--- /dev/null
+#include <stdexcept>
+#include "gamecontroller.h"
+
+using namespace std;
+
+namespace Msp {
+namespace Input {
+
+GameController::GameController(unsigned)
+{
+ throw runtime_error("not supported");
+}
+
+GameController::~GameController()
+{
+}
+
+void GameController::tick()
+{
+}
+
+} // namespace Input
+} // namespace Msp