void Terrain::save(list<DataFile::Statement> &st) const
{
+ st.push_back((DataFile::Statement("position"), position.x, position.y, position.z));
+ st.push_back((DataFile::Statement("rotation"), rotation.radians()));
st.push_back((DataFile::Statement("size"), width, height));
for(vector<Tile>::const_iterator i=tiles.begin(); i!=tiles.end(); ++i)
{