--- /dev/null
+#ifndef MSP_GAMEVIEW_EVENTS_H_
+#define MSP_GAMEVIEW_EVENTS_H_
+
+#include <msp/input/controlscheme.h>
+
+namespace Msp::GameView {
+namespace Events {
+
+struct PlayerArrived
+{
+ Input::ControlScheme &controls;
+};
+
+struct PlayerDeparted
+{
+ Input::ControlScheme &controls;
+};
+
+} // namespace Events
+} // namespace Msp::GameView
+
+#endif