--- /dev/null
+#pragma MSP stage(vertex)
+layout(location=0) in vec4 position;
+layout(location=1) in float scale;
+int main()
+{
+ gl_Position = position[scale];
+ gl_Position = scale[position];
+}
+
+/* Expected error:
+<test>:6: Can't index element of 'vec4' with 'float'
+<test>:7: Can't index element of 'float' with 'vec4'
+*/