X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fcore%2Fbuffer.cpp;fp=source%2Fcore%2Fbuffer.cpp;h=78e85af0456b721a27316d9622849f00a2b37c3e;hb=7b569bbfcfb65d8d88b47ac42ee1df6a7d27e784;hp=ecf7b49a15e35d29493c83f1a6ea2f8013065483;hpb=bea2bcf1aa353b1dd8d1728931ef0508677bd2c6;p=libs%2Fgl.git diff --git a/source/core/buffer.cpp b/source/core/buffer.cpp index ecf7b49a..78e85af0 100644 --- a/source/core/buffer.cpp +++ b/source/core/buffer.cpp @@ -15,6 +15,8 @@ using namespace std; namespace Msp { namespace GL { +Buffer *Buffer::scratch_binding = 0; + Buffer::Buffer(): size(0), allocated(false) @@ -29,6 +31,8 @@ Buffer::Buffer(): Buffer::~Buffer() { + if(this==scratch_binding) + unbind_scratch(); glDeleteBuffers(1, &id); } @@ -60,9 +64,8 @@ void Buffer::allocate() glNamedBufferStorage(id, size, 0, flags); else { - glBindBuffer(GL_ARRAY_BUFFER, id); + bind_scratch(); glBufferStorage(GL_ARRAY_BUFFER, size, 0, flags); - glBindBuffer(GL_ARRAY_BUFFER, 0); } allocated = true; @@ -87,9 +90,8 @@ void Buffer::data(const void *d) glNamedBufferData(id, size, d, STATIC_DRAW); else { - glBindBuffer(GL_ARRAY_BUFFER, id); + bind_scratch(); glBufferData(GL_ARRAY_BUFFER, size, d, STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, 0); } allocated = true; @@ -116,9 +118,8 @@ void Buffer::sub_data(unsigned off, unsigned sz, const void *d) glNamedBufferSubData(id, off, sz, d); else { - glBindBuffer(GL_ARRAY_BUFFER, id); + bind_scratch(); glBufferSubData(GL_ARRAY_BUFFER, off, sz, d); - glBindBuffer(GL_ARRAY_BUFFER, 0); } } @@ -137,9 +138,8 @@ void *Buffer::map() return glMapNamedBufferRange(id, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); else { - glBindBuffer(GL_ARRAY_BUFFER, id); + bind_scratch(); void *result = glMapBufferRange(GL_ARRAY_BUFFER, 0, size, GL_MAP_READ_BIT|GL_MAP_WRITE_BIT); - glBindBuffer(GL_ARRAY_BUFFER, 0); return result; } } @@ -151,9 +151,8 @@ bool Buffer::unmap() return glUnmapNamedBuffer(id); else if(OES_mapbuffer) { - glBindBuffer(GL_ARRAY_BUFFER, id); + bind_scratch(); bool result = glUnmapBuffer(GL_ARRAY_BUFFER); - glBindBuffer(GL_ARRAY_BUFFER, 0); return result; } else @@ -170,5 +169,23 @@ void Buffer::set_debug_name(const string &name) #endif } +void Buffer::bind_scratch() +{ + if(scratch_binding!=this) + { + glBindBuffer(GL_ARRAY_BUFFER, id); + scratch_binding = this; + } +} + +void Buffer::unbind_scratch() +{ + if(scratch_binding) + { + glBindBuffer(GL_ARRAY_BUFFER, 0); + scratch_binding = 0; + } +} + } // namespace GL } // namespace Msp