#include <string>
#include <msp/datafile/objectloader.h>
#include <msp/io/base.h>
+#include "appearance.h"
class Category;
class PoeFilter;
};
private:
- std::list<const Category *> categories;
+ struct Block
+ {
+ const Category *category;
+ Appearance appearance;
+ };
+
+ std::list<Block> blocks;
bool abstract;
public: