+++ /dev/null
-#ifndef MSP_GRAPHICS_DISPLAY_PRIV_H_
-#define MSP_GRAPHICS_DISPLAY_PRIV_H_
-
-#include "window_priv.h"
-
-namespace Msp {
-namespace Graphics {
-
-struct Display::Private
-{
-#ifndef WIN32
- ::Display *display;
-#endif
- std::map<WindowHandle, Window *> windows;
-};
-
-} // namespace Graphics
-} // namespace Msp
-
-#endif