X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Ftexture1d.cpp;fp=source%2Fcore%2Ftexture1d.cpp;h=3fd1ae0955e88c1d432219506fe960db9e4ecdd2;hb=ada4b7614137221b64a00f31fde1498064e9fb19;hp=7c3f02ab5f97988af099937eb6ed52254542b332;hpb=6065f6622cc275dc0b20baaf7c267e71169d18f3;p=libs%2Fgl.git diff --git a/source/core/texture1d.cpp b/source/core/texture1d.cpp index 7c3f02ab..3fd1ae09 100644 --- a/source/core/texture1d.cpp +++ b/source/core/texture1d.cpp @@ -11,8 +11,7 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - width(0), - allocated(0) + width(0) { static Require _req(MSP_texture1D); } @@ -33,58 +32,34 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) levels = get_n_levels(); if(lv) levels = min(levels, lv); -} - -void Texture1D::allocate(unsigned level) -{ - if(width==0) - throw invalid_operation("Texture1D::allocate"); - if(level>=levels) - throw invalid_argument("Texture1D::allocate"); - if(allocated&(1<=levels) - throw out_of_range("Texture1D::image"); - - if(ARB_texture_storage) - return sub_image(level, 0, get_level_size(level), data); - - bind_scratch(); - - if(!allocated) { + bind_scratch(); glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); - apply_swizzle(); + GLenum comp = get_gl_components(get_components(storage_fmt)); + GLenum type = get_gl_type(get_component_type(storage_fmt)); + for(unsigned i=0; i=levels) throw out_of_range("Texture1D::sub_image"); - allocate(level); - GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); if(ARB_direct_state_access)