void Mouse::input_event(const Graphics::Window::Event &event)
{
+ // http://msdn.microsoft.com/en-us/library/windows/desktop/ms703320.aspx
+ if(window.get_touch_input() && (event.extra&0xFFFFFF00)==0xFF515700)
+ return;
+
switch(event.msg)
{
case WM_LBUTTONDOWN: