X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Frender%2Fscene.h;fp=source%2Frender%2Fscene.h;h=639a467fa849cb526c19ac31744b957f820af7ea;hb=7aaec9a70b8d7733429bec043f8e33e02956f266;hp=0000000000000000000000000000000000000000;hpb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;p=libs%2Fgl.git diff --git a/source/render/scene.h b/source/render/scene.h new file mode 100644 index 00000000..639a467f --- /dev/null +++ b/source/render/scene.h @@ -0,0 +1,63 @@ +#ifndef MSP_GL_SCENE_H_ +#define MSP_GL_SCENE_H_ + +#include +#include +#include "matrix.h" +#include "renderable.h" +#include "vector.h" + +namespace Msp { +namespace GL { + +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. Examples of available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ +class Scene: public Renderable +{ +public: + class Loader: public DataFile::CollectionObjectLoader + { + public: + typedef std::map ContentMap; + + private: + ContentMap *content; + + public: + Loader(Scene &, Collection &); + Loader(Scene &, Collection &, ContentMap &); + private: + void init(); + + void object(const std::string &); + void object_tagged(const std::string &, const std::string &); + }; + +protected: + // XXX If a loaded renderable is removed from the scene it needs to be removed from here as well + std::vector owned_data; + mutable Matrix culling_matrix; + mutable Vector4 frustum_edges[6]; + + Scene() { } +private: + Scene(const Scene &); + Scene &operator=(const Scene &); +public: + virtual ~Scene(); + + virtual void add(Renderable &) = 0; + virtual void remove(Renderable &) = 0; + +protected: + bool setup_frustum(const Renderer &) const; + bool frustum_cull(const Renderable &) const; +}; + +} // namespace GL +} // namespace Msp + +#endif