BALI_RASTER_TIMER_INSTRUMENT_SGIX               = 0x844B # 1 I
-#      BALI_INSTRUMENT_TIME_UNIT_SGIX                  = 0x844C # 1 I
-
-###############################################################################
-
-# SGIX_clipmap (additional; see above): 0x844D-0x844F
-
-###############################################################################
-
-# SGI (actually brokered for Id Software): 0x8450-0x845F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
-       FOG_COORD_SRC                                   = 0x8450    # alias GL_FOG_COORDINATE_SOURCE
-       FOG_COORD                                       = 0x8451    # alias GL_FOG_COORDINATE
-       CURRENT_FOG_COORD                               = 0x8453    # alias GL_CURRENT_FOG_COORDINATE
-       FOG_COORD_ARRAY_TYPE                            = 0x8454    # alias GL_FOG_COORDINATE_ARRAY_TYPE
-       FOG_COORD_ARRAY_STRIDE                          = 0x8455    # alias GL_FOG_COORDINATE_ARRAY_STRIDE
-       FOG_COORD_ARRAY_POINTER                         = 0x8456    # alias GL_FOG_COORDINATE_ARRAY_POINTER
-       FOG_COORD_ARRAY                                 = 0x8457    # alias GL_FOG_COORDINATE_ARRAY
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       FOG_COORDINATE_SOURCE                           = 0x8450 # 1 I
-       FOG_COORDINATE                                  = 0x8451
-       FRAGMENT_DEPTH                                  = 0x8452
-       CURRENT_FOG_COORDINATE                          = 0x8453 # 1 F
-       FOG_COORDINATE_ARRAY_TYPE                       = 0x8454 # 1 I
-       FOG_COORDINATE_ARRAY_STRIDE                     = 0x8455 # 1 I
-       FOG_COORDINATE_ARRAY_POINTER                    = 0x8456
-       FOG_COORDINATE_ARRAY                            = 0x8457 # 1 I
-
-EXT_fog_coord enum:
-       FOG_COORDINATE_SOURCE_EXT                       = 0x8450 # 1 I
-       FOG_COORDINATE_EXT                              = 0x8451
-       FRAGMENT_DEPTH_EXT                              = 0x8452
-       CURRENT_FOG_COORDINATE_EXT                      = 0x8453 # 1 F
-       FOG_COORDINATE_ARRAY_TYPE_EXT                   = 0x8454 # 1 I
-       FOG_COORDINATE_ARRAY_STRIDE_EXT                 = 0x8455 # 1 I
-       FOG_COORDINATE_ARRAY_POINTER_EXT                = 0x8456
-       FOG_COORDINATE_ARRAY_EXT                        = 0x8457 # 1 I
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       COLOR_SUM                                       = 0x8458 # 1 I
-       CURRENT_SECONDARY_COLOR                         = 0x8459 # 3 F
-       SECONDARY_COLOR_ARRAY_SIZE                      = 0x845A # 1 I
-       SECONDARY_COLOR_ARRAY_TYPE                      = 0x845B # 1 I
-       SECONDARY_COLOR_ARRAY_STRIDE                    = 0x845C # 1 I
-       SECONDARY_COLOR_ARRAY_POINTER                   = 0x845D
-       SECONDARY_COLOR_ARRAY                           = 0x845E # 1 I
-
-EXT_secondary_color enum:
-       COLOR_SUM_EXT                                   = 0x8458 # 1 I
-       CURRENT_SECONDARY_COLOR_EXT                     = 0x8459 # 3 F
-       SECONDARY_COLOR_ARRAY_SIZE_EXT                  = 0x845A # 1 I
-       SECONDARY_COLOR_ARRAY_TYPE_EXT                  = 0x845B # 1 I
-       SECONDARY_COLOR_ARRAY_STRIDE_EXT                = 0x845C # 1 I
-       SECONDARY_COLOR_ARRAY_POINTER_EXT               = 0x845D
-       SECONDARY_COLOR_ARRAY_EXT                       = 0x845E # 1 I
-
-ARB_vertex_program enum:
-       COLOR_SUM_ARB                                   = 0x8458 # 1 I  # ARB_vertex_program
-
-VERSION_2_1 enum:
-       CURRENT_RASTER_SECONDARY_COLOR                  = 0x845F
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-SGIX_icc_texture enum:
-#      RGB_ICC_SGIX                                    = 0x8460
-#      RGBA_ICC_SGIX                                   = 0x8461
-#      ALPHA_ICC_SGIX                                  = 0x8462
-#      LUMINANCE_ICC_SGIX                              = 0x8463
-#      INTENSITY_ICC_SGIX                              = 0x8464
-#      LUMINANCE_ALPHA_ICC_SGIX                        = 0x8465
-#      R5_G6_B5_ICC_SGIX                               = 0x8466
-#      R5_G6_B5_A8_ICC_SGIX                            = 0x8467
-#      ALPHA16_ICC_SGIX                                = 0x8468
-#      LUMINANCE16_ICC_SGIX                            = 0x8469
-#      INTENSITY16_ICC_SGIX                            = 0x846A
-#      LUMINANCE16_ALPHA8_ICC_SGIX                     = 0x846B
-
-###############################################################################
-
-# SGI_future_use: 0x846C
-
-###############################################################################
-
-# SMOOTH_* enums are new names for pre-1.2 enums.
-VERSION_1_2 enum:
-       SMOOTH_POINT_SIZE_RANGE                         = 0x0B12 # 2 F
-       SMOOTH_POINT_SIZE_GRANULARITY                   = 0x0B13 # 1 F
-       SMOOTH_LINE_WIDTH_RANGE                         = 0x0B22 # 2 F
-       SMOOTH_LINE_WIDTH_GRANULARITY                   = 0x0B23 # 1 F
-       ALIASED_POINT_SIZE_RANGE                        = 0x846D # 2 F
-       ALIASED_LINE_WIDTH_RANGE                        = 0x846E # 2 F
-
-###############################################################################
-
-# SGI_future_use: 0x846F
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x8470-0x848F
-
-###############################################################################
-
-# REND (Rendition): 0x8490-0x849F
-
-REND_screen_coordinates enum:
-       SCREEN_COORDINATES_REND                         = 0x8490
-       INVERTED_SCREEN_W_REND                          = 0x8491
-
-###############################################################################
-
-# ATI Technologies (vendor multitexture, spec not yet released): 0x84A0-84BF
-
-###############################################################################
-
-# OpenGL ARB: 0x84C0-0x84EF
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       TEXTURE0                                        = 0x84C0
-       TEXTURE1                                        = 0x84C1
-       TEXTURE2                                        = 0x84C2
-       TEXTURE3                                        = 0x84C3
-       TEXTURE4                                        = 0x84C4
-       TEXTURE5                                        = 0x84C5
-       TEXTURE6                                        = 0x84C6
-       TEXTURE7                                        = 0x84C7
-       TEXTURE8                                        = 0x84C8
-       TEXTURE9                                        = 0x84C9
-       TEXTURE10                                       = 0x84CA
-       TEXTURE11                                       = 0x84CB
-       TEXTURE12                                       = 0x84CC
-       TEXTURE13                                       = 0x84CD
-       TEXTURE14                                       = 0x84CE
-       TEXTURE15                                       = 0x84CF
-       TEXTURE16                                       = 0x84D0
-       TEXTURE17                                       = 0x84D1
-       TEXTURE18                                       = 0x84D2
-       TEXTURE19                                       = 0x84D3
-       TEXTURE20                                       = 0x84D4
-       TEXTURE21                                       = 0x84D5
-       TEXTURE22                                       = 0x84D6
-       TEXTURE23                                       = 0x84D7
-       TEXTURE24                                       = 0x84D8
-       TEXTURE25                                       = 0x84D9
-       TEXTURE26                                       = 0x84DA
-       TEXTURE27                                       = 0x84DB
-       TEXTURE28                                       = 0x84DC
-       TEXTURE29                                       = 0x84DD
-       TEXTURE30                                       = 0x84DE
-       TEXTURE31                                       = 0x84DF
-       ACTIVE_TEXTURE                                  = 0x84E0 # 1 I
-       CLIENT_ACTIVE_TEXTURE                           = 0x84E1 # 1 I
-       MAX_TEXTURE_UNITS                               = 0x84E2 # 1 I
-
-ARB_multitexture enum:
-       TEXTURE0_ARB                                    = 0x84C0
-       TEXTURE1_ARB                                    = 0x84C1
-       TEXTURE2_ARB                                    = 0x84C2
-       TEXTURE3_ARB                                    = 0x84C3
-       TEXTURE4_ARB                                    = 0x84C4
-       TEXTURE5_ARB                                    = 0x84C5
-       TEXTURE6_ARB                                    = 0x84C6
-       TEXTURE7_ARB                                    = 0x84C7
-       TEXTURE8_ARB                                    = 0x84C8
-       TEXTURE9_ARB                                    = 0x84C9
-       TEXTURE10_ARB                                   = 0x84CA
-       TEXTURE11_ARB                                   = 0x84CB
-       TEXTURE12_ARB                                   = 0x84CC
-       TEXTURE13_ARB                                   = 0x84CD
-       TEXTURE14_ARB                                   = 0x84CE
-       TEXTURE15_ARB                                   = 0x84CF
-       TEXTURE16_ARB                                   = 0x84D0
-       TEXTURE17_ARB                                   = 0x84D1
-       TEXTURE18_ARB                                   = 0x84D2
-       TEXTURE19_ARB                                   = 0x84D3
-       TEXTURE20_ARB                                   = 0x84D4
-       TEXTURE21_ARB                                   = 0x84D5
-       TEXTURE22_ARB                                   = 0x84D6
-       TEXTURE23_ARB                                   = 0x84D7
-       TEXTURE24_ARB                                   = 0x84D8
-       TEXTURE25_ARB                                   = 0x84D9
-       TEXTURE26_ARB                                   = 0x84DA
-       TEXTURE27_ARB                                   = 0x84DB
-       TEXTURE28_ARB                                   = 0x84DC
-       TEXTURE29_ARB                                   = 0x84DD
-       TEXTURE30_ARB                                   = 0x84DE
-       TEXTURE31_ARB                                   = 0x84DF
-       ACTIVE_TEXTURE_ARB                              = 0x84E0 # 1 I
-       CLIENT_ACTIVE_TEXTURE_ARB                       = 0x84E1 # 1 I
-       MAX_TEXTURE_UNITS_ARB                           = 0x84E2 # 1 I
-
-# These are really core ES 1.1 enums, but haven't included
-# ES core enums in enum.spec yet
-OES_texture_env_crossbar enum: (OpenGL ES only)
-       use VERSION_1_3 TEXTURE0
-       use VERSION_1_3 TEXTURE1
-       use VERSION_1_3 TEXTURE2
-       use VERSION_1_3 TEXTURE3
-       use VERSION_1_3 TEXTURE4
-       use VERSION_1_3 TEXTURE5
-       use VERSION_1_3 TEXTURE6
-       use VERSION_1_3 TEXTURE7
-       use VERSION_1_3 TEXTURE8
-       use VERSION_1_3 TEXTURE9
-       use VERSION_1_3 TEXTURE10
-       use VERSION_1_3 TEXTURE11
-       use VERSION_1_3 TEXTURE12
-       use VERSION_1_3 TEXTURE13
-       use VERSION_1_3 TEXTURE14
-       use VERSION_1_3 TEXTURE15
-       use VERSION_1_3 TEXTURE16
-       use VERSION_1_3 TEXTURE17
-       use VERSION_1_3 TEXTURE18
-       use VERSION_1_3 TEXTURE19
-       use VERSION_1_3 TEXTURE20
-       use VERSION_1_3 TEXTURE21
-       use VERSION_1_3 TEXTURE22
-       use VERSION_1_3 TEXTURE23
-       use VERSION_1_3 TEXTURE24
-       use VERSION_1_3 TEXTURE25
-       use VERSION_1_3 TEXTURE26
-       use VERSION_1_3 TEXTURE27
-       use VERSION_1_3 TEXTURE28
-       use VERSION_1_3 TEXTURE29
-       use VERSION_1_3 TEXTURE30
-       use VERSION_1_3 TEXTURE31
-
-###############################################################################
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       TRANSPOSE_MODELVIEW_MATRIX                      = 0x84E3 # 16 F
-       TRANSPOSE_PROJECTION_MATRIX                     = 0x84E4 # 16 F
-       TRANSPOSE_TEXTURE_MATRIX                        = 0x84E5 # 16 F
-       TRANSPOSE_COLOR_MATRIX                          = 0x84E6 # 16 F
-
-ARB_transpose_matrix enum:
-       TRANSPOSE_MODELVIEW_MATRIX_ARB                  = 0x84E3 # 16 F
-       TRANSPOSE_PROJECTION_MATRIX_ARB                 = 0x84E4 # 16 F
-       TRANSPOSE_TEXTURE_MATRIX_ARB                    = 0x84E5 # 16 F
-       TRANSPOSE_COLOR_MATRIX_ARB                      = 0x84E6 # 16 F
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       SUBTRACT                                        = 0x84E7
-
-ARB_texture_env_combine enum:
-       SUBTRACT_ARB                                    = 0x84E7
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          MAX_RENDERBUFFER_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       MAX_RENDERBUFFER_SIZE                           = 0x84E8    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below):
-       MAX_RENDERBUFFER_SIZE_EXT                       = 0x84E8
-
-# Aliases EXT_framebuffer_object enum above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       MAX_RENDERBUFFER_SIZE_OES                       = 0x84E8
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       COMPRESSED_ALPHA                                = 0x84E9
-       COMPRESSED_LUMINANCE                            = 0x84EA
-       COMPRESSED_LUMINANCE_ALPHA                      = 0x84EB
-       COMPRESSED_INTENSITY                            = 0x84EC
-       COMPRESSED_RGB                                  = 0x84ED
-       COMPRESSED_RGBA                                 = 0x84EE
-       TEXTURE_COMPRESSION_HINT                        = 0x84EF
-       TEXTURE_COMPRESSED_IMAGE_SIZE                   = 0x86A0
-       TEXTURE_COMPRESSED                              = 0x86A1
-       NUM_COMPRESSED_TEXTURE_FORMATS                  = 0x86A2
-       COMPRESSED_TEXTURE_FORMATS                      = 0x86A3
-
-ARB_texture_compression enum:
-       COMPRESSED_ALPHA_ARB                            = 0x84E9
-       COMPRESSED_LUMINANCE_ARB                        = 0x84EA
-       COMPRESSED_LUMINANCE_ALPHA_ARB                  = 0x84EB
-       COMPRESSED_INTENSITY_ARB                        = 0x84EC
-       COMPRESSED_RGB_ARB                              = 0x84ED
-       COMPRESSED_RGBA_ARB                             = 0x84EE
-       TEXTURE_COMPRESSION_HINT_ARB                    = 0x84EF
-       TEXTURE_COMPRESSED_IMAGE_SIZE_ARB               = 0x86A0
-       TEXTURE_COMPRESSED_ARB                          = 0x86A1
-       NUM_COMPRESSED_TEXTURE_FORMATS_ARB              = 0x86A2
-       COMPRESSED_TEXTURE_FORMATS_ARB                  = 0x86A3
-
-###############################################################################
-
-# NVIDIA: 0x84F0-0x855F
-
-# NV_future_use: 0x84F0-0x84F1
-
-NV_fence enum:
-       ALL_COMPLETED_NV                                = 0x84F2
-       FENCE_STATUS_NV                                 = 0x84F3
-       FENCE_CONDITION_NV                              = 0x84F4
-
-VERSION_3_1 enum:
-       TEXTURE_RECTANGLE                               = 0x84F5
-       TEXTURE_BINDING_RECTANGLE                       = 0x84F6
-       PROXY_TEXTURE_RECTANGLE                         = 0x84F7
-       MAX_RECTANGLE_TEXTURE_SIZE                      = 0x84F8
-
-ARB_texture_rectangle enum:
-       TEXTURE_RECTANGLE_ARB                           = 0x84F5
-       TEXTURE_BINDING_RECTANGLE_ARB                   = 0x84F6
-       PROXY_TEXTURE_RECTANGLE_ARB                     = 0x84F7
-       MAX_RECTANGLE_TEXTURE_SIZE_ARB                  = 0x84F8
-
-NV_texture_rectangle enum:
-       TEXTURE_RECTANGLE_NV                            = 0x84F5
-       TEXTURE_BINDING_RECTANGLE_NV                    = 0x84F6
-       PROXY_TEXTURE_RECTANGLE_NV                      = 0x84F7
-       MAX_RECTANGLE_TEXTURE_SIZE_NV                   = 0x84F8
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          DEPTH_STENCIL
-       use ARB_framebuffer_object          UNSIGNED_INT_24_8
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       DEPTH_STENCIL                                   = 0x84F9    # VERSION_3_0 / ARB_fbo
-       UNSIGNED_INT_24_8                               = 0x84FA    # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum:
-       DEPTH_STENCIL_EXT                               = 0x84F9
-       UNSIGNED_INT_24_8_EXT                           = 0x84FA
-
-NV_packed_depth_stencil enum:
-       DEPTH_STENCIL_NV                                = 0x84F9
-       UNSIGNED_INT_24_8_NV                            = 0x84FA
-
-# Aliases EXT_packed_depth_stencil enums above
-OES_packed_depth_stencil enum: (OpenGL ES only)
-       DEPTH_STENCIL_OES                               = 0x84F9
-       UNSIGNED_INT_24_8_OES                           = 0x84FA
-
-# NV_future_use: 0x84FB-0x84FC
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       MAX_TEXTURE_LOD_BIAS                            = 0x84FD
-
-EXT_texture_lod_bias enum:
-       MAX_TEXTURE_LOD_BIAS_EXT                        = 0x84FD
-
-EXT_texture_filter_anisotropic enum:
-       TEXTURE_MAX_ANISOTROPY_EXT                      = 0x84FE
-       MAX_TEXTURE_MAX_ANISOTROPY_EXT                  = 0x84FF
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       TEXTURE_FILTER_CONTROL                          = 0x8500
-       TEXTURE_LOD_BIAS                                = 0x8501
-
-EXT_texture_lod_bias enum:
-       TEXTURE_FILTER_CONTROL_EXT                      = 0x8500
-       TEXTURE_LOD_BIAS_EXT                            = 0x8501
-
-EXT_vertex_weighting enum:
-       MODELVIEW1_STACK_DEPTH_EXT                      = 0x8502
-
-# NV_texture_env_combine4 (additional; see below): 0x8503
-
-NV_light_max_exponent enum:
-       MAX_SHININESS_NV                                = 0x8504
-       MAX_SPOT_EXPONENT_NV                            = 0x8505
-
-EXT_vertex_weighting enum:
-       MODELVIEW_MATRIX1_EXT                           = 0x8506
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       INCR_WRAP                                       = 0x8507
-       DECR_WRAP                                       = 0x8508
-
-EXT_stencil_wrap enum:
-       INCR_WRAP_EXT                                   = 0x8507
-       DECR_WRAP_EXT                                   = 0x8508
-
-# Aliases EXT_stencil_wrap enums above
-OES_stencil_wrap enum: (OpenGL ES only)
-       INCR_WRAP_OES                                   = 0x8507
-       DECR_WRAP_OES                                   = 0x8508
-
-EXT_vertex_weighting enum:
-       VERTEX_WEIGHTING_EXT                            = 0x8509
-       MODELVIEW1_EXT                                  = 0x850A
-       CURRENT_VERTEX_WEIGHT_EXT                       = 0x850B
-       VERTEX_WEIGHT_ARRAY_EXT                         = 0x850C
-       VERTEX_WEIGHT_ARRAY_SIZE_EXT                    = 0x850D
-       VERTEX_WEIGHT_ARRAY_TYPE_EXT                    = 0x850E
-       VERTEX_WEIGHT_ARRAY_STRIDE_EXT                  = 0x850F
-       VERTEX_WEIGHT_ARRAY_POINTER_EXT                 = 0x8510
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       NORMAL_MAP                                      = 0x8511
-       REFLECTION_MAP                                  = 0x8512
-       TEXTURE_CUBE_MAP                                = 0x8513
-       TEXTURE_BINDING_CUBE_MAP                        = 0x8514
-       TEXTURE_CUBE_MAP_POSITIVE_X                     = 0x8515
-       TEXTURE_CUBE_MAP_NEGATIVE_X                     = 0x8516
-       TEXTURE_CUBE_MAP_POSITIVE_Y                     = 0x8517
-       TEXTURE_CUBE_MAP_NEGATIVE_Y                     = 0x8518
-       TEXTURE_CUBE_MAP_POSITIVE_Z                     = 0x8519
-       TEXTURE_CUBE_MAP_NEGATIVE_Z                     = 0x851A
-       PROXY_TEXTURE_CUBE_MAP                          = 0x851B
-       MAX_CUBE_MAP_TEXTURE_SIZE                       = 0x851C
-
-EXT_texture_cube_map enum:
-       NORMAL_MAP_EXT                                  = 0x8511
-       REFLECTION_MAP_EXT                              = 0x8512
-       TEXTURE_CUBE_MAP_EXT                            = 0x8513
-       TEXTURE_BINDING_CUBE_MAP_EXT                    = 0x8514
-       TEXTURE_CUBE_MAP_POSITIVE_X_EXT                 = 0x8515
-       TEXTURE_CUBE_MAP_NEGATIVE_X_EXT                 = 0x8516
-       TEXTURE_CUBE_MAP_POSITIVE_Y_EXT                 = 0x8517
-       TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT                 = 0x8518
-       TEXTURE_CUBE_MAP_POSITIVE_Z_EXT                 = 0x8519
-       TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT                 = 0x851A
-       PROXY_TEXTURE_CUBE_MAP_EXT                      = 0x851B
-       MAX_CUBE_MAP_TEXTURE_SIZE_EXT                   = 0x851C
-
-NV_texgen_reflection enum:
-       NORMAL_MAP                                      = 0x8511
-       REFLECTION_MAP                                  = 0x8512
-
-ARB_texture_cube_map enum:
-       NORMAL_MAP_ARB                                  = 0x8511
-       REFLECTION_MAP_ARB                              = 0x8512
-       TEXTURE_CUBE_MAP_ARB                            = 0x8513
-       TEXTURE_BINDING_CUBE_MAP_ARB                    = 0x8514
-       TEXTURE_CUBE_MAP_POSITIVE_X_ARB                 = 0x8515
-       TEXTURE_CUBE_MAP_NEGATIVE_X_ARB                 = 0x8516
-       TEXTURE_CUBE_MAP_POSITIVE_Y_ARB                 = 0x8517
-       TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB                 = 0x8518
-       TEXTURE_CUBE_MAP_POSITIVE_Z_ARB                 = 0x8519
-       TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB                 = 0x851A
-       PROXY_TEXTURE_CUBE_MAP_ARB                      = 0x851B
-       MAX_CUBE_MAP_TEXTURE_SIZE_ARB                   = 0x851C
-
-# Aliases ARB_texture_cube_map enums above
-OES_texture_cube_map enum: (OpenGL ES only; additional; see below)
-       NORMAL_MAP_OES                                  = 0x8511
-       REFLECTION_MAP_OES                              = 0x8512
-       TEXTURE_CUBE_MAP_OES                            = 0x8513
-       TEXTURE_BINDING_CUBE_MAP_OES                    = 0x8514
-       TEXTURE_CUBE_MAP_POSITIVE_X_OES                 = 0x8515
-       TEXTURE_CUBE_MAP_NEGATIVE_X_OES                 = 0x8516
-       TEXTURE_CUBE_MAP_POSITIVE_Y_OES                 = 0x8517
-       TEXTURE_CUBE_MAP_NEGATIVE_Y_OES                 = 0x8518
-       TEXTURE_CUBE_MAP_POSITIVE_Z_OES                 = 0x8519
-       TEXTURE_CUBE_MAP_NEGATIVE_Z_OES                 = 0x851A
-       MAX_CUBE_MAP_TEXTURE_SIZE_OES                   = 0x851C
-
-NV_vertex_array_range enum:
-       VERTEX_ARRAY_RANGE_NV                           = 0x851D
-       VERTEX_ARRAY_RANGE_LENGTH_NV                    = 0x851E
-       VERTEX_ARRAY_RANGE_VALID_NV                     = 0x851F
-       MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV               = 0x8520
-       VERTEX_ARRAY_RANGE_POINTER_NV                   = 0x8521
-
-# @@@ How does this interact with NV_vertex_array_range?
