X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;fp=source%2Fscene.h;h=e3aa1fabb2cd5829e6567b706712b1580192b991;hb=4edd75061a1e24572bd672fb72e1bc1838008ce7;hp=19048eb305a9f2ca8e8a21eca741f4671ebf813e;hpb=e7556941c41b1a0fc84fe7986c98ee79eccbf564;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 19048eb3..e3aa1fab 100644 --- a/source/scene.h +++ b/source/scene.h @@ -6,6 +6,8 @@ namespace Msp { namespace GL { +class Culler; + /** Scenes are containers for other Renderables. This is a base class that can't be instantiated. At the moment the available Scene types are SimpleScene, @@ -14,6 +16,8 @@ InstancedScene and OrderedScene. class Scene: public Renderable { protected: + std::list cullers; + Scene() { } public: virtual ~Scene() { } @@ -21,8 +25,15 @@ public: virtual void add(const Renderable &) = 0; virtual void remove(const Renderable &) = 0; + void add_culler(Culler &); + void remove_culler(Culler &); + using Renderable::render; virtual void render(const Tag & = Tag()) const; + +protected: + virtual void setup_cullers(const Renderer &) const; + virtual bool cull(const Renderer &, const Renderable &) const; }; } // namespace GL