public:
Loader(Catalogue &);
private:
- void gauge(float);
void layout();
void scale(float, float);
void signal(ArticleNumber);
private:
float scale;
- float gauge;
TrackAppearance appearance;
ObjectMap objects;
Layout layout;
~Catalogue();
float get_scale() const { return scale; }
- float get_gauge() const { return gauge; }
void add(ObjectType &);
const ObjectType &get(const ArticleNumber &) const;