--- /dev/null
+#ifndef MSP_NET_SERVERSOCKET_H_
+#define MSP_NET_SERVERSOCKET_H_
+
+#include "socket.h"
+
+namespace Msp {
+namespace Net {
+
+class ClientSocket;
+
+/**
+ServerSockets are used to receive incoming connections. They cannot be used
+for sending and receiving data.
+*/
+class ServerSocket: public Socket
+{
+protected:
+ ServerSocket(Family, int, int);
+
+public:
+ virtual void listen(const SockAddr &, unsigned = 4) = 0;
+
+ virtual ClientSocket *accept() = 0;
+protected:
+ virtual unsigned do_write(const char *, unsigned);
+ virtual unsigned do_read(char *, unsigned);
+};
+
+} // namespace Net
+} // namespace Msp
+
+#endif