#include <msp/fs/utils.h>
#include <msp/strings/format.h>
#include "error.h"
-#include "material.h"
#include "mesh.h"
#include "object.h"
#include "objectinstance.h"
-#include "program.h"
-#include "programdata.h"
#include "renderer.h"
#include "resourcemanager.h"
#include "technique.h"
namespace Msp {
namespace GL {
-Matrix Object::identity_matrix;
+const Matrix Object::identity_matrix;
Object::Object():
lods(1),