From 0b82bc99d8b4ade32a4ab97048dbdb6fde628d88 Mon Sep 17 00:00:00 2001 From: Mikko Rasa Date: Sun, 6 Mar 2022 12:30:58 +0200 Subject: [PATCH] Change some leftover .tex2d extensions in the exporter --- blender/io_mspgl/export_material.py | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/blender/io_mspgl/export_material.py b/blender/io_mspgl/export_material.py index ffdae1cc..9ec0670a 100644 --- a/blender/io_mspgl/export_material.py +++ b/blender/io_mspgl/export_material.py @@ -77,7 +77,7 @@ class MaterialExporter: for p in textured_props: ctx.next_slice(p.texture.image) - tex_name = p.texture.image.name+".tex2d" + tex_name = p.texture.image.name+".tex" if tex_name not in resources: resources[tex_name] = texture_export.export_texture(p.texture, p.tex_channels) @@ -123,7 +123,7 @@ class MaterialExporter: def create_property_statement(self, mat_res, prop, resources): from .datafile import Statement if prop.texture: - tex_res = resources[prop.texture.image.name+".tex2d"] + tex_res = resources[prop.texture.image.name+".tex"] from .util import basename return mat_res.create_reference_statement(prop.tex_keyword, tex_res) elif not prop.keyword: @@ -140,11 +140,12 @@ class MaterialAtlasExporter: def export_technique_resources(self, material_atlas, resources): from .datafile import Resource, Statement, Token - base_color_name = material_atlas.name+"_base_color.tex2d" + base_color_name = material_atlas.name+"_base_color.tex" base_color_res = resources.get(base_color_name) if not base_color_res: - base_color_res = Resource(base_color_name, "texture2d") + base_color_res = Resource(base_color_name, "texture") + base_color_res.statements.append(Statement("type", Token("\\2d"))) base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_atlas.size)) base_color_res.statements.append(Statement("raw_data", material_atlas.base_color_data)) -- 2.45.2