namespace Http {
Server::Server():
- sock(Net::INET6),
- event_disp(0)
+ sock(Net::INET6)
{ }
Server::Server(unsigned port):
- sock(Net::INET6),
- event_disp(0)
+ sock(Net::INET6)
{
listen(port);
}
if(event_disp)
{
event_disp->remove(sock);
- for(list<Client>::iterator i=clients.begin(); i!=clients.end(); ++i)
- event_disp->remove(*i->sock);
+ for(Client &c: clients)
+ event_disp->remove(*c.sock);
}
event_disp = ed;
if(event_disp)
{
event_disp->add(sock);
- for(list<Client>::iterator i=clients.begin(); i!=clients.end(); ++i)
- event_disp->add(*i->sock);
+ for(Client &c: clients)
+ event_disp->add(*c.sock);
}
}
void Server::close_connections(const Time::TimeDelta &timeout)
{
IO::Poller poller;
- for(list<Client>::iterator i=clients.begin(); i!=clients.end(); ++i)
+ for(Client &c: clients)
{
- i->sock->shutdown(IO::M_WRITE);
- poller.set_object(*i->sock, IO::P_INPUT);
+ c.sock->shutdown(IO::M_WRITE);
+ poller.set_object(*c.sock, IO::P_INPUT);
}
while(!clients.empty() && poller.poll(timeout))
{
- const vector<IO::Poller::PolledObject> &result = poller.get_result();
- for(vector<IO::Poller::PolledObject>::const_iterator i=result.begin(); i!=result.end(); ++i)
- for(list<Client>::iterator j=clients.begin(); j!=clients.end(); ++j)
- if(j->sock.get()==i->object)
+ for(const IO::Poller::PolledObject &p: poller.get_result())
+ for(auto j=clients.begin(); j!=clients.end(); ++j)
+ if(j->sock.get()==p.object)
{
poller.set_object(*j->sock, IO::P_NONE);
clients.erase(j);
void Server::client_data_available(Client &cl)
{
- for(list<Client>::iterator i=clients.begin(); i!=clients.end(); ++i)
+ for(auto i=clients.begin(); i!=clients.end(); ++i)
if(i->stale && &*i!=&cl)
{
clients.erase(i);
Server::Client::Client(RefPtr<Net::StreamSocket> s):
- sock(s),
- request(0),
- response(0),
- keepalive(false),
- async(false),
- stale(false)
+ sock(s)
{ }
Server::Client::~Client()