--- /dev/null
+#ifndef MSP_GL_EXT_FRAMEBUFFER_MULTISAMPLE_
+#define MSP_GL_EXT_FRAMEBUFFER_MULTISAMPLE_
+
+#include "gl.h"
+#include <GL/glext.h>
+
+namespace Msp {
+namespace GL {
+
+extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glRenderbufferStorageMultisampleEXT;
+
+void init_ext_framebuffer_multisample();
+
+} // namespace GL
+} // namespace Msp
+
+#endif