#include <string>
#include <sigc++/signal.h>
+#include "mspgui_api.h"
namespace Msp {
namespace Graphics {
unsigned width = 640;
unsigned height = 480;
bool fullscreen = false;
- const Monitor *fullscreen_monitor = 0;
+ const Monitor *fullscreen_monitor = nullptr;
bool fullscreen_exclusive = true;
bool resizable = false;
};
-class Window
+class MSPGUI_API Window
{
public:
struct Private;
bool touch_input = false;
bool resizing = false;
bool moving = false;
- Private *priv = 0;
+ Private *priv = nullptr;
public:
Window(Display &, unsigned w, unsigned h, bool fs = false);