#include <msp/time/timestamp.h>
#include "action.h"
+namespace Msp {
+namespace DemoScene {
+
class Demo;
class Sequencer
{
private:
Demo &demo;
+ float base_beat;
public:
Loader(Sequencer &, Demo &);
private:
+ void base(float);
void define_action(const std::string &);
void instant(float);
+ void repeat(float, float, unsigned);
void segment(float, float);
};
obj.anonymous_actions.push_back(act.release());
}
+} // namespace DemoScene
+} // namespace Msp
+
#endif