--- /dev/null
+/* $Id$
+
+This file is part of libmspgbase
+Copyright © 2007 Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#ifndef MSP_GBASE_INPUTDEVICE_H_
+#define MSP_GBASE_INPUTDEVICE_H_
+
+#include <string>
+#include <vector>
+#include <sigc++/signal.h>
+
+namespace Msp {
+namespace Input {
+
+/**
+Base class for input devices. Input devices have two types of controls:
+buttons and axes. Buttons are either on or off. Axes have a floating-point
+value, with range depending on the device.
+*/
+class Device
+{
+public:
+ sigc::signal<void, unsigned> signal_button_press;
+ sigc::signal<void, unsigned> signal_button_release;
+ sigc::signal<void, unsigned, float, float> signal_axis_motion;
+
+protected:
+ std::string name;
+ std::vector<char> buttons;
+ std::vector<float> axes;
+ float axis_threshold;
+ float axis_dead_zone;
+
+ Device() { }
+public:
+ virtual ~Device() { }
+ const std::string &get_name() const { return name; }
+ bool get_button_state(unsigned) const;
+ float get_axis_value(unsigned) const;
+ float get_axis_threshold() const { return axis_threshold; }
+
+ virtual std::string get_button_name(unsigned) const;
+ virtual std::string get_axis_name(unsigned) const;
+protected:
+ void set_button_state(unsigned, bool, bool);
+ void set_axis_value(unsigned, float, bool);
+};
+
+} // namespace Input
+} // namespace Msp
+
+#endif