X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=shaderlib%2Fbloom_blur.glsl;fp=shaderlib%2Fbloom_blur.glsl;h=958a53018b50b63bc9ea7d80245e29abf4a8d4ea;hb=e55f79ccb21e8c1be3d86f127e3ec1583e58ce92;hp=0000000000000000000000000000000000000000;hpb=b2764a3a349b48d7445202faa903383386c09a4c;p=libs%2Fgl.git diff --git a/shaderlib/bloom_blur.glsl b/shaderlib/bloom_blur.glsl new file mode 100644 index 00000000..958a5301 --- /dev/null +++ b/shaderlib/bloom_blur.glsl @@ -0,0 +1,10 @@ +import postprocess; +import bloom; + +////// fragment +void main() +{ + frag_color = vec4(0.0, 0.0, 0.0, 0.0); + for(int i=0; i<=size*2; ++i) + frag_color += texture(source, texcoord+delta*float(i-size))*factors[i]; +}