--- /dev/null
+#include "meshsource.h"
+
+namespace Msp::Game {
+
+DataFile::Loader::ActionMap MeshSourceSetup::Loader::shared_actions;
+
+MeshSourceSetup::Loader::Loader(MeshSourceSetup &s):
+ ObjectLoader<MeshSourceSetup>(s)
+{
+ set_actions(shared_actions);
+}
+
+void MeshSourceSetup::Loader::init_actions()
+{
+ add("object", &MeshSourceSetup::object_name);
+}
+
+} // namespace Msp::Game