-APPLE_vertex_array_range enum:
-       VERTEX_ARRAY_RANGE_APPLE                        = 0x851D
-       VERTEX_ARRAY_RANGE_LENGTH_APPLE                 = 0x851E
-       VERTEX_ARRAY_STORAGE_HINT_APPLE                 = 0x851F
-       VERTEX_ARRAY_RANGE_POINTER_APPLE                = 0x8521
-       STORAGE_CACHED_APPLE                            = 0x85BE
-       STORAGE_SHARED_APPLE                            = 0x85BF
-
-NV_register_combiners enum:
-       REGISTER_COMBINERS_NV                           = 0x8522
-       VARIABLE_A_NV                                   = 0x8523
-       VARIABLE_B_NV                                   = 0x8524
-       VARIABLE_C_NV                                   = 0x8525
-       VARIABLE_D_NV                                   = 0x8526
-       VARIABLE_E_NV                                   = 0x8527
-       VARIABLE_F_NV                                   = 0x8528
-       VARIABLE_G_NV                                   = 0x8529
-       CONSTANT_COLOR0_NV                              = 0x852A
-       CONSTANT_COLOR1_NV                              = 0x852B
-       PRIMARY_COLOR_NV                                = 0x852C
-       SECONDARY_COLOR_NV                              = 0x852D
-       SPARE0_NV                                       = 0x852E
-       SPARE1_NV                                       = 0x852F
-       DISCARD_NV                                      = 0x8530
-       E_TIMES_F_NV                                    = 0x8531
-       SPARE0_PLUS_SECONDARY_COLOR_NV                  = 0x8532
-
-# NV_vertex_array_range2:
-       VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV             = 0x8533
-
-# NV_multisample_filter_hint:
-       MULTISAMPLE_FILTER_HINT_NV                      = 0x8534
-
-NV_register_combiners2 enum:
-       PER_STAGE_CONSTANTS_NV                          = 0x8535
-
-NV_register_combiners enum: (additional; see above):
-       UNSIGNED_IDENTITY_NV                            = 0x8536
-       UNSIGNED_INVERT_NV                              = 0x8537
-       EXPAND_NORMAL_NV                                = 0x8538
-       EXPAND_NEGATE_NV                                = 0x8539
-       HALF_BIAS_NORMAL_NV                             = 0x853A
-       HALF_BIAS_NEGATE_NV                             = 0x853B
-       SIGNED_IDENTITY_NV                              = 0x853C
-       UNSIGNED_NEGATE_NV                              = 0x853D
-       SCALE_BY_TWO_NV                                 = 0x853E
-       SCALE_BY_FOUR_NV                                = 0x853F
-       SCALE_BY_ONE_HALF_NV                            = 0x8540
-       BIAS_BY_NEGATIVE_ONE_HALF_NV                    = 0x8541
-       COMBINER_INPUT_NV                               = 0x8542
-       COMBINER_MAPPING_NV                             = 0x8543
-       COMBINER_COMPONENT_USAGE_NV                     = 0x8544
-       COMBINER_AB_DOT_PRODUCT_NV                      = 0x8545
-       COMBINER_CD_DOT_PRODUCT_NV                      = 0x8546
-       COMBINER_MUX_SUM_NV                             = 0x8547
-       COMBINER_SCALE_NV                               = 0x8548
-       COMBINER_BIAS_NV                                = 0x8549
-       COMBINER_AB_OUTPUT_NV                           = 0x854A
-       COMBINER_CD_OUTPUT_NV                           = 0x854B
-       COMBINER_SUM_OUTPUT_NV                          = 0x854C
-       MAX_GENERAL_COMBINERS_NV                        = 0x854D
-       NUM_GENERAL_COMBINERS_NV                        = 0x854E
-       COLOR_SUM_CLAMP_NV                              = 0x854F
-       COMBINER0_NV                                    = 0x8550
-       COMBINER1_NV                                    = 0x8551
-       COMBINER2_NV                                    = 0x8552
-       COMBINER3_NV                                    = 0x8553
-       COMBINER4_NV                                    = 0x8554
-       COMBINER5_NV                                    = 0x8555
-       COMBINER6_NV                                    = 0x8556
-       COMBINER7_NV                                    = 0x8557
-
-
-NV_primitive_restart enum:
-       PRIMITIVE_RESTART_NV                            = 0x8558
-       PRIMITIVE_RESTART_INDEX_NV                      = 0x8559
-
-NV_fog_distance enum:
-       FOG_GEN_MODE_NV                                 = 0x855A
-       EYE_RADIAL_NV                                   = 0x855B
-       EYE_PLANE_ABSOLUTE_NV                           = 0x855C
-
-NV_texgen_emboss enum:
-       EMBOSS_LIGHT_NV                                 = 0x855D
-       EMBOSS_CONSTANT_NV                              = 0x855E
-       EMBOSS_MAP_NV                                   = 0x855F
-
-###############################################################################
-
-# Intergraph/Intense3D/3Dlabs: 0x8560-0x856F
-
-INGR_color_clamp enum:
-       RED_MIN_CLAMP_INGR                              = 0x8560
-       GREEN_MIN_CLAMP_INGR                            = 0x8561
-       BLUE_MIN_CLAMP_INGR                             = 0x8562
-       ALPHA_MIN_CLAMP_INGR                            = 0x8563
-       RED_MAX_CLAMP_INGR                              = 0x8564
-       GREEN_MAX_CLAMP_INGR                            = 0x8565
-       BLUE_MAX_CLAMP_INGR                             = 0x8566
-       ALPHA_MAX_CLAMP_INGR                            = 0x8567
-
-INGR_interlace_read enum:
-       INTERLACE_READ_INGR                             = 0x8568
-
-# 3Dlabs_future_use: 0x8569-0x856F
-
-###############################################################################
-
-# ATI/NVIDIA: 0x8570-0x859F
-
-VERSION_1_5 enum: (Consistent naming scheme for OpenGL 1.5)
-       SRC0_RGB                                        = 0x8580    # alias GL_SOURCE0_RGB
-       SRC1_RGB                                        = 0x8581    # alias GL_SOURCE1_RGB
-       SRC2_RGB                                        = 0x8582    # alias GL_SOURCE2_RGB
-       SRC0_ALPHA                                      = 0x8588    # alias GL_SOURCE0_ALPHA
-       SRC1_ALPHA                                      = 0x8589    # alias GL_SOURCE1_ALPHA
-       SRC2_ALPHA                                      = 0x858A    # alias GL_SOURCE2_ALPHA
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       COMBINE                                         = 0x8570
-       COMBINE_RGB                                     = 0x8571
-       COMBINE_ALPHA                                   = 0x8572
-       RGB_SCALE                                       = 0x8573
-       ADD_SIGNED                                      = 0x8574
-       INTERPOLATE                                     = 0x8575
-       CONSTANT                                        = 0x8576
-       PRIMARY_COLOR                                   = 0x8577
-       PREVIOUS                                        = 0x8578
-       SOURCE0_RGB                                     = 0x8580
-       SOURCE1_RGB                                     = 0x8581
-       SOURCE2_RGB                                     = 0x8582
-       SOURCE0_ALPHA                                   = 0x8588
-       SOURCE1_ALPHA                                   = 0x8589
-       SOURCE2_ALPHA                                   = 0x858A
-       OPERAND0_RGB                                    = 0x8590
-       OPERAND1_RGB                                    = 0x8591
-       OPERAND2_RGB                                    = 0x8592
-       OPERAND0_ALPHA                                  = 0x8598
-       OPERAND1_ALPHA                                  = 0x8599
-       OPERAND2_ALPHA                                  = 0x859A
-
-EXT_texture_env_combine enum:
-       COMBINE_EXT                                     = 0x8570
-       COMBINE_RGB_EXT                                 = 0x8571
-       COMBINE_ALPHA_EXT                               = 0x8572
-       RGB_SCALE_EXT                                   = 0x8573
-       ADD_SIGNED_EXT                                  = 0x8574
-       INTERPOLATE_EXT                                 = 0x8575
-       CONSTANT_EXT                                    = 0x8576
-       PRIMARY_COLOR_EXT                               = 0x8577
-       PREVIOUS_EXT                                    = 0x8578
-       SOURCE0_RGB_EXT                                 = 0x8580
-       SOURCE1_RGB_EXT                                 = 0x8581
-       SOURCE2_RGB_EXT                                 = 0x8582
-       SOURCE0_ALPHA_EXT                               = 0x8588
-       SOURCE1_ALPHA_EXT                               = 0x8589
-       SOURCE2_ALPHA_EXT                               = 0x858A
-       OPERAND0_RGB_EXT                                = 0x8590
-       OPERAND1_RGB_EXT                                = 0x8591
-       OPERAND2_RGB_EXT                                = 0x8592
-       OPERAND0_ALPHA_EXT                              = 0x8598
-       OPERAND1_ALPHA_EXT                              = 0x8599
-       OPERAND2_ALPHA_EXT                              = 0x859A
-
-NV_texture_env_combine4 enum:
-       COMBINE4_NV                                     = 0x8503
-       SOURCE3_RGB_NV                                  = 0x8583
-       SOURCE3_ALPHA_NV                                = 0x858B
-       OPERAND3_RGB_NV                                 = 0x8593
-       OPERAND3_ALPHA_NV                               = 0x859B
-
-# "Future use" => "additional combiner input/output enums" only
-# ATI/NVIDIA_future_use: 0x8584-0x8587
-# ATI/NVIDIA_future_use: 0x858C-0x858F
-# ATI/NVIDIA_future_use: 0x8594-0x8597
-# ATI/NVIDIA_future_use: 0x859C-0x859F
-
-###############################################################################
-
-SGIX_subsample enum:
-       PACK_SUBSAMPLE_RATE_SGIX                        = 0x85A0
-       UNPACK_SUBSAMPLE_RATE_SGIX                      = 0x85A1
-       PIXEL_SUBSAMPLE_4444_SGIX                       = 0x85A2
-       PIXEL_SUBSAMPLE_2424_SGIX                       = 0x85A3
-       PIXEL_SUBSAMPLE_4242_SGIX                       = 0x85A4
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIS_color_range: 0x85A5-0x85AD
-#      EXTENDED_RANGE_SGIS                             = 0x85A5
-#      MIN_RED_SGIS                                    = 0x85A6
-#      MAX_RED_SGIS                                    = 0x85A7
-#      MIN_GREEN_SGIS                                  = 0x85A8
-#      MAX_GREEN_SGIS                                  = 0x85A9
-#      MIN_BLUE_SGIS                                   = 0x85AA
-#      MAX_BLUE_SGIS                                   = 0x85AB
-#      MIN_ALPHA_SGIS                                  = 0x85AC
-#      MAX_ALPHA_SGIS                                  = 0x85AD
-
-###############################################################################
-
-EXT_texture_perturb_normal enum:
-       PERTURB_EXT                                     = 0x85AE
-       TEXTURE_NORMAL_EXT                              = 0x85AF
-
-###############################################################################
-
-# Apple: 0x85B0-0x85BF
-
-APPLE_specular_vector enum:
-       LIGHT_MODEL_SPECULAR_VECTOR_APPLE               = 0x85B0
-
-APPLE_transform_hint enum:
-       TRANSFORM_HINT_APPLE                            = 0x85B1
-
-APPLE_client_storage enum:
-       UNPACK_CLIENT_STORAGE_APPLE                     = 0x85B2
-
-# May also be part of APPLE_fence
-APPLE_object_purgeable enum: (additional; see below)
-       BUFFER_OBJECT_APPLE                             = 0x85B3
-
-# APPLE_future_use: 0x85B4
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-#      STORAGE_CLIENT_APPLE                            = 0x85B4
-
-VERSION_3_0 enum:
-       use ARB_vertex_array_object         VERTEX_ARRAY_BINDING
-
-ARB_vertex_array_object enum: (note: no ARB suffixes)
-       VERTEX_ARRAY_BINDING                            = 0x85B5    # VERSION_3_0 / ARB_vao
-
-APPLE_vertex_array_object enum:
-       VERTEX_ARRAY_BINDING_APPLE                      = 0x85B5
-
-# APPLE_future_use: 0x85B6
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-#      TEXTURE_MINIMIZE_STORAGE_APPLE                  = 0x85B6
-
-APPLE_texture_range enum:  (additional; see below)
-       TEXTURE_RANGE_LENGTH_APPLE                      = 0x85B7
-       TEXTURE_RANGE_POINTER_APPLE                     = 0x85B8
-
-APPLE_ycbcr_422 enum:
-       YCBCR_422_APPLE                                 = 0x85B9
-       UNSIGNED_SHORT_8_8_APPLE                        = 0x85BA
-       UNSIGNED_SHORT_8_8_REV_APPLE                    = 0x85BB
-
-MESA_ycbcr_texture enum: (additional; see below)
-       UNSIGNED_SHORT_8_8_MESA                         = 0x85BA
-       UNSIGNED_SHORT_8_8_REV_MESA                     = 0x85BB
-
-APPLE_texture_range enum:
-       TEXTURE_STORAGE_HINT_APPLE                      = 0x85BC
-       STORAGE_PRIVATE_APPLE                           = 0x85BD
-
-APPLE_vertex_array_range enum: (additional; see above):
-       STORAGE_CACHED_APPLE                            = 0x85BE
-       STORAGE_SHARED_APPLE                            = 0x85BF
-
-APPLE_texture_range enum:
-       use APPLE_vertex_array_range        STORAGE_CACHED_APPLE
-       use APPLE_vertex_array_range        STORAGE_SHARED_APPLE
-
-###############################################################################
-
-# Sun: 0x85C0-0x85CF
-
-SUNX_general_triangle_list enum: (additional; see above)
-        REPLACEMENT_CODE_ARRAY_SUN                     = 0x85C0
-        REPLACEMENT_CODE_ARRAY_TYPE_SUN                = 0x85C1
-        REPLACEMENT_CODE_ARRAY_STRIDE_SUN              = 0x85C2
-        REPLACEMENT_CODE_ARRAY_POINTER_SUN             = 0x85C3
-        R1UI_V3F_SUN                                   = 0x85C4
-        R1UI_C4UB_V3F_SUN                              = 0x85C5
-        R1UI_C3F_V3F_SUN                               = 0x85C6
-        R1UI_N3F_V3F_SUN                               = 0x85C7
-        R1UI_C4F_N3F_V3F_SUN                           = 0x85C8
-        R1UI_T2F_V3F_SUN                               = 0x85C9
-        R1UI_T2F_N3F_V3F_SUN                           = 0x85CA
-        R1UI_T2F_C4F_N3F_V3F_SUN                       = 0x85CB
-
-SUN_slice_accum enum:
-       SLICE_ACCUM_SUN                                 = 0x85CC
-
-# SUN_future_use: 0x85CD-0x85CF
-
-###############################################################################
-
-# Unknown extension name, not in enumext.spec
-# 3Dlabs/Autodesk: 0x85D0-0x85DF
-#      FACET_NORMAL_AUTODESK                           = 0x85D0
-#      FACET_NORMAL_ARRAY_AUTODESK                     = 0x85D1
-
-###############################################################################
-
-# Incomplete extension, not in enumext.spec
-# SGIX_texture_range: 0x85E0-0x85FB
-#      RGB_SIGNED_SGIX                                 = 0x85E0
-#      RGBA_SIGNED_SGIX                                = 0x85E1
-#      ALPHA_SIGNED_SGIX                               = 0x85E2
-#      LUMINANCE_SIGNED_SGIX                           = 0x85E3
-#      INTENSITY_SIGNED_SGIX                           = 0x85E4
-#      LUMINANCE_ALPHA_SIGNED_SGIX                     = 0x85E5
-#      RGB16_SIGNED_SGIX                               = 0x85E6
-#      RGBA16_SIGNED_SGIX                              = 0x85E7
-#      ALPHA16_SIGNED_SGIX                             = 0x85E8
-#      LUMINANCE16_SIGNED_SGIX                         = 0x85E9
-#      INTENSITY16_SIGNED_SGIX                         = 0x85EA
-#      LUMINANCE16_ALPHA16_SIGNED_SGIX                 = 0x85EB
-#      RGB_EXTENDED_RANGE_SGIX                         = 0x85EC
-#      RGBA_EXTENDED_RANGE_SGIX                        = 0x85ED
-#      ALPHA_EXTENDED_RANGE_SGIX                       = 0x85EE
-#      LUMINANCE_EXTENDED_RANGE_SGIX                   = 0x85EF
-#      INTENSITY_EXTENDED_RANGE_SGIX                   = 0x85F0
-#      LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX             = 0x85F1
-#      RGB16_EXTENDED_RANGE_SGIX                       = 0x85F2
-#      RGBA16_EXTENDED_RANGE_SGIX                      = 0x85F3
-#      ALPHA16_EXTENDED_RANGE_SGIX                     = 0x85F4
-#      LUMINANCE16_EXTENDED_RANGE_SGIX                 = 0x85F5
-#      INTENSITY16_EXTENDED_RANGE_SGIX                 = 0x85F6
-#      LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX         = 0x85F7
-#      MIN_LUMINANCE_SGIS                              = 0x85F8
-#      MAX_LUMINANCE_SGIS                              = 0x85F9
-#      MIN_INTENSITY_SGIS                              = 0x85FA
-#      MAX_INTENSITY_SGIS                              = 0x85FB
-
-###############################################################################
-
-# SGI_future_use: 0x85FC-0x85FF
-
-###############################################################################
-
-# Sun: 0x8600-0x861F
-
-# SUN_future_use: 0x8600-0x8613
-
-SUN_mesh_array enum: 0x8614-0x8615
-       QUAD_MESH_SUN                                   = 0x8614
-       TRIANGLE_MESH_SUN                               = 0x8615
-
-# SUN_future_use: 0x8614-0x861F
-
-###############################################################################
-
-# NVIDIA: 0x8620-0x867F
-
-NV_vertex_program enum:
-       VERTEX_PROGRAM_NV                               = 0x8620
-       VERTEX_STATE_PROGRAM_NV                         = 0x8621
-       ATTRIB_ARRAY_SIZE_NV                            = 0x8623
-       ATTRIB_ARRAY_STRIDE_NV                          = 0x8624
-       ATTRIB_ARRAY_TYPE_NV                            = 0x8625
-       CURRENT_ATTRIB_NV                               = 0x8626
-       PROGRAM_LENGTH_NV                               = 0x8627
-       PROGRAM_STRING_NV                               = 0x8628
-       MODELVIEW_PROJECTION_NV                         = 0x8629
-       IDENTITY_NV                                     = 0x862A
-       INVERSE_NV                                      = 0x862B
-       TRANSPOSE_NV                                    = 0x862C
-       INVERSE_TRANSPOSE_NV                            = 0x862D
-       MAX_TRACK_MATRIX_STACK_DEPTH_NV                 = 0x862E
-       MAX_TRACK_MATRICES_NV                           = 0x862F
-       MATRIX0_NV                                      = 0x8630
-       MATRIX1_NV                                      = 0x8631
-       MATRIX2_NV                                      = 0x8632
-       MATRIX3_NV                                      = 0x8633
-       MATRIX4_NV                                      = 0x8634
-       MATRIX5_NV                                      = 0x8635
-       MATRIX6_NV                                      = 0x8636
-       MATRIX7_NV                                      = 0x8637
-##################
-#
-#     Reserved:
-#
-#     MATRIX8_NV                                     = 0x8638
-#     MATRIX9_NV                                     = 0x8639
-#     MATRIX10_NV                                    = 0x863A
-#     MATRIX11_NV                                    = 0x863B
-#     MATRIX12_NV                                    = 0x863C
-#     MATRIX13_NV                                    = 0x863D
-#     MATRIX14_NV                                    = 0x863E
-#     MATRIX15_NV                                    = 0x863F
-#
-###################
-       CURRENT_MATRIX_STACK_DEPTH_NV                   = 0x8640
-       CURRENT_MATRIX_NV                               = 0x8641
-       VERTEX_PROGRAM_POINT_SIZE_NV                    = 0x8642
-       VERTEX_PROGRAM_TWO_SIDE_NV                      = 0x8643
-       PROGRAM_PARAMETER_NV                            = 0x8644
-       ATTRIB_ARRAY_POINTER_NV                         = 0x8645
-       PROGRAM_TARGET_NV                               = 0x8646
-       PROGRAM_RESIDENT_NV                             = 0x8647
-       TRACK_MATRIX_NV                                 = 0x8648
-       TRACK_MATRIX_TRANSFORM_NV                       = 0x8649
-       VERTEX_PROGRAM_BINDING_NV                       = 0x864A
-       PROGRAM_ERROR_POSITION_NV                       = 0x864B
-       VERTEX_ATTRIB_ARRAY0_NV                         = 0x8650
-       VERTEX_ATTRIB_ARRAY1_NV                         = 0x8651
-       VERTEX_ATTRIB_ARRAY2_NV                         = 0x8652
-       VERTEX_ATTRIB_ARRAY3_NV                         = 0x8653
-       VERTEX_ATTRIB_ARRAY4_NV                         = 0x8654
-       VERTEX_ATTRIB_ARRAY5_NV                         = 0x8655
-       VERTEX_ATTRIB_ARRAY6_NV                         = 0x8656
-       VERTEX_ATTRIB_ARRAY7_NV                         = 0x8657
-       VERTEX_ATTRIB_ARRAY8_NV                         = 0x8658
-       VERTEX_ATTRIB_ARRAY9_NV                         = 0x8659
-       VERTEX_ATTRIB_ARRAY10_NV                        = 0x865A
-       VERTEX_ATTRIB_ARRAY11_NV                        = 0x865B
-       VERTEX_ATTRIB_ARRAY12_NV                        = 0x865C
-       VERTEX_ATTRIB_ARRAY13_NV                        = 0x865D
-       VERTEX_ATTRIB_ARRAY14_NV                        = 0x865E
-       VERTEX_ATTRIB_ARRAY15_NV                        = 0x865F
-       MAP1_VERTEX_ATTRIB0_4_NV                        = 0x8660
-       MAP1_VERTEX_ATTRIB1_4_NV                        = 0x8661
-       MAP1_VERTEX_ATTRIB2_4_NV                        = 0x8662
-       MAP1_VERTEX_ATTRIB3_4_NV                        = 0x8663
-       MAP1_VERTEX_ATTRIB4_4_NV                        = 0x8664
-       MAP1_VERTEX_ATTRIB5_4_NV                        = 0x8665
-       MAP1_VERTEX_ATTRIB6_4_NV                        = 0x8666
-       MAP1_VERTEX_ATTRIB7_4_NV                        = 0x8667
-       MAP1_VERTEX_ATTRIB8_4_NV                        = 0x8668
-       MAP1_VERTEX_ATTRIB9_4_NV                        = 0x8669
-       MAP1_VERTEX_ATTRIB10_4_NV                       = 0x866A
-       MAP1_VERTEX_ATTRIB11_4_NV                       = 0x866B
-       MAP1_VERTEX_ATTRIB12_4_NV                       = 0x866C
-       MAP1_VERTEX_ATTRIB13_4_NV                       = 0x866D
-       MAP1_VERTEX_ATTRIB14_4_NV                       = 0x866E
-       MAP1_VERTEX_ATTRIB15_4_NV                       = 0x866F
-       MAP2_VERTEX_ATTRIB0_4_NV                        = 0x8670
-       MAP2_VERTEX_ATTRIB1_4_NV                        = 0x8671
-       MAP2_VERTEX_ATTRIB2_4_NV                        = 0x8672
-       MAP2_VERTEX_ATTRIB3_4_NV                        = 0x8673
-       MAP2_VERTEX_ATTRIB4_4_NV                        = 0x8674
-       MAP2_VERTEX_ATTRIB5_4_NV                        = 0x8675
-       MAP2_VERTEX_ATTRIB6_4_NV                        = 0x8676
-       MAP2_VERTEX_ATTRIB7_4_NV                        = 0x8677
-       MAP2_VERTEX_ATTRIB8_4_NV                        = 0x8678
-       MAP2_VERTEX_ATTRIB9_4_NV                        = 0x8679
-       MAP2_VERTEX_ATTRIB10_4_NV                       = 0x867A
-       MAP2_VERTEX_ATTRIB11_4_NV                       = 0x867B
-       MAP2_VERTEX_ATTRIB12_4_NV                       = 0x867C
-       MAP2_VERTEX_ATTRIB13_4_NV                       = 0x867D
-       MAP2_VERTEX_ATTRIB14_4_NV                       = 0x867E
-       MAP2_VERTEX_ATTRIB15_4_NV                       = 0x867F
-
-# NV_texture_shader (additional; see below): 0x864C-0x864E
-
-VERSION_3_2 enum:
-       PROGRAM_POINT_SIZE                              = 0x8642
-
-ARB_geometry_shader4 enum: (additional; see below)
-       PROGRAM_POINT_SIZE_ARB                          = 0x8642
-
-NV_geometry_program4 enum: (additional; see below)
-       PROGRAM_POINT_SIZE_EXT                          = 0x8642
-
-VERSION_3_2 enum:
-       use ARB_depth_clamp                 DEPTH_CLAMP
-
-ARB_depth_clamp enum:
-       DEPTH_CLAMP                                     = 0x864F
-
-NV_depth_clamp enum:
-       DEPTH_CLAMP_NV                                  = 0x864F
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader; only some values)
-       VERTEX_ATTRIB_ARRAY_ENABLED                     = 0x8622    # VERSION_2_0
-       VERTEX_ATTRIB_ARRAY_SIZE                        = 0x8623    # VERSION_2_0
-       VERTEX_ATTRIB_ARRAY_STRIDE                      = 0x8624    # VERSION_2_0
-       VERTEX_ATTRIB_ARRAY_TYPE                        = 0x8625    # VERSION_2_0
-       CURRENT_VERTEX_ATTRIB                           = 0x8626    # VERSION_2_0
-       VERTEX_PROGRAM_POINT_SIZE                       = 0x8642    # VERSION_2_0
-       VERTEX_PROGRAM_TWO_SIDE                         = 0x8643    # VERSION_2_0
-       VERTEX_ATTRIB_ARRAY_POINTER                     = 0x8645    # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above; reuses NV_vertex_program values)
-ARB_fragment_program enum: (additional; only some values; see below)
-# (Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677)
-       VERTEX_PROGRAM_ARB                              = 0x8620
-       VERTEX_ATTRIB_ARRAY_ENABLED_ARB                 = 0x8622
-       VERTEX_ATTRIB_ARRAY_SIZE_ARB                    = 0x8623
-       VERTEX_ATTRIB_ARRAY_STRIDE_ARB                  = 0x8624
-       VERTEX_ATTRIB_ARRAY_TYPE_ARB                    = 0x8625
-       CURRENT_VERTEX_ATTRIB_ARB                       = 0x8626
-       PROGRAM_LENGTH_ARB                              = 0x8627    # ARB_fragment_program
-       PROGRAM_STRING_ARB                              = 0x8628    # ARB_fragment_program
-       MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB              = 0x862E    # ARB_fragment_program
-       MAX_PROGRAM_MATRICES_ARB                        = 0x862F    # ARB_fragment_program
-       CURRENT_MATRIX_STACK_DEPTH_ARB                  = 0x8640    # ARB_fragment_program
-       CURRENT_MATRIX_ARB                              = 0x8641    # ARB_fragment_program
-       VERTEX_PROGRAM_POINT_SIZE_ARB                   = 0x8642
-       VERTEX_PROGRAM_TWO_SIDE_ARB                     = 0x8643
-       VERTEX_ATTRIB_ARRAY_POINTER_ARB                 = 0x8645
-       PROGRAM_ERROR_POSITION_ARB                      = 0x864B    # ARB_fragment_program
-       PROGRAM_BINDING_ARB                             = 0x8677    # ARB_fragment_program
-
-###############################################################################
-
-# Pixelfusion: 0x8680-0x869F
-
-###############################################################################
-
-# OpenGL ARB: 0x86A0-0x86AF
-
-# ARB_texture_compression/1.3 (additional; see above): 0x86A0-0x86A3
-
-ARB_vertex_blend enum:
-       MAX_VERTEX_UNITS_ARB                            = 0x86A4
-       ACTIVE_VERTEX_UNITS_ARB                         = 0x86A5
-       WEIGHT_SUM_UNITY_ARB                            = 0x86A6
-       VERTEX_BLEND_ARB                                = 0x86A7
-       CURRENT_WEIGHT_ARB                              = 0x86A8
-       WEIGHT_ARRAY_TYPE_ARB                           = 0x86A9
-       WEIGHT_ARRAY_STRIDE_ARB                         = 0x86AA
-       WEIGHT_ARRAY_SIZE_ARB                           = 0x86AB
-       WEIGHT_ARRAY_POINTER_ARB                        = 0x86AC
-       WEIGHT_ARRAY_ARB                                = 0x86AD
-# Note: MODELVIEW0/1 are defined in other extensions, but not as ARB)
-       MODELVIEW0_ARB                                  = 0x1700
-       MODELVIEW1_ARB                                  = 0x850A
-       MODELVIEW2_ARB                                  = 0x8722
-       MODELVIEW3_ARB                                  = 0x8723
-       MODELVIEW4_ARB                                  = 0x8724
-       MODELVIEW5_ARB                                  = 0x8725
-       MODELVIEW6_ARB                                  = 0x8726
-       MODELVIEW7_ARB                                  = 0x8727
-       MODELVIEW8_ARB                                  = 0x8728
-       MODELVIEW9_ARB                                  = 0x8729
-       MODELVIEW10_ARB                                 = 0x872A
-       MODELVIEW11_ARB                                 = 0x872B
-       MODELVIEW12_ARB                                 = 0x872C
-       MODELVIEW13_ARB                                 = 0x872D
-       MODELVIEW14_ARB                                 = 0x872E
-       MODELVIEW15_ARB                                 = 0x872F
-       MODELVIEW16_ARB                                 = 0x8730
-       MODELVIEW17_ARB                                 = 0x8731
-       MODELVIEW18_ARB                                 = 0x8732
-       MODELVIEW19_ARB                                 = 0x8733
-       MODELVIEW20_ARB                                 = 0x8734
-       MODELVIEW21_ARB                                 = 0x8735
-       MODELVIEW22_ARB                                 = 0x8736
-       MODELVIEW23_ARB                                 = 0x8737
-       MODELVIEW24_ARB                                 = 0x8738
-       MODELVIEW25_ARB                                 = 0x8739
-       MODELVIEW26_ARB                                 = 0x873A
-       MODELVIEW27_ARB                                 = 0x873B
-       MODELVIEW28_ARB                                 = 0x873C
-       MODELVIEW29_ARB                                 = 0x873D
-       MODELVIEW30_ARB                                 = 0x873E
-       MODELVIEW31_ARB                                 = 0x873F
-
-# Aliases ARB_vertex_blend enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
-       MAX_VERTEX_UNITS_OES                            = 0x86A4
-       WEIGHT_ARRAY_OES                                = 0x86AD
-       WEIGHT_ARRAY_TYPE_OES                           = 0x86A9
-       WEIGHT_ARRAY_STRIDE_OES                         = 0x86AA
-       WEIGHT_ARRAY_SIZE_OES                           = 0x86AB
-       WEIGHT_ARRAY_POINTER_OES                        = 0x86AC
-
-VERSION_1_3 enum: (Promoted for OpenGL 1.3)
-       DOT3_RGB                                        = 0x86AE
-       DOT3_RGBA                                       = 0x86AF
-
-ARB_texture_env_dot3 enum:
-       DOT3_RGB_ARB                                    = 0x86AE
-       DOT3_RGBA_ARB                                   = 0x86AF
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only; additional; see below)
-       DOT3_RGBA_IMG                                   = 0x86AF
-
-###############################################################################
-
-# 3Dfx: 0x86B0-0x86BF
-
-3DFX_texture_compression_FXT1 enum:
-       COMPRESSED_RGB_FXT1_3DFX                        = 0x86B0
-       COMPRESSED_RGBA_FXT1_3DFX                       = 0x86B1
-
-3DFX_multisample enum:
-       MULTISAMPLE_3DFX                                = 0x86B2
-       SAMPLE_BUFFERS_3DFX                             = 0x86B3
-       SAMPLES_3DFX                                    = 0x86B4
-       MULTISAMPLE_BIT_3DFX                            = 0x20000000
-
-# 3DFX_future_use: 0x86B5-0x86BF
-
-###############################################################################
-
-# NVIDIA: 0x86C0-0x871F
-
-NV_evaluators enum:
-       EVAL_2D_NV                                      = 0x86C0
-       EVAL_TRIANGULAR_2D_NV                           = 0x86C1
-       MAP_TESSELLATION_NV                             = 0x86C2
-       MAP_ATTRIB_U_ORDER_NV                           = 0x86C3
-       MAP_ATTRIB_V_ORDER_NV                           = 0x86C4
-       EVAL_FRACTIONAL_TESSELLATION_NV                 = 0x86C5
-       EVAL_VERTEX_ATRRIB0_NV                          = 0x86C6
-       EVAL_VERTEX_ATRRIB1_NV                          = 0x86C7
-       EVAL_VERTEX_ATRRIB2_NV                          = 0x86C8
-       EVAL_VERTEX_ATRRIB3_NV                          = 0x86C9
-       EVAL_VERTEX_ATRRIB4_NV                          = 0x86CA
-       EVAL_VERTEX_ATRRIB5_NV                          = 0x86CB
-       EVAL_VERTEX_ATRRIB6_NV                          = 0x86CC
-       EVAL_VERTEX_ATRRIB7_NV                          = 0x86CD
-       EVAL_VERTEX_ATRRIB8_NV                          = 0x86CE
-       EVAL_VERTEX_ATRRIB9_NV                          = 0x86CF
-       EVAL_VERTEX_ATRRIB10_NV                         = 0x86D0
-       EVAL_VERTEX_ATRRIB11_NV                         = 0x86D1
-       EVAL_VERTEX_ATRRIB12_NV                         = 0x86D2
-       EVAL_VERTEX_ATRRIB13_NV                         = 0x86D3
-       EVAL_VERTEX_ATRRIB14_NV                         = 0x86D4
-       EVAL_VERTEX_ATRRIB15_NV                         = 0x86D5
-       MAX_MAP_TESSELLATION_NV                         = 0x86D6
-       MAX_RATIONAL_EVAL_ORDER_NV                      = 0x86D7
-
-# NV_future_use: 0x86D8
-
-NV_texture_shader enum:
-       OFFSET_TEXTURE_RECTANGLE_NV                     = 0x864C
-       OFFSET_TEXTURE_RECTANGLE_SCALE_NV               = 0x864D
-       DOT_PRODUCT_TEXTURE_RECTANGLE_NV                = 0x864E
-       RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV            = 0x86D9
-       UNSIGNED_INT_S8_S8_8_8_NV                       = 0x86DA
-       UNSIGNED_INT_8_8_S8_S8_REV_NV                   = 0x86DB
-       DSDT_MAG_INTENSITY_NV                           = 0x86DC
-       SHADER_CONSISTENT_NV                            = 0x86DD
-       TEXTURE_SHADER_NV                               = 0x86DE
-       SHADER_OPERATION_NV                             = 0x86DF
-       CULL_MODES_NV                                   = 0x86E0
-       OFFSET_TEXTURE_MATRIX_NV                        = 0x86E1
-       OFFSET_TEXTURE_SCALE_NV                         = 0x86E2
-       OFFSET_TEXTURE_BIAS_NV                          = 0x86E3
-       OFFSET_TEXTURE_2D_MATRIX_NV                     = GL_OFFSET_TEXTURE_MATRIX_NV
-       OFFSET_TEXTURE_2D_SCALE_NV                      = GL_OFFSET_TEXTURE_SCALE_NV
-       OFFSET_TEXTURE_2D_BIAS_NV                       = GL_OFFSET_TEXTURE_BIAS_NV
-       PREVIOUS_TEXTURE_INPUT_NV                       = 0x86E4
-       CONST_EYE_NV                                    = 0x86E5
-       PASS_THROUGH_NV                                 = 0x86E6
-       CULL_FRAGMENT_NV                                = 0x86E7
-       OFFSET_TEXTURE_2D_NV                            = 0x86E8
-       DEPENDENT_AR_TEXTURE_2D_NV                      = 0x86E9
-       DEPENDENT_GB_TEXTURE_2D_NV                      = 0x86EA
-       DOT_PRODUCT_NV                                  = 0x86EC
-       DOT_PRODUCT_DEPTH_REPLACE_NV                    = 0x86ED
-       DOT_PRODUCT_TEXTURE_2D_NV                       = 0x86EE
-       DOT_PRODUCT_TEXTURE_CUBE_MAP_NV                 = 0x86F0
-       DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV                 = 0x86F1
-       DOT_PRODUCT_REFLECT_CUBE_MAP_NV                 = 0x86F2
-       DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV       = 0x86F3
-       HILO_NV                                         = 0x86F4
-       DSDT_NV                                         = 0x86F5
-       DSDT_MAG_NV                                     = 0x86F6
-       DSDT_MAG_VIB_NV                                 = 0x86F7
-       HILO16_NV                                       = 0x86F8
-       SIGNED_HILO_NV                                  = 0x86F9
-       SIGNED_HILO16_NV                                = 0x86FA
-       SIGNED_RGBA_NV                                  = 0x86FB
-       SIGNED_RGBA8_NV                                 = 0x86FC
-       SIGNED_RGB_NV                                   = 0x86FE
-       SIGNED_RGB8_NV                                  = 0x86FF
-       SIGNED_LUMINANCE_NV                             = 0x8701
-       SIGNED_LUMINANCE8_NV                            = 0x8702
-       SIGNED_LUMINANCE_ALPHA_NV                       = 0x8703
-       SIGNED_LUMINANCE8_ALPHA8_NV                     = 0x8704
-       SIGNED_ALPHA_NV                                 = 0x8705
-       SIGNED_ALPHA8_NV                                = 0x8706
-       SIGNED_INTENSITY_NV                             = 0x8707
-       SIGNED_INTENSITY8_NV                            = 0x8708
-       DSDT8_NV                                        = 0x8709
-       DSDT8_MAG8_NV                                   = 0x870A
-       DSDT8_MAG8_INTENSITY8_NV                        = 0x870B
-       SIGNED_RGB_UNSIGNED_ALPHA_NV                    = 0x870C
-       SIGNED_RGB8_UNSIGNED_ALPHA8_NV                  = 0x870D
-       HI_SCALE_NV                                     = 0x870E
-       LO_SCALE_NV                                     = 0x870F
-       DS_SCALE_NV                                     = 0x8710
-       DT_SCALE_NV                                     = 0x8711
-       MAGNITUDE_SCALE_NV                              = 0x8712
-       VIBRANCE_SCALE_NV                               = 0x8713
-       HI_BIAS_NV                                      = 0x8714
-       LO_BIAS_NV                                      = 0x8715
-       DS_BIAS_NV                                      = 0x8716
-       DT_BIAS_NV                                      = 0x8717
-       MAGNITUDE_BIAS_NV                               = 0x8718
-       VIBRANCE_BIAS_NV                                = 0x8719
-       TEXTURE_BORDER_VALUES_NV                        = 0x871A
-       TEXTURE_HI_SIZE_NV                              = 0x871B
-       TEXTURE_LO_SIZE_NV                              = 0x871C
-       TEXTURE_DS_SIZE_NV                              = 0x871D
-       TEXTURE_DT_SIZE_NV                              = 0x871E
-       TEXTURE_MAG_SIZE_NV                             = 0x871F
-
-NV_texture_shader2 enum:
-       DOT_PRODUCT_TEXTURE_3D_NV                       = 0x86EF
-
-# NV_future_use: 0x86EB
-# NV_future_use: 0x86FD
-# NV_future_use: 0x8700
-
-###############################################################################
-
-# OpenGL ARB: 0x8720-0x873F
-
-# ARB_vertex_blend (additional; see above): 0x8720-0x873F
-
-###############################################################################
-
-# ATI: 0x8740-0x874F
-
-EXT_texture_env_dot3 enum:
-       DOT3_RGB_EXT                                    = 0x8740
-       DOT3_RGBA_EXT                                   = 0x8741
-
-# There's a collision between AMD_program_binary_Z400 and EXT_texture_env_dot3!
-AMD_program_binary_Z400 enum: (OpenGL ES only)
-       Z400_BINARY_AMD                                 = 0x8740
-
-# There's a collision between OES_get_program_binary and EXT_texture_env_dot3!
-OES_get_program_binary enum: (OpenGL ES only; additional; see below)
-       PROGRAM_BINARY_LENGTH_OES                       = 0x8741
-
-ATI_texture_mirror_once enum:
-       MIRROR_CLAMP_ATI                                = 0x8742
-       MIRROR_CLAMP_TO_EDGE_ATI                        = 0x8743
-
-EXT_texture_mirror_clamp enum:
-       MIRROR_CLAMP_EXT                                = 0x8742
-       MIRROR_CLAMP_TO_EDGE_EXT                        = 0x8743
-
-ATI_texture_env_combine3 enum:
-       MODULATE_ADD_ATI                                = 0x8744
-       MODULATE_SIGNED_ADD_ATI                         = 0x8745
-       MODULATE_SUBTRACT_ATI                           = 0x8746
-
-# ATI_future_use: 0x8747-0x874F
-
-###############################################################################
-
-# MESA: 0x8750-0x875F
-
-MESA_packed_depth_stencil enum:
-       DEPTH_STENCIL_MESA                              = 0x8750
-       UNSIGNED_INT_24_8_MESA                          = 0x8751
-       UNSIGNED_INT_8_24_REV_MESA                      = 0x8752
-       UNSIGNED_SHORT_15_1_MESA                        = 0x8753
-       UNSIGNED_SHORT_1_15_REV_MESA                    = 0x8754
-
-MESA_trace enum:
-       TRACE_ALL_BITS_MESA                             = 0xFFFF
-       TRACE_OPERATIONS_BIT_MESA                       = 0x0001
-       TRACE_PRIMITIVES_BIT_MESA                       = 0x0002
-       TRACE_ARRAYS_BIT_MESA                           = 0x0004
-       TRACE_TEXTURES_BIT_MESA                         = 0x0008
-       TRACE_PIXELS_BIT_MESA                           = 0x0010
-       TRACE_ERRORS_BIT_MESA                           = 0x0020
-       TRACE_MASK_MESA                                 = 0x8755
-       TRACE_NAME_MESA                                 = 0x8756
-
-MESA_ycbcr_texture enum:
-       YCBCR_MESA                                      = 0x8757
-
-MESA_pack_invert enum:
-       PACK_INVERT_MESA                                = 0x8758
-
-MESAX_texture_stack enum:
-       TEXTURE_1D_STACK_MESAX                          = 0x8759
-       TEXTURE_2D_STACK_MESAX                          = 0x875A
-       PROXY_TEXTURE_1D_STACK_MESAX                    = 0x875B
-       PROXY_TEXTURE_2D_STACK_MESAX                    = 0x875C
-       TEXTURE_1D_STACK_BINDING_MESAX                  = 0x875D
-       TEXTURE_2D_STACK_BINDING_MESAX                  = 0x875E
-
-MESA_shader_debug enum:
-       DEBUG_OBJECT_MESA                               = 0x8759
-       DEBUG_PRINT_MESA                                = 0x875A
-       DEBUG_ASSERT_MESA                               = 0x875B
-
-# MESA_future_use: 0x875F
-
-###############################################################################
-
-# ATI: 0x8760-0x883F
-
-ATI_vertex_array_object enum:
-       STATIC_ATI                                      = 0x8760
-       DYNAMIC_ATI                                     = 0x8761
-       PRESERVE_ATI                                    = 0x8762
-       DISCARD_ATI                                     = 0x8763
-       OBJECT_BUFFER_SIZE_ATI                          = 0x8764
-       OBJECT_BUFFER_USAGE_ATI                         = 0x8765
-       ARRAY_OBJECT_BUFFER_ATI                         = 0x8766
-       ARRAY_OBJECT_OFFSET_ATI                         = 0x8767
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       BUFFER_SIZE                                     = 0x8764
-       BUFFER_USAGE                                    = 0x8765
-
-ARB_vertex_buffer_object enum: (additional; aliases some ATI enums; see below)
-       BUFFER_SIZE_ARB                                 = 0x8764
-       BUFFER_USAGE_ARB                                = 0x8765
-
-ATI_element_array enum:
-       ELEMENT_ARRAY_ATI                               = 0x8768
-       ELEMENT_ARRAY_TYPE_ATI                          = 0x8769
-       ELEMENT_ARRAY_POINTER_ATI                       = 0x876A
-
-# @@@ (extends ATI_element_array, I think???)
-APPLE_element_array enum:
-       ELEMENT_ARRAY_APPLE                             = 0x8768
-       ELEMENT_ARRAY_TYPE_APPLE                        = 0x8769
-       ELEMENT_ARRAY_POINTER_APPLE                     = 0x876A
-
-ATI_vertex_streams enum:
-       MAX_VERTEX_STREAMS_ATI                          = 0x876B
-       VERTEX_STREAM0_ATI                              = 0x876C
-       VERTEX_STREAM1_ATI                              = 0x876D
-       VERTEX_STREAM2_ATI                              = 0x876E
-       VERTEX_STREAM3_ATI                              = 0x876F
-       VERTEX_STREAM4_ATI                              = 0x8770
-       VERTEX_STREAM5_ATI                              = 0x8771
-       VERTEX_STREAM6_ATI                              = 0x8772
-       VERTEX_STREAM7_ATI                              = 0x8773
-       VERTEX_SOURCE_ATI                               = 0x8774
-
-ATI_envmap_bumpmap enum:
-       BUMP_ROT_MATRIX_ATI                             = 0x8775
-       BUMP_ROT_MATRIX_SIZE_ATI                        = 0x8776
-       BUMP_NUM_TEX_UNITS_ATI                          = 0x8777
-       BUMP_TEX_UNITS_ATI                              = 0x8778
-       DUDV_ATI                                        = 0x8779
-       DU8DV8_ATI                                      = 0x877A
-       BUMP_ENVMAP_ATI                                 = 0x877B
-       BUMP_TARGET_ATI                                 = 0x877C
-
-# ATI_future_use: 0x877D-0x877F
-
-EXT_vertex_shader enum:
-       VERTEX_SHADER_EXT                               = 0x8780
-       VERTEX_SHADER_BINDING_EXT                       = 0x8781
-       OP_INDEX_EXT                                    = 0x8782
-       OP_NEGATE_EXT                                   = 0x8783
-       OP_DOT3_EXT                                     = 0x8784
-       OP_DOT4_EXT                                     = 0x8785
-       OP_MUL_EXT                                      = 0x8786
-       OP_ADD_EXT                                      = 0x8787
-       OP_MADD_EXT                                     = 0x8788
-       OP_FRAC_EXT                                     = 0x8789
-       OP_MAX_EXT                                      = 0x878A
-       OP_MIN_EXT                                      = 0x878B
-       OP_SET_GE_EXT                                   = 0x878C
-       OP_SET_LT_EXT                                   = 0x878D
-       OP_CLAMP_EXT                                    = 0x878E
-       OP_FLOOR_EXT                                    = 0x878F
-       OP_ROUND_EXT                                    = 0x8790
-       OP_EXP_BASE_2_EXT                               = 0x8791
-       OP_LOG_BASE_2_EXT                               = 0x8792
-       OP_POWER_EXT                                    = 0x8793
-       OP_RECIP_EXT                                    = 0x8794
-       OP_RECIP_SQRT_EXT                               = 0x8795
-       OP_SUB_EXT                                      = 0x8796
-       OP_CROSS_PRODUCT_EXT                            = 0x8797
-       OP_MULTIPLY_MATRIX_EXT                          = 0x8798
-       OP_MOV_EXT                                      = 0x8799
-       OUTPUT_VERTEX_EXT                               = 0x879A
-       OUTPUT_COLOR0_EXT                               = 0x879B
-       OUTPUT_COLOR1_EXT                               = 0x879C
-       OUTPUT_TEXTURE_COORD0_EXT                       = 0x879D
-       OUTPUT_TEXTURE_COORD1_EXT                       = 0x879E
-       OUTPUT_TEXTURE_COORD2_EXT                       = 0x879F
-       OUTPUT_TEXTURE_COORD3_EXT                       = 0x87A0
-       OUTPUT_TEXTURE_COORD4_EXT                       = 0x87A1
-       OUTPUT_TEXTURE_COORD5_EXT                       = 0x87A2
-       OUTPUT_TEXTURE_COORD6_EXT                       = 0x87A3
-       OUTPUT_TEXTURE_COORD7_EXT                       = 0x87A4
-       OUTPUT_TEXTURE_COORD8_EXT                       = 0x87A5
-       OUTPUT_TEXTURE_COORD9_EXT                       = 0x87A6
-       OUTPUT_TEXTURE_COORD10_EXT                      = 0x87A7
-       OUTPUT_TEXTURE_COORD11_EXT                      = 0x87A8
-       OUTPUT_TEXTURE_COORD12_EXT                      = 0x87A9
-       OUTPUT_TEXTURE_COORD13_EXT                      = 0x87AA
-       OUTPUT_TEXTURE_COORD14_EXT                      = 0x87AB
-       OUTPUT_TEXTURE_COORD15_EXT                      = 0x87AC
-       OUTPUT_TEXTURE_COORD16_EXT                      = 0x87AD
-       OUTPUT_TEXTURE_COORD17_EXT                      = 0x87AE
-       OUTPUT_TEXTURE_COORD18_EXT                      = 0x87AF
-       OUTPUT_TEXTURE_COORD19_EXT                      = 0x87B0
-       OUTPUT_TEXTURE_COORD20_EXT                      = 0x87B1
-       OUTPUT_TEXTURE_COORD21_EXT                      = 0x87B2
-       OUTPUT_TEXTURE_COORD22_EXT                      = 0x87B3
-       OUTPUT_TEXTURE_COORD23_EXT                      = 0x87B4
-       OUTPUT_TEXTURE_COORD24_EXT                      = 0x87B5
-       OUTPUT_TEXTURE_COORD25_EXT                      = 0x87B6
-       OUTPUT_TEXTURE_COORD26_EXT                      = 0x87B7
-       OUTPUT_TEXTURE_COORD27_EXT                      = 0x87B8
-       OUTPUT_TEXTURE_COORD28_EXT                      = 0x87B9
-       OUTPUT_TEXTURE_COORD29_EXT                      = 0x87BA
-       OUTPUT_TEXTURE_COORD30_EXT                      = 0x87BB
-       OUTPUT_TEXTURE_COORD31_EXT                      = 0x87BC
-       OUTPUT_FOG_EXT                                  = 0x87BD
-       SCALAR_EXT                                      = 0x87BE
-       VECTOR_EXT                                      = 0x87BF
-       MATRIX_EXT                                      = 0x87C0
-       VARIANT_EXT                                     = 0x87C1
-       INVARIANT_EXT                                   = 0x87C2
-       LOCAL_CONSTANT_EXT                              = 0x87C3
-       LOCAL_EXT                                       = 0x87C4
-       MAX_VERTEX_SHADER_INSTRUCTIONS_EXT              = 0x87C5
-       MAX_VERTEX_SHADER_VARIANTS_EXT                  = 0x87C6
-       MAX_VERTEX_SHADER_INVARIANTS_EXT                = 0x87C7
-       MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT           = 0x87C8
-       MAX_VERTEX_SHADER_LOCALS_EXT                    = 0x87C9
-       MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT    = 0x87CA
-       MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT        = 0x87CB
-       MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
-       MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT      = 0x87CD
-       MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT          = 0x87CE
-       VERTEX_SHADER_INSTRUCTIONS_EXT                  = 0x87CF
-       VERTEX_SHADER_VARIANTS_EXT                      = 0x87D0
-       VERTEX_SHADER_INVARIANTS_EXT                    = 0x87D1
-       VERTEX_SHADER_LOCAL_CONSTANTS_EXT               = 0x87D2
-       VERTEX_SHADER_LOCALS_EXT                        = 0x87D3
-       VERTEX_SHADER_OPTIMIZED_EXT                     = 0x87D4
-       X_EXT                                           = 0x87D5
-       Y_EXT                                           = 0x87D6
-       Z_EXT                                           = 0x87D7
-       W_EXT                                           = 0x87D8
-       NEGATIVE_X_EXT                                  = 0x87D9
-       NEGATIVE_Y_EXT                                  = 0x87DA
-       NEGATIVE_Z_EXT                                  = 0x87DB
-       NEGATIVE_W_EXT                                  = 0x87DC
-       ZERO_EXT                                        = 0x87DD
-       ONE_EXT                                         = 0x87DE
-       NEGATIVE_ONE_EXT                                = 0x87DF
-       NORMALIZED_RANGE_EXT                            = 0x87E0
-       FULL_RANGE_EXT                                  = 0x87E1
-       CURRENT_VERTEX_EXT                              = 0x87E2
-       MVP_MATRIX_EXT                                  = 0x87E3
-       VARIANT_VALUE_EXT                               = 0x87E4
-       VARIANT_DATATYPE_EXT                            = 0x87E5
-       VARIANT_ARRAY_STRIDE_EXT                        = 0x87E6
-       VARIANT_ARRAY_TYPE_EXT                          = 0x87E7
-       VARIANT_ARRAY_EXT                               = 0x87E8
-       VARIANT_ARRAY_POINTER_EXT                       = 0x87E9
-       INVARIANT_VALUE_EXT                             = 0x87EA
-       INVARIANT_DATATYPE_EXT                          = 0x87EB
-       LOCAL_CONSTANT_VALUE_EXT                        = 0x87EC
-       LOCAL_CONSTANT_DATATYPE_EXT                     = 0x87ED
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only) (additional; see below)
-       ATC_RGBA_INTERPOLATED_ALPHA_AMD                 = 0x87EE
-
-ATI_pn_triangles enum:
-       PN_TRIANGLES_ATI                                = 0x87F0
-       MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI          = 0x87F1
-       PN_TRIANGLES_POINT_MODE_ATI                     = 0x87F2
-       PN_TRIANGLES_NORMAL_MODE_ATI                    = 0x87F3
-       PN_TRIANGLES_TESSELATION_LEVEL_ATI              = 0x87F4
-       PN_TRIANGLES_POINT_MODE_LINEAR_ATI              = 0x87F5
-       PN_TRIANGLES_POINT_MODE_CUBIC_ATI               = 0x87F6
-       PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI             = 0x87F7
-       PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI          = 0x87F8
-
-AMD_compressed_3DC_texture enum: (OpenGL ES only)
-       3DC_X_AMD                                       = 0x87F9
-       3DC_XY_AMD                                      = 0x87FA
-
-ATI_meminfo enum:
-       VBO_FREE_MEMORY_ATI                             = 0x87FB
