#ifndef MSP_GLTK_LABEL_H_
#define MSP_GLTK_LABEL_H_
+#include "text.h"
#include "widget.h"
namespace Msp {
{
public:
Loader(Label &);
- Label &get_object();
+ private:
+ void text(const std::string &);
};
private:
- std::string text;
+ Text text;
public:
Label(const Resources &, const std::string & =std::string());
+
+ virtual void autosize();
void set_text(const std::string &);
private: