--- /dev/null
+#ifndef GAMESETUPDEFINITIONS_H_
+#define GAMESETUPDEFINITIONS_H_
+
+#include <msp/builder/sourcefile.h>
+
+class GameSetupDefinitions: public SourceFile
+{
+public:
+ GameSetupDefinitions(Builder &, const Component &, const Msp::FS::Path &);
+
+ const char *get_type() const override { return "GameSetupDefinitions"; }
+};
+
+#endif