struct WindowOptions
{
+ int x;
+ int y;
unsigned width;
unsigned height;
bool fullscreen;
objects instead. */
sigc::signal<void, const Event &> signal_input_event;
+ sigc::signal<void, int, int> signal_move;
sigc::signal<void, unsigned, unsigned> signal_resize;
sigc::signal<void, unsigned, unsigned, unsigned, unsigned, const Event &> signal_expose;
sigc::signal<void> signal_close;