- monitor->keystone_vertical = values[i*4]/10000.0f;
- monitor->cylinder_depth = values[i*4+1]/10000.0f;
- monitor->vertical_center = values[i*4+2]/10000.0f;
- monitor->perspective = values[i*4+3]/10000.0f;
+ monitor->keystone_vertical = values[i*4]/4096.0f;
+ monitor->cylinder_depth = values[i*4+1]/4096.0f;
+ monitor->vertical_center = values[i*4+2]/4096.0f;
+ monitor->perspective = values[i*4+3]/4096.0f;