X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;fp=shaderlib%2Fmsp_interface.glsl;h=fbbcec3b95a70d45bee3262b77d687340621d756;hb=86721a55699193e63c76e8a0a7b0ced0416c1cce;hp=b86d09bb32e4a5cdc3d49423f5336cf9d896cae1;hpb=34e3f9d66eb394d8ad69ee66db0cca35b0a15123;p=libs%2Fgl.git diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index b86d09bb..fbbcec3b 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -42,11 +42,10 @@ layout(location=0) in vec4 vertex; layout(location=1) in vec4 color; layout(location=2) in vec3 normal; layout(location=3) in vec3 tangent; -layout(location=4) in vec3 binormal; -layout(location=7) in vec4 texcoord; -layout(location=8) in vec4 texcoord1; -layout(location=9) in vec4 texcoord2; -layout(location=10) in vec4 texcoord3; +layout(location=6) in vec4 texcoord; +layout(location=7) in vec4 texcoord1; +layout(location=8) in vec4 texcoord2; +layout(location=9) in vec4 texcoord3; layout(location=13) in vec4 instance_transform[3]; #pragma MSP stage(fragment)