--- /dev/null
+#include <msp/gl/extensions/arb_explicit_attrib_location.h>
+#include <msp/gl/extensions/arb_gpu_shader5.h>
+#include <msp/gl/extensions/arb_uniform_buffer_object.h>
+#include <msp/gl/extensions/ext_gpu_shader4.h>
+#include <msp/gl/extensions/ext_texture_array.h>
+#include "features.h"
+
+namespace Msp {
+namespace GL {
+namespace SL {
+
+Features::Features():
+ gl_api(OPENGL),
+ arb_explicit_attrib_location(false),
+ arb_gpu_shader5(false),
+ arb_uniform_buffer_object(false),
+ ext_gpu_shader4(false),
+ ext_texture_array(false)
+{ }
+
+Features Features::from_context()
+{
+ Features features;
+ features.gl_api = get_gl_api();
+ features.glsl_version = get_glsl_version();
+ features.arb_explicit_attrib_location = ARB_explicit_attrib_location;
+ features.arb_gpu_shader5 = ARB_gpu_shader5;
+ //features.arb_texture_cube_map_array = ARB_texture_cube_map_array;
+ features.arb_uniform_buffer_object = ARB_uniform_buffer_object;
+ features.ext_gpu_shader4 = EXT_gpu_shader4;
+ features.ext_texture_array = EXT_texture_array;
+ return features;
+}
+
+} // namespace SL
+} // namespace GL
+} // namespace Msp