]> git.tdb.fi Git - libs/gl.git/blobdiff - source/vertexformat.h
Support multiple sets of texture coordinates in datafiles
[libs/gl.git] / source / vertexformat.h
index 2164a8fb2cf9f8515bcf1cfd3a442f9a68ffd441..53562ef922ba3ccf4bc1cf44ffb5feeef3691f3d 100644 (file)
@@ -15,18 +15,18 @@ namespace GL {
 
 enum VertexComponent
 {
-       VERTEX2=1,
+       VERTEX2 = 1,
        VERTEX3,
        VERTEX4,
-       NORMAL3=6,
-       TEXCOORD1=8,
+       NORMAL3 = 6,
+       COLOR4_UBYTE = 8,
+       COLOR3_FLOAT = 10,
+       COLOR4_FLOAT,
+       TEXCOORD1 = 12,
        TEXCOORD2,
        TEXCOORD3,
        TEXCOORD4,
-       COLOR4_UBYTE=12,
-       COLOR3_FLOAT=14,
-       COLOR4_FLOAT,
-       ATTRIB1=16,
+       ATTRIB1 = 44,
        ATTRIB2,
        ATTRIB3,
        ATTRIB4
@@ -59,7 +59,8 @@ inline VertexFormat operator,(VertexComponent c, unsigned i)
 inline unsigned get_stride(const VertexFormat &f)
 { return f.stride(); }
 
-std::istream &operator>>(std::istream &, VertexFormat &);
+void operator>>(const LexicalConverter &, VertexComponent &);
+void operator>>(const LexicalConverter &, VertexFormat &);
 
 } // namespace GL
 } // namespace Msp