X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fscene.h;fp=source%2Fscene.h;h=92a4a171eb18828e9e6c634f39a7a374edecdac9;hb=9addd3d476245415244e59333a36a8fc0eae42bf;hp=329099ea341f31479bbb5e7063c062b226bba49d;hpb=6fa59eb26c39443eb44feecd17b7a8ea45411730;p=libs%2Fgl.git diff --git a/source/scene.h b/source/scene.h index 329099ea..92a4a171 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,38 +1,32 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ -#include -#include #include "renderable.h" namespace Msp { namespace GL { -class Object; -class ObjectInstance; - +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. At the moment the available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ class Scene: public Renderable { -private: - typedef std::set InstanceSet; - typedef std::map ObjectMap; - typedef std::set RenderableSet; - - ObjectMap objects; - RenderableSet renderables; - +protected: + Scene() { } public: - void add(const Renderable &); - void remove(const Renderable &); + virtual ~Scene() { } - virtual void render(const Tag &tag = Tag()) const; + virtual void add(const Renderable &) = 0; + virtual void remove(const Renderable &) = 0; }; } // namespace GL