X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Feffects%2Fshadowmap.h;fp=source%2Feffects%2Fshadowmap.h;h=63d946c20e04c4aa4710dad2c345ce4e4e254a35;hb=5bb193f930fb8738d099d630c4d625d82c1215b5;hp=81563a72887acec2fc848d4c954776f51fa98165;hpb=cd15da52eac6471f860f4232161c451530dc9bd4;p=libs%2Fgl.git diff --git a/source/effects/shadowmap.h b/source/effects/shadowmap.h index 81563a72..63d946c2 100644 --- a/source/effects/shadowmap.h +++ b/source/effects/shadowmap.h @@ -13,7 +13,6 @@ namespace Msp { namespace GL { class Light; -class Resources; /** Creates shadows on a renderable through a shadow map texture. In the setup