-       TEXTURE_FREE_MEMORY_ATI                         = 0x87FC
-       RENDERBUFFER_FREE_MEMORY_ATI                    = 0x87FD
-
-OES_get_program_binary enum: (OpenGL ES only;
-       NUM_PROGRAM_BINARY_FORMATS_OES                  = 0x87FE
-       PROGRAM_BINARY_FORMATS_OES                      = 0x87FF
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
-       STENCIL_BACK_FUNC                               = 0x8800    # VERSION_2_0
-       STENCIL_BACK_FAIL                               = 0x8801    # VERSION_2_0
-       STENCIL_BACK_PASS_DEPTH_FAIL                    = 0x8802    # VERSION_2_0
-       STENCIL_BACK_PASS_DEPTH_PASS                    = 0x8803    # VERSION_2_0
-       STENCIL_BACK_FAIL_ATI                           = 0x8801
-
-ATI_separate_stencil enum:
-       STENCIL_BACK_FUNC_ATI                           = 0x8800
-       STENCIL_BACK_PASS_DEPTH_FAIL_ATI                = 0x8802
-       STENCIL_BACK_PASS_DEPTH_PASS_ATI                = 0x8803
-
-ARB_fragment_program enum:
-       FRAGMENT_PROGRAM_ARB                            = 0x8804
-       PROGRAM_ALU_INSTRUCTIONS_ARB                    = 0x8805
-       PROGRAM_TEX_INSTRUCTIONS_ARB                    = 0x8806
-       PROGRAM_TEX_INDIRECTIONS_ARB                    = 0x8807
-       PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB             = 0x8808
-       PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB             = 0x8809
-       PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB             = 0x880A
-       MAX_PROGRAM_ALU_INSTRUCTIONS_ARB                = 0x880B
-       MAX_PROGRAM_TEX_INSTRUCTIONS_ARB                = 0x880C
-       MAX_PROGRAM_TEX_INDIRECTIONS_ARB                = 0x880D
-       MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB         = 0x880E
-       MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB         = 0x880F
-       MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB         = 0x8810
-
-# ATI_future_use: 0x8811-0x8813
-
-VERSION_3_0 enum:
-       RGBA32F                                         = 0x8814    # VERSION_3_0
-       RGB32F                                          = 0x8815    # VERSION_3_0
-       RGBA16F                                         = 0x881A    # VERSION_3_0
-       RGB16F                                          = 0x881B    # VERSION_3_0
-
-ARB_texture_float enum:
-       RGBA32F_ARB                                     = 0x8814
-       RGB32F_ARB                                      = 0x8815
-       ALPHA32F_ARB                                    = 0x8816
-       INTENSITY32F_ARB                                = 0x8817
-       LUMINANCE32F_ARB                                = 0x8818
-       LUMINANCE_ALPHA32F_ARB                          = 0x8819
-       RGBA16F_ARB                                     = 0x881A
-       RGB16F_ARB                                      = 0x881B
-       ALPHA16F_ARB                                    = 0x881C
-       INTENSITY16F_ARB                                = 0x881D
-       LUMINANCE16F_ARB                                = 0x881E
-       LUMINANCE_ALPHA16F_ARB                          = 0x881F
-
-ATI_texture_float enum:
-       RGBA_FLOAT32_ATI                                = 0x8814
-       RGB_FLOAT32_ATI                                 = 0x8815
-       ALPHA_FLOAT32_ATI                               = 0x8816
-       INTENSITY_FLOAT32_ATI                           = 0x8817
-       LUMINANCE_FLOAT32_ATI                           = 0x8818
-       LUMINANCE_ALPHA_FLOAT32_ATI                     = 0x8819
-       RGBA_FLOAT16_ATI                                = 0x881A
-       RGB_FLOAT16_ATI                                 = 0x881B
-       ALPHA_FLOAT16_ATI                               = 0x881C
-       INTENSITY_FLOAT16_ATI                           = 0x881D
-       LUMINANCE_FLOAT16_ATI                           = 0x881E
-       LUMINANCE_ALPHA_FLOAT16_ATI                     = 0x881F
-
-APPLE_float_pixels enum: (additional; see below)
-       RGBA_FLOAT32_APPLE                              = 0x8814
-       RGB_FLOAT32_APPLE                               = 0x8815
-       ALPHA_FLOAT32_APPLE                             = 0x8816
-       INTENSITY_FLOAT32_APPLE                         = 0x8817
-       LUMINANCE_FLOAT32_APPLE                         = 0x8818
-       LUMINANCE_ALPHA_FLOAT32_APPLE                   = 0x8819
-       RGBA_FLOAT16_APPLE                              = 0x881A
-       RGB_FLOAT16_APPLE                               = 0x881B
-       ALPHA_FLOAT16_APPLE                             = 0x881C
-       INTENSITY_FLOAT16_APPLE                         = 0x881D
-       LUMINANCE_FLOAT16_APPLE                         = 0x881E
-       LUMINANCE_ALPHA_FLOAT16_APPLE                   = 0x881F
-
-ARB_color_buffer_float enum:
-       RGBA_FLOAT_MODE_ARB                             = 0x8820    # Equivalent to TYPE_RGBA_FLOAT_ATI
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float)
-       TYPE_RGBA_FLOAT_ATI                             = 0x8820
-
-# ATI_future_use: 0x8821-0x8822
-
-QCOM_writeonly_rendering enum: (OpenGL ES only)
-       WRITEONLY_RENDERING_AMD                         = 0x8823
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
-       MAX_DRAW_BUFFERS                                = 0x8824    # VERSION_2_0
-       DRAW_BUFFER0                                    = 0x8825    # VERSION_2_0
-       DRAW_BUFFER1                                    = 0x8826    # VERSION_2_0
-       DRAW_BUFFER2                                    = 0x8827    # VERSION_2_0
-       DRAW_BUFFER3                                    = 0x8828    # VERSION_2_0
-       DRAW_BUFFER4                                    = 0x8829    # VERSION_2_0
-       DRAW_BUFFER5                                    = 0x882A    # VERSION_2_0
-       DRAW_BUFFER6                                    = 0x882B    # VERSION_2_0
-       DRAW_BUFFER7                                    = 0x882C    # VERSION_2_0
-       DRAW_BUFFER8                                    = 0x882D    # VERSION_2_0
-       DRAW_BUFFER9                                    = 0x882E    # VERSION_2_0
-       DRAW_BUFFER10                                   = 0x882F    # VERSION_2_0
-       DRAW_BUFFER11                                   = 0x8830    # VERSION_2_0
-       DRAW_BUFFER12                                   = 0x8831    # VERSION_2_0
-       DRAW_BUFFER13                                   = 0x8832    # VERSION_2_0
-       DRAW_BUFFER14                                   = 0x8833    # VERSION_2_0
-       DRAW_BUFFER15                                   = 0x8834    # VERSION_2_0
-
-ARB_draw_buffers enum:
-       MAX_DRAW_BUFFERS_ARB                            = 0x8824
-       DRAW_BUFFER0_ARB                                = 0x8825
-       DRAW_BUFFER1_ARB                                = 0x8826
-       DRAW_BUFFER2_ARB                                = 0x8827
-       DRAW_BUFFER3_ARB                                = 0x8828
-       DRAW_BUFFER4_ARB                                = 0x8829
-       DRAW_BUFFER5_ARB                                = 0x882A
-       DRAW_BUFFER6_ARB                                = 0x882B
-       DRAW_BUFFER7_ARB                                = 0x882C
-       DRAW_BUFFER8_ARB                                = 0x882D
-       DRAW_BUFFER9_ARB                                = 0x882E
-       DRAW_BUFFER10_ARB                               = 0x882F
-       DRAW_BUFFER11_ARB                               = 0x8830
-       DRAW_BUFFER12_ARB                               = 0x8831
-       DRAW_BUFFER13_ARB                               = 0x8832
-       DRAW_BUFFER14_ARB                               = 0x8833
-       DRAW_BUFFER15_ARB                               = 0x8834
-
-ATI_draw_buffers enum:
-       MAX_DRAW_BUFFERS_ATI                            = 0x8824
-       DRAW_BUFFER0_ATI                                = 0x8825
-       DRAW_BUFFER1_ATI                                = 0x8826
-       DRAW_BUFFER2_ATI                                = 0x8827
-       DRAW_BUFFER3_ATI                                = 0x8828
-       DRAW_BUFFER4_ATI                                = 0x8829
-       DRAW_BUFFER5_ATI                                = 0x882A
-       DRAW_BUFFER6_ATI                                = 0x882B
-       DRAW_BUFFER7_ATI                                = 0x882C
-       DRAW_BUFFER8_ATI                                = 0x882D
-       DRAW_BUFFER9_ATI                                = 0x882E
-       DRAW_BUFFER10_ATI                               = 0x882F
-       DRAW_BUFFER11_ATI                               = 0x8830
-       DRAW_BUFFER12_ATI                               = 0x8831
-       DRAW_BUFFER13_ATI                               = 0x8832
-       DRAW_BUFFER14_ATI                               = 0x8833
-       DRAW_BUFFER15_ATI                               = 0x8834
-
-ATI_pixel_format_float enum: (really WGL_ATI_pixel_format_float) (additional; see above)
-       COLOR_CLEAR_UNCLAMPED_VALUE_ATI                 = 0x8835
-
-# ATI_future_use: 0x8836-0x883F
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
-       BLEND_EQUATION_ALPHA                            = 0x883D    # VERSION_2_0
-
-EXT_blend_equation_separate enum:
-       BLEND_EQUATION_ALPHA_EXT                        = 0x883D
-
-# Aliases EXT_blend_equation_separate enum above
-OES_blend_equation_separate enum: (OpenGL ES only)
-       BLEND_EQUATION_ALPHA_OES                        = 0x883D
-
-###############################################################################
-
-# OpenGL ARB: 0x8840-0x884F
-
-ARB_matrix_palette enum:
-       MATRIX_PALETTE_ARB                              = 0x8840
-       MAX_MATRIX_PALETTE_STACK_DEPTH_ARB              = 0x8841
-       MAX_PALETTE_MATRICES_ARB                        = 0x8842
-       CURRENT_PALETTE_MATRIX_ARB                      = 0x8843
-       MATRIX_INDEX_ARRAY_ARB                          = 0x8844
-       CURRENT_MATRIX_INDEX_ARB                        = 0x8845
-       MATRIX_INDEX_ARRAY_SIZE_ARB                     = 0x8846
-       MATRIX_INDEX_ARRAY_TYPE_ARB                     = 0x8847
-       MATRIX_INDEX_ARRAY_STRIDE_ARB                   = 0x8848
-       MATRIX_INDEX_ARRAY_POINTER_ARB                  = 0x8849
-
-# Aliases ARB_matrix_palette enums above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
-       MATRIX_PALETTE_OES                              = 0x8840
-       MAX_PALETTE_MATRICES_OES                        = 0x8842
-       CURRENT_PALETTE_MATRIX_OES                      = 0x8843
-       MATRIX_INDEX_ARRAY_OES                          = 0x8844
-       MATRIX_INDEX_ARRAY_SIZE_OES                     = 0x8846
-       MATRIX_INDEX_ARRAY_TYPE_OES                     = 0x8847
-       MATRIX_INDEX_ARRAY_STRIDE_OES                   = 0x8848
-       MATRIX_INDEX_ARRAY_POINTER_OES                  = 0x8849
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       TEXTURE_DEPTH_SIZE                              = 0x884A
-       DEPTH_TEXTURE_MODE                              = 0x884B
-
-ARB_depth_texture enum:
-       TEXTURE_DEPTH_SIZE_ARB                          = 0x884A
-       DEPTH_TEXTURE_MODE_ARB                          = 0x884B
-
-VERSION_3_0 enum: (aliases)
-       COMPARE_REF_TO_TEXTURE                          = 0x884E    # VERSION_3_0   # alias GL_COMPARE_R_TO_TEXTURE_ARB
-
-VERSION_1_4 enum: (Promoted for OpenGL 1.4)
-       TEXTURE_COMPARE_MODE                            = 0x884C
-       TEXTURE_COMPARE_FUNC                            = 0x884D
-       COMPARE_R_TO_TEXTURE                            = 0x884E
-
-ARB_shadow enum:
-       TEXTURE_COMPARE_MODE_ARB                        = 0x884C
-       TEXTURE_COMPARE_FUNC_ARB                        = 0x884D
-       COMPARE_R_TO_TEXTURE_ARB                        = 0x884E
-
-EXT_texture_array enum: (additional; see below)
-       COMPARE_REF_DEPTH_TO_TEXTURE_EXT                = 0x884E
-
-VERSION_3_2 enum:
-       use ARB_seamless_cube_map           TEXTURE_CUBE_MAP_SEAMLESS
-
-ARB_seamless_cube_map enum:
-       TEXTURE_CUBE_MAP_SEAMLESS                       = 0x884F
-
-###############################################################################
-
-# NVIDIA: 0x8850-0x891F
-
-NV_texture_shader3 enum:
-       OFFSET_PROJECTIVE_TEXTURE_2D_NV                 = 0x8850
-       OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV           = 0x8851
-       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV          = 0x8852
-       OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV    = 0x8853
-       OFFSET_HILO_TEXTURE_2D_NV                       = 0x8854
-       OFFSET_HILO_TEXTURE_RECTANGLE_NV                = 0x8855
-       OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV            = 0x8856
-       OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV     = 0x8857
-       DEPENDENT_HILO_TEXTURE_2D_NV                    = 0x8858
-       DEPENDENT_RGB_TEXTURE_3D_NV                     = 0x8859
-       DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV               = 0x885A
-       DOT_PRODUCT_PASS_THROUGH_NV                     = 0x885B
-       DOT_PRODUCT_TEXTURE_1D_NV                       = 0x885C
-       DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV             = 0x885D
-       HILO8_NV                                        = 0x885E
-       SIGNED_HILO8_NV                                 = 0x885F
-       FORCE_BLUE_TO_ONE_NV                            = 0x8860
-
-VERSION_2_0 enum: (Promoted for OpenGL 2.0)
-       POINT_SPRITE                                    = 0x8861    # VERSION_2_0
-       COORD_REPLACE                                   = 0x8862    # VERSION_2_0
-
-ARB_point_sprite enum:
-       POINT_SPRITE_ARB                                = 0x8861
-       COORD_REPLACE_ARB                               = 0x8862
-
-NV_point_sprite enum:
-       POINT_SPRITE_NV                                 = 0x8861
-       COORD_REPLACE_NV                                = 0x8862
-
-# Aliases ARB_point_sprite enums above
-OES_point_sprite enum: (OpenGL ES only)
-       POINT_SPRITE_ARB                                = 0x8861
-       COORD_REPLACE_ARB                               = 0x8862
-
-NV_point_sprite enum:
-       POINT_SPRITE_R_MODE_NV                          = 0x8863
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       QUERY_COUNTER_BITS                              = 0x8864
-       CURRENT_QUERY                                   = 0x8865
-       QUERY_RESULT                                    = 0x8866
-       QUERY_RESULT_AVAILABLE                          = 0x8867
-
-ARB_occlusion_query enum:
-       QUERY_COUNTER_BITS_ARB                          = 0x8864
-       CURRENT_QUERY_ARB                               = 0x8865
-       QUERY_RESULT_ARB                                = 0x8866
-       QUERY_RESULT_AVAILABLE_ARB                      = 0x8867
-
-NV_occlusion_query enum:
-       PIXEL_COUNTER_BITS_NV                           = 0x8864
-       CURRENT_OCCLUSION_QUERY_ID_NV                   = 0x8865
-       PIXEL_COUNT_NV                                  = 0x8866
-       PIXEL_COUNT_AVAILABLE_NV                        = 0x8867
-
-NV_fragment_program enum:
-       MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV        = 0x8868
-
-VERSION_2_0 enum: (Promoted from ARB_vertex_shader)
-       MAX_VERTEX_ATTRIBS                              = 0x8869    # VERSION_2_0
-       VERTEX_ATTRIB_ARRAY_NORMALIZED                  = 0x886A    # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
-       MAX_VERTEX_ATTRIBS_ARB                          = 0x8869
-       VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB              = 0x886A
-
-# NV_future_use: 0x886B-0x886D
-
-NV_copy_depth_to_color enum:
-       DEPTH_STENCIL_TO_RGBA_NV                        = 0x886E
-       DEPTH_STENCIL_TO_BGRA_NV                        = 0x886F
-
-NV_fragment_program enum: (additional; see above)
-       FRAGMENT_PROGRAM_NV                             = 0x8870
-       MAX_TEXTURE_COORDS_NV                           = 0x8871
-       MAX_TEXTURE_IMAGE_UNITS_NV                      = 0x8872
-       FRAGMENT_PROGRAM_BINDING_NV                     = 0x8873
-       PROGRAM_ERROR_STRING_NV                         = 0x8874
-
-VERSION_2_0 enum: (Promoted from ARB_fragment_shader; only some values)
-       MAX_TEXTURE_COORDS                              = 0x8871    # VERSION_2_0
-       MAX_TEXTURE_IMAGE_UNITS                         = 0x8872    # VERSION_2_0
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
-       MAX_TEXTURE_COORDS_ARB                          = 0x8871    # ARB_fragment_program
-       MAX_TEXTURE_IMAGE_UNITS_ARB                     = 0x8872    # ARB_fragment_program
-       PROGRAM_ERROR_STRING_ARB                        = 0x8874    # ARB_vertex_program / ARB_fragment_program
-       PROGRAM_FORMAT_ASCII_ARB                        = 0x8875    # ARB_vertex_program / ARB_fragment_program
-       PROGRAM_FORMAT_ARB                              = 0x8876    # ARB_vertex_program / ARB_fragment_program
-
-# 0x8877 *should have been* assigned to PROGRAM_BINDING_ARB. Oops.
-
-NV_pixel_data_range enum:
-       WRITE_PIXEL_DATA_RANGE_NV                       = 0x8878
-       READ_PIXEL_DATA_RANGE_NV                        = 0x8879
-       WRITE_PIXEL_DATA_RANGE_LENGTH_NV                = 0x887A
-       READ_PIXEL_DATA_RANGE_LENGTH_NV                 = 0x887B
-       WRITE_PIXEL_DATA_RANGE_POINTER_NV               = 0x887C
-       READ_PIXEL_DATA_RANGE_POINTER_NV                = 0x887D
-
-# NV_future_use: 0x887E-0x887F
-
-NV_float_buffer enum:
-       FLOAT_R_NV                                      = 0x8880
-       FLOAT_RG_NV                                     = 0x8881
-       FLOAT_RGB_NV                                    = 0x8882
-       FLOAT_RGBA_NV                                   = 0x8883
-       FLOAT_R16_NV                                    = 0x8884
-       FLOAT_R32_NV                                    = 0x8885
-       FLOAT_RG16_NV                                   = 0x8886
-       FLOAT_RG32_NV                                   = 0x8887
-       FLOAT_RGB16_NV                                  = 0x8888
-       FLOAT_RGB32_NV                                  = 0x8889
-       FLOAT_RGBA16_NV                                 = 0x888A
-       FLOAT_RGBA32_NV                                 = 0x888B
-       TEXTURE_FLOAT_COMPONENTS_NV                     = 0x888C
-       FLOAT_CLEAR_COLOR_VALUE_NV                      = 0x888D
-       FLOAT_RGBA_MODE_NV                              = 0x888E
-
-NV_texture_expand_normal enum:
-       TEXTURE_UNSIGNED_REMAP_MODE_NV                  = 0x888F
-
-EXT_depth_bounds_test enum:
-       DEPTH_BOUNDS_TEST_EXT                           = 0x8890
-       DEPTH_BOUNDS_EXT                                = 0x8891
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       ARRAY_BUFFER                                    = 0x8892
-       ELEMENT_ARRAY_BUFFER                            = 0x8893
-       ARRAY_BUFFER_BINDING                            = 0x8894
-       ELEMENT_ARRAY_BUFFER_BINDING                    = 0x8895
-       VERTEX_ARRAY_BUFFER_BINDING                     = 0x8896
-       NORMAL_ARRAY_BUFFER_BINDING                     = 0x8897
-       COLOR_ARRAY_BUFFER_BINDING                      = 0x8898
-       INDEX_ARRAY_BUFFER_BINDING                      = 0x8899
-       TEXTURE_COORD_ARRAY_BUFFER_BINDING              = 0x889A
-       EDGE_FLAG_ARRAY_BUFFER_BINDING                  = 0x889B
-       SECONDARY_COLOR_ARRAY_BUFFER_BINDING            = 0x889C
-       FOG_COORD_ARRAY_BUFFER_BINDING                  = 0x889D    # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
-       FOG_COORDINATE_ARRAY_BUFFER_BINDING             = 0x889D
-       WEIGHT_ARRAY_BUFFER_BINDING                     = 0x889E
-       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING              = 0x889F
-
-ARB_vertex_buffer_object enum:
-       ARRAY_BUFFER_ARB                                = 0x8892
-       ELEMENT_ARRAY_BUFFER_ARB                        = 0x8893
-       ARRAY_BUFFER_BINDING_ARB                        = 0x8894
-       ELEMENT_ARRAY_BUFFER_BINDING_ARB                = 0x8895
-       VERTEX_ARRAY_BUFFER_BINDING_ARB                 = 0x8896
-       NORMAL_ARRAY_BUFFER_BINDING_ARB                 = 0x8897
-       COLOR_ARRAY_BUFFER_BINDING_ARB                  = 0x8898
-       INDEX_ARRAY_BUFFER_BINDING_ARB                  = 0x8899
-       TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB          = 0x889A
-       EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB              = 0x889B
-       SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB        = 0x889C
-       FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB         = 0x889D
-       WEIGHT_ARRAY_BUFFER_BINDING_ARB                 = 0x889E
-       VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB          = 0x889F
-
-# Aliases ARB_vertex_buffer_object enum above
-OES_matrix_palette enum: (OpenGL ES only; additional; see below)
-       WEIGHT_ARRAY_BUFFER_BINDING_OES                 = 0x889E
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
-       PROGRAM_INSTRUCTIONS_ARB                        = 0x88A0
-       MAX_PROGRAM_INSTRUCTIONS_ARB                    = 0x88A1
-       PROGRAM_NATIVE_INSTRUCTIONS_ARB                 = 0x88A2
-       MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB             = 0x88A3
-       PROGRAM_TEMPORARIES_ARB                         = 0x88A4
-       MAX_PROGRAM_TEMPORARIES_ARB                     = 0x88A5
-       PROGRAM_NATIVE_TEMPORARIES_ARB                  = 0x88A6
-       MAX_PROGRAM_NATIVE_TEMPORARIES_ARB              = 0x88A7
-       PROGRAM_PARAMETERS_ARB                          = 0x88A8
-       MAX_PROGRAM_PARAMETERS_ARB                      = 0x88A9
-       PROGRAM_NATIVE_PARAMETERS_ARB                   = 0x88AA
-       MAX_PROGRAM_NATIVE_PARAMETERS_ARB               = 0x88AB
-       PROGRAM_ATTRIBS_ARB                             = 0x88AC
-       MAX_PROGRAM_ATTRIBS_ARB                         = 0x88AD
-       PROGRAM_NATIVE_ATTRIBS_ARB                      = 0x88AE
-       MAX_PROGRAM_NATIVE_ATTRIBS_ARB                  = 0x88AF
-       PROGRAM_ADDRESS_REGISTERS_ARB                   = 0x88B0
-       MAX_PROGRAM_ADDRESS_REGISTERS_ARB               = 0x88B1
-       PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB            = 0x88B2
-       MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB        = 0x88B3
-       MAX_PROGRAM_LOCAL_PARAMETERS_ARB                = 0x88B4
-       MAX_PROGRAM_ENV_PARAMETERS_ARB                  = 0x88B5
-       PROGRAM_UNDER_NATIVE_LIMITS_ARB                 = 0x88B6
-       TRANSPOSE_CURRENT_MATRIX_ARB                    = 0x88B7
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       READ_ONLY                                       = 0x88B8
-       WRITE_ONLY                                      = 0x88B9
-       READ_WRITE                                      = 0x88BA
-       BUFFER_ACCESS                                   = 0x88BB
-       BUFFER_MAPPED                                   = 0x88BC
-       BUFFER_MAP_POINTER                              = 0x88BD
-
-ARB_vertex_buffer_object enum: (additional; see above)
-       READ_ONLY_ARB                                   = 0x88B8
-       WRITE_ONLY_ARB                                  = 0x88B9
-       READ_WRITE_ARB                                  = 0x88BA
-       BUFFER_ACCESS_ARB                               = 0x88BB
-       BUFFER_MAPPED_ARB                               = 0x88BC
-       BUFFER_MAP_POINTER_ARB                          = 0x88BD
-
-# Aliases ARB_vertex_buffer_object enums above
-OES_mapbuffer enum: (OpenGL ES only)
-       WRITE_ONLY_OES                                  = 0x88B9
-       BUFFER_ACCESS_OES                               = 0x88BB
-       BUFFER_MAPPED_OES                               = 0x88BC
-       BUFFER_MAP_POINTER_OES                          = 0x88BD
-
-# NV_future_use: 0x88BE
-
-EXT_timer_query enum:
-       TIME_ELAPSED_EXT                                = 0x88BF
-
-ARB_vertex_program enum: (additional; see above)
-ARB_fragment_program enum: (additional; see above)
-       MATRIX0_ARB                                     = 0x88C0
-       MATRIX1_ARB                                     = 0x88C1
-       MATRIX2_ARB                                     = 0x88C2
-       MATRIX3_ARB                                     = 0x88C3
-       MATRIX4_ARB                                     = 0x88C4
-       MATRIX5_ARB                                     = 0x88C5
-       MATRIX6_ARB                                     = 0x88C6
-       MATRIX7_ARB                                     = 0x88C7
-       MATRIX8_ARB                                     = 0x88C8
-       MATRIX9_ARB                                     = 0x88C9
-       MATRIX10_ARB                                    = 0x88CA
-       MATRIX11_ARB                                    = 0x88CB
-       MATRIX12_ARB                                    = 0x88CC
-       MATRIX13_ARB                                    = 0x88CD
-       MATRIX14_ARB                                    = 0x88CE
-       MATRIX15_ARB                                    = 0x88CF
-       MATRIX16_ARB                                    = 0x88D0
-       MATRIX17_ARB                                    = 0x88D1
-       MATRIX18_ARB                                    = 0x88D2
-       MATRIX19_ARB                                    = 0x88D3
-       MATRIX20_ARB                                    = 0x88D4
-       MATRIX21_ARB                                    = 0x88D5
-       MATRIX22_ARB                                    = 0x88D6
-       MATRIX23_ARB                                    = 0x88D7
-       MATRIX24_ARB                                    = 0x88D8
-       MATRIX25_ARB                                    = 0x88D9
-       MATRIX26_ARB                                    = 0x88DA
-       MATRIX27_ARB                                    = 0x88DB
-       MATRIX28_ARB                                    = 0x88DC
-       MATRIX29_ARB                                    = 0x88DD
-       MATRIX30_ARB                                    = 0x88DE
-       MATRIX31_ARB                                    = 0x88DF
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       STREAM_DRAW                                     = 0x88E0
-       STREAM_READ                                     = 0x88E1
-       STREAM_COPY                                     = 0x88E2
-       STATIC_DRAW                                     = 0x88E4
-       STATIC_READ                                     = 0x88E5
-       STATIC_COPY                                     = 0x88E6
-       DYNAMIC_DRAW                                    = 0x88E8
-       DYNAMIC_READ                                    = 0x88E9
-       DYNAMIC_COPY                                    = 0x88EA
-
-ARB_vertex_buffer_object enum: (additional; see above)
-       STREAM_DRAW_ARB                                 = 0x88E0
-       STREAM_READ_ARB                                 = 0x88E1
-       STREAM_COPY_ARB                                 = 0x88E2
-       STATIC_DRAW_ARB                                 = 0x88E4
-       STATIC_READ_ARB                                 = 0x88E5
-       STATIC_COPY_ARB                                 = 0x88E6
-       DYNAMIC_DRAW_ARB                                = 0x88E8
-       DYNAMIC_READ_ARB                                = 0x88E9
-       DYNAMIC_COPY_ARB                                = 0x88EA
-
-VERSION_2_1 enum:
-       PIXEL_PACK_BUFFER                               = 0x88EB    # VERSION_2_1
-       PIXEL_UNPACK_BUFFER                             = 0x88EC    # VERSION_2_1
-       PIXEL_PACK_BUFFER_BINDING                       = 0x88ED    # VERSION_2_1
-       PIXEL_UNPACK_BUFFER_BINDING                     = 0x88EF    # VERSION_2_1
-
-ARB_pixel_buffer_object enum:
-       PIXEL_PACK_BUFFER_ARB                           = 0x88EB    # ARB_pixel_buffer_object
-       PIXEL_UNPACK_BUFFER_ARB                         = 0x88EC    # ARB_pixel_buffer_object
-       PIXEL_PACK_BUFFER_BINDING_ARB                   = 0x88ED    # ARB_pixel_buffer_object
-       PIXEL_UNPACK_BUFFER_BINDING_ARB                 = 0x88EF    # ARB_pixel_buffer_object
-
-EXT_pixel_buffer_object enum:
-       PIXEL_PACK_BUFFER_EXT                           = 0x88EB    # EXT_pixel_buffer_object
-       PIXEL_UNPACK_BUFFER_EXT                         = 0x88EC    # EXT_pixel_buffer_object
-       PIXEL_PACK_BUFFER_BINDING_EXT                   = 0x88ED    # EXT_pixel_buffer_object
-       PIXEL_UNPACK_BUFFER_BINDING_EXT                 = 0x88EF    # EXT_pixel_buffer_object
-
-# ARB_future_use: 0x88E3, 0x88E7, 0x88EE
-# (for extending ARB_vertex_buffer_object):
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          DEPTH24_STENCIL8
-       use ARB_framebuffer_object          TEXTURE_STENCIL_SIZE
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       DEPTH24_STENCIL8                                = 0x88F0    # VERSION_3_0 / ARB_fbo
-       TEXTURE_STENCIL_SIZE                            = 0x88F1    # VERSION_3_0 / ARB_fbo
-
-EXT_packed_depth_stencil enum: (additional; see above)
-       DEPTH24_STENCIL8_EXT                            = 0x88F0
-       TEXTURE_STENCIL_SIZE_EXT                        = 0x88F1
-
-# Aliases EXT_packed_depth_stencil enum above
-OES_packed_depth_stencil enum: (OpenGL ES only; additional; see above)
-       DEPTH24_STENCIL8_OES                            = 0x88F0
-
-EXT_stencil_clear_tag enum:
-       STENCIL_TAG_BITS_EXT                            = 0x88F2
-       STENCIL_CLEAR_TAG_VALUE_EXT                     = 0x88F3
-
-NV_vertex_program2_option enum: (duplicated in NV_fragment_prgoram2 below)
-       MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                = 0x88F4
-       MAX_PROGRAM_CALL_DEPTH_NV                       = 0x88F5
-
-NV_fragment_program2 enum:
-       MAX_PROGRAM_EXEC_INSTRUCTIONS_NV                = 0x88F4
-       MAX_PROGRAM_CALL_DEPTH_NV                       = 0x88F5
-       MAX_PROGRAM_IF_DEPTH_NV                         = 0x88F6
-       MAX_PROGRAM_LOOP_DEPTH_NV                       = 0x88F7
-       MAX_PROGRAM_LOOP_COUNT_NV                       = 0x88F8
-
-# NV_future_use: 0x88F9-0x88FC
-
-VERSION_3_0 enum:
-       VERTEX_ATTRIB_ARRAY_INTEGER                     = 0x88FD    # VERSION_3_0
-
-NV_vertex_program4 enum:
-       VERTEX_ATTRIB_ARRAY_INTEGER_NV                  = 0x88FD
-
-ARB_instanced_arrays enum:
-       VERTEX_ATTRIB_ARRAY_DIVISOR_ARB                 = 0x88FE
-
-VERSION_3_0 enum:
-       MAX_ARRAY_TEXTURE_LAYERS                        = 0x88FF    # VERSION_3_0
-
-EXT_texture_array enum: (additional; see below)
-       MAX_ARRAY_TEXTURE_LAYERS_EXT                    = 0x88FF
-
-VERSION_3_0 enum:
-       MIN_PROGRAM_TEXEL_OFFSET                        = 0x8904    # VERSION_3_0
-       MAX_PROGRAM_TEXEL_OFFSET                        = 0x8905    # VERSION_3_0
-
-NV_gpu_program4 enum:
-       MIN_PROGRAM_TEXEL_OFFSET_NV                     = 0x8904
-       MAX_PROGRAM_TEXEL_OFFSET_NV                     = 0x8905
-       PROGRAM_ATTRIB_COMPONENTS_NV                    = 0x8906
-       PROGRAM_RESULT_COMPONENTS_NV                    = 0x8907
-       MAX_PROGRAM_ATTRIB_COMPONENTS_NV                = 0x8908
-       MAX_PROGRAM_RESULT_COMPONENTS_NV                = 0x8909
-
-EXT_stencil_two_side enum:
-       STENCIL_TEST_TWO_SIDE_EXT                       = 0x8910
-       ACTIVE_STENCIL_FACE_EXT                         = 0x8911
-
-EXT_texture_mirror_clamp enum: (additional; see above):
-       MIRROR_CLAMP_TO_BORDER_EXT                      = 0x8912
-
-# NV_future_use: 0x8913
-
-VERSION_1_5 enum: (Promoted for OpenGL 1.5)
-       SAMPLES_PASSED                                  = 0x8914
-
-ARB_occlusion_query enum: (additional; see above)
-       SAMPLES_PASSED_ARB                              = 0x8914
-
-# NV_future_use: 0x8915
-
-VERSION_3_2 enum:
-       GEOMETRY_VERTICES_OUT                           = 0x8916
-       GEOMETRY_INPUT_TYPE                             = 0x8917
-       GEOMETRY_OUTPUT_TYPE                            = 0x8918
-
-# NV_future_use: 0x8919
-
-VERSION_3_0 enum:
-       CLAMP_VERTEX_COLOR                              = 0x891A    # VERSION_3_0
-       CLAMP_FRAGMENT_COLOR                            = 0x891B    # VERSION_3_0
-       CLAMP_READ_COLOR                                = 0x891C    # VERSION_3_0
-       FIXED_ONLY                                      = 0x891D    # VERSION_3_0
-
-ARB_color_buffer_float enum: (additional; see above)
-       CLAMP_VERTEX_COLOR_ARB                          = 0x891A
-       CLAMP_FRAGMENT_COLOR_ARB                        = 0x891B
-       CLAMP_READ_COLOR_ARB                            = 0x891C
-       FIXED_ONLY_ARB                                  = 0x891D
-
-# NV_future_use: 0x891E-0x891F
-
-###############################################################################
-
-# ATI: 0x8920-0x897F
-
-ATI_fragment_shader enum:
-       FRAGMENT_SHADER_ATI                             = 0x8920
-       REG_0_ATI                                       = 0x8921
-       REG_1_ATI                                       = 0x8922
-       REG_2_ATI                                       = 0x8923
-       REG_3_ATI                                       = 0x8924
-       REG_4_ATI                                       = 0x8925
-       REG_5_ATI                                       = 0x8926
-       REG_6_ATI                                       = 0x8927
-       REG_7_ATI                                       = 0x8928
-       REG_8_ATI                                       = 0x8929
-       REG_9_ATI                                       = 0x892A
-       REG_10_ATI                                      = 0x892B
-       REG_11_ATI                                      = 0x892C
-       REG_12_ATI                                      = 0x892D
-       REG_13_ATI                                      = 0x892E
-       REG_14_ATI                                      = 0x892F
-       REG_15_ATI                                      = 0x8930
-       REG_16_ATI                                      = 0x8931
-       REG_17_ATI                                      = 0x8932
-       REG_18_ATI                                      = 0x8933
-       REG_19_ATI                                      = 0x8934
-       REG_20_ATI                                      = 0x8935
-       REG_21_ATI                                      = 0x8936
-       REG_22_ATI                                      = 0x8937
-       REG_23_ATI                                      = 0x8938
-       REG_24_ATI                                      = 0x8939
-       REG_25_ATI                                      = 0x893A
-       REG_26_ATI                                      = 0x893B
-       REG_27_ATI                                      = 0x893C
-       REG_28_ATI                                      = 0x893D
-       REG_29_ATI                                      = 0x893E
-       REG_30_ATI                                      = 0x893F
-       REG_31_ATI                                      = 0x8940
-       CON_0_ATI                                       = 0x8941
-       CON_1_ATI                                       = 0x8942
-       CON_2_ATI                                       = 0x8943
-       CON_3_ATI                                       = 0x8944
-       CON_4_ATI                                       = 0x8945
-       CON_5_ATI                                       = 0x8946
-       CON_6_ATI                                       = 0x8947
-       CON_7_ATI                                       = 0x8948
-       CON_8_ATI                                       = 0x8949
-       CON_9_ATI                                       = 0x894A
-       CON_10_ATI                                      = 0x894B
-       CON_11_ATI                                      = 0x894C
-       CON_12_ATI                                      = 0x894D
-       CON_13_ATI                                      = 0x894E
-       CON_14_ATI                                      = 0x894F
-       CON_15_ATI                                      = 0x8950
-       CON_16_ATI                                      = 0x8951
-       CON_17_ATI                                      = 0x8952
-       CON_18_ATI                                      = 0x8953
-       CON_19_ATI                                      = 0x8954
-       CON_20_ATI                                      = 0x8955
-       CON_21_ATI                                      = 0x8956
-       CON_22_ATI                                      = 0x8957
-       CON_23_ATI                                      = 0x8958
-       CON_24_ATI                                      = 0x8959
-       CON_25_ATI                                      = 0x895A
-       CON_26_ATI                                      = 0x895B
-       CON_27_ATI                                      = 0x895C
-       CON_28_ATI                                      = 0x895D
-       CON_29_ATI                                      = 0x895E
-       CON_30_ATI                                      = 0x895F
-       CON_31_ATI                                      = 0x8960
-       MOV_ATI                                         = 0x8961
-       ADD_ATI                                         = 0x8963
-       MUL_ATI                                         = 0x8964
-       SUB_ATI                                         = 0x8965
-       DOT3_ATI                                        = 0x8966
-       DOT4_ATI                                        = 0x8967
-       MAD_ATI                                         = 0x8968
-       LERP_ATI                                        = 0x8969
-       CND_ATI                                         = 0x896A
-       CND0_ATI                                        = 0x896B
-       DOT2_ADD_ATI                                    = 0x896C
-       SECONDARY_INTERPOLATOR_ATI                      = 0x896D
-       NUM_FRAGMENT_REGISTERS_ATI                      = 0x896E
-       NUM_FRAGMENT_CONSTANTS_ATI                      = 0x896F
-       NUM_PASSES_ATI                                  = 0x8970
-       NUM_INSTRUCTIONS_PER_PASS_ATI                   = 0x8971
-       NUM_INSTRUCTIONS_TOTAL_ATI                      = 0x8972
-       NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI           = 0x8973
-       NUM_LOOPBACK_COMPONENTS_ATI                     = 0x8974
-       COLOR_ALPHA_PAIRING_ATI                         = 0x8975
-       SWIZZLE_STR_ATI                                 = 0x8976
-       SWIZZLE_STQ_ATI                                 = 0x8977
-       SWIZZLE_STR_DR_ATI                              = 0x8978
-       SWIZZLE_STQ_DQ_ATI                              = 0x8979
-       SWIZZLE_STRQ_ATI                                = 0x897A
-       SWIZZLE_STRQ_DQ_ATI                             = 0x897B
-# ??? Not clear where to put new types of mask bits yet
-       RED_BIT_ATI                                     = 0x00000001
-       GREEN_BIT_ATI                                   = 0x00000002
-       BLUE_BIT_ATI                                    = 0x00000004
-       2X_BIT_ATI                                      = 0x00000001
-       4X_BIT_ATI                                      = 0x00000002
-       8X_BIT_ATI                                      = 0x00000004
-       HALF_BIT_ATI                                    = 0x00000008
-       QUARTER_BIT_ATI                                 = 0x00000010
-       EIGHTH_BIT_ATI                                  = 0x00000020
-       SATURATE_BIT_ATI                                = 0x00000040
-       2X_BIT_ATI                                      = 0x00000001
-       COMP_BIT_ATI                                    = 0x00000002
-       NEGATE_BIT_ATI                                  = 0x00000004
-       BIAS_BIT_ATI                                    = 0x00000008
-
-# ATI_future_use: 0x897C-0x897F
-
-###############################################################################
-
-# Khronos OpenML WG / OpenGL ES WG: 0x8980-0x898F
-
-OML_interlace enum:
-       INTERLACE_OML                                   = 0x8980
-       INTERLACE_READ_OML                              = 0x8981
-
-OML_subsample enum:
-       FORMAT_SUBSAMPLE_24_24_OML                      = 0x8982
-       FORMAT_SUBSAMPLE_244_244_OML                    = 0x8983
-
-OML_resample enum:
-       PACK_RESAMPLE_OML                               = 0x8984
-       UNPACK_RESAMPLE_OML                             = 0x8985
-       RESAMPLE_REPLICATE_OML                          = 0x8986
-       RESAMPLE_ZERO_FILL_OML                          = 0x8987
-       RESAMPLE_AVERAGE_OML                            = 0x8988
-       RESAMPLE_DECIMATE_OML                           = 0x8989
-
-OES_point_size_array enum: (OpenGL ES only)
-       POINT_SIZE_ARRAY_TYPE_OES                       = 0x898A
-       POINT_SIZE_ARRAY_STRIDE_OES                     = 0x898B
-       POINT_SIZE_ARRAY_POINTER_OES                    = 0x898C
-
-OES_matrix_get enum: (OpenGL ES only)
-       MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES          = 0x898D
-       PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES         = 0x898E
-       TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES            = 0x898F
-
-###############################################################################
-
-# 3dlabs: 0x8990-0x899F
-
-###############################################################################
-
-# Matrox: 0x89A0-0x89FF
-
-###############################################################################
-
-# Apple: 0x8A00-0x8A7F
-
-APPLE_vertex_program_evaluators enum:
-       VERTEX_ATTRIB_MAP1_APPLE                        = 0x8A00
-       VERTEX_ATTRIB_MAP2_APPLE                        = 0x8A01
-       VERTEX_ATTRIB_MAP1_SIZE_APPLE                   = 0x8A02
-       VERTEX_ATTRIB_MAP1_COEFF_APPLE                  = 0x8A03
-       VERTEX_ATTRIB_MAP1_ORDER_APPLE                  = 0x8A04
-       VERTEX_ATTRIB_MAP1_DOMAIN_APPLE                 = 0x8A05
-       VERTEX_ATTRIB_MAP2_SIZE_APPLE                   = 0x8A06
-       VERTEX_ATTRIB_MAP2_COEFF_APPLE                  = 0x8A07
-       VERTEX_ATTRIB_MAP2_ORDER_APPLE                  = 0x8A08
-       VERTEX_ATTRIB_MAP2_DOMAIN_APPLE                 = 0x8A09
-
-APPLE_fence enum:
-       DRAW_PIXELS_APPLE                               = 0x8A0A
-       FENCE_APPLE                                     = 0x8A0B
-
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-       ELEMENT_ARRAY_APPLE                             = 0x8A0C
-       ELEMENT_ARRAY_TYPE_APPLE                        = 0x8A0D
-       ELEMENT_ARRAY_POINTER_APPLE                     = 0x8A0E
-
-APPLE_float_pixels enum:
-       COLOR_FLOAT_APPLE                               = 0x8A0F
-
-# APPLE_future_use: 0x8A10
-## From Jeremy 2006/10/18 (Bugzilla bug 632) - unknown extension name
-#      MIN_PBUFFER_VIEWPORT_DIMS_APPLE                 = 0x8A10
-#      ELEMENT_BUFFER_BINDING_APPLE                    = 0x8A11
-# Apple says the extension that defined ELEMENT_BUFFER_BINDING_APPLE
-# never shipped and there's no actual collision with UNIFORM_BUFFER
-
-VERSION_3_1 enum:
-       use ARB_uniform_buffer_object       UNIFORM_BUFFER
-
-ARB_uniform_buffer_object enum: (additional; see below)
-       UNIFORM_BUFFER                                  = 0x8A11
-
-APPLE_flush_buffer_range enum:
-       BUFFER_SERIALIZED_MODIFY_APPLE                  = 0x8A12
-       BUFFER_FLUSHING_UNMAP_APPLE                     = 0x8A13
-
-APPLE_aux_depth_stencil enum:
-       AUX_DEPTH_STENCIL_APPLE                         = 0x8A14
-
-APPLE_row_bytes enum:
-       PACK_ROW_BYTES_APPLE                            = 0x8A15
-       UNPACK_ROW_BYTES_APPLE                          = 0x8A16
-
-# APPLE_future_use: 0x8A17-0x8A18
-
-APPLE_object_purgeable enum:
-       RELEASED_APPLE                                  = 0x8A19
-       VOLATILE_APPLE                                  = 0x8A1A
-       RETAINED_APPLE                                  = 0x8A1B
-       UNDEFINED_APPLE                                 = 0x8A1C
-       PURGEABLE_APPLE                                 = 0x8A1D
-
-# APPLE_future_use: 0x8A1E
-
-APPLE_rgb_422 enum:
-       RGB_422_APPLE                                   = 0x8A1F
-       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_APPLE
-       use APPLE_ycbcr_422                 UNSIGNED_SHORT_8_8_REV_APPLE
-
-# APPLE_future_use: 0x8A20--0x8A27
-
-VERSION_3_1 enum:
-       use ARB_uniform_buffer_object       UNIFORM_BUFFER_BINDING
-       use ARB_uniform_buffer_object       UNIFORM_BUFFER_START
-       use ARB_uniform_buffer_object       UNIFORM_BUFFER_SIZE
-       use ARB_uniform_buffer_object       MAX_VERTEX_UNIFORM_BLOCKS
-       use ARB_uniform_buffer_object       MAX_GEOMETRY_UNIFORM_BLOCKS
-       use ARB_uniform_buffer_object       MAX_FRAGMENT_UNIFORM_BLOCKS
-       use ARB_uniform_buffer_object       MAX_COMBINED_UNIFORM_BLOCKS
-       use ARB_uniform_buffer_object       MAX_UNIFORM_BUFFER_BINDINGS
-       use ARB_uniform_buffer_object       MAX_UNIFORM_BLOCK_SIZE
-       use ARB_uniform_buffer_object       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
-       use ARB_uniform_buffer_object       MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
-       use ARB_uniform_buffer_object       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
-       use ARB_uniform_buffer_object       UNIFORM_BUFFER_OFFSET_ALIGNMENT
-       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
-       use ARB_uniform_buffer_object       ACTIVE_UNIFORM_BLOCKS
-       use ARB_uniform_buffer_object       UNIFORM_TYPE
-       use ARB_uniform_buffer_object       UNIFORM_SIZE
-       use ARB_uniform_buffer_object       UNIFORM_NAME_LENGTH
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_INDEX
-       use ARB_uniform_buffer_object       UNIFORM_OFFSET
-       use ARB_uniform_buffer_object       UNIFORM_ARRAY_STRIDE
-       use ARB_uniform_buffer_object       UNIFORM_MATRIX_STRIDE
-       use ARB_uniform_buffer_object       UNIFORM_IS_ROW_MAJOR
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_BINDING
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_DATA_SIZE
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_NAME_LENGTH
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORMS
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
-       use ARB_uniform_buffer_object       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
-       use ARB_uniform_buffer_object       INVALID_INDEX
-
-ARB_uniform_buffer_object enum:
-       UNIFORM_BUFFER_BINDING                          = 0x8A28
-       UNIFORM_BUFFER_START                            = 0x8A29
-       UNIFORM_BUFFER_SIZE                             = 0x8A2A
-       MAX_VERTEX_UNIFORM_BLOCKS                       = 0x8A2B
-       MAX_GEOMETRY_UNIFORM_BLOCKS                     = 0x8A2C
-       MAX_FRAGMENT_UNIFORM_BLOCKS                     = 0x8A2D
-       MAX_COMBINED_UNIFORM_BLOCKS                     = 0x8A2E
-       MAX_UNIFORM_BUFFER_BINDINGS                     = 0x8A2F
-       MAX_UNIFORM_BLOCK_SIZE                          = 0x8A30
-       MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS          = 0x8A31
-       MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS        = 0x8A32
-       MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS        = 0x8A33
-       UNIFORM_BUFFER_OFFSET_ALIGNMENT                 = 0x8A34
-       ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH            = 0x8A35
-       ACTIVE_UNIFORM_BLOCKS                           = 0x8A36
-       UNIFORM_TYPE                                    = 0x8A37
-       UNIFORM_SIZE                                    = 0x8A38
-       UNIFORM_NAME_LENGTH                             = 0x8A39
-       UNIFORM_BLOCK_INDEX                             = 0x8A3A
-       UNIFORM_OFFSET                                  = 0x8A3B
-       UNIFORM_ARRAY_STRIDE                            = 0x8A3C
-       UNIFORM_MATRIX_STRIDE                           = 0x8A3D
-       UNIFORM_IS_ROW_MAJOR                            = 0x8A3E
-       UNIFORM_BLOCK_BINDING                           = 0x8A3F
-       UNIFORM_BLOCK_DATA_SIZE                         = 0x8A40
-       UNIFORM_BLOCK_NAME_LENGTH                       = 0x8A41
-       UNIFORM_BLOCK_ACTIVE_UNIFORMS                   = 0x8A42
-       UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES            = 0x8A43
-       UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER       = 0x8A44
-       UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER     = 0x8A45
-       UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER     = 0x8A46
-       INVALID_INDEX                                   = 0xFFFFFFFFu
-
-# APPLE_future_use: 0x8A47-0x8A7F
-
-###############################################################################
-
-# Matrox: 0x8A80-0x8AEF
-
-###############################################################################
-
-# Chromium (Brian Paul): 0x8AF0-0x8B2F
-
-###############################################################################
-
-# ARB HLSL shader extensions: 0x8B30-0x8B8F
-
-
-VERSION_3_1 enum: (Promoted from ARB_shader_objects + ARB_texture_rectangle)
-       SAMPLER_2D_RECT                                 = 0x8B63    # ARB_shader_objects + ARB_texture_rectangle
-       SAMPLER_2D_RECT_SHADOW                          = 0x8B64    # ARB_shader_objects + ARB_texture_rectangle
-
-#@@ separate extensions
-VERSION_2_0 enum: (Promoted for OpenGL 2.0; only some values; renaming in many cases)
-ARB_shader_objects, ARB_vertex_shader, ARB_fragment_shader enum:
-NV_vertex_program3 enum: (reuses 0x8B4C)
-##Shader types + room for expansion
-       FRAGMENT_SHADER                                 = 0x8B30    # VERSION_2_0
-       FRAGMENT_SHADER_ARB                             = 0x8B30    # ARB_fragment_shader
-       VERTEX_SHADER                                   = 0x8B31    # VERSION_2_0
-       VERTEX_SHADER_ARB                               = 0x8B31    # ARB_vertex_shader
-# ARB_future_use: 0x8B32-0x8B3F (for shader types)
-##Container types + room for expansion
-       PROGRAM_OBJECT_ARB                              = 0x8B40    # ARB_shader_objects
-# ARB_future_use: 0x8B41-0x8B47 (for container types)
-##Misc. shader enums
-       SHADER_OBJECT_ARB                               = 0x8B48    # ARB_shader_objects
-       MAX_FRAGMENT_UNIFORM_COMPONENTS                 = 0x8B49    # VERSION_2_0
-       MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB             = 0x8B49    # ARB_fragment_shader
-       MAX_VERTEX_UNIFORM_COMPONENTS                   = 0x8B4A    # VERSION_2_0
-       MAX_VERTEX_UNIFORM_COMPONENTS_ARB               = 0x8B4A    # ARB_vertex_shader
-       MAX_VARYING_FLOATS                              = 0x8B4B    # VERSION_2_0
-       MAX_VARYING_FLOATS_ARB                          = 0x8B4B    # ARB_vertex_shader
-       MAX_VERTEX_TEXTURE_IMAGE_UNITS                  = 0x8B4C    # VERSION_2_0
-       MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB              = 0x8B4C    # ARB_vertex_shader, NV_vertex_program3
-       MAX_COMBINED_TEXTURE_IMAGE_UNITS                = 0x8B4D    # VERSION_2_0
-       MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB            = 0x8B4D    # ARB_vertex_shader
-       OBJECT_TYPE_ARB                                 = 0x8B4E    # ARB_shader_objects
-       SHADER_TYPE                                     = 0x8B4F    # VERSION_2_0 (renamed)
-       OBJECT_SUBTYPE_ARB                              = 0x8B4F    # ARB_shader_objects
-##Attribute types + room for expansion.
-       FLOAT_VEC2                                      = 0x8B50    # VERSION_2_0
-       FLOAT_VEC2_ARB                                  = 0x8B50    # ARB_shader_objects
-       FLOAT_VEC3                                      = 0x8B51    # VERSION_2_0
-       FLOAT_VEC3_ARB                                  = 0x8B51    # ARB_shader_objects
-       FLOAT_VEC4                                      = 0x8B52    # VERSION_2_0
-       FLOAT_VEC4_ARB                                  = 0x8B52    # ARB_shader_objects
-       INT_VEC2                                        = 0x8B53    # VERSION_2_0
-       INT_VEC2_ARB                                    = 0x8B53    # ARB_shader_objects
-       INT_VEC3                                        = 0x8B54    # VERSION_2_0
-       INT_VEC3_ARB                                    = 0x8B54    # ARB_shader_objects
-       INT_VEC4                                        = 0x8B55    # VERSION_2_0
-       INT_VEC4_ARB                                    = 0x8B55    # ARB_shader_objects
-       BOOL                                            = 0x8B56    # VERSION_2_0
-       BOOL_ARB                                        = 0x8B56    # ARB_shader_objects
-       BOOL_VEC2                                       = 0x8B57    # VERSION_2_0
-       BOOL_VEC2_ARB                                   = 0x8B57    # ARB_shader_objects
-       BOOL_VEC3                                       = 0x8B58    # VERSION_2_0
-       BOOL_VEC3_ARB                                   = 0x8B58    # ARB_shader_objects
-       BOOL_VEC4                                       = 0x8B59    # VERSION_2_0
-       BOOL_VEC4_ARB                                   = 0x8B59    # ARB_shader_objects
-       FLOAT_MAT2                                      = 0x8B5A    # VERSION_2_0
-       FLOAT_MAT2_ARB                                  = 0x8B5A    # ARB_shader_objects
-       FLOAT_MAT3                                      = 0x8B5B    # VERSION_2_0
-       FLOAT_MAT3_ARB                                  = 0x8B5B    # ARB_shader_objects
-       FLOAT_MAT4                                      = 0x8B5C    # VERSION_2_0
-       FLOAT_MAT4_ARB                                  = 0x8B5C    # ARB_shader_objects
-       SAMPLER_1D                                      = 0x8B5D    # VERSION_2_0
-       SAMPLER_1D_ARB                                  = 0x8B5D    # ARB_shader_objects
-       SAMPLER_2D                                      = 0x8B5E    # VERSION_2_0
-       SAMPLER_2D_ARB                                  = 0x8B5E    # ARB_shader_objects
-       SAMPLER_3D                                      = 0x8B5F    # VERSION_2_0
-       SAMPLER_3D_ARB                                  = 0x8B5F    # ARB_shader_objects
-       SAMPLER_CUBE                                    = 0x8B60    # VERSION_2_0
-       SAMPLER_CUBE_ARB                                = 0x8B60    # ARB_shader_objects
-       SAMPLER_1D_SHADOW                               = 0x8B61    # VERSION_2_0
-       SAMPLER_1D_SHADOW_ARB                           = 0x8B61    # ARB_shader_objects
-       SAMPLER_2D_SHADOW                               = 0x8B62    # VERSION_2_0
-       SAMPLER_2D_SHADOW_ARB                           = 0x8B62    # ARB_shader_objects
-       SAMPLER_2D_RECT_ARB                             = 0x8B63    # ARB_shader_objects
-       SAMPLER_2D_RECT_SHADOW_ARB                      = 0x8B64    # ARB_shader_objects
-       FLOAT_MAT2x3                                    = 0x8B65    # VERSION_2_1
-       FLOAT_MAT2x4                                    = 0x8B66    # VERSION_2_1
-       FLOAT_MAT3x2                                    = 0x8B67    # VERSION_2_1
-       FLOAT_MAT3x4                                    = 0x8B68    # VERSION_2_1
-       FLOAT_MAT4x2                                    = 0x8B69    # VERSION_2_1
-       FLOAT_MAT4x3                                    = 0x8B6A    # VERSION_2_1
-# ARB_future_use: 0x8B6B-0x8B7F (for attribute types)
-       DELETE_STATUS                                   = 0x8B80    # VERSION_2_0 (renamed)
-       OBJECT_DELETE_STATUS_ARB                        = 0x8B80    # ARB_shader_objects
-       COMPILE_STATUS                                  = 0x8B81    # VERSION_2_0 (renamed)
-       OBJECT_COMPILE_STATUS_ARB                       = 0x8B81    # ARB_shader_objects
-       LINK_STATUS                                     = 0x8B82    # VERSION_2_0 (renamed)
-       OBJECT_LINK_STATUS_ARB                          = 0x8B82    # ARB_shader_objects
-       VALIDATE_STATUS                                 = 0x8B83    # VERSION_2_0 (renamed)
-       OBJECT_VALIDATE_STATUS_ARB                      = 0x8B83    # ARB_shader_objects
-       INFO_LOG_LENGTH                                 = 0x8B84    # VERSION_2_0 (renamed)
-       OBJECT_INFO_LOG_LENGTH_ARB                      = 0x8B84    # ARB_shader_objects
-       ATTACHED_SHADERS                                = 0x8B85    # VERSION_2_0 (renamed)
-       OBJECT_ATTACHED_OBJECTS_ARB                     = 0x8B85    # ARB_shader_objects
-       ACTIVE_UNIFORMS                                 = 0x8B86    # VERSION_2_0 (renamed)
-       OBJECT_ACTIVE_UNIFORMS_ARB                      = 0x8B86    # ARB_shader_objects
-       ACTIVE_UNIFORM_MAX_LENGTH                       = 0x8B87    # VERSION_2_0 (renamed)
-       OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB            = 0x8B87    # ARB_shader_objects
-       SHADER_SOURCE_LENGTH                            = 0x8B88    # VERSION_2_0 (renamed)
-       OBJECT_SHADER_SOURCE_LENGTH_ARB                 = 0x8B88    # ARB_shader_objects
-       ACTIVE_ATTRIBUTES                               = 0x8B89    # VERSION_2_0 (renamed)
-       OBJECT_ACTIVE_ATTRIBUTES_ARB                    = 0x8B89    # ARB_vertex_shader
-       ACTIVE_ATTRIBUTE_MAX_LENGTH                     = 0x8B8A    # VERSION_2_0 (renamed)
-       OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB          = 0x8B8A    # ARB_vertex_shader
-       FRAGMENT_SHADER_DERIVATIVE_HINT                 = 0x8B8B    # VERSION_2_0
-       FRAGMENT_SHADER_DERIVATIVE_HINT_ARB             = 0x8B8B    # ARB_fragment_shader
-       SHADING_LANGUAGE_VERSION                        = 0x8B8C    # VERSION_2_0
-       SHADING_LANGUAGE_VERSION_ARB                    = 0x8B8C    # ARB_shading_language_100
-
-# Aliases ARB_shader_objects enum above
-OES_texture3D enum: (OpenGL ES only; additional; see above)
-       SAMPLER_3D_OES                                  = 0x8B5F    # ARB_shader_objects
-
-# Aliases ARB_fragment_shader enum above
-OES_standard_derivatives enum: (OpenGL ES only)
-       FRAGMENT_SHADER_DERIVATIVE_HINT_OES             = 0x8B8B
-
-VERSION_3_0 enum:
-       MAX_VARYING_COMPONENTS                          = 0x8B4B    # VERSION_3_0   # alias GL_MAX_VARYING_FLOATS
-
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
-       use VERSION_3_0                     MAX_VARYING_COMPONENTS
-
-EXT_geometry_shader4 enum: (additional; see below)
-       MAX_VARYING_COMPONENTS_EXT                      = 0x8B4B
-
-VERSION_2_0 enum:
-       CURRENT_PROGRAM                                 = 0x8B8D
-
-# Aliases CURRENT_PROGRAM
-EXT_separate_shader_objects enum:
-       ACTIVE_PROGRAM_EXT                              = 0x8B8D
-
-# ARB_future_use: 0x8B8E-0x8B8F
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8B90-0x8B9F
-
-OES_compressed_paletted_texture enum: (OpenGL ES only)
-       PALETTE4_RGB8_OES                               = 0x8B90
-       PALETTE4_RGBA8_OES                              = 0x8B91
-       PALETTE4_R5_G6_B5_OES                           = 0x8B92
-       PALETTE4_RGBA4_OES                              = 0x8B93
-       PALETTE4_RGB5_A1_OES                            = 0x8B94
-       PALETTE8_RGB8_OES                               = 0x8B95
-       PALETTE8_RGBA8_OES                              = 0x8B96
-       PALETTE8_R5_G6_B5_OES                           = 0x8B97
-       PALETTE8_RGBA4_OES                              = 0x8B98
-       PALETTE8_RGB5_A1_OES                            = 0x8B99
-
-OES_read_format enum: (OpenGL ES, also implemented in Mesa)
-       IMPLEMENTATION_COLOR_READ_TYPE_OES              = 0x8B9A
-       IMPLEMENTATION_COLOR_READ_FORMAT_OES            = 0x8B9B
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
-       POINT_SIZE_ARRAY_OES                            = 0x8B9C
-
-OES_draw_texture enum: (OpenGL ES only)
-       TEXTURE_CROP_RECT_OES                           = 0x8B9D
-
-OES_matrix_palette enum: (OpenGL ES only)
-       MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES           = 0x8B9E
-
-OES_point_size_array enum: (OpenGL ES only; additional; see above)
-       POINT_SIZE_ARRAY_BUFFER_BINDING_OES             = 0x8B9F
-
-###############################################################################
-
-# Seaweed: 0x8BA0-0x8BAF
-
-###############################################################################
-
-# Mesa: 0x8BB0-0x8BBF
-#   Probably one of the two 0x8BB4 enums should be 0x8BB5, but the
-#   extension spec is not complete in any event.
-MESA_program_debug enum:
-       FRAGMENT_PROGRAM_POSITION_MESA                  = 0x8BB0
-       FRAGMENT_PROGRAM_CALLBACK_MESA                  = 0x8BB1
-       FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA             = 0x8BB2
-       FRAGMENT_PROGRAM_CALLBACK_DATA_MESA             = 0x8BB3
-       VERTEX_PROGRAM_CALLBACK_MESA                    = 0x8BB4
-       VERTEX_PROGRAM_POSITION_MESA                    = 0x8BB4
-       VERTEX_PROGRAM_CALLBACK_FUNC_MESA               = 0x8BB6
-       VERTEX_PROGRAM_CALLBACK_DATA_MESA               = 0x8BB7
-
-###############################################################################
-
-# ATI: 0x8BC0-0x8BFF
-
-AMD_performance_monitor enum:
-       COUNTER_TYPE_AMD                                = 0x8BC0
-       COUNTER_RANGE_AMD                               = 0x8BC1
-       UNSIGNED_INT64_AMD                              = 0x8BC2
-       PERCENTAGE_AMD                                  = 0x8BC3
-       PERFMON_RESULT_AVAILABLE_AMD                    = 0x8BC4
-       PERFMON_RESULT_SIZE_AMD                         = 0x8BC5
-       PERFMON_RESULT_AMD                              = 0x8BC6
-
-# ATI_future_use: 0x8BC7-0x8BD1
-
-QCOM_extended_get enum: (OpenGL ES only)
-       TEXTURE_WIDTH_QCOM                              = 0x8BD2
-       TEXTURE_HEIGHT_QCOM                             = 0x8BD3
-       TEXTURE_DEPTH_QCOM                              = 0x8BD4
-       TEXTURE_INTERNAL_FORMAT_QCOM                    = 0x8BD5
-       TEXTURE_FORMAT_QCOM                             = 0x8BD6
-       TEXTURE_TYPE_QCOM                               = 0x8BD7
-       TEXTURE_IMAGE_VALID_QCOM                        = 0x8BD8
-       TEXTURE_NUM_LEVELS_QCOM                         = 0x8BD9
-       TEXTURE_TARGET_QCOM                             = 0x8BDA
-       TEXTURE_OBJECT_VALID_QCOM                       = 0x8BDB
-       STATE_RESTORE                                   = 0x8BDC
-
-# ATI_future_use: 0x8BDD-0x8BFF
-
-###############################################################################
-
-# Imagination Tech.: 0x8C00-0x8C0F
-
-IMG_texture_compression_pvrtc enum: (OpenGL ES only)
-       COMPRESSED_RGB_PVRTC_4BPPV1_IMG                 = 0x8C00
-       COMPRESSED_RGB_PVRTC_2BPPV1_IMG                 = 0x8C01
-       COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                = 0x8C02
-       COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                = 0x8C03
-
-IMG_texture_env_enhanced_fixed_function enum: (OpenGL ES only)
-       MODULATE_COLOR_IMG                              = 0x8C04
-       RECIP_ADD_SIGNED_ALPHA_IMG                      = 0x8C05
-       TEXTURE_ALPHA_MODULATE_IMG                      = 0x8C06
-       FACTOR_ALPHA_MODULATE_IMG                       = 0x8C07
-       FRAGMENT_ALPHA_MODULATE_IMG                     = 0x8C08
-       ADD_BLEND_IMG                                   = 0x8C09
-
-###############################################################################
-
-# NVIDIA: 0x8C10-0x8C8F (Pat Brown)
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          TEXTURE_RED_TYPE
-       use ARB_framebuffer_object          TEXTURE_GREEN_TYPE
-       use ARB_framebuffer_object          TEXTURE_BLUE_TYPE
-       use ARB_framebuffer_object          TEXTURE_ALPHA_TYPE
-       use ARB_framebuffer_object          TEXTURE_LUMINANCE_TYPE
-       use ARB_framebuffer_object          TEXTURE_INTENSITY_TYPE
-       use ARB_framebuffer_object          TEXTURE_DEPTH_TYPE
-       use ARB_framebuffer_object          UNSIGNED_NORMALIZED
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       TEXTURE_RED_TYPE                                = 0x8C10    # VERSION_3_0 / ARB_fbo
-       TEXTURE_GREEN_TYPE                              = 0x8C11    # VERSION_3_0 / ARB_fbo
-       TEXTURE_BLUE_TYPE                               = 0x8C12    # VERSION_3_0 / ARB_fbo
-       TEXTURE_ALPHA_TYPE                              = 0x8C13    # VERSION_3_0 / ARB_fbo
-       TEXTURE_LUMINANCE_TYPE                          = 0x8C14    # VERSION_3_0 / ARB_fbo
-       TEXTURE_INTENSITY_TYPE                          = 0x8C15    # VERSION_3_0 / ARB_fbo
-       TEXTURE_DEPTH_TYPE                              = 0x8C16    # VERSION_3_0 / ARB_fbo
-       UNSIGNED_NORMALIZED                             = 0x8C17    # VERSION_3_0 / ARB_fbo
-
-ARB_texture_float enum: (additional; see above)
-       TEXTURE_RED_TYPE_ARB                            = 0x8C10
-       TEXTURE_GREEN_TYPE_ARB                          = 0x8C11
-       TEXTURE_BLUE_TYPE_ARB                           = 0x8C12
-       TEXTURE_ALPHA_TYPE_ARB                          = 0x8C13
-       TEXTURE_LUMINANCE_TYPE_ARB                      = 0x8C14
-       TEXTURE_INTENSITY_TYPE_ARB                      = 0x8C15
-       TEXTURE_DEPTH_TYPE_ARB                          = 0x8C16
-       UNSIGNED_NORMALIZED_ARB                         = 0x8C17
-
-VERSION_3_0 enum:
-       TEXTURE_1D_ARRAY                                = 0x8C18    # VERSION_3_0
-       PROXY_TEXTURE_1D_ARRAY                          = 0x8C19    # VERSION_3_0
-       TEXTURE_2D_ARRAY                                = 0x8C1A    # VERSION_3_0
-       PROXY_TEXTURE_2D_ARRAY                          = 0x8C1B    # VERSION_3_0
-       TEXTURE_BINDING_1D_ARRAY                        = 0x8C1C    # VERSION_3_0
-       TEXTURE_BINDING_2D_ARRAY                        = 0x8C1D    # VERSION_3_0
-
-EXT_texture_array enum:
-       TEXTURE_1D_ARRAY_EXT                            = 0x8C18
-       PROXY_TEXTURE_1D_ARRAY_EXT                      = 0x8C19
-       TEXTURE_2D_ARRAY_EXT                            = 0x8C1A
-       PROXY_TEXTURE_2D_ARRAY_EXT                      = 0x8C1B
-       TEXTURE_BINDING_1D_ARRAY_EXT                    = 0x8C1C
-       TEXTURE_BINDING_2D_ARRAY_EXT                    = 0x8C1D
-
-# NV_future_use: 0x8C1E-0x8C25
-
-VERSION_3_2 enum:
-       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                = 0x8C29
-
-ARB_geometry_shader4 enum: (additional; see below)
-       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB            = 0x8C29
-
-NV_geometry_program4 enum:
-       GEOMETRY_PROGRAM_NV                             = 0x8C26
-       MAX_PROGRAM_OUTPUT_VERTICES_NV                  = 0x8C27
-       MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV          = 0x8C28
-       MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT            = 0x8C29
-
-VERSION_3_1 enum:
-       TEXTURE_BUFFER                                  = 0x8C2A
-       MAX_TEXTURE_BUFFER_SIZE                         = 0x8C2B
-       TEXTURE_BINDING_BUFFER                          = 0x8C2C
-       TEXTURE_BUFFER_DATA_STORE_BINDING               = 0x8C2D
-       TEXTURE_BUFFER_FORMAT                           = 0x8C2E
-
-ARB_texture_buffer_object enum:
-       TEXTURE_BUFFER_ARB                              = 0x8C2A
-       MAX_TEXTURE_BUFFER_SIZE_ARB                     = 0x8C2B
-       TEXTURE_BINDING_BUFFER_ARB                      = 0x8C2C
-       TEXTURE_BUFFER_DATA_STORE_BINDING_ARB           = 0x8C2D
-       TEXTURE_BUFFER_FORMAT_ARB                       = 0x8C2E
-
-EXT_texture_buffer_object enum:
-       TEXTURE_BUFFER_EXT                              = 0x8C2A
-       MAX_TEXTURE_BUFFER_SIZE_EXT                     = 0x8C2B
-       TEXTURE_BINDING_BUFFER_EXT                      = 0x8C2C
-       TEXTURE_BUFFER_DATA_STORE_BINDING_EXT           = 0x8C2D
-       TEXTURE_BUFFER_FORMAT_EXT                       = 0x8C2E
-
-# NV_future_use: 0x8C2F-0x8C35
-
-ARB_sample_shading enum:
-       SAMPLE_SHADING_ARB                              = 0x8C36
-       MIN_SAMPLE_SHADING_VALUE_ARB                    = 0x8C37
-
-# NV_future_use: 0x8C38-0x8C39
-
-VERSION_3_0 enum:
-       R11F_G11F_B10F                                  = 0x8C3A    # VERSION_3_0
-       UNSIGNED_INT_10F_11F_11F_REV                    = 0x8C3B    # VERSION_3_0
-
-EXT_packed_float enum:
-       R11F_G11F_B10F_EXT                              = 0x8C3A
-       UNSIGNED_INT_10F_11F_11F_REV_EXT                = 0x8C3B
-       RGBA_SIGNED_COMPONENTS_EXT                      = 0x8C3C
-
-VERSION_3_0 enum:
-       RGB9_E5                                         = 0x8C3D    # VERSION_3_0
-       UNSIGNED_INT_5_9_9_9_REV                        = 0x8C3E    # VERSION_3_0
-       TEXTURE_SHARED_SIZE                             = 0x8C3F    # VERSION_3_0
-
-EXT_texture_shared_exponent enum:
-       RGB9_E5_EXT                                     = 0x8C3D
-       UNSIGNED_INT_5_9_9_9_REV_EXT                    = 0x8C3E
-       TEXTURE_SHARED_SIZE_EXT                         = 0x8C3F
-
-VERSION_2_1 enum: (Generic formats promoted for OpenGL 2.1)
-       SRGB                                            = 0x8C40    # VERSION_2_1
-       SRGB8                                           = 0x8C41    # VERSION_2_1
-       SRGB_ALPHA                                      = 0x8C42    # VERSION_2_1
-       SRGB8_ALPHA8                                    = 0x8C43    # VERSION_2_1
-       SLUMINANCE_ALPHA                                = 0x8C44    # VERSION_2_1
-       SLUMINANCE8_ALPHA8                              = 0x8C45    # VERSION_2_1
-       SLUMINANCE                                      = 0x8C46    # VERSION_2_1
-       SLUMINANCE8                                     = 0x8C47    # VERSION_2_1
-       COMPRESSED_SRGB                                 = 0x8C48    # VERSION_2_1
-       COMPRESSED_SRGB_ALPHA                           = 0x8C49    # VERSION_2_1
-       COMPRESSED_SLUMINANCE                           = 0x8C4A    # VERSION_2_1
-       COMPRESSED_SLUMINANCE_ALPHA                     = 0x8C4B    # VERSION_2_1
-
-EXT_texture_sRGB enum:
-       SRGB_EXT                                        = 0x8C40    # EXT_texture_sRGB
-       SRGB8_EXT                                       = 0x8C41    # EXT_texture_sRGB
-       SRGB_ALPHA_EXT                                  = 0x8C42    # EXT_texture_sRGB
-       SRGB8_ALPHA8_EXT                                = 0x8C43    # EXT_texture_sRGB
-       SLUMINANCE_ALPHA_EXT                            = 0x8C44    # EXT_texture_sRGB
-       SLUMINANCE8_ALPHA8_EXT                          = 0x8C45    # EXT_texture_sRGB
-       SLUMINANCE_EXT                                  = 0x8C46    # EXT_texture_sRGB
-       SLUMINANCE8_EXT                                 = 0x8C47    # EXT_texture_sRGB
-       COMPRESSED_SRGB_EXT                             = 0x8C48    # EXT_texture_sRGB
-       COMPRESSED_SRGB_ALPHA_EXT                       = 0x8C49    # EXT_texture_sRGB
-       COMPRESSED_SLUMINANCE_EXT                       = 0x8C4A    # EXT_texture_sRGB
-       COMPRESSED_SLUMINANCE_ALPHA_EXT                 = 0x8C4B    # EXT_texture_sRGB
-       COMPRESSED_SRGB_S3TC_DXT1_EXT                   = 0x8C4C
-       COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT             = 0x8C4D
-       COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT             = 0x8C4E
-       COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT             = 0x8C4F
-
-# NV_future_use: 0x8C50-0x8C6F
-
-EXT_texture_compression_latc enum:
-       COMPRESSED_LUMINANCE_LATC1_EXT                  = 0x8C70
-       COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT           = 0x8C71
-       COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT            = 0x8C72
-       COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT     = 0x8C73
-
-# NV_future_use: 0x8C74-0x8C75
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_transform_feedback enum:
-NV_transform_feedback enum:
-       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH           = 0x8C76    # VERSION_3_0
-       TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT       = 0x8C76
-       BACK_PRIMARY_COLOR_NV                           = 0x8C77
-       BACK_SECONDARY_COLOR_NV                         = 0x8C78
-       TEXTURE_COORD_NV                                = 0x8C79
-       CLIP_DISTANCE_NV                                = 0x8C7A
-       VERTEX_ID_NV                                    = 0x8C7B
-       PRIMITIVE_ID_NV                                 = 0x8C7C
-       GENERIC_ATTRIB_NV                               = 0x8C7D
-       TRANSFORM_FEEDBACK_ATTRIBS_NV                   = 0x8C7E
-       TRANSFORM_FEEDBACK_BUFFER_MODE                  = 0x8C7F    # VERSION_3_0
-       TRANSFORM_FEEDBACK_BUFFER_MODE_EXT              = 0x8C7F
-       TRANSFORM_FEEDBACK_BUFFER_MODE_NV               = 0x8C7F
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS      = 0x8C80    # VERSION_3_0
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT  = 0x8C80
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV   = 0x8C80
-       ACTIVE_VARYINGS_NV                              = 0x8C81
-       ACTIVE_VARYING_MAX_LENGTH_NV                    = 0x8C82
-       TRANSFORM_FEEDBACK_VARYINGS                     = 0x8C83    # VERSION_3_0
-       TRANSFORM_FEEDBACK_VARYINGS_EXT                 = 0x8C83
-       TRANSFORM_FEEDBACK_VARYINGS_NV                  = 0x8C83
-       TRANSFORM_FEEDBACK_BUFFER_START                 = 0x8C84    # VERSION_3_0
-       TRANSFORM_FEEDBACK_BUFFER_START_EXT             = 0x8C84
-       TRANSFORM_FEEDBACK_BUFFER_START_NV              = 0x8C84
-       TRANSFORM_FEEDBACK_BUFFER_SIZE                  = 0x8C85    # VERSION_3_0
-       TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT              = 0x8C85
-       TRANSFORM_FEEDBACK_BUFFER_SIZE_NV               = 0x8C85
-       TRANSFORM_FEEDBACK_RECORD_NV                    = 0x8C86
-       PRIMITIVES_GENERATED                            = 0x8C87    # VERSION_3_0
-       PRIMITIVES_GENERATED_EXT                        = 0x8C87
-       PRIMITIVES_GENERATED_NV                         = 0x8C87
-       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN           = 0x8C88    # VERSION_3_0
-       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT       = 0x8C88
-       TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV        = 0x8C88
-       RASTERIZER_DISCARD                              = 0x8C89    # VERSION_3_0
-       RASTERIZER_DISCARD_EXT                          = 0x8C89
-       RASTERIZER_DISCARD_NV                           = 0x8C89
-       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS   = 0x8C8A    # VERSION_3_0
-       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
-       MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV   = 0x8C8A
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS         = 0x8C8B    # VERSION_3_0
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT     = 0x8C8B
-       MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV      = 0x8C8B
-       INTERLEAVED_ATTRIBS                             = 0x8C8C    # VERSION_3_0
-       INTERLEAVED_ATTRIBS_EXT                         = 0x8C8C
-       INTERLEAVED_ATTRIBS_NV                          = 0x8C8C
-       SEPARATE_ATTRIBS                                = 0x8C8D    # VERSION_3_0
-       SEPARATE_ATTRIBS_EXT                            = 0x8C8D
-       SEPARATE_ATTRIBS_NV                             = 0x8C8D
-       TRANSFORM_FEEDBACK_BUFFER                       = 0x8C8E    # VERSION_3_0
-       TRANSFORM_FEEDBACK_BUFFER_EXT                   = 0x8C8E
-       TRANSFORM_FEEDBACK_BUFFER_NV                    = 0x8C8E
-       TRANSFORM_FEEDBACK_BUFFER_BINDING               = 0x8C8F    # VERSION_3_0
-       TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT           = 0x8C8F
-       TRANSFORM_FEEDBACK_BUFFER_BINDING_NV            = 0x8C8F
-
-###############################################################################
-
-# ATI: 0x8C90-0x8C9F (Affie Munshi, OpenGL ES extensions)
-
-# AMD_future_use: 0x8C90-0x8C91
-
-AMD_compressed_ATC_texture enum: (OpenGL ES only)
-       ATC_RGB_AMD                                     = 0x8C92
-       ATC_RGBA_EXPLICIT_ALPHA_AMD                     = 0x8C93
-
-# AMD_future_use: 0x8C94-0x8C9F
-
-###############################################################################
-
-# OpenGL ARB: 0x8CA0-0x8CAF
-
-VERSION_2_0 enum:
-       POINT_SPRITE_COORD_ORIGIN                       = 0x8CA0
-       LOWER_LEFT                                      = 0x8CA1
-       UPPER_LEFT                                      = 0x8CA2
-       STENCIL_BACK_REF                                = 0x8CA3
-       STENCIL_BACK_VALUE_MASK                         = 0x8CA4
-       STENCIL_BACK_WRITEMASK                          = 0x8CA5
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          FRAMEBUFFER_BINDING
-       use ARB_framebuffer_object          DRAW_FRAMEBUFFER_BINDING
-       use ARB_framebuffer_object          RENDERBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       FRAMEBUFFER_BINDING                             = 0x8CA6    # VERSION_3_0 / ARB_fbo
-       DRAW_FRAMEBUFFER_BINDING                        = 0x8CA6    # VERSION_3_0 / ARB_fbo # alias GL_FRAMEBUFFER_BINDING
-       RENDERBUFFER_BINDING                            = 0x8CA7    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_object enum: (additional; see below)
