--- /dev/null
+#ifndef GAMEPLUGIN_H_
+#define GAMEPLUGIN_H_
+
+#include <msp/builder/plugin.h>
+
+class GamePlugin: public Plugin
+{
+public:
+ GamePlugin(Builder &b): Plugin(b) { }
+
+ void add_tools(Toolchain &, const Architecture &) const override;
+};
+
+#endif