--- /dev/null
+#ifndef GAMECONTROLLER_H_
+#define GAMECONTROLLER_H_
+
+#include "device.h"
+
+namespace Msp {
+namespace Input {
+
+class GameController: public Device
+{
+private:
+ struct Private;
+
+ Private *priv;
+
+public:
+ GameController(unsigned);
+ virtual ~GameController();
+
+ void tick();
+};
+
+} // namespace Input
+} // namespace Msp
+
+#endif