- corrections[i].keystone_vertical = values[i*4]/10000.0f;
- corrections[i].cylinder_depth = values[i*4+1]/10000.0f;
- corrections[i].vertical_center = values[i*4+2]/10000.0f;
- corrections[i].perspective = values[i*4+3]/10000.0f;
+ corrections[i].keystone_vertical = values[i*4]/4096.0f;
+ corrections[i].cylinder_depth = values[i*4+1]/4096.0f;
+ corrections[i].vertical_center = values[i*4+2]/4096.0f;
+ corrections[i].perspective = values[i*4+3]/4096.0f;