]> git.tdb.fi Git - libs/gl.git/blobdiff - source/programdata.cpp
Throw an exception if there's too many uniforms in a ProgramData
[libs/gl.git] / source / programdata.cpp
index 68820c59cc9fd0fd829792ebf547190d23c0fe9f..4d8ca4dd1adabc338967ab91bc2e817091d18a49 100644 (file)
@@ -1,5 +1,7 @@
 #include <msp/core/maputils.h>
+#include <msp/debug/demangle.h>
 #include <msp/gl/extensions/arb_direct_state_access.h>
+#include <msp/io/print.h>
 #include "buffer.h"
 #include "color.h"
 #include "error.h"
@@ -92,25 +94,31 @@ void ProgramData::uniform(const string &name, Uniform *uni)
                else if(name[name.size()-1]==']')
                        throw invalid_argument("ProgramData::uniform");
        }
-       catch(...)
+       catch(const exception &e)
        {
                delete uni;
+#ifdef DEBUG
+               IO::print(IO::cerr, "Error while setting uniform %s: %s: %s\n", name, Debug::demangle(typeid(e).name()), e.what());
+               return;
+#else
                throw;
+#endif
        }
 
        int i = find_uniform_index(name);
        if(i>=0)
        {
                uniforms[i].replace_value(uni);
-
-               if(static_cast<unsigned>(i)<MASK_BITS)
-                       dirty |= 1<<i;
-               else  // Force a full update if the mask isn't wide enough
-                       dirty = ALL_ONES;
-
+               dirty |= 1<<i;
                return;
        }
 
+       if(uniforms.size()>=MASK_BITS)
+       {
+               delete uni;
+               throw too_many_uniforms(name);
+       }
+
        vector<NamedUniform>::iterator j = lower_bound(uniforms.begin(), uniforms.end(), name, uniform_name_compare);
 
        NamedUniform nu;
@@ -482,21 +490,31 @@ ProgramData::SharedBlock *ProgramData::get_shared_block(const Program::UniformBl
        if(i==blocks.end())
        {
                bool any_found = false;
-               for(vector<const Program::UniformInfo *>::const_iterator j=info.uniforms.begin(); (!any_found && j!=info.uniforms.end()); ++j)
-                       any_found = (find_uniform_index((*j)->name)>=0);
+               bool all_found = true;
+               for(vector<const Program::UniformInfo *>::const_iterator j=info.uniforms.begin(); j!=info.uniforms.end(); ++j)
+               {
+                       if(find_uniform_index((*j)->name)>=0)
+                               any_found = true;
+                       else
+                               all_found = false;
+               }
 
-               // TODO throw if all uniforms for a buffer-backed block are not found
                if(!any_found)
                        return 0;
+               else if(!all_found && info.bind_point>=0)
+               {
+#ifdef DEBUG
+                       IO::print(IO::cerr, "Warning: not all uniforms for block %s are present\n", info.name);
+#else
+                       throw incomplete_uniform_block(info.name);
+#endif
+               }
 
                UniformBlock *block;
                if(info.bind_point>=0)
                {
                        if(!buffer)
-                       {
                                buffer = new Buffer(UNIFORM_BUFFER);
-                               buffer->set_usage(STREAM_DRAW);
-                       }
 
                        block = new UniformBlock(info.data_size);
                        block->use_buffer(buffer, last_block);
@@ -539,6 +557,7 @@ void ProgramData::apply() const
 
                const Program::UniformBlockMap &prog_blocks = prog->get_uniform_blocks();
 
+               UniformBlock *old_last_block = last_block;
                if(pu.dirty==ALL_ONES)
                {
                        /* The set of uniforms has changed since this program was last used.
@@ -580,6 +599,22 @@ void ProgramData::apply() const
                to avoid state thrashing. */
                if(buffered_blocks_updated && !ARB_direct_state_access)
                        buffer->bind();
+
+               if(last_block!=old_last_block)
+               {
+                       unsigned required_size = last_block->get_required_buffer_size();
+                       if(last_block->get_required_buffer_size()>buffer->get_size())
+                       {
+                               if(buffer->get_size()>0)
+                               {
+                                       delete buffer;
+                                       buffer = new Buffer(UNIFORM_BUFFER);
+                                       last_block->change_buffer(buffer);
+                               }
+
+                               buffer->storage(required_size);
+                       }
+               }
        }
 
        for(vector<ProgramBlock>::iterator i=pu.blocks.begin(); i!=pu.blocks.end(); ++i)