virtual HyperBox<T, D> get_axis_aligned_bounding_box() const;
virtual bool contains(const LinAl::Vector<T, D> &) const;
- virtual bool check_intersection(const Ray<T, D> &) const;
virtual unsigned get_max_ray_intersections() const { return 2; }
virtual unsigned get_intersections(const Ray<T, D> &, SurfacePoint<T, D> *, unsigned) const;
};
return inner_product(point, point)<=radius*radius;
}
-template<typename T, unsigned D>
-inline bool HyperSphere<T, D>::check_intersection(const Ray<T, D> &ray) const
-{
- T x = inner_product(ray.get_direction(), ray.get_start());
- if(x>0)
- return contains(ray.get_start());
- else
- return contains(ray.get_start()-ray.get_direction()*x);
-}
-
template<typename T, unsigned D>
inline unsigned HyperSphere<T, D>::get_intersections(const Ray<T, D> &ray, SurfacePoint<T, D> *points, unsigned size) const
{