-       FRAMEBUFFER_BINDING_EXT                         = 0x8CA6
-       RENDERBUFFER_BINDING_EXT                        = 0x8CA7
-
-EXT_framebuffer_blit enum: (additional; see below)
-       DRAW_FRAMEBUFFER_BINDING_EXT                    = 0x8CA6    # EXT_framebuffer_blit  # alias GL_FRAMEBUFFER_BINDING_EXT
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       FRAMEBUFFER_BINDING_OES                         = 0x8CA6
-       RENDERBUFFER_BINDING_OES                        = 0x8CA7
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          READ_FRAMEBUFFER
-       use ARB_framebuffer_object          DRAW_FRAMEBUFFER
-       use ARB_framebuffer_object          READ_FRAMEBUFFER_BINDING
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       READ_FRAMEBUFFER                                = 0x8CA8    # VERSION_3_0 / ARB_fbo
-       DRAW_FRAMEBUFFER                                = 0x8CA9    # VERSION_3_0 / ARB_fbo
-       READ_FRAMEBUFFER_BINDING                        = 0x8CAA    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_blit enum:
-       READ_FRAMEBUFFER_EXT                            = 0x8CA8
-       DRAW_FRAMEBUFFER_EXT                            = 0x8CA9
-       DRAW_FRAMEBUFFER_BINDING_EXT                    = 0x8CA6    # alias GL_FRAMEBUFFER_BINDING_EXT
-       READ_FRAMEBUFFER_BINDING_EXT                    = 0x8CAA
-
-VERSION_3_0 enum:
-       use ARB_framebuffer_object          RENDERBUFFER_SAMPLES
-
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-       RENDERBUFFER_SAMPLES                            = 0x8CAB    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum:
-       RENDERBUFFER_SAMPLES_EXT                        = 0x8CAB
-
-NV_framebuffer_multisample_coverage enum: (additional; see below)
-       RENDERBUFFER_COVERAGE_SAMPLES_NV                = 0x8CAB
-
-# All enums except external format are incompatible with NV_depth_buffer_float
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (note: no ARB suffixes)
-       DEPTH_COMPONENT32F                              = 0x8CAC
-       DEPTH32F_STENCIL8                               = 0x8CAD
-
-# ARB_future_use: 0x8CAF
-
-###############################################################################
-
-# 3Dlabs: 0x8CB0-0x8CCF (Barthold Lichtenbelt, 2004/12/1)
-
-###############################################################################
-
-# OpenGL ARB: 0x8CD0-0x8D5F (Framebuffer object specification + headroom)
-
-#@@ separate extensions
-VERSION_3_0 enum:
-ARB_geometry_shader4 enum: (additional; see below; note: no ARB suffixes)
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-EXT_framebuffer_object enum: (additional; see above)
-       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE              = 0x8CD0    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT          = 0x8CD0
-       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME              = 0x8CD1    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT          = 0x8CD1
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL            = 0x8CD2    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT        = 0x8CD2
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE    = 0x8CD3    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER            = 0x8CD4    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT   = 0x8CD4
-       FRAMEBUFFER_COMPLETE                            = 0x8CD5    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_COMPLETE_EXT                        = 0x8CD5
-       FRAMEBUFFER_INCOMPLETE_ATTACHMENT               = 0x8CD6    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT           = 0x8CD6
-       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT       = 0x8CD7    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT   = 0x8CD7
-## Removed 2005/09/26 in revision #117 of the extension:
-##       FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8
-       FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT           = 0x8CD9
-       FRAMEBUFFER_INCOMPLETE_FORMATS_EXT              = 0x8CDA
-       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER              = 0x8CDB    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT          = 0x8CDB
-       FRAMEBUFFER_INCOMPLETE_READ_BUFFER              = 0x8CDC    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT          = 0x8CDC
-       FRAMEBUFFER_UNSUPPORTED                         = 0x8CDD    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_UNSUPPORTED_EXT                     = 0x8CDD
-## Removed 2005/05/31 in revision #113 of the extension:
-## FRAMEBUFFER_STATUS_ERROR_EXT                           = 0x8CDE
-       MAX_COLOR_ATTACHMENTS                           = 0x8CDF    # VERSION_3_0 / ARB_fbo
-       MAX_COLOR_ATTACHMENTS_EXT                       = 0x8CDF
-       COLOR_ATTACHMENT0                               = 0x8CE0    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT0_EXT                           = 0x8CE0
-       COLOR_ATTACHMENT1                               = 0x8CE1    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT1_EXT                           = 0x8CE1
-       COLOR_ATTACHMENT2                               = 0x8CE2    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT2_EXT                           = 0x8CE2
-       COLOR_ATTACHMENT3                               = 0x8CE3    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT3_EXT                           = 0x8CE3
-       COLOR_ATTACHMENT4                               = 0x8CE4    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT4_EXT                           = 0x8CE4
-       COLOR_ATTACHMENT5                               = 0x8CE5    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT5_EXT                           = 0x8CE5
-       COLOR_ATTACHMENT6                               = 0x8CE6    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT6_EXT                           = 0x8CE6
-       COLOR_ATTACHMENT7                               = 0x8CE7    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT7_EXT                           = 0x8CE7
-       COLOR_ATTACHMENT8                               = 0x8CE8    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT8_EXT                           = 0x8CE8
-       COLOR_ATTACHMENT9                               = 0x8CE9    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT9_EXT                           = 0x8CE9
-       COLOR_ATTACHMENT10                              = 0x8CEA    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT10_EXT                          = 0x8CEA
-       COLOR_ATTACHMENT11                              = 0x8CEB    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT11_EXT                          = 0x8CEB
-       COLOR_ATTACHMENT12                              = 0x8CEC    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT12_EXT                          = 0x8CEC
-       COLOR_ATTACHMENT13                              = 0x8CED    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT13_EXT                          = 0x8CED
-       COLOR_ATTACHMENT14                              = 0x8CEE    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT14_EXT                          = 0x8CEE
-       COLOR_ATTACHMENT15                              = 0x8CEF    # VERSION_3_0 / ARB_fbo
-       COLOR_ATTACHMENT15_EXT                          = 0x8CEF
-# 0x8CF0-0x8CFF reserved for color attachments 16-31, if needed
-       DEPTH_ATTACHMENT                                = 0x8D00    # VERSION_3_0 / ARB_fbo
-       DEPTH_ATTACHMENT_EXT                            = 0x8D00
-# 0x8D01-0x8D1F reserved for depth attachments 1-31, if needed
-       STENCIL_ATTACHMENT                              = 0x8D20    # VERSION_3_0 / ARB_fbo
-       STENCIL_ATTACHMENT_EXT                          = 0x8D20
-# 0x8D21-0x8D3F reserved for stencil attachments 1-31, if needed
-       FRAMEBUFFER                                     = 0x8D40    # VERSION_3_0 / ARB_fbo
-       FRAMEBUFFER_EXT                                 = 0x8D40
-       RENDERBUFFER                                    = 0x8D41    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_EXT                                = 0x8D41
-       RENDERBUFFER_WIDTH                              = 0x8D42    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_WIDTH_EXT                          = 0x8D42
-       RENDERBUFFER_HEIGHT                             = 0x8D43    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_HEIGHT_EXT                         = 0x8D43
-       RENDERBUFFER_INTERNAL_FORMAT                    = 0x8D44    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_INTERNAL_FORMAT_EXT                = 0x8D44
-# 0x8D45 unused (reserved for STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead)
-       STENCIL_INDEX1                                  = 0x8D46    # VERSION_3_0 / ARB_fbo
-       STENCIL_INDEX1_EXT                              = 0x8D46
-       STENCIL_INDEX4                                  = 0x8D47    # VERSION_3_0 / ARB_fbo
-       STENCIL_INDEX4_EXT                              = 0x8D47
-       STENCIL_INDEX8                                  = 0x8D48    # VERSION_3_0 / ARB_fbo
-       STENCIL_INDEX8_EXT                              = 0x8D48
-       STENCIL_INDEX16                                 = 0x8D49    # VERSION_3_0 / ARB_fbo
-       STENCIL_INDEX16_EXT                             = 0x8D49
-# 0x8D4A-0x8D4D reserved for additional stencil formats
-# Added 2005/05/31 in revision #113 of the extension:
-       RENDERBUFFER_RED_SIZE                           = 0x8D50    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_RED_SIZE_EXT                       = 0x8D50
-       RENDERBUFFER_GREEN_SIZE                         = 0x8D51    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_GREEN_SIZE_EXT                     = 0x8D51
-       RENDERBUFFER_BLUE_SIZE                          = 0x8D52    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_BLUE_SIZE_EXT                      = 0x8D52
-       RENDERBUFFER_ALPHA_SIZE                         = 0x8D53    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_ALPHA_SIZE_EXT                     = 0x8D53
-       RENDERBUFFER_DEPTH_SIZE                         = 0x8D54    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_DEPTH_SIZE_EXT                     = 0x8D54
-       RENDERBUFFER_STENCIL_SIZE                       = 0x8D55    # VERSION_3_0 / ARB_fbo
-       RENDERBUFFER_STENCIL_SIZE_EXT                   = 0x8D55
-
-# Aliases EXT_framebuffer_object enum above
-# @@@??? does this appear in OES_texture3D, or OES_framebuffer_object?
-# extension spec & gl2ext.h disagree!
-OES_texture3D enum: (OpenGL ES only; additional; see above)
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES   = 0x8CD4
-
-# Aliases EXT_framebuffer_object enums above
-OES_framebuffer_object enum: (OpenGL ES only; additional; see below)
-       FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES          = 0x8CD0
-       FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES          = 0x8CD1
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES        = 0x8CD2
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES   = 0x8CD4
-       FRAMEBUFFER_COMPLETE_OES                        = 0x8CD5
-       FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES           = 0x8CD6
-       FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES   = 0x8CD7
-       FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES           = 0x8CD9
-       FRAMEBUFFER_INCOMPLETE_FORMATS_OES              = 0x8CDA
-       FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES          = 0x8CDB
-       FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES          = 0x8CDC
-       FRAMEBUFFER_UNSUPPORTED_OES                     = 0x8CDD
-       COLOR_ATTACHMENT0_OES                           = 0x8CE0
-       DEPTH_ATTACHMENT_OES                            = 0x8D00
-       STENCIL_ATTACHMENT_OES                          = 0x8D20
-       FRAMEBUFFER_OES                                 = 0x8D40
-       RENDERBUFFER_OES                                = 0x8D41
-       RENDERBUFFER_WIDTH_OES                          = 0x8D42
-       RENDERBUFFER_HEIGHT_OES                         = 0x8D43
-       RENDERBUFFER_INTERNAL_FORMAT_OES                = 0x8D44
-       STENCIL_INDEX1_OES                              = 0x8D46
-       STENCIL_INDEX4_OES                              = 0x8D47
-       STENCIL_INDEX8_OES                              = 0x8D48
-       RENDERBUFFER_RED_SIZE_OES                       = 0x8D50
-       RENDERBUFFER_GREEN_SIZE_OES                     = 0x8D51
-       RENDERBUFFER_BLUE_SIZE_OES                      = 0x8D52
-       RENDERBUFFER_ALPHA_SIZE_OES                     = 0x8D53
-       RENDERBUFFER_DEPTH_SIZE_OES                     = 0x8D54
-       RENDERBUFFER_STENCIL_SIZE_OES                   = 0x8D55
-
-OES_stencil1 enum: (OpenGL ES only; additional; see below)
-       use OES_framebuffer_object STENCIL_INDEX1_OES
-
-OES_stencil4 enum: (OpenGL ES only; additional; see below)
-       use OES_framebuffer_object STENCIL_INDEX4_OES
-
-OES_stencil8 enum: (OpenGL ES only; additional; see below)
-       use OES_framebuffer_object STENCIL_INDEX8_OES
-
-VERSION_3_0 enum:
-ARB_framebuffer_object enum: (note: no ARB suffixes)
-# Added 2006/10/10 in revision #6b of the extension.
-       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE              = 0x8D56    # VERSION_3_0 / ARB_fbo
-       MAX_SAMPLES                                     = 0x8D57    # VERSION_3_0 / ARB_fbo
-
-EXT_framebuffer_multisample enum: (additional; see above)
-       FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT          = 0x8D56
-       MAX_SAMPLES_EXT                                 = 0x8D57
-
-# 0x8D58-0x8D5F reserved for additional FBO enums
-
-NV_geometry_program4 enum: (additional; see above)
-       FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT        = 0x8CD4
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8D60-0x8D6F
-
-OES_texture_cube_map enum: (OpenGL ES only)
-       TEXTURE_GEN_STR_OES                             = 0x8D60
-
-OES_texture_float enum: (OpenGL ES only)
-       HALF_FLOAT_OES                                  = 0x8D61
-
-OES_vertex_half_float enum: (OpenGL ES only)
-       use OES_texture_float HALF_FLOAT_OES
-
-OES_framebuffer_object enum: (OpenGL ES only)
-       RGB565_OES                                      = 0x8D62
-
-# Khronos_future_use: 0x8D63
-
-OES_compressed_ETC1_RGB8_texture enum: (OpenGL ES only)
-       ETC1_RGB8_OES                                   = 0x8D64
-
-OES_EGL_image_external enum: (OpenGL ES only) (bug 4621)
-       TEXTURE_EXTERNAL_OES                            = 0x8D65
-       SAMPLER_EXTERNAL_OES                            = 0x8D66
-       TEXTURE_BINDING_EXTERNAL_OES                    = 0x8D67
-       REQUIRED_TEXTURE_IMAGE_UNITS_OES                = 0x8D68
-
-# Khronos_future_use: 0x8D69-0x8D6F
-
-###############################################################################
-
-# NVIDIA: 0x8D70-0x8DEF
-# Reserved per email from Pat Brown 2005/10/13
-
-#@@ separate extensions
-VERSION_3_0 enum:
-EXT_texture_integer enum:
-       RGBA32UI                                        = 0x8D70    # VERSION_3_0
-       RGBA32UI_EXT                                    = 0x8D70
-       RGB32UI                                         = 0x8D71    # VERSION_3_0
-       RGB32UI_EXT                                     = 0x8D71
-       ALPHA32UI_EXT                                   = 0x8D72
-       INTENSITY32UI_EXT                               = 0x8D73
-       LUMINANCE32UI_EXT                               = 0x8D74
-       LUMINANCE_ALPHA32UI_EXT                         = 0x8D75
-       RGBA16UI                                        = 0x8D76    # VERSION_3_0
-       RGBA16UI_EXT                                    = 0x8D76
-       RGB16UI                                         = 0x8D77    # VERSION_3_0
-       RGB16UI_EXT                                     = 0x8D77
-       ALPHA16UI_EXT                                   = 0x8D78
-       INTENSITY16UI_EXT                               = 0x8D79
-       LUMINANCE16UI_EXT                               = 0x8D7A
-       LUMINANCE_ALPHA16UI_EXT                         = 0x8D7B
-       RGBA8UI                                         = 0x8D7C    # VERSION_3_0
-       RGBA8UI_EXT                                     = 0x8D7C
-       RGB8UI                                          = 0x8D7D    # VERSION_3_0
-       RGB8UI_EXT                                      = 0x8D7D
-       ALPHA8UI_EXT                                    = 0x8D7E
-       INTENSITY8UI_EXT                                = 0x8D7F
-       LUMINANCE8UI_EXT                                = 0x8D80
-       LUMINANCE_ALPHA8UI_EXT                          = 0x8D81
-       RGBA32I                                         = 0x8D82    # VERSION_3_0
-       RGBA32I_EXT                                     = 0x8D82
-       RGB32I                                          = 0x8D83    # VERSION_3_0
-       RGB32I_EXT                                      = 0x8D83
-       ALPHA32I_EXT                                    = 0x8D84
-       INTENSITY32I_EXT                                = 0x8D85
-       LUMINANCE32I_EXT                                = 0x8D86
-       LUMINANCE_ALPHA32I_EXT                          = 0x8D87
-       RGBA16I                                         = 0x8D88    # VERSION_3_0
-       RGBA16I_EXT                                     = 0x8D88
-       RGB16I                                          = 0x8D89    # VERSION_3_0
-       RGB16I_EXT                                      = 0x8D89
-       ALPHA16I_EXT                                    = 0x8D8A
-       INTENSITY16I_EXT                                = 0x8D8B
-       LUMINANCE16I_EXT                                = 0x8D8C
-       LUMINANCE_ALPHA16I_EXT                          = 0x8D8D
-       RGBA8I                                          = 0x8D8E    # VERSION_3_0
-       RGBA8I_EXT                                      = 0x8D8E
-       RGB8I                                           = 0x8D8F    # VERSION_3_0
-       RGB8I_EXT                                       = 0x8D8F
-       ALPHA8I_EXT                                     = 0x8D90
-       INTENSITY8I_EXT                                 = 0x8D91
-       LUMINANCE8I_EXT                                 = 0x8D92
-       LUMINANCE_ALPHA8I_EXT                           = 0x8D93
-       RED_INTEGER                                     = 0x8D94    # VERSION_3_0
-       RED_INTEGER_EXT                                 = 0x8D94
-       GREEN_INTEGER                                   = 0x8D95    # VERSION_3_0
-       GREEN_INTEGER_EXT                               = 0x8D95
-       BLUE_INTEGER                                    = 0x8D96    # VERSION_3_0
-       BLUE_INTEGER_EXT                                = 0x8D96
-       ALPHA_INTEGER                                   = 0x8D97    # VERSION_3_0
-       ALPHA_INTEGER_EXT                               = 0x8D97
-       RGB_INTEGER                                     = 0x8D98    # VERSION_3_0
-       RGB_INTEGER_EXT                                 = 0x8D98
-       RGBA_INTEGER                                    = 0x8D99    # VERSION_3_0
-       RGBA_INTEGER_EXT                                = 0x8D99
-       BGR_INTEGER                                     = 0x8D9A    # VERSION_3_0
-       BGR_INTEGER_EXT                                 = 0x8D9A
-       BGRA_INTEGER                                    = 0x8D9B    # VERSION_3_0
-       BGRA_INTEGER_EXT                                = 0x8D9B
-       LUMINANCE_INTEGER_EXT                           = 0x8D9C
-       LUMINANCE_ALPHA_INTEGER_EXT                     = 0x8D9D
-       RGBA_INTEGER_MODE_EXT                           = 0x8D9E
-
-# NV_future_use: 0x8D9F
-
-NV_parameter_buffer_object enum:
-       MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV        = 0x8DA0
-       MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV            = 0x8DA1
-       VERTEX_PROGRAM_PARAMETER_BUFFER_NV              = 0x8DA2
-       GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA3
-       FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV            = 0x8DA4
-
-NV_gpu_program4 enum: (additional; see above)
-       MAX_PROGRAM_GENERIC_ATTRIBS_NV                  = 0x8DA5
-       MAX_PROGRAM_GENERIC_RESULTS_NV                  = 0x8DA6
-
-VERSION_3_2 enum:
-       FRAMEBUFFER_ATTACHMENT_LAYERED                  = 0x8DA7
-       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS            = 0x8DA8
-
-ARB_geometry_shader4 enum: (additional; see below)
-       FRAMEBUFFER_ATTACHMENT_LAYERED_ARB              = 0x8DA7
-       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB        = 0x8DA8
-       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB          = 0x8DA9
-
-NV_geometry_program4 enum: (additional; see above)
-       FRAMEBUFFER_ATTACHMENT_LAYERED_EXT              = 0x8DA7
-       FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT        = 0x8DA8
-       FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT          = 0x8DA9
-
-# NV_future_use: 0x8DAA
-
-VERSION_3_0 enum:
-ARB_depth_buffer_float enum: (additional; see above; some values different from NV; note: no ARB suffixes)
-       FLOAT_32_UNSIGNED_INT_24_8_REV                  = 0x8DAD
-
-NV_depth_buffer_float enum:
-       DEPTH_COMPONENT32F_NV                           = 0x8DAB
-       DEPTH32F_STENCIL8_NV                            = 0x8DAC
-       FLOAT_32_UNSIGNED_INT_24_8_REV_NV               = 0x8DAD
-       DEPTH_BUFFER_FLOAT_MODE_NV                      = 0x8DAF
-
-# NV_future_use: 0x8DAE
-# NV_future_use: 0x8DB0-0x8DB8
-
-VERSION_3_0 enum:
-ARB_framebuffer_sRGB enum: (note: no ARB suffixes)
-       FRAMEBUFFER_SRGB                                = 0x8DB9    # VERSION_3_0 / ARB_sRGB
-
-EXT_framebuffer_sRGB enum:
-       FRAMEBUFFER_SRGB_EXT                            = 0x8DB9
-       FRAMEBUFFER_SRGB_CAPABLE_EXT                    = 0x8DBA
-
-VERSION_3_0 enum:
-ARB_texture_compression_rgtc enum: (note: no ARB suffixes)
-       COMPRESSED_RED_RGTC1                            = 0x8DBB    # VERSION_3_0 / ARB_tcrgtc
-       COMPRESSED_SIGNED_RED_RGTC1                     = 0x8DBC    # VERSION_3_0 / ARB_tcrgtc
-       COMPRESSED_RG_RGTC2                             = 0x8DBD    # VERSION_3_0 / ARB_tcrgtc
-       COMPRESSED_SIGNED_RG_RGTC2                      = 0x8DBE    # VERSION_3_0 / ARB_tcrgtc
-
-EXT_texture_compression_rgtc enum:
-       COMPRESSED_RED_RGTC1_EXT                        = 0x8DBB
-       COMPRESSED_SIGNED_RED_RGTC1_EXT                 = 0x8DBC
-       COMPRESSED_RED_GREEN_RGTC2_EXT                  = 0x8DBD
-       COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT           = 0x8DBE
-
-# NV_future_use: 0x8DBF
-
-VERSION_3_0 enum:
-       SAMPLER_1D_ARRAY                                = 0x8DC0    # VERSION_3_0
-       SAMPLER_2D_ARRAY                                = 0x8DC1    # VERSION_3_0
-       SAMPLER_1D_ARRAY_SHADOW                         = 0x8DC3    # VERSION_3_0
-       SAMPLER_2D_ARRAY_SHADOW                         = 0x8DC4    # VERSION_3_0
-       SAMPLER_CUBE_SHADOW                             = 0x8DC5    # VERSION_3_0
-       UNSIGNED_INT_VEC2                               = 0x8DC6    # VERSION_3_0
-       UNSIGNED_INT_VEC3                               = 0x8DC7    # VERSION_3_0
-       UNSIGNED_INT_VEC4                               = 0x8DC8    # VERSION_3_0
-       INT_SAMPLER_1D                                  = 0x8DC9    # VERSION_3_0
-       INT_SAMPLER_2D                                  = 0x8DCA    # VERSION_3_0
-       INT_SAMPLER_3D                                  = 0x8DCB    # VERSION_3_0
-       INT_SAMPLER_CUBE                                = 0x8DCC    # VERSION_3_0
-       INT_SAMPLER_1D_ARRAY                            = 0x8DCE    # VERSION_3_0
-       INT_SAMPLER_2D_ARRAY                            = 0x8DCF    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_1D                         = 0x8DD1    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_2D                         = 0x8DD2    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_3D                         = 0x8DD3    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_CUBE                       = 0x8DD4    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_1D_ARRAY                   = 0x8DD6    # VERSION_3_0
-       UNSIGNED_INT_SAMPLER_2D_ARRAY                   = 0x8DD7    # VERSION_3_0
-
-VERSION_3_1 enum: (Promoted from EXT_gpu_shader4 + ARB_texture_rectangle / ARB_uniform_buffer_object)
-       SAMPLER_BUFFER                                  = 0x8DC2    # EXT_gpu_shader4 + ARB_texture_buffer_object
-       INT_SAMPLER_2D_RECT                             = 0x8DCD    # EXT_gpu_shader4 + ARB_texture_rectangle
-       INT_SAMPLER_BUFFER                              = 0x8DD0    # EXT_gpu_shader4 + ARB_texture_buffer_object
-       UNSIGNED_INT_SAMPLER_2D_RECT                    = 0x8DD5    # EXT_gpu_shader4 + ARB_texture_rectangle
-       UNSIGNED_INT_SAMPLER_BUFFER                     = 0x8DD8    # EXT_gpu_shader4 + ARB_texture_buffer_object
-
-EXT_gpu_shader4 enum:
-       SAMPLER_1D_ARRAY_EXT                            = 0x8DC0
-       SAMPLER_2D_ARRAY_EXT                            = 0x8DC1
-       SAMPLER_BUFFER_EXT                              = 0x8DC2
-       SAMPLER_1D_ARRAY_SHADOW_EXT                     = 0x8DC3
-       SAMPLER_2D_ARRAY_SHADOW_EXT                     = 0x8DC4
-       SAMPLER_CUBE_SHADOW_EXT                         = 0x8DC5
-       UNSIGNED_INT_VEC2_EXT                           = 0x8DC6
-       UNSIGNED_INT_VEC3_EXT                           = 0x8DC7
-       UNSIGNED_INT_VEC4_EXT                           = 0x8DC8
-       INT_SAMPLER_1D_EXT                              = 0x8DC9
-       INT_SAMPLER_2D_EXT                              = 0x8DCA
-       INT_SAMPLER_3D_EXT                              = 0x8DCB
