X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;ds=sidebyside;f=source%2Frender%2Fzsortedscene.cpp;fp=source%2Frender%2Fzsortedscene.cpp;h=af3c5b86140823968a12cc19cf36a747fe3b5c1c;hb=84e0e55710123e54617d342df852007f8b60af24;hp=dd5f1f3ac701f727cd81b67b44f153eaa99d6282;hpb=0fa506250545acb83bc86f1734826544d6f1eda6;p=libs%2Fgl.git diff --git a/source/render/zsortedscene.cpp b/source/render/zsortedscene.cpp index dd5f1f3a..af3c5b86 100644 --- a/source/render/zsortedscene.cpp +++ b/source/render/zsortedscene.cpp @@ -1,3 +1,4 @@ +#include #include "camera.h" #include "renderer.h" #include "zsortedscene.h" @@ -9,14 +10,23 @@ namespace GL { void ZSortedScene::add(Renderable &r) { - if(renderables.insert(&r).second && !sorted_cache.empty()) - sorted_cache.push_back(&r); + auto i = lower_bound(renderables, &r); + if(i==renderables.end() || *i!=&r) + { + renderables.insert(i, &r); + if(!sorted_cache.empty()) + sorted_cache.push_back(&r); + } } void ZSortedScene::remove(Renderable &r) { - renderables.erase(&r); - sorted_cache.clear(); + auto i = lower_bound(renderables, &r); + if(i!=renderables.end() && *i==&r) + { + renderables.erase(i); + sorted_cache.clear(); + } } void ZSortedScene::set_order(SortOrder o)