#include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_shadow.h>
#include <msp/gl/extensions/arb_texture_swizzle.h>
#include <msp/gl/extensions/ext_framebuffer_object.h>
-#include <msp/gl/extensions/ext_texture3d.h>
-#include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
#include <msp/io/memory.h>
-#include <msp/strings/format.h>
#include "bindable.h"
#include "error.h"
#include "resourcemanager.h"
namespace Msp {
namespace GL {
-void operator>>(const LexicalConverter &c, TextureFilter &tf)
-{
- if(c.get()=="NEAREST")
- tf = NEAREST;
- else if(c.get()=="LINEAR")
- tf = LINEAR;
- else if(c.get()=="NEAREST_MIPMAP_NEAREST")
- tf = NEAREST_MIPMAP_NEAREST;
- else if(c.get()=="NEAREST_MIPMAP_LINEAR")
- tf = NEAREST_MIPMAP_LINEAR;
- else if(c.get()=="LINEAR_MIPMAP_NEAREST")
- tf = LINEAR_MIPMAP_NEAREST;
- else if(c.get()=="LINEAR_MIPMAP_LINEAR")
- tf = LINEAR_MIPMAP_LINEAR;
- else
- throw lexical_error(format("conversion of '%s' to TextureFilter", c.get()));
-}
-
-
-void operator>>(const LexicalConverter &c, TextureWrap &tw)
-{
- if(c.get()=="REPEAT")
- tw = REPEAT;
- else if(c.get()=="CLAMP_TO_EDGE")
- tw = CLAMP_TO_EDGE;
- else if(c.get()=="MIRRORED_REPEAT")
- tw = MIRRORED_REPEAT;
- else
- throw lexical_error(format("conversion of '%s' to TextureWrap", c.get()));
-}
-
-
int Texture::swizzle_orders[] =
{
GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
id(0),
target(t),
ifmt(RGB),
- min_filter(NEAREST_MIPMAP_LINEAR),
- mag_filter(LINEAR),
- max_anisotropy(1.0f),
- wrap_s(REPEAT),
- wrap_t(REPEAT),
- wrap_r(REPEAT),
auto_gen_mipmap(false),
- compare(false),
- cmp_func(LEQUAL),
- dirty_params(0)
+ dirty_params(0),
+ default_sampler(*this)
{
if(m)
set_manager(m);
unit->bind();
}
- if(mask&MIN_FILTER)
- set_parameter_i(GL_TEXTURE_MIN_FILTER, min_filter);
- if(mask&MAG_FILTER)
- set_parameter_i(GL_TEXTURE_MAG_FILTER, mag_filter);
- if(mask&MAX_ANISOTROPY)
- set_parameter_f(GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
- if(mask&WRAP_S)
- set_parameter_i(GL_TEXTURE_WRAP_S, wrap_s);
- if(mask&WRAP_T)
- set_parameter_i(GL_TEXTURE_WRAP_T, wrap_t);
- if(mask&WRAP_R)
- set_parameter_i(GL_TEXTURE_WRAP_R, wrap_r);
- if(mask&COMPARE)
- set_parameter_i(GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
- if(mask&COMPARE_FUNC)
- set_parameter_i(GL_TEXTURE_COMPARE_FUNC, cmp_func);
if(mask&FORMAT_SWIZZLE)
{
if(get_gl_api()==OPENGL_ES2)
void Texture::set_min_filter(TextureFilter f)
{
- min_filter = f;
- update_parameter(MIN_FILTER);
+ default_sampler.set_min_filter(f);
}
void Texture::set_mag_filter(TextureFilter f)
{
- mag_filter = f;
- update_parameter(MAG_FILTER);
+ default_sampler.set_mag_filter(f);
}
void Texture::set_filter(TextureFilter f)
{
- set_min_filter(f);
- set_mag_filter(f==NEAREST ? NEAREST : LINEAR);
+ default_sampler.set_filter(f);
}
void Texture::set_max_anisotropy(float a)
{
- if(a<1.0f)
- throw invalid_argument("Texture::set_max_anisotropy");
- else if(a>1.0f)
- static Require _req(EXT_texture_filter_anisotropic);
- max_anisotropy = a;
- if(EXT_texture_filter_anisotropic)
- update_parameter(MAX_ANISOTROPY);
+ default_sampler.set_max_anisotropy(a);
}
void Texture::set_wrap(TextureWrap w)
{
- set_wrap_s(w);
- set_wrap_t(w);
- if(EXT_texture3D)
- set_wrap_r(w);
+ default_sampler.set_wrap(w);
}
void Texture::set_wrap_s(TextureWrap w)
{
- wrap_s = w;
- update_parameter(WRAP_S);
+ default_sampler.set_wrap_s(w);
}
void Texture::set_wrap_t(TextureWrap w)
{
- wrap_t = w;
- update_parameter(WRAP_T);
+ default_sampler.set_wrap_t(w);
}
void Texture::set_wrap_r(TextureWrap w)
{
- static Require _req(EXT_texture3D);
- wrap_r = w;
- update_parameter(WRAP_R);
+ default_sampler.set_wrap_r(w);
}
bool Texture::can_generate_mipmap()
void Texture::set_compare_enabled(bool c)
{
if(c)
- static Require _req(ARB_shadow);
- compare = c;
- update_parameter(COMPARE);
+ default_sampler.set_compare(default_sampler.get_compare_function());
+ else
+ default_sampler.disable_compare();
}
void Texture::set_compare_func(Predicate f)
{
- static Require _req(ARB_shadow);
- cmp_func = f;
- update_parameter(COMPARE_FUNC);
+ default_sampler.set_compare(f);
}
void Texture::load_image(const string &fn, bool srgb)
update_parameter(dirty_params);
dirty_params = 0;
}
+
+ default_sampler.bind_to(i);
}
}
add("max_anisotropy", &Loader::max_anisotropy);
add("min_filter", &Loader::min_filter);
add("mipmap_levels", &Loader::mipmap_levels);
+ add("sampler", &Loader::sampler);
add("wrap", &Loader::wrap);
add("wrap_r", &Loader::wrap_r);
add("wrap_s", &Loader::wrap_s);
return (is_mipmapped(obj.default_sampler.get_min_filter()) ? levels : 1);
}
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
void Texture::Loader::external_image(const string &fn)
{
Graphics::Image img;
levels = l;
}
+void Texture::Loader::sampler()
+{
+ load_sub(obj.default_sampler);
+}
+
void Texture::Loader::wrap(TextureWrap w)
{
obj.set_wrap(w);
{
obj.set_wrap_t(w);
}
-
-
-bool is_mipmapped(TextureFilter filter)
-{
- return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR ||
- filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);
-}
+#pragma GCC diagnostic pop
} // namespace GL
} // namespace Msp