-       INT_SAMPLER_CUBE_EXT                            = 0x8DCC
-       INT_SAMPLER_2D_RECT_EXT                         = 0x8DCD
-       INT_SAMPLER_1D_ARRAY_EXT                        = 0x8DCE
-       INT_SAMPLER_2D_ARRAY_EXT                        = 0x8DCF
-       INT_SAMPLER_BUFFER_EXT                          = 0x8DD0
-       UNSIGNED_INT_SAMPLER_1D_EXT                     = 0x8DD1
-       UNSIGNED_INT_SAMPLER_2D_EXT                     = 0x8DD2
-       UNSIGNED_INT_SAMPLER_3D_EXT                     = 0x8DD3
-       UNSIGNED_INT_SAMPLER_CUBE_EXT                   = 0x8DD4
-       UNSIGNED_INT_SAMPLER_2D_RECT_EXT                = 0x8DD5
-       UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT               = 0x8DD6
-       UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT               = 0x8DD7
-       UNSIGNED_INT_SAMPLER_BUFFER_EXT                 = 0x8DD8
-
-VERSION_3_2 enum:
-       GEOMETRY_SHADER                                 = 0x8DD9
-
-ARB_geometry_shader4 enum:
-       GEOMETRY_SHADER_ARB                             = 0x8DD9
-
-EXT_geometry_shader4 enum:
-       GEOMETRY_SHADER_EXT                             = 0x8DD9
-
-ARB_geometry_shader4 enum: (additional; see above)
-       GEOMETRY_VERTICES_OUT_ARB                       = 0x8DDA
-       GEOMETRY_INPUT_TYPE_ARB                         = 0x8DDB
-       GEOMETRY_OUTPUT_TYPE_ARB                        = 0x8DDC
-
-NV_geometry_program4 enum: (additional; see above)
-       GEOMETRY_VERTICES_OUT_EXT                       = 0x8DDA
-       GEOMETRY_INPUT_TYPE_EXT                         = 0x8DDB
-       GEOMETRY_OUTPUT_TYPE_EXT                        = 0x8DDC
-
-ARB_geometry_shader4 enum: (additional; see above)
-       MAX_GEOMETRY_VARYING_COMPONENTS_ARB             = 0x8DDD
-       MAX_VERTEX_VARYING_COMPONENTS_ARB               = 0x8DDE
-       MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB             = 0x8DDF
-       MAX_GEOMETRY_OUTPUT_VERTICES_ARB                = 0x8DE0
-       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB        = 0x8DE1
-
-VERSION_3_2 enum:
-       MAX_GEOMETRY_UNIFORM_COMPONENTS                 = 0x8DDF
-       MAX_GEOMETRY_OUTPUT_VERTICES                    = 0x8DE0
-       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS            = 0x8DE1
-
-EXT_geometry_shader4 enum: (additional; see above)
-       MAX_GEOMETRY_VARYING_COMPONENTS_EXT             = 0x8DDD
-       MAX_VERTEX_VARYING_COMPONENTS_EXT               = 0x8DDE
-       MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT             = 0x8DDF
-       MAX_GEOMETRY_OUTPUT_VERTICES_EXT                = 0x8DE0
-       MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT        = 0x8DE1
-
-EXT_bindable_uniform enum:
-       MAX_VERTEX_BINDABLE_UNIFORMS_EXT                = 0x8DE2
-       MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT              = 0x8DE3
-       MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT              = 0x8DE4
-
-# NV_future_use: 0x8DE5-0x8DEC
-
-EXT_bindable_uniform enum: (additional; see above)
-       MAX_BINDABLE_UNIFORM_SIZE_EXT                   = 0x8DED
-       UNIFORM_BUFFER_EXT                              = 0x8DEE
-       UNIFORM_BUFFER_BINDING_EXT                      = 0x8DEF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8DF0-0x8E0F
-
-# Khronos_future_use: 0x8DF0-0x8DF5
-
-OES_vertex_type_10_10_10_2 enum: (OpenGL ES only)
-       UNSIGNED_INT_10_10_10_2_OES                     = 0x8DF6
-       INT_10_10_10_2_OES                              = 0x8DF7
-
-# Khronos_future_use: 0x8DF8-0x8E0F
-
-###############################################################################
-
-# NVIDIA: 0x8E10-0x8E8F
-# Reserved per email from Michael Gold 2006/8/7
-
-NV_framebuffer_multisample_coverage enum:
-       RENDERBUFFER_COLOR_SAMPLES_NV                   = 0x8E10
-       MAX_MULTISAMPLE_COVERAGE_MODES_NV               = 0x8E11
-       MULTISAMPLE_COVERAGE_MODES_NV                   = 0x8E12
-
-VERSION_3_0 enum:
-       QUERY_WAIT                                      = 0x8E13    # VERSION_3_0
-       QUERY_NO_WAIT                                   = 0x8E14    # VERSION_3_0
-       QUERY_BY_REGION_WAIT                            = 0x8E15    # VERSION_3_0
-       QUERY_BY_REGION_NO_WAIT                         = 0x8E16    # VERSION_3_0
-
-GL_NV_conditional_render enum:
-       QUERY_WAIT_NV                                   = 0x8E13
-       QUERY_NO_WAIT_NV                                = 0x8E14
-       QUERY_BY_REGION_WAIT_NV                         = 0x8E15
-       QUERY_BY_REGION_NO_WAIT_NV                      = 0x8E16
-
-# NV_future_use: 0x8E17-0x8E21
-
-NV_transform_feedback2 enum:
-      TRANSFORM_FEEDBACK_NV                            = 0x8E22
-      TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV              = 0x8E23
-      TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV              = 0x8E24
-      TRANSFORM_FEEDBACK_BINDING_NV                    = 0x8E25
-
-NV_present_video enum:
-       FRAME_NV                                        = 0x8E26
-       FIELDS_NV                                       = 0x8E27
-       CURRENT_TIME_NV                                 = 0x8E28
-       NUM_FILL_STREAMS_NV                             = 0x8E29
-       PRESENT_TIME_NV                                 = 0x8E2A
-       PRESENT_DURATION_NV                             = 0x8E2B
-
-# NV_future_use: 0x8E2C
-
-EXT_direct_state_access enum:
-       PROGRAM_MATRIX_EXT                              = 0x8E2D
-       TRANSPOSE_PROGRAM_MATRIX_EXT                    = 0x8E2E
-       PROGRAM_MATRIX_STACK_DEPTH_EXT                  = 0x8E2F
-
-# NV_future_use: 0x8E30-0x8E41
-
-EXT_texture_swizzle enum:
-       TEXTURE_SWIZZLE_R_EXT                           = 0x8E42
-       TEXTURE_SWIZZLE_G_EXT                           = 0x8E43
-       TEXTURE_SWIZZLE_B_EXT                           = 0x8E44
-       TEXTURE_SWIZZLE_A_EXT                           = 0x8E45
-       TEXTURE_SWIZZLE_RGBA_EXT                        = 0x8E46
-
-# NV_future_use: 0x8E47-0x8E4B
-
-VERSION_3_2 enum:
-       use ARB_provoking_vertex            QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
-       use ARB_provoking_vertex            FIRST_VERTEX_CONVENTION
-       use ARB_provoking_vertex            LAST_VERTEX_CONVENTION
-       use ARB_provoking_vertex            PROVOKING_VERTEX
-
-ARB_provoking_vertex enum:
-       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION        = 0x8E4C
-       FIRST_VERTEX_CONVENTION                         = 0x8E4D
-       LAST_VERTEX_CONVENTION                          = 0x8E4E
-       PROVOKING_VERTEX                                = 0x8E4F
-
-EXT_provoking_vertex enum:
-       QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT    = 0x8E4C
-       FIRST_VERTEX_CONVENTION_EXT                     = 0x8E4D
-       LAST_VERTEX_CONVENTION_EXT                      = 0x8E4E
-       PROVOKING_VERTEX_EXT                            = 0x8E4F
-
-VERSION_3_2 enum:
-       use ARB_texture_multisample         SAMPLE_POSITION
-       use ARB_texture_multisample         SAMPLE_MASK
-       use ARB_texture_multisample         SAMPLE_MASK_VALUE
-       use ARB_texture_multisample         MAX_SAMPLE_MASK_WORDS
-
-ARB_texture_multisample enum:
-       SAMPLE_POSITION                                 = 0x8E50
-       SAMPLE_MASK                                     = 0x8E51
-       SAMPLE_MASK_VALUE                               = 0x8E52
-       MAX_SAMPLE_MASK_WORDS                           = 0x8E59
-
-NV_explicit_multisample enum:
-       SAMPLE_POSITION_NV                              = 0x8E50
-       SAMPLE_MASK_NV                                  = 0x8E51
-       SAMPLE_MASK_VALUE_NV                            = 0x8E52
-       TEXTURE_BINDING_RENDERBUFFER_NV                 = 0x8E53
-       TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV      = 0x8E54
-       TEXTURE_RENDERBUFFER_NV                         = 0x8E55
-       SAMPLER_RENDERBUFFER_NV                         = 0x8E56
-       INT_SAMPLER_RENDERBUFFER_NV                     = 0x8E57
-       UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV            = 0x8E58
-       MAX_SAMPLE_MASK_WORDS_NV                        = 0x8E59
-
-# NV_future_use: 0x8E5A-0x8E5D
-
-ARB_texture_gather enum:
-       MIN_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5E
-       MAX_PROGRAM_TEXTURE_GATHER_OFFSET               = 0x8E5F
-
-# NV_future_use: 0x8E60-0x8E8F
-
-###############################################################################
-
-# QNX: 0x8E90-0x8E9F
-# For GL_QNX_texture_tiling, GL_QNX_complex_polygon, GL_QNX_stippled_lines
-# (Khronos bug 696)
-
-# QNX_future_use: 0x8E90-0x8E9F
-
-###############################################################################
-
-# Imagination Tech.: 0x8EA0-0x8EAF
-
-###############################################################################
-
-# Khronos OpenGL ES WG: 0x8EB0-0x8EBF
-# Assigned for Affie Munshi on 2007/07/20
-
-###############################################################################
-
-# Vincent: 0x8EC0-0x8ECF
-
-###############################################################################
-
-# NVIDIA: 0x8ED0-0x8F4F
-# Assigned for Pat Brown (Khronos bug 3191)
-
-# NV_future_use: 0x8ED0-0x8F1C
-
-NV_shader_buffer_load enum:
-       BUFFER_GPU_ADDRESS_NV                           = 0x8F1D
-
-NV_vertex_buffer_unified_memory enum:
-       VERTEX_ATTRIB_ARRAY_UNIFIED_NV                  = 0x8F1E
-       ELEMENT_ARRAY_UNIFIED_NV                        = 0x8F1F
-       VERTEX_ATTRIB_ARRAY_ADDRESS_NV                  = 0x8F20
-       VERTEX_ARRAY_ADDRESS_NV                         = 0x8F21
-       NORMAL_ARRAY_ADDRESS_NV                         = 0x8F22
-       COLOR_ARRAY_ADDRESS_NV                          = 0x8F23
-       INDEX_ARRAY_ADDRESS_NV                          = 0x8F24
-       TEXTURE_COORD_ARRAY_ADDRESS_NV                  = 0x8F25
-       EDGE_FLAG_ARRAY_ADDRESS_NV                      = 0x8F26
-       SECONDARY_COLOR_ARRAY_ADDRESS_NV                = 0x8F27
-       FOG_COORD_ARRAY_ADDRESS_NV                      = 0x8F28
-       ELEMENT_ARRAY_ADDRESS_NV                        = 0x8F29
-       VERTEX_ATTRIB_ARRAY_LENGTH_NV                   = 0x8F2A
-       VERTEX_ARRAY_LENGTH_NV                          = 0x8F2B
-       NORMAL_ARRAY_LENGTH_NV                          = 0x8F2C
-       COLOR_ARRAY_LENGTH_NV                           = 0x8F2D
-       INDEX_ARRAY_LENGTH_NV                           = 0x8F2E
-       TEXTURE_COORD_ARRAY_LENGTH_NV                   = 0x8F2F
-       EDGE_FLAG_ARRAY_LENGTH_NV                       = 0x8F30
-       SECONDARY_COLOR_ARRAY_LENGTH_NV                 = 0x8F31
-       FOG_COORD_ARRAY_LENGTH_NV                       = 0x8F32
-       ELEMENT_ARRAY_LENGTH_NV                         = 0x8F33
-
-NV_shader_buffer_load enum: (additional; see above)
-       GPU_ADDRESS_NV                                  = 0x8F34
-       MAX_SHADER_BUFFER_ADDRESS_NV                    = 0x8F35
-
-ARB_copy_buffer enum:
-       COPY_READ_BUFFER                                = 0x8F36
-       COPY_WRITE_BUFFER                               = 0x8F37
-
-VERSION_3_1 enum:
-       use ARB_copy_buffer                 COPY_READ_BUFFER
-       use ARB_copy_buffer                 COPY_WRITE_BUFFER
-
-# NVIDIA_future_use: 0x8F38-0x8F4F
-
-###############################################################################
-
-# 3Dlabs: 0x8F50-0x8F5F
-# Assigned for Jon Kennedy (Khronos public bug 75)
-
-###############################################################################
-
-# ARM: 0x8F60-0x8F6F
-# Assigned for Remi Pedersen (Khronos bug 3745)
-
-###############################################################################
-
-# HI Corp: 0x8F70-0x8F7F
-# Assigned for Mark Callow (Khronos bug 4055)
-
-###############################################################################
-
-# Zebra Imaging: 0x8F80-0x8F8F
-# Assigned for Mike Weiblen (Khronos public bug 91)
-
-###############################################################################
-
-# OpenGL ARB: 0x8F90-0x8F9F (SNORM textures, 3.1 primitive restart server state)
-
-VERSION_3_1 enum:
-       RED_SNORM                                       = 0x8F90    # VERSION_3_1
-       RG_SNORM                                        = 0x8F91    # VERSION_3_1
-       RGB_SNORM                                       = 0x8F92    # VERSION_3_1
-       RGBA_SNORM                                      = 0x8F93    # VERSION_3_1
-       R8_SNORM                                        = 0x8F94    # VERSION_3_1
-       RG8_SNORM                                       = 0x8F95    # VERSION_3_1
-       RGB8_SNORM                                      = 0x8F96    # VERSION_3_1
-       RGBA8_SNORM                                     = 0x8F97    # VERSION_3_1
-       R16_SNORM                                       = 0x8F98    # VERSION_3_1
-       RG16_SNORM                                      = 0x8F99    # VERSION_3_1
-       RGB16_SNORM                                     = 0x8F9A    # VERSION_3_1
-       RGBA16_SNORM                                    = 0x8F9B    # VERSION_3_1
-       SIGNED_NORMALIZED                               = 0x8F9C    # VERSION_3_1
-       PRIMITIVE_RESTART                               = 0x8F9D    # Different from NV_primitive_restart value
-       PRIMITIVE_RESTART_INDEX                         = 0x8F9E    # Different from NV_primitive_restart value
-
-ARB_texture_gather enum: (additional; see above)
-       MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS           = 0x8F9F
-
-###############################################################################
-
-# Qualcomm: 0x8FA0-0x8FBF
-# Assigned for Maurice Ribble (Khronos bug 4512)
-
-QCOM_driver_control enum: (OpenGL ES only)
-       PERFMON_GLOBAL_MODE_QCOM                        = 0x8FA0
-
-# QCOM_future_use: 0x8FA1-0x8FBF
-
-###############################################################################
-
-# Vivante: 0x8FC0-0x8FDF
-# Assigned for Frido Garritsen (Khronos bug 4526)
-
-###############################################################################
-
-# NVIDIA: 0x8FE0-0x8FFF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-# NV_future_use: 0x8FE0-0x8FFF
-
-###############################################################################
-
-# AMD: 0x9000-0x901F
-# Assigned for Bill Licea-Kane
-
-AMD_vertex_shader_tesselator enum:
-       SAMPLER_BUFFER_AMD                              = 0x9001
-       INT_SAMPLER_BUFFER_AMD                          = 0x9002
-       UNSIGNED_INT_SAMPLER_BUFFER_AMD                 = 0x9003
-       TESSELLATION_MODE_AMD                           = 0x9004
-       TESSELLATION_FACTOR_AMD                         = 0x9005
-       DISCRETE_AMD                                    = 0x9006
-       CONTINUOUS_AMD                                  = 0x9007
-
-ARB_texture_cube_map_array enum:
-       TEXTURE_CUBE_MAP_ARRAY                          = 0x9009
-       TEXTURE_BINDING_CUBE_MAP_ARRAY                  = 0x900A
-       PROXY_TEXTURE_CUBE_MAP_ARRAY                    = 0x900B
-       SAMPLER_CUBE_MAP_ARRAY                          = 0x900C
-       SAMPLER_CUBE_MAP_ARRAY_SHADOW                   = 0x900D
-       INT_SAMPLER_CUBE_MAP_ARRAY                      = 0x900E
-       UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY             = 0x900F
-
-# AMD_future_use: 0x9008-0x900F
-
-EXT_texture_snorm enum:
-       ALPHA_SNORM                                     = 0x9010
-       LUMINANCE_SNORM                                 = 0x9011
-       LUMINANCE_ALPHA_SNORM                           = 0x9012
-       INTENSITY_SNORM                                 = 0x9013
-       ALPHA8_SNORM                                    = 0x9014
-       LUMINANCE8_SNORM                                = 0x9015
-       LUMINANCE8_ALPHA8_SNORM                         = 0x9016
-       INTENSITY8_SNORM                                = 0x9017
-       ALPHA16_SNORM                                   = 0x9018
-       LUMINANCE16_SNORM                               = 0x9019
-       LUMINANCE16_ALPHA16_SNORM                       = 0x901A
-       INTENSITY16_SNORM                               = 0x901B
-
-# AMD_future_use: 0x901C-0x901F
-
-###############################################################################
-
-# NVIDIA: 0x9020-0x90FF
-# Assigned for Pat Brown (Khronos bug 4935)
-
-NV_video_capture enum:
-         VIDEO_BUFFER_NV                                 = 0x9020
-         VIDEO_BUFFER_BINDING_NV                         = 0x9021
-         FIELD_UPPER_NV                                  = 0x9022
-         FIELD_LOWER_NV                                  = 0x9023
-         NUM_VIDEO_CAPTURE_STREAMS_NV                    = 0x9024
-         NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV             = 0x9025
-         VIDEO_CAPTURE_TO_422_SUPPORTED_NV               = 0x9026
-         LAST_VIDEO_CAPTURE_STATUS_NV                    = 0x9027
-         VIDEO_BUFFER_PITCH_NV                           = 0x9028
-         VIDEO_COLOR_CONVERSION_MATRIX_NV                = 0x9029
-         VIDEO_COLOR_CONVERSION_MAX_NV                   = 0x902A
-         VIDEO_COLOR_CONVERSION_MIN_NV                   = 0x902B
-         VIDEO_COLOR_CONVERSION_OFFSET_NV                = 0x902C
-         VIDEO_BUFFER_INTERNAL_FORMAT_NV                 = 0x902D
-         PARTIAL_SUCCESS_NV                              = 0x902E
-         SUCCESS_NV                                      = 0x902F
-         FAILURE_NV                                      = 0x9030
-         YCBYCR8_422_NV                                  = 0x9031
-         YCBAYCR8A_4224_NV                               = 0x9032
-         Z6Y10Z6CB10Z6Y10Z6CR10_422_NV                   = 0x9033
-         Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV        = 0x9034
-         Z4Y12Z4CB12Z4Y12Z4CR12_422_NV                   = 0x9035
-         Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV        = 0x9036
-         Z4Y12Z4CB12Z4CR12_444_NV                        = 0x9037
-         VIDEO_CAPTURE_FRAME_WIDTH_NV                    = 0x9038
-         VIDEO_CAPTURE_FRAME_HEIGHT_NV                   = 0x9039
-         VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV             = 0x903A
-         VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV             = 0x903B
-         VIDEO_CAPTURE_SURFACE_ORIGIN_NV                 = 0x903C
-
-# NV_future_use: 0x903D-0x90FF
-
-###############################################################################
-
-# OpenGL ARB: 0x9100-0x912F
-
-VERSION_3_2 enum:
-       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE
-       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE
-       use ARB_texture_multisample         TEXTURE_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE
-       use ARB_texture_multisample         TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         TEXTURE_SAMPLES
-       use ARB_texture_multisample         TEXTURE_FIXED_SAMPLE_LOCATIONS
-       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE
-       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE
-       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
-       use ARB_texture_multisample         SAMPLER_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         INT_SAMPLER_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
-       use ARB_texture_multisample         MAX_COLOR_TEXTURE_SAMPLES
-       use ARB_texture_multisample         MAX_DEPTH_TEXTURE_SAMPLES
-       use ARB_texture_multisample         MAX_INTEGER_SAMPLES
-
-ARB_texture_multisample enum:
-       TEXTURE_2D_MULTISAMPLE                          = 0x9100
-       PROXY_TEXTURE_2D_MULTISAMPLE                    = 0x9101
-       TEXTURE_2D_MULTISAMPLE_ARRAY                    = 0x9102
-       PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY              = 0x9103
-       TEXTURE_BINDING_2D_MULTISAMPLE                  = 0x9104
-       TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY            = 0x9105
-       TEXTURE_SAMPLES                                 = 0x9106
-       TEXTURE_FIXED_SAMPLE_LOCATIONS                  = 0x9107
-       SAMPLER_2D_MULTISAMPLE                          = 0x9108
-       INT_SAMPLER_2D_MULTISAMPLE                      = 0x9109
-       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE             = 0x910A
-       SAMPLER_2D_MULTISAMPLE_ARRAY                    = 0x910B
-       INT_SAMPLER_2D_MULTISAMPLE_ARRAY                = 0x910C
-       UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY       = 0x910D
-       MAX_COLOR_TEXTURE_SAMPLES                       = 0x910E
-       MAX_DEPTH_TEXTURE_SAMPLES                       = 0x910F
-       MAX_INTEGER_SAMPLES                             = 0x9110
-
-VERSION_3_2 enum:
-       use ARB_sync                        MAX_SERVER_WAIT_TIMEOUT
-       use ARB_sync                        OBJECT_TYPE
-       use ARB_sync                        SYNC_CONDITION
-       use ARB_sync                        SYNC_STATUS
-       use ARB_sync                        SYNC_FLAGS
-       use ARB_sync                        SYNC_FENCE
-       use ARB_sync                        SYNC_GPU_COMMANDS_COMPLETE
-       use ARB_sync                        UNSIGNALED
-       use ARB_sync                        SIGNALED
-       use ARB_sync                        ALREADY_SIGNALED
-       use ARB_sync                        TIMEOUT_EXPIRED
-       use ARB_sync                        CONDITION_SATISFIED
-       use ARB_sync                        WAIT_FAILED
-       use ARB_sync                        TIMEOUT_IGNORED
-       use ARB_sync                        SYNC_FLUSH_COMMANDS_BIT
-       use ARB_sync                        TIMEOUT_IGNORED
-
-ARB_sync enum:
-       MAX_SERVER_WAIT_TIMEOUT                         = 0x9111
-       OBJECT_TYPE                                     = 0x9112
-       SYNC_CONDITION                                  = 0x9113
-       SYNC_STATUS                                     = 0x9114
-       SYNC_FLAGS                                      = 0x9115
-       SYNC_FENCE                                      = 0x9116
-       SYNC_GPU_COMMANDS_COMPLETE                      = 0x9117
-       UNSIGNALED                                      = 0x9118
-       SIGNALED                                        = 0x9119
-       ALREADY_SIGNALED                                = 0x911A
-       TIMEOUT_EXPIRED                                 = 0x911B
-       CONDITION_SATISFIED                             = 0x911C
-       WAIT_FAILED                                     = 0x911D
-       SYNC_FLUSH_COMMANDS_BIT                         = 0x00000001
-       TIMEOUT_IGNORED                                 = 0xFFFFFFFFFFFFFFFFull
-
-VERSION_3_0 enum:
-       BUFFER_ACCESS_FLAGS                             = 0x911F
-       BUFFER_MAP_LENGTH                               = 0x9120
-       BUFFER_MAP_OFFSET                               = 0x9121
-
-VERSION_3_2 enum:
-       MAX_VERTEX_OUTPUT_COMPONENTS                    = 0x9122
-       MAX_GEOMETRY_INPUT_COMPONENTS                   = 0x9123
-       MAX_GEOMETRY_OUTPUT_COMPONENTS                  = 0x9124
-       MAX_FRAGMENT_INPUT_COMPONENTS                   = 0x9125
-
-VERSION_3_2 enum:
-       CONTEXT_CORE_PROFILE_BIT                        = 0x00000001
-       CONTEXT_COMPATIBILITY_PROFILE_BIT               = 0x00000002
-       CONTEXT_PROFILE_MASK                            = 0x9126
-
-# ARB_future_use: 0x9127-0x912F
-
-###############################################################################
-### Please remember that new enumerant allocations must be obtained by request
-### to the Khronos API registrar (see comments at the top of this file)
-### File requests in the Khronos Bugzilla, OpenGL project, Registry component.
-###############################################################################
-
-# Any_vendor_future_use: 0x9130-0xFFFF
-#
-#   This range must be the last range in the file.  To generate a new
-#   range, allocate multiples of 16 from the beginning of the
-#   Any_vendor_future_use range and update enum.spec
-
-# (NOTE: first fill the gap from 0x8FE0-0x8FFF before proceeding here)
-
-###############################################################################
-
-# ARB:   100000-100999 (GLU enumerants only)
-# ARB:   101000-101999 (Conformance tests only)
-
-###############################################################################
-
-# IBM:   103000-103999
-#      CULL_VERTEX_IBM                                 = 103050
-#      VERTEX_ARRAY_LIST_IBM                           = 103070
-#      NORMAL_ARRAY_LIST_IBM                           = 103071
-#      COLOR_ARRAY_LIST_IBM                            = 103072
-#      INDEX_ARRAY_LIST_IBM                            = 103073
-#      TEXTURE_COORD_ARRAY_LIST_IBM                    = 103074
-#      EDGE_FLAG_ARRAY_LIST_IBM                        = 103075
-#      FOG_COORDINATE_ARRAY_LIST_IBM                   = 103076
-#      SECONDARY_COLOR_ARRAY_LIST_IBM                  = 103077
-#      VERTEX_ARRAY_LIST_STRIDE_IBM                    = 103080
-#      NORMAL_ARRAY_LIST_STRIDE_IBM                    = 103081
-#      COLOR_ARRAY_LIST_STRIDE_IBM                     = 103082
-#      INDEX_ARRAY_LIST_STRIDE_IBM                     = 103083
-#      TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM             = 103084
-#      EDGE_FLAG_ARRAY_LIST_STRIDE_IBM                 = 103085
-#      FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM            = 103086
-#      SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM           = 103087
-
-###############################################################################
-
-# NEC:   104000-104999
-# Compaq: 105000-105999 (Compaq was acquired by HP)
-# KPC:   106000-106999 (Kubota is out of business)
-# PGI:   107000-107999 (Portable was acquired by Template Graphics)
-# E&S:   108000-108999
-
-###############################################################################