]> git.tdb.fi Git - libs/gl.git/blobdiff - tests/glsl/keep_spec_constants_in_module.glsl
Assign bindings to all uniform blocks and sampler uniforms
[libs/gl.git] / tests / glsl / keep_spec_constants_in_module.glsl
index 674e55eced68ae333a47dcf96175cf1ba5ba4ac1..c60c0a89fe00890b94ce781c8f3d6d376b35d90f 100644 (file)
@@ -44,7 +44,7 @@ void main()
 /* Expected output: fragment
 layout(constant_id=0) const bool use_texture = false;
 layout(constant_id=1) const bool use_vertex_color = false;
-layout(location=4) uniform sampler2D tex;
+layout(location=4, binding=71) uniform sampler2D tex;
 layout(location=0) out vec4 frag_color;
 layout(location=1) in vec2 _vs_out_texcoord;
 layout(location=0) in vec4 _vs_out_color;