/* $Id$
This file is part of the MSP Märklin suite
-Copyright © 2006-2009 Mikkosoft Productions, Mikko Rasa
+Copyright © 2006-2010 Mikkosoft Productions, Mikko Rasa
Distributed under the GPL
*/
#define ENGINEER_H_
#include <msp/core/application.h>
-#include <msp/gbase/glcontext.h>
-#include <msp/gl/font.h>
+#include <msp/gbase/simplewindow.h>
+#include <msp/gl/camera.h>
+#include <msp/gl/light.h>
+#include <msp/gl/lighting.h>
+#include <msp/gl/pipeline.h>
#include <msp/gltk/resources.h>
#include <msp/gltk/root.h>
#include "libmarklin/catalogue.h"
#include "libmarklin/trafficmanager.h"
#include "libmarklin/train.h"
#include "3d/layout.h"
+#include "3d/overlay.h"
#include "network/server.h"
class MainPanel;
class Engineer: public Msp::Application
{
private:
- Msp::Graphics::Display *dpy;
- Msp::Graphics::Window *wnd;
- Msp::Graphics::GLContext *glc;
- unsigned screen_w;
- unsigned screen_h;
- bool fullscreen;
+ Msp::Graphics::SimpleGLWindow *window;
Msp::GLtk::Resources ui_res;
Msp::GLtk::Root *root;
Marklin::TrafficManager *trfc_mgr;
Marklin::Server *server;
Msp::IO::EventDispatcher event_disp;
+ Marklin::Overlay3D *overlay;
+ std::list<Marklin::Train *> new_trains;
- Marklin::Point cam_pos;
- float cam_rot;
+ Msp::GL::Camera camera;
+ Msp::GL::Lighting lighting;
+ Msp::GL::Light light;
+ Msp::GL::Pipeline *pipeline;
+ Msp::GL::Mesh arrow_mesh;
MainPanel *main_panel;
std::list<TrainPanel *> train_panels;
Marklin::Block *placing_block;
unsigned placing_entry;
- bool no_lighting;
bool simulate;
public:
private:
void tick();
void button_press(int, int, unsigned, unsigned);
- void button_release(int, int, unsigned, unsigned);
void pointer_motion(int, int);
void view_all();
void set_block_color(const Marklin::Block &, const Msp::GL::Color &);
void reset_block_color(const Marklin::Block &);
void sensor_event(bool, Marklin::Sensor *);
void block_reserved(const Marklin::Block &, const Marklin::Train *);
- void project_3d();
Marklin::Track3D *pick_track(int, int);
void train_added(Marklin::Train &);
virtual void sighandler(int);